GM Cwethan's Solstice Scar (B) 10-11 (Inactive)

Game Master Cwethan

Maps


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Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

"Pathfinders! I can't hit it if I can't see it! Can someone do away with this blasted fog?!"

Silvermane paws impatiently at the frigid air, snorting and venting his own tiny clouds of steam...

"HEY! YOU! BIG LIZARD! COME OUT AND FIGHT! WE WILL ALSO ACCEPT YOUR SURRENDER!"

[Swift Action - Greater Tactician/Shake it Off feat to everyone within 60 ft. - Duration 7 rounds - When you are adjacent to one or more allies who also have this feat, you gain a +1 bonus on saving throws per such ally (maximum +4). --> STACKS WITH LASTWALL PHALANX]

[Standard Action - Chaine readies an action to charge the dragon the moment any part of him becomes visible! Technically visible inside the cloud if he moves to the edge of cloud, albeit at at 20% miss chance]

Charge:
[...]If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw feat. You can’t use this option unless you are restricted to taking only a standard action on your turn.

READIED CHARGE - 80 FT. ONLY INSTEAD OF 160 FT.; +1 Cold Iron Valiant Lance, Mounted charge vs. DRAGON, Banner, Haste, Lion's Call, Harrowing Damage: 1d20 + 18 + 1 + 1 ⇒ (7) + 18 + 1 + 1 = 27 for dmg: 3d8 + 15 + 3 ⇒ (8, 7, 7) + 15 + 3 = 40


12/15/18 - 10/11/13 Social Media Booster (CPR),

No readied charges I'm afraid.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

No problem - did not know that! thanks for finding this rule!

Chaine directs Silvermane next to the group: together, STRONG!

[Shake it Off: +4 saves]
[Lastwall: +5 sacred bonus to AC and +5 sacred bonus to saves]

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Adsal will ask the Bralani to change into her windform and take care of the fog. Using Whirlwind blast.
He will then try to cast magic missle on the enemy.
MM: 5d4 + 5 ⇒ (4, 2, 3, 3, 2) + 5 = 19

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Reflex DC 24: 1d20 + 10 ⇒ (8) + 10 = 18 Fail, so 12 cold gets through

Useful use of an azata! If this clears away the fog shrouding our draconic friend, then:

As the fog is blasted away, Skipper sees Horralydax clearly and he quickly weaves his hands together in a gesture like braiding something invisible. Lines of light twist from his small hands, and begin to try and wrap about the great beast...

"Halt your journey, dragon!"

Casting chains of light, Reflex DC 23 Negates


12/15/18 - 10/11/13 Social Media Booster (CPR),

I'm good for the Bralani's blast doing some work on the mist, but that won't be happening this turn. (Needed to use a standard to transform, was too far away anyways). Unless I hear otherwise, I'll treat the spells as readied for if Horralydax becomes visible.

Spiky and the Bralani push forward through the soupy fog, but neither are able to come to grips with the aged wyrm yet.

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!

Fade - Fly, Mirror Image (4), Shield, Resist Cold 10 - Save Needed
Horralydax -8 (15' up)
Yami -12
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper -12, Freedom of Movement, Air Walk
Spiky - Air Walk
Brass Mantis -26, Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/- - Save Needed
Adsal & Friend +19, Heroism, Fly, Blur - May want to move before readying the Magic Missile

Sovereign Court

M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2

Reflex: 1d20 + 8 + 1 - 1 + 3 ⇒ (11) + 8 + 1 - 1 + 3 = 22
Mantis mockingly yells out in genuing pain:
Previous post was mostly a comment on meta-gaming and PvP, dirty words both, but forcing me to do one or the other-or to do one to avoid the other-is... :p In character of course it serves as chance to correct the necormancer's journey :)
@Adasal: my summoner learned auran as a similar solution to swarms. :)

Mantis unable to see the dragon, feels drawn to the evil. "We had no quarrel with you and yours. Only that we sought council from one presumably slain here." And you just had to go and attack us.

He walks forward expecting the gnashing of teeth as he goes from the first into the second cloud. When he encounter Horralydax he smites the creature!

sawtooth: 1d20 + 17 + 1 + 1 + 3 + 2 ⇒ (11) + 17 + 1 + 1 + 3 + 2 = 35
dmg: 2d6 + 8 + 4 + 4 + 1 + 10 + 1 ⇒ (5, 3) + 8 + 4 + 4 + 1 + 10 + 1 = 36 plus holy: 2d6 ⇒ (2, 3) = 5

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Actually, if I can't get the dragon this turn, I'd prefer to channel to heal, there's some banged-up still. Excluding Spiky and dragon

Healing: 6d6 ⇒ (4, 6, 5, 2, 6, 1) = 24

Scarab Sages

Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

Reflex Save: 1d20 + 11 ⇒ (11) + 11 = 22 - So, 42 damage, minus 10 for resist, minus 24 for Skipper's Channel, think that puts me at 8 down.

Cold washes over Fade as he relies on his magical protections this time to save him from the blast.

Standard Action
Fade gulps at the prospect of entering the mist. He casts Blink.

Move Action
He heads into the mist, hoping all his magical protections help him from harm.

Fade now has a 50% miss chance from Blink. Hoping that helps him from the Dragon. If the dragon can see Fade, Fade is provoking from the Dragon.


12/15/18 - 10/11/13 Social Media Booster (CPR),

GM Screen:
Cold: 2d6 ⇒ (3, 4) = 7
1d4 ⇒ 1

Mantis's blade is slowed by the soupy fog, and skitters off some unseen force rather than pierce the dragon's scales.

Bellowing with rage at being brought to bay. Horralydax turns his wrath on Mantis, savaging him from a perch on the ceiling. Btw, Shield of Faith doesn't stack with Smite, so you're only at AC 32 by my count (including Enlarge Person & Lastwall Phalanx).

Many Attacks:
Wing: 1d20 + 19 - 2 ⇒ (15) + 19 - 2 = 32
Damage: 1d8 + 4 - 2 ⇒ (2) + 4 - 2 = 4
Concealment: 1d100 ⇒ 96
Attack gets absorbed by DR
Wing: 1d20 + 19 - 2 - 5 ⇒ (15) + 19 - 2 - 5 = 27
Damage: 1d8 + 4 - 2 + 5 ⇒ (5) + 4 - 2 + 5 = 12
Concealment: 1d100 ⇒ 18
Bite: 1d20 + 25 - 5 - 2 ⇒ (16) + 25 - 5 - 2 = 34
Damage: 2d8 + 13 + 15 - 2 ⇒ (7, 5) + 13 + 15 - 2 = 38
Concealment: 1d100 ⇒ 87
Claw: 1d20 + 24 - 5 - 2 ⇒ (6) + 24 - 5 - 2 = 23
Damage: 2d6 + 9 + 10 - 2 ⇒ (3, 2) + 9 + 10 - 2 = 22
Concealment: 1d100 ⇒ 16
Claw: 1d20 + 24 - 5 - 2 ⇒ (19) + 24 - 5 - 2 = 36
Damage: 2d6 + 9 + 10 - 2 ⇒ (2, 4) + 9 + 10 - 2 = 23
Concealment: 1d100 ⇒ 77
Tail Slap: 1d20 + 19 - 5 - 2 ⇒ (20) + 19 - 5 - 2 = 32
Damage: 2d6 + 13 + 15 - 2 ⇒ (6, 3) + 13 + 15 - 2 = 35
Concealment: 1d100 ⇒ 39
Confirm?: 1d20 + 19 - 5 - 2 ⇒ (14) + 19 - 5 - 2 = 26
Extra Damage: 2d6 + 13 + 15 - 2 ⇒ (1, 5) + 13 + 15 - 2 = 32

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!

Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -8 (15' up)
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper Freedom of Movement, Air Walk
Spiky - Air Walk
Brass Mantis -96, Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-
Adsal & Friend +19, Heroism, Fly, Blur

Aid token's available too!

Scarab Sages

Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

Free Action
Penumbrae charges herself up, ready for follow up for the attack.

Swift Action
... and Fade charges her up even further with Arcane Strike.

Full Round Action
He begins by defensively casting Dragon's Breath, channeling the Brass Dragon to breath out a line of fire. (Can't fail to cast defensively)

GM:
Since no rules were set up for miss chance, just going to use my own rules I set up for my games.

Blink Chance (1-20 Misses): 1d100 ⇒ 49
SR: 1d20 + 11 ⇒ (7) + 11 = 18
Dragon's Breath: 11d6 ⇒ (5, 6, 2, 5, 2, 5, 3, 4, 4, 3, 2) = 41 - DC 19 Reflex for half

He then beings the assault.

Attacks:

Main Attack
Blink Chance (1-20 Misses): 1d100 ⇒ 82
Black Blade Scimitar Attack (Power Attack, Pool +2 & Keen, Spell Combat, Lion's Call, Haste, Solid Fog): 1d20 + 17 - 2 + 2 - 2 + 1 + 1 - 2 ⇒ (9) + 17 - 2 + 2 - 2 + 1 + 1 - 2 = 24
Black Blade Scimitar Damage (Power Attack, Arcane Strike, Pool +2 & Keen, Black Blade Strike, Solid Fog): 1d4 + 11 + 4 + 3 + 2 + 3 - 2 ⇒ (2) + 11 + 4 + 3 + 2 + 3 - 2 = 23

Iterative
Blink Chance (1-20 Misses): 1d100 ⇒ 35
Black Blade Scimitar Attack (Power Attack, Pool +2 & Keen, Spell Combat, Lion's Call, Haste, Solid Fog): 1d20 + 12 - 2 + 2 - 2 + 1 + 1 - 2 ⇒ (2) + 12 - 2 + 2 - 2 + 1 + 1 - 2 = 12
Black Blade Scimitar Damage (Power Attack, Arcane Strike, Pool +2 & Keen, Black Blade Strike, Solid Fog): 1d4 + 11 + 4 + 3 + 2 + 3 - 2 ⇒ (4) + 11 + 4 + 3 + 2 + 3 - 2 = 25

Haste Attack
Blink Chance (1-20 Misses): 1d100 ⇒ 27
Black Blade Scimitar Attack (Power Attack, Pool +2 & Keen, Spell Combat, Lion's Call, Haste, Solid Fog): 1d20 + 17 - 2 + 2 - 2 + 1 + 1 - 2 ⇒ (11) + 17 - 2 + 2 - 2 + 1 + 1 - 2 = 26
Black Blade Scimitar Damage (Power Attack, Arcane Strike, Pool +2 & Keen, Black Blade Strike, Solid Fog): 1d4 + 11 + 4 + 3 + 2 + 3 - 2 ⇒ (3) + 11 + 4 + 3 + 2 + 3 - 2 = 24

Looks like a whole lot of rigmarole for a whole lot of nothin', lol.

Sovereign Court

M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2
GM Cwethan wrote:
Mantis's blade is slowed by the soupy fog, and skitters off some unseen force rather than pierce the dragon's

(freedom of movement though I am sure it won't change the result. :)

Mantis lays into Hollyandrix

sawtooth1: 1d20 + 15 + 1 + 3 + 1 ⇒ (14) + 15 + 1 + 3 + 1 = 34 , dmg: 2d6 + 8 + 1 + 5 + 1 ⇒ (1, 2) + 8 + 1 + 5 + 1 = 18 plus holy: 2d6 ⇒ (4, 6) = 10 and
sawtooth2: 1d20 + 15 + 1 + 3 + 1 ⇒ (2) + 15 + 1 + 3 + 1 = 22 , dmg: 2d6 + 8 + 1 + 5 + 1 ⇒ (4, 4) + 8 + 1 + 5 + 1 = 23 plus holy: 2d6 ⇒ (2, 4) = 6 sawtooth1: 1d20 + 10 + 1 + 3 + 1 ⇒ (14) + 10 + 1 + 3 + 1 = 29 , dmg: 2d6 + 8 + 1 + 5 + 1 ⇒ (2, 3) + 8 + 1 + 5 + 1 = 20
plus holy: 2d6 ⇒ (2, 2) = 4
haste sawtooth1: 1d20 + 15 + 1 + 3 + 1 ⇒ (20) + 15 + 1 + 3 + 1 = 40 , dmg: 2d6 + 8 + 1 + 5 + 1 ⇒ (1, 1) + 8 + 1 + 5 + 1 = 17 plus holy: 2d6 ⇒ (2, 2) = 4
+5 damage to the first attack to hit.

swift lay on hands: 2d6 ⇒ (4, 2) = 6


12/15/18 - 10/11/13 Social Media Booster (CPR),

Oops! Actually...
Concealment for last turn: 1d100 ⇒ 29 Hit from last turn goes goes through!

Concealment for this turn: 1d100 ⇒ 98

Fade's blade and breath leave no mark on Horralydax the mighty, but Mantis is able to once more slice through the dragon's hide!

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!
Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -70 (15' up)
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper Freedom of Movement, Air Walk
Spiky - Air Walk

Brass Mantis -90, Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-
Adsal & Friend +19, Heroism, Fly, Blur

Dark Archive

Male Wayang Wizard (Sin Specialist) 11 [HP 48+16/48][AC 17][Init +2][F+5/R+7/W+9][Perc +18]
Buffs:
False Life (+20 HP), Mage Armor (+4 Armor), Mirror Image (5 images), Fly, Prot v. Evil
Chaine wrote:
"Pathfinders! I can't hit it if I can't see it! Can someone do away with this blasted fog?!"

This calls for a really bad idea!

"I can clear all of the fog for you, but it requires me to be close to what you want dispersed," Yami tells Chaine with a dry (but chilly, because fog) smirk. "Here's the plan. Allow me to board your flying horse and you charge blindly at the dragon. I'll take care of the rest."

Diplomacy for Sincerity: 1d20 + 1 ⇒ (7) + 1 = 8

The wayang gives Chaine a big, innocent smile (which results in several bone creaking crepitus noises) that unfortunately reveals his incredibly pointy teeth. "Trust me, it'll be great."

GM Cwethan:
So, here is what I intend to do. My intent, after Yami struggles onto the horse, is to ready an action to activate his Time Stutter arcane discovery as Chaine moves between the two fog clouds. During the round of time stop he gains from this, he will cast a shadow evocation to replicate the hurricane blast spell. The stipulations of time stop would prevent the spell from causing any PvP interactions and the 50+ MPH winds from the spell in a 25 foot radius should disperse both fog clouds if they replicate any of the fog cloud-like spells. Let me know if you feel that this wouldn't be viable.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Yami:
Sure, just make sure to do the concentration check for casting Time Stutter on a horse (shouldn't be a real problem)

Dark Archive

Male Wayang Wizard (Sin Specialist) 11 [HP 48+16/48][AC 17][Init +2][F+5/R+7/W+9][Perc +18]
Buffs:
False Life (+20 HP), Mage Armor (+4 Armor), Mirror Image (5 images), Fly, Prot v. Evil

GM Cwethan:
Concentration Check: 1d20 + 17 ⇒ (15) + 17 = 32

Sovereign Court

M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2

confirm?: 1d20 + 15 + 1 + 3 + 1 ⇒ (13) + 15 + 1 + 3 + 1 = 33

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

"Come aboard Mage Yami!" Unfortunately I can't charge blindly as its against the charge rules, however, you can mount Silvermane then cast your spells, THEN I'll charge the moment the fog clears i.e. delay action GM Cwethan yes? btw Yami: 50+ mph winds is enough to even disperse solid fog...

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Adsal will use his school ability to lower the dragon´s defenses vs spells by 5 for one round. Void School


12/15/18 - 10/11/13 Social Media Booster (CPR),

You'll need to be closer to Expose its Weaknesses, Adsal, as well as be in Line of Sight, I believe. While Chaine and Yami work out timing, the Bralani still has his marching orders, so I'll resolve that.

Wind Blast: 3d6 ⇒ (1, 3, 4) = 8
Reflex: 1d20 + 12 ⇒ (17) + 12 = 29

Horralydax is mildly discomfited by the Bralani's blast, but more importantly, a good section of the mist is scoured away.

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!

Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -74 (15' up)
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper Freedom of Movement, Air Walk
Spiky - Air Walk

Brass Mantis -90, Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-
Adsal & Friend +19, Heroism, Fly, Blur

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

"Oww, you look hurt, Mantis, hang on..."

Skipper's hand glows pure white and he races forward to help the warrior fight on.

Casting Heal, and running forward in the air to tap Mantis. Fade, you do have resist 30 cold from Skipper in case it got lost.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

GM Cwethan: that strip that's been scoured away - is it enough to show the dragon to Chaine? if so, does it still benefit from 20% miss chance since I'll have to punch through 5-ft band of fog? thank you!

Chaine delays until Yami has come onboard, but otherwise ready to charge as he now sees the dragon! Yami: Ride check DC 20 to fast mount as a free action - failure only means you need to take the regular move action to mount so no penaly for trying...

Dark Archive

2 people marked this as a favorite.
Male Wayang Wizard (Sin Specialist) 11 [HP 48+16/48][AC 17][Init +2][F+5/R+7/W+9][Perc +18]
Buffs:
False Life (+20 HP), Mage Armor (+4 Armor), Mirror Image (5 images), Fly, Prot v. Evil
Chaine wrote:
Unfortunately I can't charge blindly as its against the charge rules, however, you can mount Silvermane then cast your spells, THEN I'll charge the moment the fog clears i.e. delay action GM Cwethan yes? btw Yami: 50+ mph winds is enough to even disperse solid fog...

Unfortunately as well, my plan requires me to be between the two fog clouds. Time for another equally as bad idea!

After a brief discussion with Chaine, Yami realizes an adjustment is required. "Actually, hold that thought. Be ready to charge." The wayang slips out of the mist...

Acrobatics for iciness: 1d20 + 2 ⇒ (14) + 2 = 16

...and emerges at the edge of the drop into the central depression of the chamber. Seeing Spiky air walking at an ideal location, Yami utters a blasphemy so explicit that time itself stops for a brief moment.

Blasphemy:
"...I sometimes wear socks and sandals at the same time."

During the six seconds that takes Time to reassert its sensibilities, Yami clicks his jaunt boots to teleport up onto Spiky. Clinging to its bony structure, the wayang unleashes a shadowy blast of hurricane force winds to blow away the icy fog within its radius. Shortly thereafter, Time recovers and begins moving once again.

The red template on the map is what I believe a 25 foot radius would clear out. It is very hard to find a template for that size, so I tried freehanding it. Will handle Spiky's turn after seeing what Chaine does or if there is any complications with Yami's actions.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Seeing his opening due to Yami's spell, Chaine spurs Silvermane forward.

UNDELAY UNDELAY! +1 Cold Iron Valiant Lance, Mounted charge vs. Challenged DRAGON, Banner, Haste, Lion's Call, Harrowing Damage, Bless Weapon, Bull's STR: 1d20 + 18 + 1 + 1 + 1 ⇒ (2) + 18 + 1 + 1 + 1 = 23 for dmg: 3d6 + 3d8 + 48 + 3 + 6 ⇒ (2, 3, 5) + (7, 5, 5) + 48 + 3 + 6 = 84

However the massive winds throw off Chaine's aim and his lance is undoubtedly easily deflected by the huge dragon's scales!

AC 35 vs. challenged; AC 30 vs. others - pro vs evil, haste, lastwall phalanx


12/15/18 - 10/11/13 Social Media Booster (CPR),

Mantis's grievous wounds are removed by Skipper's Very Good Hands, but despite the opening in the mists, Chaine's lance is in fact easily deflected by the dragon's scales...

Still, so far more concerned by Apsu's chosen, Horralydax continues his onslaught on Mantis before withdrawing into what clouds remain.

Many Attacks:
AC 32 for reasons stated earlier, currently getting Phalanx from Skipper and Spiky (Bralani wasn't in range earlier)Wing: 1d20 + 19 - 5 ⇒ (13) + 19 - 5 = 27
Damage: 1d8 + 4 + 5 ⇒ (2) + 4 + 5 = 11
Wing: 1d20 + 19 - 5 ⇒ (18) + 19 - 5 = 32
Damage: 1d8 + 4 + 5 ⇒ (7) + 4 + 5 = 16
Bite: 1d20 + 25 - 5 ⇒ (13) + 25 - 5 = 33
Damage: 2d8 + 13 + 15 ⇒ (2, 1) + 13 + 15 = 31
Claw: 1d20 + 24 - 5 ⇒ (15) + 24 - 5 = 34
Damage: 2d6 + 9 + 10 ⇒ (5, 6) + 9 + 10 = 30
Claw: 1d20 + 24 - 5 ⇒ (19) + 24 - 5 = 38
Damage: 2d6 + 9 + 10 ⇒ (2, 5) + 9 + 10 = 26
Tail Slap: 1d20 + 19 - 5 ⇒ (3) + 19 - 5 = 17
Damage: 2d6 + 13 + 15 ⇒ (6, 1) + 13 + 15 = 35

[ooc]Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!
Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -74 (15' up)
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper Freedom of Movement, Air Walk
Spiky - Air Walk - May go Twice
Brass Mantis -73 Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-
Adsal & Friend +19, Heroism, Fly, Blur - Adsal may go twice, Bralani is currently instructed to keep blasting away the clouds.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Adsal will try to blast the dragon in the clouds with glitterdust.
DC 20 to resist or be blinded.

Scarab Sages

Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

Ah, so we all have resist Cold 30... did miss that. In that case, would have changed Fade's bonus to the DR 5/-.

Swift Action
Fade recalls his Fireball, knowing the dragon's weakness. 1 arcane point.

Full Round
Fade begins once again his attacks, starting with the Fireball. (Cast defensively, can't fail)
Blink Chance (1-20 Misses): 1d100 ⇒ 15
Fireball: 10d6 ⇒ (6, 5, 1, 6, 6, 6, 6, 5, 5, 6) = 52 - Fire damage, Reflex 18 for half
SR if needed: 1d20 + 11 ⇒ (14) + 11 = 25
Unfortunately, Fade blinks out the moment he casts the Fireball.

Attacks:

Main Attack
Blink Chance (1-20 Misses): 1d100 ⇒ 44
Black Blade Scimitar Attack (Power Attack, Pool +2 & Keen, Haste, Lion's Call, Solid Fog): 1d20 + 17 - 2 + 2 + 1 + 1 - 2 ⇒ (1) + 17 - 2 + 2 + 1 + 1 - 2 = 18
Black Blade Scimitar Damage (Power Attack, Pool +2 & Keen, Solid Fog): 1d4 + 11 + 4 + 2 + 2 ⇒ (1) + 11 + 4 + 2 + 2 = 20

Iterative
Blink Chance (1-20 Misses): 1d100 ⇒ 61
Black Blade Scimitar Attack (Power Attack, Pool +2 & Keen, Haste, Lion's Call, Solid Fog): 1d20 + 12 - 2 + 2 + 1 + 1 - 2 ⇒ (10) + 12 - 2 + 2 + 1 + 1 - 2 = 22
Black Blade Scimitar Damage (Power Attack, Pool +2 & Keen, Solid Fog): 1d4 + 11 + 4 + 2 + 2 ⇒ (4) + 11 + 4 + 2 + 2 = 23

Haste Attack
Blink Chance (1-20 Misses): 1d100 ⇒ 65
Black Blade Scimitar Attack (Power Attack, Pool +2 & Keen, Haste, Lion's Call, Solid Fog): 1d20 + 17 - 2 + 2 + 1 + 1 - 2 ⇒ (6) + 17 - 2 + 2 + 1 + 1 - 2 = 23
Black Blade Scimitar Damage (Power Attack, Pool +2 & Keen, Solid Fog): 1d4 + 11 + 4 + 2 + 2 ⇒ (1) + 11 + 4 + 2 + 2 = 20

...the dice are not with me, although that would have been one impressive fireball...


12/15/18 - 10/11/13 Social Media Booster (CPR),

Scooched you to where you had any kind of Line of Effect, Adsal. No Line of Sight, but at least it's pretty easy to aim an AoE at a bellowing dragon!

Will: 1d20 + 13 ⇒ (1) + 13 = 14 Rough!

Horralydax flinches away from Fade's fireball, but then begins to laugh in great heaving bellows, only to roar in frustrated anger as Adsal's less fiery incantation blinds the beast!

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!

Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -74 (15' up)
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper Freedom of Movement, Air Walk
Spiky - Air Walk - May go Twice
Brass Mantis -73 Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-

Adsal & Friend +19, Heroism, Fly, Blur - Adsal may go twice, Bralani is currently instructed to keep blasting away the clouds.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Without line of sight nothing he can do!

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Don't forget dragons have super keen senses... I know nothing! :P

Sovereign Court

M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2

swift lay on hands: 2d6 ⇒ (4, 3) = 7

Mantis' blades continue to flash in the cave. Glints of the divine and flashes of steel light the cold cloud like a lightning storm. The air crackles with a bits of energy and hisses with the passing of each blade. Most bounce from the dragon's claws or its icy scales. A few leave red lines on the large reptile's form.

sawtooth1: 1d20 + 15 + 3 + 1 + 1 ⇒ (3) + 15 + 3 + 1 + 1 = 23, dmg: 2d6 + 8 + 1 + 1 + 1 + 5 ⇒ (5, 6) + 8 + 1 + 1 + 1 + 5 = 27, plus holy: 2d6 ⇒ (2, 6) = 8 and
sawtooth2: 1d20 + 15 + 3 + 1 + 1 ⇒ (13) + 15 + 3 + 1 + 1 = 33, dmg: 2d6 + 8 + 1 + 1 + 1 + 5 ⇒ (2, 6) + 8 + 1 + 1 + 1 + 5 = 24, plus holy: 2d6 ⇒ (1, 1) = 2 and sawtooth1: 1d20 + 10 + 3 + 1 + 1 ⇒ (3) + 10 + 3 + 1 + 1 = 18, dmg: 2d6 + 8 + 1 + 1 + 1 + 5 ⇒ (1, 3) + 8 + 1 + 1 + 1 + 5 = 20 plus holy: 2d6 ⇒ (4, 4) = 8
haste sawtooth1: 1d20 + 15 + 3 + 1 + 1 ⇒ (19) + 15 + 3 + 1 + 1 = 39, dmg: 2d6 + 8 + 1 + 1 + 1 + 5 ⇒ (1, 2) + 8 + 1 + 1 + 1 + 5 = 19 plus holy: 2d6 ⇒ (2, 3) = 5

confirm?: 1d20 + 15 + 3 + 1 + 1 ⇒ (11) + 15 + 3 + 1 + 1 = 31, dmg: 2d6 + 8 + 1 + 1 + 1 + 5 ⇒ (3, 1) + 8 + 1 + 1 + 1 + 5 = 20

Now that he has closed with the beast, the paladin adds his own draconic teeth to the mix. bite: 1d20 + 15 + 3 + 1 + 1 ⇒ (15) + 15 + 3 + 1 + 1 = 35, dmg: 1d8 + 12 + 5 + 1 + 1 ⇒ (2) + 12 + 5 + 1 + 1 = 21

What action is using the boon? Or have we passed it forward already? If it is a free action, please add 3d8 damage. (I am not trying to be greedy, but I am not likely to get another chance at this rate. :)


12/15/18 - 10/11/13 Social Media Booster (CPR),

It's Free!
Extra Damage: 3d8 ⇒ (2, 2, 7) = 11
Just checking, is there something that makes your bite a primary attack even when attacking with weapons?

Concealment: 1d100 ⇒ 75

Mantis's flurry of blades carves great slices through the blinded dragon's scales, aided by a small group of younger pathfinders flinging nets at the great beast!

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!

Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -155 (15' up) - Counts as Flanked!
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)
Skipper Freedom of Movement, Air Walk
Spiky - Air Walk - May go Twice

Brass Mantis -73 Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-
Adsal & Friend +19, Heroism, Fly, Blur - Adsal may go twice, Bralani is currently instructed to keep blasting away the clouds.

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

I think I have line of effect to the dragon now. If so: Chains of Light, DC 23 Reflex negates, no SR check required.

With some of the mist scoured away, Skipper winces, torn between trying to help Mantis weather more blows and trying to take down their foe. He sketches a chain in his fingers, and casts the line of glowing light at the fell beast.

"No more journey! Be stopped!"

(For fellow PCs: if the dragon fails the save here, he CAN be coup de graced)


12/15/18 - 10/11/13 Social Media Booster (CPR),

Reflex: 1d20 + 12 ⇒ (7) + 12 = 19 Oh no!

Horralydax is bound fast in Skipper's chains! He lets out a muzzled roar, but makes no other move to defend himself!

Active effects: Harrowing Insight (Damage), Haste, Communal Resist Cold, Communal Protection from Evil, Lastwall Phalanx (AC, Saves), Lion's Call (Attacks, Saves), Shake it Off (saves)
Your tunnel is 10' high, the cave is 30' high
Blue area is as a solid fog, additionally, the ground in that area is slick with ice as grease.
Bold may Go!

Fade - Fly, Mirror Image (4), Shield, Resist Cold 10, Blink
Horralydax -155 (15' up) - Counts as Flanked, Paralyzed!
Yami
Chaine Bull's Strength, Bless Weapon, (Silvermane Air Walk, Feather Step)

Skipper Freedom of Movement, Air Walk
Spiky - Air Walk - May go Twice
Brass Mantis -73 Air Walk, Embiggened, Shield of Faith, Shield, Blur, Freedom of Movement, DR 5/-
Adsal & Friend +19, Heroism, Fly, Blur - Adsal may go twice, Bralani is currently instructed to keep blasting away the clouds.

Sovereign Court

M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2
GM Cwethan wrote:

It's Free!

[dice=Extra Damage]3d8
Just checking, is there something that makes your bite a primary attack even when attacking with weapons?

hmmm... probably not while using weapons, but dragon bite says it is primary & that is all I wrote down in his sheet. :p Please correct this and I will make a note on my sheet as well.

How do we pass the aid token along? If you want some flavor...A large man steps out of the freezing cloud in the dragon's lair. He has the face of an insect and is dressed in red and black armor. He calls a blessing to pathfinders, and stumbles as he approaches. One arm is wrapped around his chest, attempting to hold the wide gash there closed. The pink of his lung is visible, though it quivers futility with every attempt to get closer to the party. He falls and what he was holding in the other hand becomes apparent.
It rolls from his lifeless grip, leaving a thin trail of his blood across the floor. It clatters like a coin, before falling still, but not as still as the Brass Mantis' form.

Dark Archive

Male Wayang Wizard (Sin Specialist) 11 [HP 48+16/48][AC 17][Init +2][F+5/R+7/W+9][Perc +18]
Buffs:
False Life (+20 HP), Mage Armor (+4 Armor), Mirror Image (5 images), Fly, Prot v. Evil
GM Cwethan wrote:
Horralydax is bound fast in Skipper's chains! He lets out a muzzled roar, but makes no other move to defend himself!

Helpless you say?

Spiky Action 1:Spiky moves up, and at Yami's command begins lining up one of its claws to plunge through one of the dragon's eyes. Spiky initiates the Full-Round action to Coup de grace.

Yami Action: "Oh, this is just too good. Wait...let's make it better." The wayang unleashes a flurry of arcane sigils to cover the skeleton's claws. Yami casts brow gasher on Spiky's claws. It only allows SR against the weapon/object the spell is enchanting.

Spiky Action 2: Spiky's Coup de Grace completes and he begins eviscerating the dragon's eyes. He proc's the brow gasher during the coup de grace.

Coup de Grace Damage: 6d8 + 20 ⇒ (5, 4, 4, 2, 5, 8) + 20 = 48 5 Bleed Damage per round if it survives, with increasing attack penalty and concealment per spell description.


12/15/18 - 10/11/13 Social Media Booster (CPR),

20?: 1d20 ⇒ 9 Fort Save failed

With a sickening crack, Spiky grabs hold of Horralydax's skull by his eye sockets; the dragon lets out a final muffled roar of confused loss, echoing with the centuries of its life that will go unlived, and Spiky simply tears his head into flinders.

Congrats guys!!!
Right under the wire with that win!

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

By the way the bralani will try to disperse the fog.
Using his powers the bralani will quickly heal brass mantis.
CSWx2: 6d6 + 12 ⇒ (3, 2, 3, 6, 4, 4) + 12 = 34

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

*****OVERSEER ANNOUNCEMENT*****

With the dragons defeated and their kobolds fleeing, the Pathfinders assemble in the deep cave. With her phantom Anok in tow, Medda approaches the frozen column and brushes away the outer layer of frost. Frozen within the column is a dwarven woman in steel armor, her body torn as if by immense claws. With her hand pressed against the ice, Medda pleads. “Ivvora, I have found you. Now what? Vildeis said to find you and that you would help me, but how can we help you in this state?”

“You look to me when you should look to the evil that stalks our homeland. It is not I who needs help,” declares a voice that is both sweet as music and powerful as a thunderstorm. The frost melts away from the column, revealing dozens of clear facets that dribble melt water as if from open wounds. The image of a wounded angelic figure reflects in each facet, simultaneously warming the chamber and judging all that the angel sees. “As you can see, I serve Vildeis more directly than before.” The images look to Anok. “I see you took your oath seriously, Anok. I was wrong to have doubted your conviction. How are our people?”

The red phantom’s hue turns rosier as he looks to Medda and responds, “You would be proud.”

With a nod, the angel addresses everyone at once. “Then why do you seek me?”

“Eshimka has returned,” Medda announces. “We fought off the horror once, but it shall return at the next solstice.”

The angel’s eyes flare with righteous fire. “Then you will need a weapon to defeat it, as I had. Vildeis granted me the blade that I gave your people, but only after I thought I had given everything to vanquish my greatest foe. Even now I can sense evil has returned to that land, far to the south in a forest where the Whispering Tyrant’s legions once ruled. Show our patron Vildeis the same dedication that I did, and I shall ask that she equip you in the same way.” With that, the angelic images fade from the melting column.

Medda addresses the gathered Pathfinders. “I believe I know the forests Ivvora mentioned. You have already done so much, Pathfinders, but I invite you to help more. After I give Ivvora the burial she deserves, I will set forth with all who are able and willing for the Fangwood.”

This is the end of Part B of The Solstice Scar. Stay tuned for Part C, coming soon to a table near you! Thank you everyone for playing, and especially to table GMs (and our intrepid backup GMs!) for all your hard work.

Sovereign Court

M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2

Wow, no kidding jist under the wire! :)

Mantis looks at the evil that just killed the dragon. "While actions can be the path to good, it is too late for you Spikey. He then turns a multi-faceted eye to the wayang. "Yami, well done in resisting the evil you've wielded for so long, but it is best you put down that tool while you still can."

Well done all :)

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Thanks very much for the blast!

Liberty's Edge

Halfling Cleric 11 (V. Pilgrim) | HP 64/80 | AC 20 21 T 15 16 F 17 18 | F+12 R+10 W+19 (modifiers apply) | Per +20 Init +3 | 0' of dimensional hop used

Skipper gives a huge 'whew' sigh as the dragon falls, then looks on in awed silence as Ivvora herself appears summoned by Medda's entreaties. He deferentially bows to the angel. When they have finished speaking, he approaches Medda with a smile and a clasping of her hands with his own smaller ones.

"Your journey isn't yet done, it seems. If you need me, call on me: I will come as long as there is a righteous path to tread."

Turning from Medda to the others, he grins. "See, I knew it would all come out okay in the end. The cards don't lie! It's been lovely traveling with all of you. Mantis, Chaine.... try not to get so banged up, my goodness!"

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

"With you around Skipper, we can get banged up, and fight fearlessly- I'll adventure with you again any day! Mantis and Fade: you are brave and do not fear the front lines; you have my utmost respect. Yami and Adsal: while I know nothing about magic and the types of tools you use in battle, you have displayed an ingenuity that is most impressive. To this effect: I would gladly fight with all of you once again in the Fangwood. What say you?"

Yes: I am proposing we use the exact same party for Part C, and perhaps... the same awesome GM, if he's willing? :)

Dark Archive

Male Wayang Wizard (Sin Specialist) 11 [HP 48+16/48][AC 17][Init +2][F+5/R+7/W+9][Perc +18]
Buffs:
False Life (+20 HP), Mage Armor (+4 Armor), Mirror Image (5 images), Fly, Prot v. Evil
Mantis wrote:
Mantis looks at the evil that just killed the dragon. "While actions can be the path to good, it is too late for you Spikey. He then turns a multi-faceted eye to the wayang. "Yami, well done in resisting the evil you've wielded for so long, but it is best you put down that tool while you still can."

Said wayang looks up from the corpse of the dragon as he was about to pull out an onyx gem, which he hastily puts away in his pocket. "Err...terribly sorry. All the dragon roaring must have affected my hearing. Did you say something?" Yami says with an 'innocent' dry smirk on his face. "Oh...yes, yes. Totally repentant, evil is very bad, indeed. Never do it again, absolutely," he replies in a tone that completely indicates the opposite.

"Pleasure adventuring with you all. I would express mild regret at having to exercise my...art...on you all if the opportunity arises in the future," the wayang says gruffly, seemingly the closest to a compliment the wizard can get.

Sorry, Yami is a bit of a jerk! Plenty of fun playing this with you all. Hopefully his antics weren't too off-putting for your experience; a necromancer in a party of divine casters/paladins results in an interesting dynamic.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Loved the Chaine / Yami interactions - Chaine is CG and not really into undeath, but it was fun to RP out his POV!

Sovereign Court

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M Half-elf Paladin/Sorcerer/Dragon Disciple 5/1/5 ! HP: 110 | AC:25/3033 (36 vs. dragon) T12 FF25 | CMD 27 | F 12R8 W10 | Init+2 | Perc 5| SM:2

"My responsibility is to protect my allies and therefore take the brunt of attacks." Mantis points at his chest. "I fear we would have lost many of you to the dragon or the undead. The blood of dragons bolsters me, and without Apsu's blessings I fear any one else might have dropped many times over."*

Mantis considers his own wand as Yami stands over the dragon. "I consider this a test of good over evil. It too is a just a tool, but it serves to remind me that we must strive for goodness. None of us is holy because we say we are." He releases the blades. "Now may I have to put Spikey down."

*In Mantis' last scenario he was caught in a landslide. He took enough damage that every other person in the party would have died (true dead). Fortunately, he also had the strength to get out in 1 round, where as everyone else could have struggled before exiting. Oddly I think Mantis was one of two paladins/dragon disciples.

**No worries Yami, It was fun. :) It was my first encounter with necromancy in the party (with the paladin) and I wasn't sure how it should unfold. but the conversation at the beginning about the blades of the world's worst assassins being only tools... well it worked out. :)

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