Or find some rich criminals. Though the trouble with rich criminals is that they generally got rich stealing from other people, so we should really try to give back as much as we can. Sometimes it's hard being good :-(.
{Hunter} Male Half-Orc Urban Ranger 3 {HP15/28 | AC 17 T12 FF14 CMD 18 | F/R/W 5/5/2}
Yea, when I first read going after some bandits preying on merchants, I was thinking "All right, time to increase our wealth". But thinking on it, realized the same thing.
What we need is a backer to fund this little revolution. Sure, Hyngrot wouldn't trust 'em, but wouldn't hurt. Well, unless it was a trap or somesuch, then it would.
I'm not entirely sure if the rules specifically mention it...I'd assume if something is indicated as flammable,then yeah. I don't want to rule-lawyer for my own actions, but I've seen the bomb being a quick burst of flame, as opposed to actual alchemist's fire.
I think that RAW that it should be okay, the bomb is instantaneous so there is not risk of catching fire, in which case... you should not have been able to light any flammable material (such as oil on a bridge) with your bombs.
I think, for internal consistency, that I'm going to go with alchemists' bombs affecting flammable objects: I guess it just makes alchemists more tactical and makes ice/force/acid bomb discoveries more attractive.
You could get pedantic about the difference between flammable and combustible materials (it has to do with the closed-cup flash point), or just say that a bomb will ignite things that burn easily--lantern oil, distilled spirits, maybe dry wood, leaves, flour/dust dispersed in air--but it doesn't deliver enough sustained heat to ignite wood thicker than, say, a twig.
I'm going to be out on the road through Sunday, so posting will be intermittent. Phones kind of suck for that sort of thing :-(. DMPC me as needed, GM E; if the snake is still up at her next action, Pontia will try to set up a flank with Hyngrot.
{Hunter} Male Half-Orc Urban Ranger 3 {HP15/28 | AC 17 T12 FF14 CMD 18 | F/R/W 5/5/2}
Just checked, and Nicolai hasn't posted in thread since 8/29/2012. He does have posts from last Monday though. Could be the dot disappeared on him. I sent him a PM.
And Nicolai, when you read this, I'm a ranger. So yes, I am forum stalking you!
AIUI, they did a fairly major coding change in Tuesday's update. The most visible effect is the change in character headers. Unfortunately, the update doesn't play well with a lot of browsers, or so it seems; there's a thread discussing the updates, but I can't get to it to read it, much less post to it. Other people, clearly, have been able to post to it. The new messages thing isn't clearing from the Campaigns page, and most of my campaigns stay in the sidebar for a few minutes before disappearing after a new post. Since I haven't been able to read the update discussion thread I don't know how they're doing on fixing the issues.
{Hunter} Male Half-Orc Urban Ranger 3 {HP15/28 | AC 17 T12 FF14 CMD 18 | F/R/W 5/5/2}
Just a heads up that my PC decided to stop operating as normal today. I hope to get it up and running over the weekend (not 100% sure what's wrong, but I have a friend who knows abit). It should only minimally impact the games I play in, as I can post from my iPad (just takes longer to draft a post). Just wanted to give a heads up on it.