GM chadius |
Welcome to Scenario 5-09, The Traitor's Lodge. This is for CORE characters between levels 3 and 7.
Once you've chosen your character, please reply in this thread with:
- Player Name
- Character Name
- PFS #
- Faction
- Day Job
- Progression Speed (Optional, I'll assume it's normal speed)
GM chadius |
Welcome to Scenario 5-09, The Traitor's Lodge. This is for CORE characters between levels 3 and 7.
Once you've chosen your character, please reply in this thread with:
- Player Name
- Character Name
- PFS #
- Faction
- Day Job
- Progression Speed (Optional, I'll assume it's normal speed)
-Initiative
Also post your initiative.
Please make sure your character was created following CORE creation rules, and you created the character as a Core Campaign (and NOT Standard) character. I've been unable to credit some PCs in a few of my core scenarios because they were built as Standard characters.
If you're confused on what's a CORE character,
you can read the announcement here and the CORE FAQ here.
Jair Whisper |
Player Name Florent
Character Name Jair Whisper
PFS # 754-27
Faction Dark Archive
Day Job Profession (librarian): 1d20 + 11 ⇒ (6) + 11 = 17
Initiative +1
@GM For your information, I have the Pin for the Dark Archive.
Wearing a pin
that corresponds to the faction of the character you are playing confers the following benefit: once per session, you can add 1 to a skill check. If you apply this benefit to one of your faction’s favored skills (see below), you can instead roll 1d4 and add the result to a skill check. For this roll, you also treat the faction’s favored skill as if you were trained in it, even if you don’t have a rank in the skill.
Favored Skills The favored skill for each faction is listed below.
Dark Archive: Knowledge (arcana), Linguistics, and Use Magic Device.
Gadget~ |
Player Name: Andrew
Character Name: Gadget
PFS #: 43439-55
Faction: Scarab Sages
Day Job: Craft (Stonemasonry): 1d20 + 11 ⇒ (7) + 11 = 18
Progression Speed: Normal
Initiative: +5
For the benefit of the party, Gadget is an archer more than anything else.
Hello again GM chadius! I played Simon, the enchanter, in your Dasline Affair Core game. I am planning on playing this character, who will be ready by the start date. If it goes high tier (which it doesn't look like it will), I may switch back to Simon, though. I have both played and GMed this scenario in Classic.
Bullwhip |
Player Great Green God
Character Bullwhip
PFS # 139009-33
Faction The Exchange
Day Job Profession (soldier): 1d20 + 5 ⇒ (9) + 5 = 14
Progression Normal
Initiative +1
There's the slight possibility that Gwendolyn the Strange (and Hera!) might be done with her first slot adventure in time to play this one. In which case she might color spray Bullwhip and try to take his spot using a scroll of disguise self.
Bullwhip is a dwarf. He dwarfs. A lot.
Caerwynn |
Player: Andrew Trexler
Character: Caerwynn
PFS # 21019-9
Faction Grand Lodge
Day Job foregoing to finalize report to Society Wisdom: 1d20 + 4 ⇒ (15) + 4 = 19
Initiative +2
Thanks for the invite! Caerwynn is a level 3 spell-focused druid. FYI, I GM'd this scenario in Standard a loooooong time ago.
Gadget~ |
Any chance we get get a Gameplay thread to dot? Thanks! :)
Gadget~ |
Thanks. :)
Gadget~ |
Looks like there's a ton of people signed up to play this now from the sign-up list. ;)
GM chadius |
Hello there!
A few updates to the Traitor's Lodge run.
A) Based on your character levels, this will be a tier 3-4 run. (4 + 3 + 3 + 3 + 6 + 5 = 24. 24/6 = 4) PJP, are you okay playing out of tier, or do you have a lower level character who can play in tier?
B) I finished my Gameday Part 1 stuff a little early. If you want to we can get a headstart and begin now. Otherwise we can wait for Oct 11.
Gadget~ |
Are we officially starting? I was thinking of playing this character locally on Sunday. ;)
Gadget~ |
Ready to go! :)
Bullwhip |
Player Great Green God
Character Bullwhip
PFS # 139009-33
Faction The Exchange
Day Job Profession (soldier): 1d20 + 5 ⇒ (11) + 5 = 16
GM chadius |
Thanks for playing, everyone. I'll have the chronicle sheets up in a bit.
You earned at least 5 Evidence points and brought Valais to the Starrise Spire - that fulfills both success conditions.
Anyone in the Grand Lodge faction also earned an extra boon for getting 7 Evidence Points.
While I prepare these, please take a moment to fill out my survey and help me become a better GM!
GM chadius |
Chronicles are available for download.
Please check the accuracy of these sheets. Some of you are level 5, some of you are in the Grand Lodge. Once everyone is OK with them I'll report you for game day.
Oh! Speaking of Gameday...
Jair Whisper: 1d20 ⇒ 5 1d6 ⇒ 6
Gadget: 1d20 ⇒ 20 1d6 ⇒ 2
Bullwhip: 1d20 ⇒ 2 1d6 ⇒ 4
Caerwynn: 1d20 ⇒ 14 1d6 ⇒ 6
Giovanni di Pietro di Bernadone: 1d20 ⇒ 15 1d6 ⇒ 2
Chadius: 1d20 ⇒ 12 1d6 ⇒ 2
Gadget! You are the lucky winner of a boon! Please IM me your email so I can tell the organizers where to send it!
Boon Hint for Player Boon #2: Fighting looks different depending on where you’re from.
Gadget~ |
Thanks for GMing! Had a great time. Also, good playing with the rest of you!
Woot on the boon!
Bullwhip |
Jorsal turns to you. "Good job, Pathfinders. Your act of humanity has impressed me...."
*Koff!* "Sorry. Wha oi'm from 'tis called 'dwarvinity'."
Go Go Gadget!
T'was fun!
GM chadius |
I have reported your success. You may see two sessions, one for Gameday V (Event ID 82317) and one for my own session, that is fine because only one of them will count.
Thanks for playing, everyone. If you haven't, please fill out a short survey to help me improve as a GM.
I'll mark this thread inactive in a few days.