GM-CariMac's Shades of Ice Part II (Inactive)

Game Master CariMac


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Dragonskull |PBP Singnup

I'm sorry. There are three sick looking riding dogs in the warehouse room behind the double doors. Zero heard one growling, and opened the doors allowing them to attack, and the are attacking.

Prothero's first attack his the red dog, and drops it. His second flurry hits purple injuring him. Carina's magic missile also attacks purple, and the dog looks badly injured.

Zero you can move in if you would like on your turn. Prothero dropped the red one before your turn came up.

Round 1 Bold May Go

Carina: 20
Spackle: 16
Prothero: 5 +++
Archon: 5 ++
Zero: 5 + Move Action Left
Doggos: 5 Red -1 Bleeding, Purple 12 DMG, Blue

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

"Oi, Ah'm not one fer pilin' on ta be puttin' the hurt on these here pups. S'lookin' like y'all gots this well in hand."

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

And would they show us the same mercy? Zero grumbles inwardly as he trundles forward.


Dragonskull |PBP Singnup

GM Dice:

Bite Blue: 1d20 + 3 ⇒ (16) + 3 = 19
Bite Purple: 1d20 + 3 ⇒ (5) + 3 = 8
Bite Blue: 1d6 + 3 ⇒ (1) + 3 = 4

Archon moves into the room. The blue tinged dog moves up and bites Archeon, and digs into his leg. The other dog attacks Zero and misses.

Round 2 Bold May Go

Carina: 20
Spackle: 16
Prothero: 5 +++
Archon: 5 ++ 4 DMG
Zero: 5 +

Doggos: 5 Red -1 Bleeding, Purple 12 DMG, Blue

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

"Well, ifin' yer needin' a wee pick up to yer step..."

1 round of Inspire Courage. +1 to hit/damage/saves vs fear

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

Zero starts up his usual routine of punches, looking to finish it quickly.

Unarmed, IC vs. Purple: 1d20 + 9 ⇒ (12) + 9 = 21
Damage, IC: 1d8 + 5 ⇒ (5) + 5 = 10

Unarmed, IC, Cruelty vs. Purple: 1d20 + 11 ⇒ (8) + 11 = 19
Damage, IC, Cruelty: 1d8 + 7 ⇒ (5) + 7 = 12

If Purple is finished in one hit, will move over to Blue opposite Archon.

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

Prothero looses a volley of arrows at the doggo facing Archon!

Flurry at blue.

Longbow attack, PBS: 1d20 + 11 ⇒ (16) + 11 = 27
Longbow damage, PBS: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Longbow attack, PBS: 1d20 + 11 ⇒ (8) + 11 = 19
Longbow damage, PBS: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Carina shrugs and fires another mote of energy off from her wand at the dog biting Archon. "At least something of note is here, she thinks aloud.

Firing off another magic missile for: 1d4 + 1 ⇒ (4) + 1 = 5 at Blue, (Though honestly, I'd rather hold it if Zero's and Prothero's strike end the dogs.)


Dragonskull |PBP Singnup

GM Dice:

Goblins: 1d20 + 8 ⇒ (8) + 8 = 16

Both of the animals fall in the flurry of blows, and arrows. The group looks around the room. The group don't have much more time than to do that before something happens.

You have one round before something happens.

Round 3
Party Up
Carina: 20
Spackle: 16
Prothero: 5 +++
Archon: 5 ++
Zero: 5 +

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

The gnome hustles forward into the next room with Zero.

Lingering Performance means Inspire Courage will be in effect this round and next round.

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

Prothero moves into the room with Spackle, moving to one side and scanning for threats.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Carina slowly slips into the room, keeping her wand in hand. she stops just inside the door and looks about, debating triggering a spell to search for magic. "The dogs mean this is the right place, right?"


Dragonskull |PBP Singnup

Round 4 Bold May Go
Zero and Archon still have an action for round 3
Carina: 20
Goblins 16+
Spackle: 16
Prothero: 5 +++
Archon: 5 ++
Zero: 5 +

The group hears cackling from the rafters.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Oh, I'm an idiot....

With an uneasy feeling, Carina looks up, looking for the source of the cackling.

Ready to zot a target with a magic missile if I can see something.


Dragonskull |PBP Singnup

You can see a goblin.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

"Goblins, again?" Carina seems annoyed by the toothy menace, before raising her wand to the pest and firing off another mote of light at it for 1d4 + 1 ⇒ (2) + 1 = 3 damage.


Dragonskull |PBP Singnup

The green goblin growls as Carila's Magic Missile hits it.

The red goblin runs across the rafters and lobs a bomb at Carina and Archeon. Archon is hit, and the splash hits Carina as well. The green moves up and lobs a bomb at Zero. It misses, but crashes right next to him causing the floor to catch on fire. The blue one moves and throws a bomb at Prothero. It hits him directly.

GM Rolls:
Bomb Red: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 2d6 + 1 ⇒ (5, 4) + 1 = 10
Bomb Green: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 2d6 + 1 ⇒ (3, 2) + 1 = 6
Miss: 1d8 ⇒ 6
Bomb Blue: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 2d6 + 1 ⇒ (1, 5) + 1 = 7

Everyone I need Reflex Save DC 12 or you catch on fire.
Round 4 Bold May Go
Carina: 20
Goblins 16+ Green 3 DMG
Spackle: 16
Prothero: 5 +++ 7 DMG
Archon: 5 ++ 10 DMG
Zero: 5 +

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

Reflex, DC 12: 1d20 + 6 ⇒ (16) + 6 = 22

Prothero manages to douse the flames on his robe, then raises his bow and fires a pair of arrows at the goblin who attacked him!

Flurry at red.

Flurry with Longbow, PBS, Deadly Aim: 1d20 + 11 - 1 ⇒ (17) + 11 - 1 = 27
Longbow damage, Deadly Aim: 1d8 + 4 + 2 ⇒ (7) + 4 + 2 = 13

Flurry with Longbow, PBS, Deadly Aim: 1d20 + 11 - 1 ⇒ (3) + 11 - 1 = 13
Longbow damage, Deadly Aim: 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

You've spun your last web, Spider-Man!

Reflex: 1d20 + 6 ⇒ (12) + 6 = 18

Zero leaps over the explosion, quickly closing the gap between him and his aggressor and throwing a punch.

Unarmed vs. Green: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Bleed: 1d4 ⇒ 4

If anyone throws another bomb at me, I will use Deflect Arrows against the first every round. I think the way it works with bombs is that it negates a direct hit but still leaves me in a splash area.


Dragonskull |PBP Singnup

Zero it's in the rafters. 15' up.

Prothero kills the red goblin with on arrow. The second arrow misses the next target.

I need Reflex Save DC 12 or you catch on fire from Spackle, Carina and Archon.
Round 4 Bold May Go
Carina: 20
Goblins 16+ Green 3 DMG
Spackle: 16
Prothero: 5 +++ 7 DMG
Archon: 5 ++ 10 DMG
Zero: 5 +

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Reflex: 1d20 + 4 ⇒ (15) + 4 = 19

Carina quickly pats out the flames that begin to smoulder, and moves away from the others. She then points her wand at a goblin(green) and launches another mote of light at it. for 1d4 + 1 ⇒ (1) + 1 = 2 damage.

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

Reflex: 1d20 + 6 ⇒ (2) + 6 = 8
Ach! Shuren' this'd be a terrible way fer a fire gnome ta be dyin'!

Spackle spends the next few moments slapping the fire and dowsing the small blaze.


Dragonskull |PBP Singnup

Reflex Archon: 1d20 + 6 ⇒ (1) + 6 = 7
Archon spends his turn also slapping out the fire on his clothing.

The goblin (blue) above Archon tosses a bomb at Spackle. It misses and lands at his feet. The other goblin (blue) above Zero drops a bomb on his head. Zero manages to bat it out of the way, but is still in the range of the burning splash. They giggle loudly as they toss the bombs.

Zero I believe you had a feat for this. I need a Reflex Save DC 12.
Spackle and Carina: Reflex Save DC 12 or catch on fire. Prothero you are good no save needed.

GM Rolls:

Bomb Green: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 2d6 + 1 ⇒ (4, 2) + 1 = 7
Bomb Blue: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 2d6 + 1 ⇒ (1, 4) + 1 = 6
Miss: 1d8 ⇒ 6

Round 5 Party Up
Carina: 20
Goblins 16+ Green 5 DMG, Red Dead,
Spackle: 16
Prothero: 5 +++ 7 DMG
Archon: 5 ++ 10 DMG
Zero: 5 +

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

"Would you little monsters knock it off?!" Prothero says, annoyed at the goblins' cackling. He lets another volley of arrows fly at the bothersome targets in the rafters!

Flurry, starting with green, then blue.

Flurry with Longbow, PBS, Deadly Aim: 1d20 + 11 - 1 ⇒ (17) + 11 - 1 = 27
Longbow damage, Deadly Aim: 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Flurry with Longbow, PBS, Deadly Aim: 1d20 + 11 - 1 ⇒ (19) + 11 - 1 = 29
Longbow damage, Deadly Aim: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

Reflex: 1d20 + 6 ⇒ (2) + 6 = 8

"Ya gots ta be kiddin' me within' all o' this fire! Ain'tin' the way its supposed ta work!"

Yet another round of smothering flames.

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

Reflex: 1d20 + 6 ⇒ (2) + 6 = 8

Zero stumbles a bit in the blast radius, but cups his hands together and in their center a ball of energy forms. From it, a ray of intense heat bursts forth at the annoying goblin!

Using my Scorching Ray ki power.

Scorching Ray vs. Green: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 4d6 ⇒ (6, 1, 5, 5) = 17

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Reflex: 1d20 + 4 ⇒ (15) + 4 = 19

Carina again quickly smothers the flames on her, before looking for remaining goblins to strike at.

Considering Prothero's rolls, I think the goblins are dead. But I'm going to hold on announcing any actions until that's confirmed.


Dragonskull |PBP Singnup

The goblins all fall out of the rafters. Their frantic giggling no more. The room is clear of enemies.

Gear Found: potions of cure light wounds (6), alchemist fire (9),
tanglefoot bag (6), thunderstone (9) +1 studded
leather, short sword both small

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

I honestly don't know what my hit point total is at the moment. Did putting out the fire prevent damage?


Dragonskull |PBP Singnup

I'm not super familiar with alchemist bombs so I had to look it up. It says 1+int for each d6 bomb so that would be 2+1 int. I think. It would have been 3 fire damage each bomb. So six for Spackle, 3 Zero, 3 Archon.

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

Zero catches the goblin above him before its corpse hits the floor, relieving him of his curative potions. "Goblins. I hate goblins," shows a pre-recorded board, implying he has likely tangled with them many times before. After chugging two of the vials, he scribbles down another note. "What would goblins be doing here, and in such close proximity to dogs?"

CLW x2: 2d8 + 2 ⇒ (5, 4) + 2 = 11

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

clw: 1d8 + 1 ⇒ (6) + 1 = 7

The bard drinks down one of the potions in the stash.


Dragonskull |PBP Singnup

Perceptions:

Perception Archon: 1d20 + 3 ⇒ (10) + 3 = 13 (Darkvision, Continual Flame)
Perception Zero: 1d20 + 10 ⇒ (16) + 10 = 26
Perception Spackle: 1d20 + 6 ⇒ (14) + 6 = 20
Perception Carina: 1d20 + 0 ⇒ (18) + 0 = 18
Perception Prothero: 1d20 + 13 ⇒ (1) + 13 = 14

The group moves to the northeast corner of the building.

The kegs in this room are almost all cracked or broken in some way, and all are empty. Trash stands piled in the northwest corner of the room in front of a crumbling fireplace. An open door in the east wall gives ingress to a landing of downward leading stairs.

Zero:
The Shadow Lodge agents rigged a trap here to drop the stack of empty kegs onto anyone who doesn’t know exactly where to step in the trapped 10-foot square.

Once triggered, the kegs thunder down atop anyone in the trapped area and smash the open door on the east wall into pieces.

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

Zero halts abruptly and stomps a foot, signaling his allies to follow suit. "Those barrels are rigged to fall if you step in the wrong place," he quickly scrawls. "Spackle, perhaps you could find the trigger and remove it?"

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

Spackle drops to his knees upon hearing (reading) the news. For once, the gnome seems truly lost as you hear a soul wrenching scream."NNOOOOOOO!!! How could they commit such a horror? Nay, a travesty its bein'! Dead kegs jest layin' there, 'n now yer tellin' me them holy ale holders be trapped? Those curs 'ave gots ta pay fer this!"

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

"Say, We have several tanglefoot bags from the goblins." Carina says as she looks at the wall of kegs from behind Zero. "Would it be possible to hurl them at these kegs and use that to hold them in place long enough to get through the door?"

Can I assume that Zero and Prothero will want Mage armor on now? If so, I'll apply it.

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

"Maybe Kayden'll 'llow me ta stop this from hurtin any other thirsty soul comin' through here."

Disable Device: 1d20 + 13 ⇒ (15) + 13 = 28

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

That would be welcome, thanks.

Zero fishes a wand from his pack, a short oak one more resembling a rod, with a three-dimensional maze etched across the surface. He offers it to Carina for use.

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

Yes, please, Carina.

Prothero pulls a wand from his belt pouch and asks Carina to apply its magic to him. As she does this, he offers a suggestion, "If Spackle can't sort out how to stabilize the barrels, I bet Zero could just toss a dead goblin at them, they'll come tumbling down when we're not near them. Though that would surely announce our arrival, if the barking of dogs and giggling of goblins has not already done so."


Dragonskull |PBP Singnup

Spackle manages to disable the trap and keep the kegs from falling. Much to Spackle's disgust there is nothing in the kegs. The alcohol was removed long ago.

After taking the time to buff, the group moves carefully around the trap, and down the stairs.

This brick-walled room is fifty feet long and twenty-five feet wide and the ceiling stands twenty feet tall. Abandoned metal braces, likely once used to hold up shelves of items, are studded along the north and south brick walls. A fresh, new looking wooden door is closed on the south wall. The entire room smells of unwashed flesh and possesses a faint, sickly sweet odor. The room is unbelievably hot, a sharp contrast to the cold brewery above. Makeshift shelves stand on east and west ends of the room, some of them sparsely filled with books. A large, round wooden table sits in the middle of the room, surrounded by chairs. Along the entire length of the north wall are stacked cages, jars, buckets, bottles and various bits of masonry, all teaming with a wide variety of insects.

GM Dice:
Initiative Archon: 1d20 + 3 ⇒ (20) + 3 = 23
Initiative Zero: 1d20 + 2 ⇒ (14) + 2 = 16
Initiative Spackle: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Carina: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Prothero: 1d20 + 4 ⇒ (7) + 4 = 11
Dudes: 1d20 + 2 ⇒ (1) + 2 = 3
Vermund: 1d20 + 6 ⇒ (17) + 6 = 23
Longspear: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Longspear Crit Confirm: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d8 + 14 ⇒ (4, 1) + 14 = 19

Round 1
Party Up
Vermund: 23 +
Initiative Archon: 23
Initiative Zero: 16
Initiative Spackle: 4
Initiative Carina: 7
Initiative Prothero: 11

Shadow Lodge Agents: 3 Green -8 DMG Bleeding

A male human sees Zero peek around the corner. He yells. "Enemies in the Lodge!" He begins to cast a spell.

Archon moves forward and stabs at the green Shadow Lodge Agent with his longspear. He his very hard and the enemy drops to the ground bleeding out.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

Carina slips forward, and couple of quick gestures, she causes a flash of holy light between the two opponents still standing.

Casting Burst of radiance. DC 17 Reflex Save or be blinded for 1d4 ⇒ 3 rounds(dazzled if they make the save). In addition, evil opponents take 4d4 ⇒ (2, 4, 2, 1) = 9 damage, whether they make the save or not.

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

Spackle, nearly recovered from the tragic instance with the kegs, manages a drinking song as an offered prayer to his god.

Inspire Courage: +1 to hit/damage/saves vs fear/

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

So we are in the right place, Zero thinks assuredly, smiling slightly as Archon pulverizes one of the Shadow Lodge agents. The oread himself takes the long way around the shelves to reach his own target.

Double move.

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

Prothero's eyebrows lift in impressed surprise as Archon drops an opponent with a single strike, and he wastes no time in moving into the room to aid in the effort. Once he's got a clean shot, he fires at the spellcaster!

Move action to get in place, attack caster (who I think has a black outline?).

Longbow attack, PBS, DA, Inspired: 1d20 + 11 - 1 + 1 ⇒ (14) + 11 - 1 + 1 = 25
Longbow damage, PBS: 1d8 + 3 + 1 + 2 + 1 ⇒ (4) + 3 + 1 + 2 + 1 = 11


Dragonskull |PBP Singnup

GM Rolls:
Reflex: 1d20 + 3 ⇒ (4) + 3 = 7 Blinded Varumnd 11 Damage
Reflex: 1d20 + 5 ⇒ (14) + 5 = 19 Dazzled
Concentration Check: 1d20 + 7 ⇒ (1) + 7 = 8
Warhammer: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Hammer: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d4 ⇒ 1
Longspear: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 7 ⇒ (8) + 7 = 15

Spackle begins to sing a lively drinking song in offering. Zero moves closer to the action. Prothero Does some serious damage to the druid. The Druid loses the spell.

The Shadowlodge Agent swings at Zero with both his warhammer and light hammer. The warhammer connects but doesn't do much damage. The agent takes a step back.

Vermund curses as his spell is lost. He casts a spell again. Some stones in his hand begin to glow.

Archon moves up to the druid, and jabs at him. He misses this time.

Round 2
Active Effects: Inspire Courage
Vermund: 23 + 11 DMG, Blinded 3 Rounds
Initiative Archon: 23
Initiative Zero: 16 3 DMG
Initiative Spackle: 4
Initiative Carina: 7
Initiative Prothero: 11

Shadow Lodge Agents: 3 Dazzled 3 rounds

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

Spackle allows his dulcet tones to echo off the walls.

Lingering Performance, round 1 of 2

He slides down next to Prothero and summons up a familiar globe of fire to his hands.

Casting Produce Flame.

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

Prothero can't help but tap a foot along to the echoing strains of Spackles song, as he lets a pair of arrows fly along to the rhythm!

Flurry vs druid.

Flurry with Longbow, PBS, Deadly Aim, Inspire: 1d20 + 11 - 1 + 2 ⇒ (10) + 11 - 1 + 2 = 22
Longbow damage, Deadly Aim: 1d8 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10

Flurry with Longbow, PBS, Deadly Aim, Inspire: 1d20 + 11 - 1 + 2 ⇒ (12) + 11 - 1 + 2 = 24
Longbow damage, Deadly Aim: 1d8 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

Zero steps closer to the offending agent and lets fly with his fists.

Unarmed, IC vs. Blue: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Damage, IC: 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Bleed: 1d4 ⇒ 2

Unarmed, IC vs. Blue: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 +2 if the first attack hit
Damage, IC: 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9 +2 if the first attack hit

Using Stunning Fist on my first punch, DC 15 on a hit.

Dark Archive

Female CG Human (Varisian) Fortune-teller and Field Scribe 9 | HP: 59/59| AC: 12( 12Tch, 10 Fl) | CMB: +3, CMD: 15 | F: +6, R: +6, W: +8 | Init: +2 | Perc: +0, SM: +0| Speed 30ft | Active conditions:
Spoiler:
Mage Armor(18 hour)

With Prothero, Archon and Zero on the job, Carina's hesitant to throw another spell into the mix. So, she drops back to her stand-by and pulls out her wand to launch another mote of light at the spellcaster for 1d4 + 1 ⇒ (4) + 1 = 5 damage.

Swift action - draw wand.
Standard action - use wand

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