GM Bret's PBP GD VI: Masks of the Living God (Inactive)

Game Master BretI


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The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

The undine reaches out and pokes the more injured of the two.

Stabilize casting on Yellow if they aren't decesased

"Don't let the heretics through! For Razmir!"

Spending move action through Martial Flexibility to pick up Bodyguard Feat


The Festering Blot | Tarnbreaker’s Trail

Acolyte Razor makes sure the fallen don't die!

Round 2 & 3
Bless active (+1 hit)

Shayna
Thomas
White -3
Kriklishik
Fran
Mr. Sunshine
Orange -6 Fighting defensively, -4 attacks, +2 AC
Vlazis
Yellow -14 Unconscious, Stable
Ramon

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

Shayna presses her attack against the cultist she hit earlier.

attack: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 291d8 + 4 ⇒ (8) + 4 = 12

edit...crit

crit: 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 102d8 + 8 ⇒ (8, 7) + 8 = 23 Shayna then readies a parry if attacked]She tries to cow the cultists through fear. as she moves forward a step/[/ooc]5 ft step if orange drops[/ooc]

intimidate: 1d20 + 7 + 5 ⇒ (12) + 7 + 5 = 24

p/r:
parry: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26riposte: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 151d8 + 4 ⇒ (3) + 4 = 7


The Festering Blot | Tarnbreaker’s Trail

Orange falls to Shayna’s attack!

White drops their short sword and says “Whoa! I don’t want to die today! I give! I give!

———

Combat over.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

"Praise be Razmir that he has brought insight to this poor benighted soul! His is the Glory and the Power!" Ramon offers to the surrendering fellow.

They will then give a poke to 'Orange' to make sure they don't die, if it isn't too late for them.

"It is His will you watch over your fallen brethren quietly, and gain Wisdom in His ways, much as you came to His path."

Bluff: 1d20 + 2 ⇒ (15) + 2 = 17 Pretty sure Orange is going to desperately want to believe this.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

"Is that a closet? Let's lock them in there for now."


The Festering Blot | Tarnbreaker’s Trail

Looking to the others, the remaining acoltye asks “Can I talk to someone less crazy?

Dark Archive

Male Human (Osiriani) Herald Caller of Dispater 4 (Cleric) | HP 33/33 | AC 14, T 10, FF 14 | Fort +5, Ref +1, Will +7 | Init +0 | Perc +3 | Channels Remaining: 6/9

The closet should hold them for now. Thomas, can you rig the door shut?


The Festering Blot | Tarnbreaker’s Trail

Alright, what are you calling a closet?

There is the stables against the west wall. Shows up as three tan squares.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

When the guy drops his sword, Thomas quickly shifts back to his human form, before picking up and re-donning the mask.

"Of course, Vlazis. A moment please."

Disable device, -fix- the lock: 1d20 + 10 ⇒ (11) + 10 = 21


The Festering Blot | Tarnbreaker’s Trail

The lock to the tower door?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Vlazis mentioned a closet.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

^That's the stables, not an actual closet.

"Um...? I have a suggestion," Fran offers, raising her hand. "Put them in the stables for now, so they can think about what they did. Just lock or disable the doors so they can't escape their punishment!"

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

Tie them up and gag them too....so they can't sound the alarm.


The Festering Blot | Tarnbreaker’s Trail

You drag the unconscious acolytes into the stables and then have the other one walk in. There is tack, blankets, rope and various other things you would expect to find in a stable. The thing that is missing is any horses.

You have no problems tying up the prisoners. You manage to repurpose some supplies to use as gags. Although Thomas could wedge the door, he doesn’t really think it would do much good. If the prisoners get free, they could break their way out of the stables.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Ramon, having been more or less dismissed by the remaining guard as 'crazy', makes their way up the tower to start examining the upper front wall area.

Perception rolls as appropriate, etc. Figure if we get started on the roof then it's less we have to do as a party which then speeds our time to investigate the rest of this location...


The Festering Blot | Tarnbreaker’s Trail

T25

You go up the stairs and then a ladder to the top of the watchtower. You have a good view of the courtyard and the area around the temple to the north. There is an alarm pull cord here.

T26

The temple's gatehouse allows members of the faith to come and go as needed through a heavy portcullis and thick wooden doors. The mechanism to open the portcullis is here. It looks like it would be a difficult job to open it even with two people.

Requires a strength check. It also tends to make quite a bit of noise.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

That stable was what I meant.

Kriklishik casts spark on the alarm pull. If it doesn't burn readily, he'll do it a few times in a few places, until he's broken it.

If it DOES burn readily, he'll use fire sculptor to keep it from spreading out of reach and into the house.


The Festering Blot | Tarnbreaker’s Trail

Kriklishik has no problems burning away the portions of the alarm pull he can see.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

"Now all that's left is those two guards back inside and then whoever's upstairs," Fran says excitedly. "It's too bad it doesn't seem like we can really get to the upper levels from here though..." she muses as she looks around for another means to access the second floor from atop the wall.

Perception: 1d20 + 1 ⇒ (11) + 1 = 12


The Festering Blot | Tarnbreaker’s Trail

Looking across the courtyard, there is a large stained glass window. If you had some way to get across, you could maybe break the window to get in.

I’ve adjusted the map so you can see the blue of the window on the second floor,

It would be messy and potentially noisy.

Dark Archive

Male Human (Osiriani) Herald Caller of Dispater 4 (Cleric) | HP 33/33 | AC 14, T 10, FF 14 | Fort +5, Ref +1, Will +7 | Init +0 | Perc +3 | Channels Remaining: 6/9

Perhaps it would be simpler to use the grand staircase. The other entrances seem more difficult without any corresponding benefits to our task. T6-T18 if I'm understanding the map correctly


The Festering Blot | Tarnbreaker’s Trail

Yes, the up stairs in T6 connects to the down stairs in T18

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

"That works then," Fran shrugs. "Oh well, it was a nice thought I suppose. Let's figure out a plan and then head back inside!"

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

Shayna straightens herself and walks bruskly to the two guards.

What are you two doing here? Get lost before I report you and schedule you a proper beating!intimidate: 1d20 + 7 + 5 ⇒ (12) + 7 + 5 = 24


The Festering Blot | Tarnbreaker’s Trail

Shayna opens the doors and walks up to the two acolytes at the Worship Hall doors. The rest of the group follows a short distance behind her.

After she delivers her ultimatum, the two hesitate. They look behind her at Kriklishik, then looks at her again.

Spoiler:
1d20 + 1 ⇒ (3) + 1 = 4
1d20 + 1 ⇒ (9) + 1 = 10

They share a look between them, then meekly ask Kriklishik “Are we discharged?

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

"What do you think? Of course you're discharged! Never did a lick of work to start with, anyway."


The Festering Blot | Tarnbreaker’s Trail

The two acolytes hand a key to Kriklishik and head for the basement.

Dark Archive

Male Human (Osiriani) Herald Caller of Dispater 4 (Cleric) | HP 33/33 | AC 14, T 10, FF 14 | Fort +5, Ref +1, Will +7 | Init +0 | Perc +3 | Channels Remaining: 6/9

Vlazis leads the way up the stairs - from the second or third rank...

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

"I can't believe that worked!" Fran whispers as the two acolytes head back down to the basement. "Let's just hope that will work again on the next people we run into."

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

"So, how do you think they're going to react to the doors being barricaded, or was that undone? Think they're going to stand outside until told otherwise, or head on in and go to bed?" Ramon inquires thoughtfully.

Dark Archive

Male Human (Osiriani) Herald Caller of Dispater 4 (Cleric) | HP 33/33 | AC 14, T 10, FF 14 | Fort +5, Ref +1, Will +7 | Init +0 | Perc +3 | Channels Remaining: 6/9

Hmm. Good point. We should move quickly.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"Point taken. Like Vlazis said, let us take up pase in clearing this place out."


The Festering Blot | Tarnbreaker’s Trail

Please place yourselves in T6 and let me know what you are doing.

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

Ramon moves up a bit and is ready to provide cover and/or protection for the rest of the party as they advance.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Fran thinks for a moment about seeing if Mr. Sunshine might go peek up the stairs before they head up but then thinks better of it. The point about the barricaded doors downstairs was a good one - they couldn't afford to take things slowly for much longer.

"Let's unleash hell! I mean, um, when everyone is ready, okay?" she whispers, hefting her longspear.
_______

I've adjusted Fran & Mr. Sunshine's positions on the map but if someone else wants to be last then that's fine. Otherwise, she's ready to head up the stairs!

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

Kriklishik whispers, "If we're going to go in blazing" heh heh "then let's do it!"

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"You're looking to set the place ablaze, aren't you...
Your fiery passion seems to be burning bright."

The Exchange

Androgynous Undine
Stats:
Drgn Sprt Gd. (Or.) 2/Brawler 1|HP: 18/22|Init: +2|AC: 23*/12FF/19T|F:+3/R:+4/W:+3|Swm: +9|DD:+8|UMD:+7|Dip:+6|Acr,K:+5|Heal/Per/SM:+4
Usable Resources:
Hydrated Vitality: 6hp/day|Martial Flexibility: 3/4|Folio Reroll: 1/1(no stars)|Faction Pin: Exchange(+1d4 Appraise, Int., K:Local) 1/1

"Don't forget to lock the door behind us and barricade it, just in case."


The Festering Blot | Tarnbreaker’s Trail

Moved the last of you into the worship hall.

The group of you advances into the worship hall. Closing the doors behind you, Thomas makes sure they are locked and then you block them with a candle stand.

Perception:

Fran: 1d20 + 1 ⇒ (3) + 1 = 4 Low light, +2 when Mr. Sunshine near
Mr. Sunshine: 1d20 + 5 ⇒ (19) + 5 = 24 Low light, scent
Kriklishik: 1d20 + 7 ⇒ (11) + 7 = 18 Darkvision, +2 when Flicker isn't out
Ramon: 1d20 + 4 ⇒ (16) + 4 = 20 Darkvision
Shayna: 1d20 + 6 ⇒ (11) + 6 = 17
Thomas: 1d20 + 6 ⇒ (13) + 6 = 19 Low light
Vlazis: 1d20 + 2 ⇒ (17) + 2 = 19

Ramon and Kriklishik see the guards up on the second floor. They are watching the group.

Guards are on either side of the stairs, location T19. Figures are already placed there.

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

"Brothers! To arms! The temple is being assaulted! Quickly, guard this door!"

Bluff: 1d20 + 7 ⇒ (8) + 7 = 15
Diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27


The Festering Blot | Tarnbreaker’s Trail

Spoiler:
Sense Motive: 1d20 + 1 ⇒ (4) + 1 = 5
Sense Motive: 1d20 + 1 ⇒ (7) + 1 = 8

The guard on the left reaches up and pulls on a cord, causing a very loud alarm to go off. The guard on the right starts moving down the stairs, drawing their rapier.

Initiative:

Fran: 1d20 + 2 ⇒ (5) + 2 = 7
Mr. Sunshine: 1d20 + 2 ⇒ (14) + 2 = 16
Kriklishik: 1d20 + 13 ⇒ (1) + 13 = 14
Ramon: 1d20 + 2 ⇒ (8) + 2 = 10
Shayna: 1d20 + 6 ⇒ (12) + 6 = 18
Thomas: 1d20 + 5 ⇒ (20) + 5 = 25
Vlazis: 1d20 + 0 ⇒ (10) + 0 = 10

Orange: 1d20 + 2 ⇒ (13) + 2 = 15
Grey: 1d20 + 2 ⇒ (9) + 2 = 11

Round 1

Thomas
Shayna
Mr. Sunshine
Will go into delay if others post first.
Orange
Kriklishik
Grey
Ramon
Vlazis
Fran

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas walks past the benches, taking out his gladius.

Not much to do for now.

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

That's fine; Mr. Sunshine is largely a non-combatant at this point. Might change as we level up a bit more but for now, delaying him is fine :)


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The Festering Blot | Tarnbreaker’s Trail
Fran Belmont wrote:
That's fine; Mr. Sunshine is largely a non-combatant at this point. Might change as we level up a bit more but for now, delaying him is fine :)

I like to think of him as a commentator. ;)

The Concordance

2 people marked this as a favorite.
HP: 19/19 l AC: 17, T 14, FF 15 l CMD 9, 13 vs. trip l F +1, R +4, W +6 l Init +2 l Senses: Perception +5, Low Light Vision, Scent
Skills:
Climb +6, Stealth +14
Male Cat Familiar 6 l Active Conditions:

"Maow!"*
_______

*"It's gonna be a real slobberknocker, folks!"

Grand Lodge

female human swashbuckler(rondelero) 3 HP 28/28, AC 22, T 16, FF 16, F +3, R +8, W +4, Init +6(+8), Perc +7

edit...misconstrued action ...thought they were throwing down on us...Shayna draws her blade.

Be prepared! Watch yourselves!


The Festering Blot | Tarnbreaker’s Trail

Thomas moves over by Ray and draw his weapon. Shayna also draws her weapon.

Orange moves up to beside the door.

Round 1

Thomas
Shayna
Mr. Sunshine
Orange
Kriklishik
Grey
Ramon
Vlazis
Mr. Sunshine Delayed to here
Fran

Dark Archive

Ifrit Overwhelming Soul (4) | Darkvision 60ft | HP28/31 | AC 20 | T 14 | FF 17 | CMD 18 | Fort +6| Ref +8 | Will +2 | Init +13 | Perception +7| Sense Motive +2| Click to view full sheet

"Let none through. We will check on the others. To arms! To arms!"

Kriklishik double-moves up the stairs as shown. (The transparent token is the end of the first move and also a good way to swap to the other slide.)

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