GM Endless Forms' PFS City of Golden Death (Inactive)

Game Master Mike Tuholski

A level 4-6 module. Combat Map

Isle of Terror | Xin-Grafar | Loot and miscellaneous


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The Flaxseed Pathfinder Lodge

@Eadie: Cool! Good to know!

Eadie hammers into the construct, but only dents it slightly. Ignatius and Lore prepare themselves for battle!

Surprise!

1. Niko
2. Golden Guardian (-2 ac from charge, 10 dmg)
3. Roland, Ignatius, August, Eadie, and Lore

Initiative: Round 1

1. Niko
2. Golden Guardian (-2 ac from charge, 10 dmg)
3. Roland, Ignatius, August, Eadie, and Lore

August has a surprise round action! Niko has a regular action!

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

Niko draws his pistol and fires it at the statue.

RTA, PBS, Melee: 1d20 + 7 + 1 - 4 ⇒ (7) + 7 + 1 - 4 = 11
Damage: 2d6 + 1 ⇒ (3, 2) + 1 = 6

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

I don't have a dammitite! Just me flail!

If I can 5' step in a surprise round, I will.

Flail!: 1d20 + 8 ⇒ (1) + 8 = 9 +2 if I can shift to flank, though it seems that won't matter as August is having trouble hitting stuff.


The Flaxseed Pathfinder Lodge

August misses but Niko's bullet hits the statue, only leaving a scratch behind though! The statue mindlessly swings at August!

slam: 1d20 + 12 ⇒ (6) + 12 = 18
damage: 1d8 + 4 ⇒ (4) + 4 = 8
fire: 1d6 ⇒ 4

slam: 1d20 + 12 ⇒ (16) + 12 = 28
damage: 1d8 + 4 ⇒ (3) + 4 = 7
fire: 1d6 ⇒ 3

Initiative:

1. Niko
2. Golden Guardian (11 dmg)
3. Roland, Ignatius, August, Eadie, and Lore

You guys are up!

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland drops his bow and moves into position while drawing his Greatsword.

"We can take Zhis zhing down. Work togezher. "

Roland CI Greatsword, PA: 1d20 + 9 - 2 + 2 ⇒ (14) + 9 - 2 + 2 = 23
for dmg: 2d6 + 6 + 6 + 2 ⇒ (2, 2) + 6 + 6 + 2 = 18
(Fav +2 constructs)

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Lore ignores her crossbow, figuring she can't hurt it with her normal bolts. She slips forward carefully and touches August with a Shield of Faith.

to cast defensively if the statue has reach: 1d20 + 5 + 4 ⇒ (16) + 5 + 4 = 25

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August mindlessly swings back!

Flail: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13 for Damage: 1d10 + 16 + 1 ⇒ (8) + 16 + 1 = 25

August is at 32/48 HP now

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

The young warrior responds to the ranger’s rallying words. “I agree, Roland. Let’s do this!”

Eadie drops her polearm, draws her adamantine blanched, cold iron falchion, takes a 5’ step forward and attacks.

falchion + PA + FF + Flank: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
adamantine damage: 2d4 + 15 ⇒ (1, 3) + 15 = 19


The Flaxseed Pathfinder Lodge

Roland cuts into the guardian a bit as Lore protects August. The protection doesn't seem to help August's swing though. Eadie then also puts a dent into its side!

Initiative:

1. Niko
2. Golden Guardian (38 dmg)
3. Roland, Ignatius, August, Eadie, and Lore

Ignatius and Niko are up!

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

@GM Endless, did you account for Eadie hitting with an adamantine weapon?

I spent 100gp on that blanch! ;)

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

Niko reloads his firearm and fires again!

RTA, PBS: 1d20 + 7 + 1 - 4 ⇒ (10) + 7 + 1 - 4 = 14
Damage: 2d6 + 1 ⇒ (4, 3) + 1 = 8


The Flaxseed Pathfinder Lodge

@Eadie: I did not! Thanks! Damage is added.

Niko hits it with another bullet and puts a small dent in its side!

Initiative:

1. Niko
2. Golden Guardian (43 dmg)
3. Roland, Ignatius, August, Eadie, and Lore

Ignatius is up!

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Ignatius smiles, seeing Roland step forward. He quickly moves around August and sets up a flank with the ranger. He takes a swing with his cold iron longsword.

Power Attack, Flank, Divine Favor: 1d20 + 7 - 1 + 2 + 2 ⇒ (13) + 7 - 1 + 2 + 2 = 23
Damage, PA, DF, Precise Strike: 1d8 + 3 + 2 + 2 + 1d6 ⇒ (2) + 3 + 2 + 2 + (1) = 10


The Flaxseed Pathfinder Lodge

Ignatius lands a blow on the statue, but it relentlessly keeps swinging at the party dwarf!

slam on August: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 1d8 + 4 ⇒ (2) + 4 = 6
fire: 1d6 ⇒ 2

slam on August: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 1d8 + 4 ⇒ (3) + 4 = 7
fire: 1d6 ⇒ 2

Initiative:

1. Niko
2. Golden Guardian (48 dmg)
3. Roland, Ignatius, August, Eadie, and Lore

You guys are up!

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

yay, the shield of faith protected him vs the first one at least!

Lore sacrifices a 2nd level spell to cast cure moderate on August.

cure mod: 2d8 + 5 ⇒ (2, 3) + 5 = 10

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Ignatius adjusts his grip and tries to make another precise strike against the lumbering, gold-encrusted statue.

Power Attack, Flank, DF: 1d20 + 7 - 1 + 2 + 2 ⇒ (20) + 7 - 1 + 2 + 2 = 30
Damage: 1d8 + 3 + 2 + 2 + 1d6 ⇒ (7) + 3 + 2 + 2 + (4) = 18

Confirm?: 1d20 + 7 - 1 + 2 + 2 ⇒ (12) + 7 - 1 + 2 + 2 = 22
Damage: 1d8 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13


The Flaxseed Pathfinder Lodge

With a massive blow to the guardian's head, Ignatius brings the golden statue down!

Out of combat!


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

I have something that doesn't stack with Shield of Faith so I do get hit twice.

Ooof! Argh! August stands there, taking a beating, while the rest of the party takes down the enemy. Blast! My flail must be broken again!

Poor guy is down to 25/48 HP now. He does have a wand so if someone would be so kind,

CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Close enough. 47/48 now.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

oh, i wish i'd known that ic... of course she STILL doesn't know for next time, but she's out of sof spells anyway for today, and lore would be happy to use your wand for you... anyone else need healing?

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

I’m fine for healing. The last module I played had plenty of cure potions to collect as treasure. I’ll keep a tally of those for the party. @GM Endless Is it worthwhile setting up a link for ‘cure/loot’ at the top? I can manage it. Otherwise, I’ll just post it periodically under a spoiler tag.

As the statue falls to Iggy’s blade, Eadie lifts her visor and wipes her brow. “Phew! It ain’t half hot!”

“Such good team-work! Apart from poor August taking a beating, we handled that thing *ahem* no sweat!”

From Eadie’s belt-buckle the Lawgiver’s empty eyes watch a wand pass in front of Him as Eadie draws the item and hands it to the priestess of the Cleansing Light.

“Lore, I don’t need healing but could you please use my wand of endure elements on all of us?”

After returning her cold iron falchion to its hip sheath and reclaiming her polearm, Eadie signals her readiness to continue.

Party Cure Potions:

• 3 potions of cure light wounds [dice=CLW] 1d8+1 [/dice ]

• 1 potion of cure moderate wounds [dice=Cure Moderate] 2d8+3 [/dice ]

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Lore takes the wand with a big grin and uses it's endure elements spell on every party member who needs it chime in if you don't for some reason, otherwise, Eadie, mark off your charges

"Thanks, sis... that's generous and kind of you... I know - you're better off if we're better off... still generous."

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Will do!

Eadie bows. “No worries! I’m happy to do it.”

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland will sheath his blade and recover his dropped now.

"I hope Zhere are no more of Zhese creatures running loose down here."

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Eadie notices the holy symbol the ranger wears around his neck. ƸӜƷ

“A bit of luck always helps. I hope the Song of the Spheres hears your plea, Good Roland.”

She considers the group’s fight against the Golden Guardian. “Abadar has provided me with a ‘secret weapon’ to use against constructs. Sadly, I can only use it once. Though to be honest, I think we could handle a re-match with these things. What say you, August?”

She kicks the ‘bot’s head into the golden canal (?) like a kid kicking a soccer ball over the neighbor’s fence.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Aye, I think I'll do better next time. I don't like bein' a pin cushion in a fight!


The Flaxseed Pathfinder Lodge

Added a spreadsheet if you guys want to use that for tracking.

Only a bit further on in the city (C on the map) you come to an intersection bordered by a channel carved into the street and untouched by gold. You think that there may be runes carved throughout the channel and move in to investigate. Unfortunately, no one notices a small summoning circle hidden in the glyphs and before you can register what is happening, a large fire elemental has materialized before you to block your way into the city!

The elemental swirls up to Ignatius and slams into the inquisitor!

slam: 1d20 + 12 ⇒ (6) + 12 = 18
damage: 1d8 + 2 ⇒ (6) + 2 = 8
DC 16 Ref save or catch fire (1d8 fire damage on your turn)

gm rolls:

Niko: 1d20 + 12 ⇒ (14) + 12 = 26 (trapspotter)

fe: 1d20 + 9 ⇒ (19) + 9 = 28
Ignatius: 1d20 + 4 ⇒ (13) + 4 = 17
Eadie: 1d20 + 3 ⇒ (4) + 3 = 7
Lore: 1d20 + 2 ⇒ (20) + 2 = 22
August: 1d20 + 1 ⇒ (17) + 1 = 18
August: 1d20 + 1 ⇒ (15) + 1 = 16
Roland: 1d20 + 5 ⇒ (3) + 5 = 8
Niko: 1d20 + 2 ⇒ (19) + 2 = 21

Initiative:

1. Fire Elemental
2. Ignatius, August, Roland, Eadie, Lore, and Niko

You guys are up!

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

Niko moves north and fires his pistol at the elemental.

RTA, PBS: 1d20 + 7 + 1 - 4 ⇒ (11) + 7 + 1 - 4 = 15
Damage: 2d6 + 1 ⇒ (3, 2) + 1 = 6

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

"Ooooh, fire... it's so... pretty!!" Lore stands transfixed by the elemental for a moment, then realizes the party is under attack... Rather than wait to see if Roland catches fire or not, she drenches him in several gallons of water. casting 'create water' over roland's head, in the hopes that he'll either get a bonus on his refl save OR simply be able to ignore the 'catching fire' bit.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Dancing fire! What's next? August will try to strike it with his flail anyway!

Attack: 1d20 + 8 ⇒ (5) + 8 = 13 for Damage: 1d10 + 16 ⇒ (5) + 16 = 21

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

The slam is vs. flat-footed, right? Still a miss. :-)

Ignatius is just able to deflect the fire elemental's slam with his shield. He takes a careful 5-foot step towards the side of the elemental and strikes back with a powerful swing of his sword.

Cold Iron Sword Power Attack: 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26
Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Ignatius also declares a judgment against the elemental. "Grant me resistance against this firey beast, Iomedae!"

Iggy has Fire Resistance 4 vs. the elemental.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

don't think elementals can be crit

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

D'oh! You are correct. I just got so excited for another crit!

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Eadie looks towards the party's latest opponent.

“Once more to the breach ...” :

“WOO HOO!!!”

She moves 20’ S-SE-NE to avoid an AoO and tries her hammer again.

Lucerne Hammer + PA + FF: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 1d12 + 12 ⇒ (7) + 12 = 19

“I’ll try to set up a flank with you next time, Iggy!”

Cure potion loot sheet has been updated.

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Roland fire a pair of arrows at the fiery beast.

"I am sure zhese will not have much effect. "

Roland +1 Ad darkwood comp bow, PB, Rapid: 1d20 + 10 + 1 - 2 ⇒ (14) + 10 + 1 - 2 = 23
for dmg: 1d8 + 5 + 1 ⇒ (6) + 5 + 1 = 12

Roland +1 Ad darkwood comp bow, PB, Rapid: 1d20 + 10 + 1 - 2 ⇒ (18) + 10 + 1 - 2 = 27
for dmg: 1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11


The Flaxseed Pathfinder Lodge

Niko puts a bullet in the elemental as Lore gives Roland a much-needed shower. Sure, he won't be caught on fire. August swings and misses but Ignatius lands a blow on it! You're right, elementals can't be crit. You all notice that your attacks seem to be absorbed a bit by the extraplanar creature! DR/-

Eadie misses but Roland hits the fiery creature twice! The elemental roars up and lashes out tongues of flame at August and Ignatius!

slam on August: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 1d8 + 2 ⇒ (8) + 2 = 10
DC 16 Ref save or burn (1d8 fire on your turn)

slam on Ignatius: 1d20 + 12 ⇒ (14) + 12 = 26
damage: 1d8 + 2 ⇒ (7) + 2 = 9
DC 16 Ref save or burn (1d8 fire on your turn)

Confirm:
slam on August: 1d20 + 12 ⇒ (4) + 12 = 16
damage: 1d8 + 2 ⇒ (5) + 2 = 7

Initiative:

1. Fire Elemental (17 dmg)
2. Ignatius, August, Roland, Eadie, Lore, and Niko

You guys are up!

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Reflex: 1d20 + 3 ⇒ (7) + 3 = 10
Fire!: 1d8 ⇒ 6

The stubborn dwarf ignores the flames and tries to strike the elemental beast again!

Damage: 1d20 + 8 ⇒ (16) + 8 = 24 for Damage: 1d10 + 16 ⇒ (4) + 16 = 20

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

In what is becoming a familiar practise, Eadie drops her hammer, draws her enchanted falchion, 5’ steps and slashes at hot stuff.

falchion + PA + FF + flank: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
damage: 2d4 + 16 ⇒ (3, 1) + 16 = 20

"It's feeling the heat now, guys!"

I'm assuming Iggy will 5' step to flank with me, GM Endless.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Lore curses softly that she can't save both men with one create water spell and drenches Iggy in a torrent of water so he takes no additional damage from the fire... then she moves forward slightly so she can heal August next turn with a single move.

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Eadie, sorry, but I don't think elementals are subject to flanking.

GM, is the slam damage fire damage?

Reflex: 1d20 + 3 ⇒ (2) + 3 = 5

Ignatius is unable to react quickly enough, but finds himself protected from the flames by Lore's magical water. "Thanks for that, Lorelendral!"

He then calls for the element's destruction. (Swift action to switch Judgement to 'Destruction'.) And swings again at the elemental creature.

Power Attack: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
Damage: 1d8 + 3 + 2 + 2 ⇒ (1) + 3 + 2 + 2 = 8


The Flaxseed Pathfinder Lodge

The slam is bludgeoning damage, not fire damage.

And Iggy is right: elementals are not subject to flanking. Eadie hit anyways though.

August slices into the elemental, as does Eadie! Lore gives Ignatius a shower while the inquisitor cuts into the fiery fiend!

Initiative:

1. Fire Elemental (50 dmg)
2. Ignatius, August, Roland, Eadie, Lore, and Niko

Roland and Niko are up!

Liberty's Edge

Male Human Ranger-13 (DivineTracker) AC23/T16/F18/CMD21 |HP 112/112| Fort:+14;Ref:+17 Will+10| Evasion : Percept.+23| Init.+7 | { } {Blessings 0/9, Liberation 0/1 reroll 0/1 - { }

Seeing his arrows actually hit, Roland will fire again at the firey creature's head.

using precise shot, but still may have cover

Roland +1 Ad darkwood comp bow, PB, Rapid: 1d20 + 10 + 1 - 2 ⇒ (8) + 10 + 1 - 2 = 17
for dmg: 1d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Roland +1 Ad darkwood comp bow, PB, Rapid: 1d20 + 10 + 1 - 2 ⇒ (17) + 10 + 1 - 2 = 26
for dmg: 1d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

If the elemental still stands, Niko fires another shot from the pistol.

RTA, PBS, Melee: 1d20 + 7 + 1 - 4 ⇒ (15) + 7 + 1 - 4 = 19
Damage: 2d6 + 1 ⇒ (1, 1) + 1 = 3 Pfft!


The Flaxseed Pathfinder Lodge

Roland's second arrow harms the elemental but Niko's bullet is too wimpy to harm the beast, who only laughs as it joyfully swings its arms of flames down at Eadie!

slam: 1d20 + 12 ⇒ (13) + 12 = 25
damage: 1d8 + 2 ⇒ (8) + 2 = 10
DC 16 Ref save or catch fire (1d8 fire on your turn)

slam: 1d20 + 12 ⇒ (7) + 12 = 19
damage: 1d8 + 2 ⇒ (8) + 2 = 10
DC 16 Ref save or catch fire (1d8 fire on your turn)

Initiative:

1. Fire Elemental (55 dmg)
2. Ignatius, August, Roland, Eadie, Lore, and Niko

You guys are up!

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

D’oh! Thanks, Iggy. I swear I learn best from my mistakes. Eadie mightn’t understand though …

*Hmph* “Well don’t flank with me then, Mister Van Hjorder.”

Reflex: 1d20 + 4 ⇒ (4) + 4 = 8
fire damage: 1d8 ⇒ 8

Eadie twirls anticlockwise 360° in a 5’ step to her right and swings for the fences!

falchion + PA + FF: 1d20 + 12 ⇒ (3) + 12 = 15
damage: 2d4 + 16 ⇒ (4, 2) + 16 = 22

*Blech*

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

RTA, PBS: 1d20 + 7 + 1 - 4 ⇒ (20) + 7 + 1 - 4 = 24
Crit Confirm!: 1d20 + 7 + 1 - 4 ⇒ (16) + 7 + 1 - 4 = 20
Total Damage: 8d6 + 4 ⇒ (4, 3, 6, 2, 3, 5, 2, 4) + 4 = 33

Reloading, Niko give the elemental a crooked smile, then sneers and fires his pistol. "You have to ask yourself one question. Who has the last laugh now? BOOM!"

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Lore drenches Eadie in a torrent of water, hoping to prevent those 8 points of fire damage... if she can't because Eadie went first... she'll instead channel to heal all the injured, except the elemental..

channel heal (see above, may not apply: 3d6 ⇒ (4, 1, 3) = 8


The Flaxseed Pathfinder Lodge

Niko blasts away the elemental!

Out of combat!

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Did we get the channel? August could use that healing also.

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 27, T 15, F 24 | CMB +18 (+25 with heavy blades), CMD 34 (37 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Eadie briefly removes her helm and gauntlets before wiping her face. Ugh. I’m all sweaty and I bet my face is red.

The larger human bows to the tiny gnome. “Thanks, big sis. Should we use up the healing potions first? What would you have us do?”

Eadie loosens her hair and as she re-ties it, has an idea. “Hey, we looted two smokesticks from the Razmirans which would provide excellent cover. What say we set them off and withdraw from any more fights with simple bound guardians on our way to the city centre.”

“That might save us both time and the need for some repetitive combat.”

Take 10 Perception for traps and phat lewtz: 10 + 11 = 21

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

I think the water spell went off, so no channel... yet! waiting for final word from EF on that

"yes , lets use up those potions first, then my heals and happy stick."

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