GM Endless Forms' Jade Regent (Inactive)

Game Master Mike Tuholski

Forest of Spirits (Book 4)

Combat Map

Hongal and the Forest of Spirits

LOOT!


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Jennix hits the troll with a starknife and then puts it on the ground! Terflynn recalls that trolls generally regenerate wounds unless harmed by acid or fire; they're also big and stupid. Zachary then puts a pair of arrows into the troll and it fall unconscious!

Initiative:

1. Jennix
2. Troll(s) in the dungeon!
3. Zachary, Terflynn, and Miso

#1: 75 dmg, unconscious

Terflynn and Miso are up!


Male

"Though easily outwitted, you'll need fire or acid to kill these creatures!" Terflynn warns. He then steps up next to Jennix and sprays flames down the hallway. It almost looks like I can hit both of them.
Burning Gloves: 4d4 ⇒ (1, 2, 3, 3) = 9 DC 11 Reflex Half


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Will wait for resolution on Terflynn's hot stuff before acting.


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Ref: 1d20 + 4 ⇒ (3) + 4 = 7
Ref: 1d20 + 4 ⇒ (6) + 4 = 10

Terflynn's blast of flame seems to have completely killed the first troll and wounded the one behind.

Initiative:

1. Jennix
2. Troll(s) in the dungeon!
3. Zachary, Terflynn, and Miso

9 dmg

Miso is up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Miso looks at his companions. Perhaps it would be prudent to withdraw across the stream and eliminate this buffoon from afar?


Male

"I do not think a puddle will hold him back, Miso. But defend yourself as you must." Terflynn responds.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Perhaps you are correct.

Miso will draw his wand of scorching ray and ready to use a charge when the troll comes into view and no longer has cover.

readied action:

ranged touch: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 4d6 ⇒ (5, 3, 1, 5) = 14


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As the troll lumbers around the corner Miso hits him with a fiery ray which only causes the troll to howl in anger, the echo sending a shower of condensation down on the party from the ceiling above. He grunts something that probably resembles the noise a pig might make before eating as he tries to bite into the monk!

bite: 1d20 + 8 ⇒ (19) + 8 = 27
damage: 1d8 + 5 ⇒ (7) + 5 = 12

Initiative:

1. Jennix
2. Troll(s) in the dungeon!
3. Zachary, Terflynn, and Miso

25 dmg

You guys are up!


Male

"Miso!" Terflynn cries as the monk is crushed in the troll's maw. He reaches out to remedy the situation.
Heal Hex: 2d8 + 5 ⇒ (8, 1) + 5 = 14


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

I'd call Miso a paper tiger, except, well, you know...

Miso grimaces as the troll's maw lands. Another blow like that will likely spell the end of me. But that would thus spell the end of my companions as well. So I must not fall. He is grateful for Terflynn's healing, but cannot properly thank him as he must keep his focus on the foe before him.

Miso spends a ki point for a +4 dodge bonus (AC now 24), then five-foots in for a flurry on the remaining troll.

flurry 1: 1d20 + 6 ⇒ (16) + 6 = 22
damage 1: 1d8 + 4 ⇒ (4) + 4 = 8

flurry 2: 1d20 + 6 ⇒ (19) + 6 = 25
damage 2: 1d8 + 4 ⇒ (1) + 4 = 5


Male

There's the tiger half.


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix attacks, trying duplicate his past combination of strikes.

Starknife: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Whip Trip: 1d20 + 7 ⇒ (17) + 7 = 24


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack attempts to weave arrows past his allies from the rear of the group.
Attack 1 1d20 + 3 ⇒ (14) + 3 = 17 (PBS)
Damage 1 1d8 + 10 ⇒ (6) + 10 = 16 (PBS)

Attack 2 1d20 + 3 ⇒ (6) + 3 = 9 (PBS)
Damage 2 1d8 + 10 ⇒ (1) + 10 = 11 (PBS)
(Soft Cover)


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Miso gives the troll the ol' one-two while Jennix trips him up and puts a starknife into the lumbering beast. One of Zachary's arrows strikes true and the troll falls unconscious.

Out of combat... for now! Hurry up and burn it!


The Flaxseed Pathfinder Lodge

DC 22 Perception:
Although the trolls have little of value on themselves, you find a small cache hidden beneath the coal pile in the next room. There are 17 gold armrings worth 25 gp each and a sack of 50 amethysts worth 30 gp each.


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Perception 1d20 + 10 ⇒ (9) + 10 = 19


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Perception: 1d20 + 10 ⇒ (2) + 10 = 12


Male

Terflynn dumps more fire onto the thing to make sure it stays dead.
Burning faces: 4d4 ⇒ (3, 2, 3, 1) = 9 Consistently below average, hooray!
PS - does it look dead yet?
Heal: 1d20 + 4 ⇒ (8) + 4 = 12

"We'd better have a look around."
Perception: 1d20 + 8 ⇒ (5) + 8 = 13
Perception: 1d20 + 8 ⇒ (5) + 8 = 13
Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Perception: 1d20 + 8 ⇒ (6) + 8 = 14
Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Perception: 1d20 + 8 ⇒ (18) + 8 = 26
Could take 20, would rather purge evil dice roller.


The Flaxseed Pathfinder Lodge

The troll seems to have died after Terflynn's fire blast.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |
Terflynn wrote:
Could take 20, would rather purge evil dice roller.

I can assure you, I'll be paying very close attention to see whether this works...

Perception: 1d20 + 10 ⇒ (19) + 10 = 29


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Hmm, maybe it did...
Miso casts detect magic on the trove.

If nothing glows, he silently hands the revealed cache to Jennix.


The Flaxseed Pathfinder Lodge

Miso detects no magic in the room.

North door or south door?


Male

What, like, cross the lake or not? I vote not. So, north door I guess.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |
Terflynn wrote:
What, like, cross the lake or not? I vote not. So, north door I guess.

Second that nay vote.


The Flaxseed Pathfinder Lodge

Ha! It's an option!

The ceiling of the grand chamber you step into rises twenty feet overhead, its heavy beams serving as both rafters and supports for the great hall above. Teak paneling covers the walls, and the floor is of polished wood. Along the walls, wooden columns rise to the ceiling above, bearing banners emblazoned with pictograms from far-off Tian Xia. Above these hang small oil lamps that give off a dim glow. A small porcelain bowl rests before the center column to the south, and four reed mats are arranged before it.

7d20 ⇒ (10, 10, 15, 19, 15, 15, 17) = 101

The party fails to notice that hiding in the shadows of the ceiling beams are three men dressed in black! They hurl spears at the party!

mwk spear at Miso: 1d20 + 6 ⇒ (8) + 6 = 14
damage: 1d8 + 2 ⇒ (2) + 2 = 4

mwk spear at Jennix: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d8 + 2 ⇒ (3) + 2 = 5

mwk spear at Zachary: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d8 + 2 ⇒ (5) + 2 = 7

Confirm:
mwk spear at Zachary: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d8 + 2 ⇒ (4) + 2 = 6

gm rolls:

frozen shadow: 1d20 + 6 ⇒ (17) + 6 = 23
Jennix: 1d20 + 3 ⇒ (5) + 3 = 8
Terflynn: 1d20 + 3 ⇒ (2) + 3 = 5
Miso: 1d20 + 2 ⇒ (15) + 2 = 17
Zachary: 1d20 + 2 ⇒ (12) + 2 = 14

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

Jennix and Zachary are up!


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack takes a wound from the thrown spear and returns fire at the pajama garbed man.

Attack 1 1d20 + 7 ⇒ (10) + 7 = 17 (PBS)
Damage 1 1d8 + 10 ⇒ (7) + 10 = 17 (PBS)

Attack 2 1d20 + 7 ⇒ (7) + 7 = 14 (PBS)
Damage 2 1d8 + 10 ⇒ (5) + 10 = 15 (PBS)


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix is injured as well as the spears rain down, glancing upward, he draws and fires his bow at the nearest one.

Attack: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
Damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8


Male

Terflynn tries to put one to sleep at a most inopportune time.
Aiming for the one that hasn't been shot at yet, doing a Slumber Hex DC 17 if within 30ft.


The Flaxseed Pathfinder Lodge

Zachary's arrows fly past the first man and Jennix's arrow is knocked out of the air by the dexterous man. The men then leap from the rafters, slowly falling to the ground and quickly making their way to the party!

unarmed strike on Miso: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d8 + 2 ⇒ (4) + 2 = 6
DC 15 Fort save or stunned for 1 round

unarmed strike on Jennix: 1d20 + 6 ⇒ (2) + 6 = 8
damage: 1d8 + 2 ⇒ (4) + 2 = 6
DC 15 Fort save or stunned for 1 round

unarmed strike on Zachary: 1d20 + 6 ⇒ (10) + 6 = 16
damage: 1d8 + 2 ⇒ (4) + 2 = 6
DC 15 Fort save or stunned for 1 round

Will: 1d20 + 9 ⇒ (20) + 9 = 29

Terflynn then tries to put one of them to sleep but the monk seems too disciplined for such tricks!

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

Miso, Jennix, and Zachary are up!


Male

Sorry, got a bit over-eager.

-Posted with Wayfinder


The Flaxseed Pathfinder Lodge

No problem!


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Dropping his bow, Jennix draws his rapier and handaxe, and stabs at the man in pajamas, to his south.

"Catch this, you bastard!"

Attack: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
Damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack attempts to point blank two arrows into the opponent in front of him.

Attack 1 1d20 + 7 ⇒ (18) + 7 = 25 (PBS)
Damage 1 1d8 + 10 ⇒ (3) + 10 = 13 (PBS)

Attack 2 1d20 + 7 ⇒ (16) + 7 = 23 (PBS)
Damage 2 1d8 + 10 ⇒ (1) + 10 = 11 (PBS)
Provoking twice if he has combat reflexes.


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AoO on Zachary: 1d20 + 6 ⇒ (17) + 6 = 23
damage: 1d8 + 2 ⇒ (2) + 2 = 4

AoO on Zachary: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d8 + 2 ⇒ (6) + 2 = 8

Jennix stabs the banana as Zachary's first arrow is swatted out of the air. His second arrow strikes the banana!

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

#3: 15 dmg

Miso is up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Miso reaches out to grab banana #2.
grapple: 1d20 + 9 ⇒ (12) + 9 = 21


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The banana is too slippery for Miso to grab! They strike back!

flurry of peels on Miso: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d8 + 2 ⇒ (2) + 2 = 4
DC 15 Fort save or stunned for 1 round

flurry of peels on Miso: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d8 + 2 ⇒ (8) + 2 = 10

flurry of peels on Jennix: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d8 + 2 ⇒ (4) + 2 = 6
DC 15 Fort save or stunned for 1 round

flurry of peels on Jennix: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d8 + 2 ⇒ (4) + 2 = 6

flurry of peels on Zachary: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d8 + 2 ⇒ (2) + 2 = 4
DC 15 Fort save or stunned for 1 round

flurry of peels on Zachary: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d8 + 2 ⇒ (4) + 2 = 6

Confirm:
flurry of peels on Jennix: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d8 + 2 ⇒ (5) + 2 = 7

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

#3: 15 dmg

You guys are up!


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

You have a crit threat on Jennix.

Fort Save: 1d20 + 4 ⇒ (5) + 4 = 9

Jennix is stunned by the martial prowess of the men. Maybe it's the pajamas...

16/33 hp


Male

Terflynn reaches out to heal Zachary with a hex.
cmw: 2d8 + 5 ⇒ (3, 7) + 5 = 15

-Posted with Wayfinder


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Fort 1d20 + 5 ⇒ (13) + 5 = 18

Instead of drawing an arrow, Zack draws his longsword and attacks the man in front of him while still holding his bow in his offhand.
Attack 1d20 + 10 ⇒ (18) + 10 = 28
Damage 1d8 + 5 ⇒ (3) + 5 = 8


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Unwilling to expose the party's caster to focus on #3, Miso takes the shot with a grimace, then seeks to return the favor.

Arcane Strike (swift) and flurry on #2!
flurry 1: 1d20 + 6 ⇒ (13) + 6 = 19
damage 1: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

flurry 2: 1d20 + 6 ⇒ (13) + 6 = 19
damage 2: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7


The Flaxseed Pathfinder Lodge

Zachary lands a blow with his rusted longsword while Miso lands two solid punches on one of the other creepy banana monks.

The monks press their attack!

flurry of peels on Miso: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d8 + 2 ⇒ (7) + 2 = 9
DC 15 Fort save or stunned for 1 round

flurry of peels on Miso: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 1d8 + 2 ⇒ (2) + 2 = 4

flurry of peels on Jennix: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d8 + 2 ⇒ (7) + 2 = 9
DC 15 Fort save or stunned for 1 round

flurry of peels on Jennix: 1d20 + 6 ⇒ (8) + 6 = 14
damage: 1d8 + 2 ⇒ (5) + 2 = 7

flurry of peels on Zachary: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d8 + 2 ⇒ (6) + 2 = 8
DC 15 Fort save or stunned for 1 round

flurry of peels on Zachary: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d8 + 2 ⇒ (4) + 2 = 6

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

#2: 17 dmg
#3: 23 dmg

You guys are up!


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Fort 1d20 + 10 ⇒ (18) + 10 = 28

Zack fights through the punches and slashes again at the nearest monk.
Attack 1d20 + 10 ⇒ (5) + 10 = 15
Damage 1d8 + 5 ⇒ (3) + 5 = 8


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Lather, rinse, repeat.

Arcane Strike (swift) and flurry on #2!
flurry 1: 1d20 + 6 ⇒ (6) + 6 = 12
damage 1: 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8

flurry 2: 1d20 + 6 ⇒ (4) + 6 = 10
damage 2: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Or not.


The Flaxseed Pathfinder Lodge

Zachary and Miso struggle to hit their targets!

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

#2: 17 dmg
#3: 23 dmg

Jennix and Terflynn are up!


Male

Terflynn heals the monk in similar fashion.
heal hex: 2d8 + 5 ⇒ (6, 5) + 5 = 16

-Posted with Wayfinder


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix takes another strike from the man as he regains his faculties.

Rapier Attack 1: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Handaxe Attack: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Jennix stabs with his rapier and chops with his handaxe, before stepping to the south of Zachary, bleeding heavily.

9/33 hp


The Flaxseed Pathfinder Lodge

Jennix takes down one of the attackers!

Initiative:

1. Jennix and Zachary
2. Frozen Shadows
3. Terflynn and Miso

#2: 17 dmg

Zachary and Miso are up!


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Since the one Jennix attacked went down, can I retcon his 5' step to the southwest. (Where the banana last stood)


The Flaxseed Pathfinder Lodge

Yep, that's fine.

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