GM Captain Trips - Rise of the Greenskins! - Goblin Adventure Path

Game Master Chad Newman

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Gobbo!

I don't see why not. :)


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

[Con Mode] I have a convention in less than two weeks (March 4-6) at which I am the Game Operations Director (presiding over the game room). I will try to keep a regular pace, but if I fall behind, that's why. These last two weeks are the most hectic. Just letting everyone know.


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

Sorry all he been really busy at work 80 hour week and this week is looking the same I don't think I'll have the energy to post this week ether...I try...

-Posted with Wayfinder


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Just a heads up. I am posting this in all my games, so you may see it more than once.

I am leaving for a cruise at 2am on March 5th. I'll be on the road all night and arriving at the ship midday. I won't have internet access til sometime the night of the 5th... For the next 2 weeks, I will have spotty internet (wifi at sea isn't the best), and I'll probably only be checking in at night once a day. Please if my character needs to take action between my own posts, GM feel free to bot me as necessary.

Ship returns to port on March 19th, and I will resume normal posting on the 20th.

Thanks, and sorry for any inconvenience my semi-absence may cause.


Gobbo!

We get to kill Mugmuff and eat him while he is away!!!


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

NO EAT GOBO SOME TINGS TOO FAR


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Especially no eat Gobo ting! Mugmuff need his tingie.


Gobbo!

Heads up that I am out starting today, until Monday. The joys of convention season have my services required at a con in Cincinnati. I'll be watching the boards today until around noon for a final update before the weekend craziness.


Gobbo!

Wake up dumb heads!


Gobbo!

Pushing forward. I've dropped Kovak from the game due to the long absence and my lack of a desire to GMPC goblins for weeks at a time.

Mugmuff is the next to get the chop if he doesn't post soon.

I will not be refilling these slots for the time being.


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

ya really sorry but life has been hard and i am really falling behind on all my games thanks for the fun all sorry again


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

please don't drop me - I did advise in my previous post that I would be on vacation for 2 weeks... I am still here... but una ble to check in on my usual schedule.


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

I am back home again after a 2 week cruise, but I am very sick... caught something on the last day of the voyage. I will try to catch up on reading and posting in all my games by tonight but no guarantees... thanks for botting/waiting for me as needed.


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

Sorry for the delay, I've been really busy IRL this week. Regular posts coming now.


Gobbo!

Heads up that I probably won't be able to post today. We had a major outage at the office yesterday and I'm picking up the pieces this morning. I doubt I'll have much free time today.


Goblin arcanist 8 | hp 26/34 [TEMP 13] | AC 13, T 13, FF 11 | Fort +2, Ref +4, Will +8 | Arcane reservoir 8/11 points | Init +2

Gotcha, no problem!


Gobbo!

Sorry guys, got blasted by work and was tied up Friday and off site yesterday. Back to the stomping!


things have finally gotten better in my RL situation just wondering if there was a chance I could rejoin the game *_*


Gobbo!

Ok Tyler, it looks like the gobs hate Agna, well maybe not Mugmuff. Unless the magic of the dice gods is strong, this next round will spell the shuddering death cry of Agna. Any other ideas? :P


:~(


Goblin arcanist 8 | hp 26/34 [TEMP 13] | AC 13, T 13, FF 11 | Fort +2, Ref +4, Will +8 | Arcane reservoir 8/11 points | Init +2

I am a huge fan of the current plan to save her, so we'll see if it works!


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Doing what I can for you.


Gobbo!

Sorry folks, I completely forgot to let everyone know I was convention bound Thursday afternoon and was on vacation Monday and Tuesday of this week. Just now getting back to the office. I've got some catch-up stuff to handle this morning and I'll update accordingly. Thanks for your patience!


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Thanks for the heads up, appreciate it.


Gobbo!

No post today. Will be back tomorrow morning.


Gobbo!

Sorry guys, hate to keep you in suspense, but its been a typical Friday the 13th here. Not sure if I'm going to have time for a proper follow up post today.

In the meantime, everyone can celebrate the victory by making their way to level 6. Please post any changes in this thread and run any crazy Tyler shenanigans by me first :)


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

I'm out to a wedding, won't be back till Sunday evening, leveling will have to wait until then or even until Monday morning.


Goblin arcanist 8 | hp 26/34 [TEMP 13] | AC 13, T 13, FF 11 | Fort +2, Ref +4, Will +8 | Arcane reservoir 8/11 points | Init +2

Agna doesn't have any crazy upgrades at this level, just a 3rd-level spell prepped each day. I'm torn between Excruciating deformation and Anthropomorphic animal That second one could be fun because I could summon a little tiny animal, then make it into a humanoid creature that could deliver my touch spells for me. LOL


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

+1 lvl of ninja
gain another ki point
+1 saves
gain 'light steps' ability
gain ninja trick - wall climber


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Leveled Bart to 6,

8 more HP, Bab 6 for an iterative, and can stagger with touch of corruption. Also +1 all saves.


Gobbo!

Sorry for the delay. Was out of town yesterday picking up a new ride.


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

oooh, what'd you get?


Gobbo!

2015 Jeep Grand Cherokee Limited. Its so sweet :)


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

congrats! enjoy!


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Will be at Gamex this weekend (Fri-Mon)... will check in as and when I can, but no guarantees - depends on hotel wifi and charging possibilities... Bot me as necessary to keep the pace of the game up, don't want to slow things down.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

At a convention this weekend, will try to post regularly, but no promises. Also, will level up Torch after chieftanship decided.


Gobbo!

Chieftainship on hold! Baddies have interrupted the moot! Level up asap, because this combat assumes everyone is 6 :)


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch adds:

7 HP
+1 BAB and all saves
+2 Perception, Know (arcana), Spellcraft, +1 Craft (alchemy)
New extract: cure moderate wounds
New ability: infusion


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Sorry for delay. Have much less internet on trip than planned. Will be back Fri night.


Gobbo!

Off site today with little time to post. Still waiting on the gobs to organize and plan their assault. Hopefully someone has a little knowledge local so they can track down the trollgers! :)


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

know local: 1d20 + 10 ⇒ (10) + 10 = 20


Gobbo!

Ok, so we are semi-back on track with an altered AP timeline. Because I skipped a ton of content in book 2, due to goblins not wanting to clear out a manor house, we are woefully behind on exp, and I didn't anticipate how far behind we actually were.

So, the happy news for all gobs are, you should be level 8! So yes, you just gained level 6, now gain 2 more!

I'm also giving each of you a 15,000gp fund to purchase magic items. This will represent your complete sacking of Sandpoint's remaining treasures as well as claiming all of the tribe's accumulated wealth after besting Ripnugget.

All purchases still need to be cleared by me, as there are some things I'd like to avoid having ruin the feel of the game.

This will bring you in under wealth by level, but will catch you up enough that an encounter with CR 8-10 creatures will not end in the wholesale slaughter of the group. :)

So level up and post your info here after it is complete. And please be sure to update your profiles accordingly!


Goblin arcanist 8 | hp 26/34 [TEMP 13] | AC 13, T 13, FF 11 | Fort +2, Ref +4, Will +8 | Arcane reservoir 8/11 points | Init +2

Woo insta-leveling!

Would I be able to find a metamagic rod of Scouting Summons (cost: 9,000 gp)?
If you think that might be tough to find, I would settle for a Summon-Slave crystal (cost: 10,000 gp). The main difference between the two would be the number of uses per day.

I'd also like to find a lesser Rod of Giant Summoning.

Other than that, I'll probably grab some simple defensive items (cloak of resistance +1, amulet of nat armor +1, etc.)

EDIT: Another quick question: Could I pick up a spell that was originally meant for fetchlings? Gloomblind Bolts


Gobbo!

@Agna - I don't want you controlling summons through the eyes of a summons for the simple fact that it could produce some rather game breaking abilities. No scouting dangerous passages with summoned lackeys and removing the danger from the group! So negative on both. I am fine with the giant summoning rod however.


Goblin arcanist 8 | hp 26/34 [TEMP 13] | AC 13, T 13, FF 11 | Fort +2, Ref +4, Will +8 | Arcane reservoir 8/11 points | Init +2

Fair enough, it was worth a shot :-P

How about Fearsome Spell instead? that way I can throw a frog at someone and not only deal them damage but MAKE THEM SCARED OF THE FROG TOO! lol


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Will you allow 3pp ninja tricks? specifically this one. Let me know, thanks


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

can't remember if we are rolling or taking average for hp, so I took average.

Here are my changes so far:

+12 hp
+18 sp spent on acrobatics, bluff, disable, escape, intim, know local, know nobility (1 pt), perception, stealth, umd (1 pt)
+1d6 to precision damage
improved uncanny dodge
ninja trick (waiting on a reply)
+1 ki point
+2 to bab
+1 reflex save
new feat: tangle feet
+1 dex


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Hoping to get this sorted late tonight, might have to wait until tomorrow morning though.


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

oh - and new magic items I'm considering for Mugmuff:

Boots of Elvenkind +5 acrobatics 2500gp
Snakeskin Tunic 8000gp
Swarmbane clasp 3000gp
Handy Haversack 2000gp

the allowance plus 500 gp from his own savings should cover all this

If anyone has any better ideas and is more knowledgable about what's in Ultimate Equipment - please feel free to make recommendations.


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

2 more antipaladin levels

Bart learned 2 new spells
Litany of Entanglement & Silence.

Got my charisma to 16.

Buying:
Wand of Bull Strength 4,500
10 Javelins 10
+2 Headband Cha 4,000
Cracked White Pyramid 1,500
+1 Elven Branched Spear 2,400

Total 12,410

Will probably spend a bunch on potions/scrolls tomorrow.

Feat:Weapon Finesse

Flappy is going to be retiring and Bart will be riding around on a hellhound now instead. Still need to fix header.

Working hard on getting Bart to deal some damage finally.

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