GM Endless Forms' Space Shackles (Inactive)

Game Master Mike Tuholski

Tempest Rising-Book 3

Combat Map

Homebrew Rules | Loot


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The Flaxseed Pathfinder Lodge

@Francis: sure!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Are you sure Xerxes ? It seems to me a long fall... but I you are for such a brillant entrance, who am I to deny you the right to do it !
We can go through swiming also

Said Sh'yl after the protos' suggestion


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

How high is it, actually?


The Flaxseed Pathfinder Lodge

Sorry, forgot: the ring is a ring of swimming (how convenient!).

The cliff stands 40 feet above the water's surface.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

That sounds manageable. If I use my grappling hook and rope to go down the cliff, I wouldn't need to fall for a great distance. Clearly that entrance would be dashing, worthy of a space pirate! What do you think?


The Flaxseed Pathfinder Lodge

Sounds good to me! Is everyone climbing down? You could also just dive (or belly-flop) into the water.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"I like this ring. It's like water wings but on your finger!" Francis says as he admires the silver band on his ring finger.

Francis casts Mage Armor on himself and jumps into the water. "Cannonball!"

I'm crazy!

Pudding follows suit and leaps into the water too. The human makes a small splash, but the yak seems to be like a bomb went off. The splash coats Xerxes and Karter with seawater.

Swim: 1d20 + 6 ⇒ (10) + 6 = 16

The two rise up to the surface and Francis waves at the group, a big smile on his face.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Diving sounds good! Tally-ho!

For Aiur!

The protoss drops into the ocean below, attempting a dive to arrive right on top of the sentinels, like an angel of death.

Swim: 1d20 + 6 ⇒ (8) + 6 = 14


The Flaxseed Pathfinder Lodge

Everyone decides to dive-bomb into the water! After the splashes subside, you see that four large-headed creatures stand in shock, guarding the entrance. The unsightly creature resembles a goblin from the waist up but a greasy octopus below.

DC 11 KN (dungeoneering):
They are related to grindylows; their tentacles can trip up foes.

gm rolls:

grind: 1d20 + 2 ⇒ (12) + 2 = 14
Francis: 1d20 + 2 ⇒ (4) + 2 = 6
Xerxes: 1d20 + 3 ⇒ (13) + 3 = 16
Sh'yl: 1d20 + 4 ⇒ (17) + 4 = 21
Karter: 1d20 + 5 ⇒ (13) + 5 = 18

Initiative:

1. Sh'yl, Karter, and Xerxes
2. Octogoblins!
3. Francis

Sh'yl, Karter, and Xerxes are up!

DC 15 Swim check to tread as a move action.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Assuming that I dived with both blades active but that 5-ft steps aren't possible in water.

Xerxes spring from the water and stabs one of the octogoblins. The Red one.
Psyblade (cold iron), PA: 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 181d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Swim DC15: 1d20 + 5 ⇒ (6) + 5 = 11

Sh'yl wasn't able to move in the water.


"Uh-uhh, no way man, I ain't diving off no cliff into no wat-", Karter shakes his head as Francis yanks him off by the collar , "aa--AAARHHH". Wilhelm scream

Swim: 1d20 + 5 ⇒ (7) + 5 = 12

Wading out of the water, foamy salt water dripping from his fro, he balks at Francis, "NOT COOL man! NOT COOL!" He yanks off the safety from the plasma grenade and hurls at a spot mid the octogobs.

Acl fire, surprise, throw anything: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12 >>1d6 + 1 + 2d6 ⇒ (1) + 1 + (6, 2) = 10


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Sorry, forgot about the swim check!

Swim: 1d20 + 6 ⇒ (17) + 6 = 23


The Flaxseed Pathfinder Lodge

Xerxes dives into the water and resurfaces with his psyblades whirring, quickly taking down the aquatic guard! Sh'yl flounders and is unable to swim close enough but Karter hurls a grenade at the creatures! It completely explodes one of them and injures the other two!

The remaining octogoblins lurch forward and stab their spears at Xerxes!

spear: 1d20 + 2 ⇒ (20) + 2 = 22
damage: 1d6 + 1 ⇒ (3) + 1 = 4

spear: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d6 + 1 ⇒ (2) + 1 = 3

Their tentacles whip around the protoss and try to drag him under. (essentially a trip maneuver)

trip: 1d20 + 4 ⇒ (1) + 4 = 5

trip: 1d20 + 4 ⇒ (1) + 4 = 5

Lol on those trips!

Confirm:
spear: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Initiative:

1. Sh'yl, Karter, and Xerxes
2. Octogoblins!
3. Francis

You guys are up!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl still not confortable in water environement tried to swim again to reach their ennemies.

Swim: 1d20 + 5 ⇒ (1) + 5 = 6

Bloop, bloop, bloop...

But he began to drown.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Wounded twice, Xerxes appears to feel no pain. He revels in the truth brought by this confrontation, retaliating with his blades forged of mental matter.
Psyblade (cold iron), PA: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 211d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Psyblade (cold iron), PA: 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 201d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6


The Flaxseed Pathfinder Lodge

Xerxes seems to be a master of the waves and takes down the two creatures easily!

Out of combat!

The water becomes shallower, enough so that you can wade through with the water no higher than your knees in most places, ahead through the tunnel.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

The protoss quickly checks the bodies to see if they have anything valuable, then checks the path, leading the group inside.
Perception: 1d20 + 6 ⇒ (10) + 6 = 16


The Flaxseed Pathfinder Lodge

The octogoblins had nothing valuable beyond their small spears. Heading inside, you find the eponymous cove; high cliff surround the deep cove which churns with dark seawater.

Deeper in, the cave system splits off in two different directions with narrow winding caves leading randomly about.


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

I hate water !

Sh'yl finished to manage to get out of the waters. He followed his comrades in the tunnels.

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Xerxes takes point, leadins his companions on the rightmost path.


The Flaxseed Pathfinder Lodge

Xerxes leads the way to the right! The passages are narrow and rough-hewn but at least the water around your ankles is not too cold. However, as you round a corner and come into a smaller cavern you see that you have stumbled upon the nest of a purple, seven-armed octopoid monstrosity the size of a horse. It turns its cold, blue eyes to you and scoffs, "Intruders! You dare disturb my layer, I'll be gone with you!"

DC 14 KN (arcana):
Commonly known as a devil fish, they possess a rudimentary intellect and can resist damage from cold sources, allowing them to live in often extreme environments. They are poisonous and their blood is infused with fiendish magic which allows them to let forth of burst of foul substance that can nauseate victims. They are also poisonous.

gm rolls:

df: 1d20 + 3 ⇒ (6) + 3 = 9
Francis: 1d20 + 2 ⇒ (2) + 2 = 4
Xerxes: 1d20 + 3 ⇒ (9) + 3 = 12
Sh'yl: 1d20 + 4 ⇒ (2) + 4 = 6
Karter: 1d20 + 5 ⇒ (4) + 5 = 9

Initiative:

1. Xerxes and Karter
2. Octofish thing
3. Sh'yl and Francis

Xerxes and Karter are up!


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Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Your layer? What are you, an onion? Xerxes taunts telepathically before moving up to the creature and striking it.

Psyblade (cold iron), PA: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 81d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis sputters along. "Guys! Wait up!"

Swim: 1d20 - 1 ⇒ (10) - 1 = 9
Swim: 1d20 - 1 ⇒ (13) - 1 = 12
Swim: 1d20 - 1 ⇒ (11) - 1 = 10
Swim: 1d20 - 1 ⇒ (5) - 1 = 4
Swim: 1d20 - 1 ⇒ (8) - 1 = 7
Swim: 1d20 - 1 ⇒ (10) - 1 = 9
Swim: 1d20 - 1 ⇒ (17) - 1 = 16

About a minute later, Francis drags himself to the ledge. Pudding follows suit, mooing as he floats easily in the water.

Swim: 1d20 + 6 ⇒ (15) + 6 = 21

The battle is over before either can react.


"This must be the mama!", Karter slides out a dagger and hurls overhand at the non-euclidean creature, "First some chops!".

surprise: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24 >>1d4 + 1 + 2d6 ⇒ (1) + 1 + (5, 1) = 8


The Flaxseed Pathfinder Lodge

Lol! Layer Lair!

Xerxes misses but Karter's dagger stick in its side! The strange aquatic alien tries to wrap its tentacles around Xerxes!

tentacles: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 3d6 + 4 ⇒ (5, 6, 1) + 4 = 16
grab: 1d20 + 13 ⇒ (5) + 13 = 18

Initiative:

1. Xerxes and Karter
2. Octofish thing (8 dmg)
3. Sh'yl and Francis

You guys are up!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

@GM where can we go to attack the creature ? It seems we could only do it one by one.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Xerxes is badly wounded by the creature, but manages to avoid being grappled by it! He withdraws from the fight, too badly wounded to hope being efficient.

Withdraw action, 8 hp left.


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

"Let's draw it back into the cavern!" Francis says as he retreats!


The Flaxseed Pathfinder Lodge

Yes, it's very tight spaces. Ranged attacks from the narrow corridor or one person in melee really. Or draw it out of there as Francis suggests.

Xerxes and Francis retreat back to where they have more maneuverability!

Initiative:

1. Xerxes and Karter
2. Octofish thing (8 dmg)
3. Sh'yl and Francis

Sh'yl and Karter are up!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl cast a spell shield of faith May the force protect me !.

And stay between the creature and his comrades.


Karter pulls back!


The Flaxseed Pathfinder Lodge

The alien fish creature reaches a tentacle down the tunnel at Sh'yl!

tentacle: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 3d6 + 4 ⇒ (3, 3, 6) + 4 = 16
grab: 1d20 + 13 ⇒ (13) + 13 = 26

Initiative:

1. Xerxes and Karter
2. Octofish thing (8 dmg)
3. Sh'yl and Francis

You guys are up!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Sh'yl casted a spell to enhance his accuracy swift action : divine favor and strike defensively the creature.

May the force guide me !

Lightsaber (defensively): 1d20 + 7 - 5 - 4 + 2 ⇒ (18) + 7 - 5 - 4 + 2 = 18
damages: 1d6 + 4 + 2 + 2 ⇒ (2) + 4 + 2 + 2 = 10

AC 22


The Flaxseed Pathfinder Lodge

Sh'yl strikes at the creature and wounds one of its tentacles!

Initiative:

1. Xerxes and Karter
2. Octofish thing (18 dmg)
3. Sh'yl and Francis

Francis, Xerxes, and Karter are up!


”Hey Foo! Get outta there!”, Karter shouts to both onion head and Mxyzptlk.

Ready grenade, flanking throw when squidy comes to main area

Acl fire, sneak, throw anything: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23 >>damage: 1d6 + 1 + 2d6 ⇒ (5) + 1 + (1, 6) = 13


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis looks around and doesn't see anyone following him. "Umm... Hmm..."

Francis waits to see if anyone follows.


The Flaxseed Pathfinder Lodge

Xerxes moves back with Francis in a retreat as Karter readies a grenade. With only Sh'yl left near its lair, the fish lashes out at the kasatha!

tentacle: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 3d6 + 4 ⇒ (3, 3, 4) + 4 = 14
grab: 1d20 + 13 ⇒ (13) + 13 = 26

savage bite: 1d20 + 7 ⇒ (2) + 7 = 9
damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6
DC 15 Fort save against poison or take 1d2 ⇒ 1 Str damage

Initiative:

1. Xerxes and Karter
2. Octofish thing (18 dmg)
3. Sh'yl and Francis

You guys are up!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Thankfully Sh'yl has AC22 this turn for fighting defensively :P So is not hit by the tentacle monstruosity !

Sh'yl dodge, barely, the last blow of the creature and continued to attack defensively.

May the force be with me !

Lightsaber (defensively): 1d20 + 7 - 4 + 2 ⇒ (11) + 7 - 4 + 2 = 16
Damages: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7

AC22


The Flaxseed Pathfinder Lodge

Sh'yl's solo against the alien octofish is turning out to be tougher than he thought; the beast dodges away from his lights amber!

Francis, Xerxes, and Karter are up!


Pirate Captain 8 HP: 28/50 | AC 12 | T 12 | FF 10 | Fort +4 | Ref +4 | Will +10 | CMD 15 | Initiative +6 | Perception +17 | Sense Motive +6 | Acrobatics +2 | Kn.(Arcana) +11 | Kn.(Local) +12 | Bluff +12 | Spellcraft +11
Resources:
Spell Points: 41/90; Rod of Extend: 1/3 Left
Current Adjustments:
Mage Armor (Francis/Sh'yl): 16 Hours

Francis delays until either the octofish falls or enters his room or another plan is relayed to him.


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Xerxes looks for his medlance and injects himself with some stims to heal his wounds.

aka Potion of CLW: 1d8 + 1 ⇒ (3) + 1 = 4

I need more healing, this won't be enough. Bring the creature here so that we can help, Sh'yl.


The Flaxseed Pathfinder Lodge

Karter is up!


The Flaxseed Pathfinder Lodge

Anything from Karter? Everyone else just still hanging back?


Yup. No choice.


The Flaxseed Pathfinder Lodge

The octofish lashes its tentacle out at Sh'yl again!

tentacles: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 3d6 + 4 ⇒ (4, 1, 1) + 4 = 10
grab: 1d20 + 13 ⇒ (4) + 13 = 17

Initiative:

1. Xerxes and Karter
2. Octofish thing (18 dmg)
3. Sh'yl and Francis

You guys are up!


Kasatha Force Adept :
HP37/52 | AC28 - 21FF- 23T| CMD29 | Perception +17, Sense Motive +8 | +5 Init | Fort +8, Ref +9, Will +11

Shy'l decided to break the fight and flee withdraw to gave space to his comrades.

I suppose it is difficult terrain ?


Xerxes Male Protoss Zealot 8 | HP 76/76 | AC:21 (+2 vs traps) T:14 FF:18 CMD: 26 | F+10 R+12 (+2 vs traps) W+6 | Init +4 | Perc +11 (+4 vs traps)

Xerxes awaits the proper time to strike. Ready action: will strike if the creature comes into his reach.


The Flaxseed Pathfinder Lodge

The creature squeezes itself down the tunnels as Sh'yl withdraws. It reaches a tentacle out at the kasatha!

tentacle: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
damage: 3d6 + 4 ⇒ (2, 4, 4) + 4 = 14

Initiative:

1. Xerxes and Karter
2. Octofish thing (18 dmg)
3. Sh'yl and Francis

You guys are up!


That it! Right this way!, Karter waits behind the blind corner ready with a couple of grenades.

Readied action

Ugh, flu, sorry

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