GM Eddv's CORE Living God Series (Inactive)

Game Master eddv

Maps


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Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

We march on.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Hugo marches on his way taking a mostly straightforward path and finds quickly - a pit trap beneath his feet!

Reflex: 1d20 + 1 ⇒ (18) + 1 = 19

He manages to jump out of the way of the pit trap leaving an easily passed with a jump or rope pit for the group to traverse.

He then pivots and finds himself once more....with the floor giving way beneath him

Reflex: 1d20 + 1 ⇒ (6) + 1 = 7

This time Hugo is less successful, falling down in the pit.

Damage: 1d6 ⇒ 4

He falls and dusts himself up a bit but is otherwise fine.

There is a mechanism here where you are supposed to search the room. In person this takes around 10 seconds but PbP I have had it take the better part of a week so I am skipping it

Hugo, a little worse for wear, makes it to the door on the otherside and opens it, the rest of the group able to avoid the pits he "found".

There are multiple ways to go behind the door, but the wailing is coming from the room I have marked with a little lightning bolt.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Open the door!

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Hugo nods, and starts winding up with his greatclub...

Unless someone cares to take a more elegant approach?

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Does the wailing sound human?

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Wait let's see if it's locked first." Meran stands to the side and tries the door.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Capone waits for the party to deal with the door.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Sorry - vacation led to illness and I am behind

Deluge throws open the door just in time for it to stay shut and for a crossbow bolt to shoot out at him

CROSSBOW: 1d20 + 1 ⇒ (4) + 1 = 51d10 ⇒ 9

The voice behind the door does indeed sound human. It wailing and screaming and he is clearly holding the door shut.

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

No worries - been there... hope you are feeling better now!

Hugo says "Stop crying like wolf pup! Coming in!"

He tries to push his way in. (Hugo's form of diplomacy)

Strength check: 1d20 + 3 ⇒ (2) + 3 = 5

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Hugo finds the door to be made of sturdier stuff than he was expected and is repelled.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"Stubborn goat."

"Look fellow, are you going to sit in there until you starve or are you going let us help you. Or do you think we are undead? Do we look like undead? Do undead drink?"

Deluge pulls out some nasty smelling fermented goats milk and takes a chug.

"Do undead eat?"

Deluge pulls out an apple and starts munching NOISILY and belches.

Diplomacy: 1d20 + 3 ⇒ (17) + 3 = 20

"We are the poor saps that they sent to do this ceremony thing, which has obviously gone very bad. We bumped off a few animated skeletons and found a few corpses along the way, but the way out is clear if you can get a grip."

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

The sorcerer raises an eyebrow Let us listen to him, he might be unhinged

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Come on fellow. Let us in. We aren't going to hurt you. We have a cleric with us for Pharasma's sake."

Diplomacy Aid: 1d20 + 8 ⇒ (6) + 8 = 14

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

responding to the prodding of Deluge - responding particularly to the bits with the belches and the mention of the town and ritual manages to calm him down.

He looks almost wild, his hair mussed up and his eyes sunken hollow of despair and he opens the door.

Were 6 of us he mutters

Was here to set up the traps and the fun - the fun and the traps for the ...for the ritual.

He looks shocked and shakes as he whispers something about "The one with with the voice of death" and "the walking bones stalking and destroying the villagers."

Just as he begins to lose all semblance of coherence his eyes widen DIMIRA!

" MY SISTER...she's alive the bones took her...they TOOOK her" he wails in desperation.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"They took your sister where? And what happened to the rest of them?" Capone inquires.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Know Religion 1d20 + 2 ⇒ (1) + 2 = 3 to see if he knows what the mad man might be talking about

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

DOWN BELOW

He shouts in a panic.

The Ancient Voice Down Below....

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"Ancient voice? Down below? Do you mean at the bottom of some steps? Can you point them, I mean us, in the right direction?"

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Calm down. We'll help your sister." If we can. "What is her name? What does she look like?" Meran checks out the room while she speaks to the man.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

He seems a bit too far gone to specifically answer questions like these things with one exception - the name of his sister.

D-dimira. her name is Dimira. Dragged off by bones! Go SAVE He shoves his big crossbow into Deluge's hands. And sit back down in a ball.

In the room there are bedrolls - one for each of you with your names on them, with a pair of bullseye lanterns, 4 flasks of oil, a trail ration for each of you, and two potions labeled 'heeling'.

It seems this chamber was intended to be a resting place for you to stay the night if you needed.

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

"OK, we go find bones. Bring back sister." Hugo heads out.

Hopefully someone grabs the potions...

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

If you have no further acts here, let me know where to next.

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Hugo heads to the next door (icon on map). He tries to open it.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran follows Hugo shortbow at the ready. "No sure it will do any good against "bones", but I feel better having it ready." She comments about her bow as the group heads out.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

This small chamber is mostly empty, save for the body of a
villager sprawled in the center and the yellow and brown beetle perched on its body enjoying its dinner.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"I don't suppose I can convince you all to leave the beetle alone?"

Or the beetle to leave us alone!

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Hugo shrugs. "Beetle no attack Hugo, Hugo no attack it."

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

There is no need to attack the beetle. he says.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The beetle however may not be as inclined to leave you alone - it is agitated and feeling territorial!

Deluge can attempt a Wild Empathy if he would like to mollify it.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge casts guidance and gets an idea. He takes out some of his fermented goats milk and splashes it around a bit.

"They like the smell"

Wild empathy: 1d20 + 2 + 2 + 1 ⇒ (19) + 2 + 2 + 1 = 24

... and indeed, miraculously, it seems to work, though the rest of the party may not feel the same way as Deluge or the Beetle.

"It would be more effective if we all douses ourselves, but, unfortunately, I do not have enough for that."

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"That's gross... but academically I see no reason to disrupt the natural wildlife inside here. I shall follow your lead, Deluge."

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Deluge and his stinky, stinky milk seems to have mollified the territorial beetle who will now allow you to pass!

Hugo continues on to the next door presumably and finds another chamber

The remains of a small fire smolder in the center of this broad
chamber, letting off a plume of oily smoke. Fed by a heap of
burning gear, debris, and more than few bones, the fire casts a
flickering light across the walls of this room, partially obscured
by the veil of smoke.

The smoke is thick and gives a -2 penalty to all perception and attack rolls.

Init:

Smoke Init: 1d20 + 2 ⇒ (8) + 2 = 10
Daereon: 1d20 + 6 ⇒ (14) + 6 = 20
Meran: 1d20 + 5 ⇒ (20) + 5 = 25
Capone: 1d20 + 2 ⇒ (20) + 2 = 22
Deluge: 1d20 + 2 ⇒ (7) + 2 = 9
Hugo: 1d20 + 1 ⇒ (3) + 1 = 4

Meran
Capone
Daereon

---
Smoke
---
Deluge
Hugo

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"Can you enter the room? What's in the smoke?"

Delay.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

The sorcerer will cast detect magic.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Capone :

Knowledge Religion DC 13:
you think this smoke might an undead creature known as a shadow. They are incorporeal and have a touch attack that drains strength.

For every 5 you beat the DC by you can ask me for more information

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Daereon senses magic coming from the base of the fire right beneath where the smoke currently is.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Know Religion: 1d20 + 6 ⇒ (17) + 6 = 23

Meran studies the smoke. "It's not smoke it's an incorporeal creature that can drain strength with a touch." She pulls out her wand of burning hands. "Don't know if this will work, but it's worth a try."

Resistances and Weaknesses, please.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

It has some channel resistance.

Like all undead it is immune to anything mind affection.

It is thus only susceptible to magic.

Mundane weapons pass right through them, while magic weapons deal 50% of their normal damage.

I am counting a free and move action there Meran. Anything else?

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

I believe CLW does full damage to them so if you have a wand you can always use that.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Capone going against a shadow is not going to be a pretty sight.

Standard Action
Capone converts a Bane into a Cure Light Wounds.

Move Action
He moves towards the shadow and unleashes his spell.
Touch Attack: 1d20 + 1 ⇒ (7) + 1 = 8
He misses with the touch but holds the charge.

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

"What is smoke? Does Hugo smash it?"

Not really clear on what to do, Hugo delays.

In truth, there is nothing Hugo can do here, but if someone tells him it is an enemy, he will charge in and wear himself out trying.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

This might get ugly

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The smoky wisp reaches a shadowy cold tendril out to Capone....seeking to sap the life from him.

Touch: 1d20 + 4 ⇒ (5) + 4 = 91d6 ⇒ 1

Capone is able to JUST BARELY dodge the creature

Meran
Capone
Daereon

---
Smoke
---
Deluge
Hugo - DELAY

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:9, R:4, W:13 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge casts Shillelagh and tries to push his way into the room past Hugo, who seems to be taking his bloody time getting into the room.

[i]First time I've seen a barbarian hesitate. Perhaps he does not have stout wood such as I?{/b] I like that he hesitated though. I mean, its just smoke, right!

"Good stout wood is what is needed here!"

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran moves into the room with her Wand of Burning Hands out and at the ready.

Second Move action.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

We are in round 2 now Meran

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Standard Action
Capone again tries to touch with his held charge of Cure Light Wounds.
Cure Light Wounds Attack: 1d20 + 1 ⇒ (5) + 1 = 6

"Darn it, hold still!"

Non-Action
Capone takes a step back.

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Hugo is still confused why people are attacking smoke.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Oops.

She fires off her wand of Burning Hands.

UMD: 1d20 + 11 ⇒ (18) + 11 = 29
Burning Hands: 1d4 ⇒ 2

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Will give daereon 12ish hours before I bot him

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