GM Bret’s PbP GD VII: SFS #1-05 The First Mandate (Inactive)

Game Master BretI

SFS #1-05 The First Mandate

Maps and handouts


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Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

Boon: 1d20 ⇒ 13


The Festering Blot | Tarnbreaker’s Trail

The game has been reported.

What that means: I have submitted the data to the people running PbP Gameday and they will be adding the information to the Paizo system. You will not immediately see it on the Paizo site. I expect that they are getting a lot of reporting in right now since that is what they requested.

Winners of boons should receive them in their e-mail over the next week or two.

Now, let’s try to finish this so I can give out chronicles!


The Festering Blot | Tarnbreaker’s Trail

Sorry, I was out most of yesterday and will be out for much of today.

I will try to get an update in tonight. Failing that, it should be in by tomorrow about this time at the latest.

Anyone who is good at Sense Motive can give me two checks, one for Haastakin and a separate one for Sanivvi Acheosi (the curly haired woman). They are for different things, so it does need to be two separate rolls. The DC is over 20 for each, which is why I said those who are good at it.

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

Debating Vandor's moves and I need a rules interpretation. If Vandor uses his Clever Feint envoy improvisation to make the assassin flat-footed can he then move without provoking? Flat-footed normally prevents targets from taking reactions but the wording specifically says that enemy is flat-footed against his attacks". So does that mean the target isn't truly considered to have the flat-footed condition and can still make Attacks of Opportunity?

CLEVER FEINT (EX) (1ST)As a standard action, Vandor can fake out an enemy within 60 feet, making that enemy open to his attacks. He must attempt a Bluff check with the same DC as a check to feint against that enemy (though this isn’t a standard check to feint, so Improved Feint and Greater Feint don’t apply). Even if he fails, that enemy is flat-footed against his attacks until the end of his next turn. If he succeeds, the enemy is also flat-footed against Vandor's allies’ attacks until the end of his next turn. He can’t use clever feint against a creature that lacks an Intelligence score.


The Festering Blot | Tarnbreaker’s Trail

Looking at it, I am going to say it causes the normal flat-footed condition.

Did you perhaps copy the text from a web page? The reason I ask is the text in the rulebook specifically calls out “Even if you fail, that enemy is flat-footed against your attacks (see page 276) until the end of your next turn.”

They reference pg. 276, the flat-footed condition. If it were a weird version that was sort of like flat-footed but not really, I hope they wouldn’t do that. Since it directly calls out the page where the condition prevents reactions I’m going with it preventing them from reacting to your attack.

Poor little Ninja, I don’t think she is going to make it. I should have gone the other way.

Second Seekers (Luwazi Elsebo)

Male CG human spacefarer envoy 2 | SP 12/12 HP 16/16 | RP 4/4 | EAC 12; KAC 13 | Fort +0; Ref +4; Will +3 | Init: +5 | Perc: +4, SM: +5 | Speed 30ft | | Spells: None. | Active conditions: None.

That paragraph is from Vandor's profile, but it's originally copied from the book and then edited a bit so it references Vandor instead of the player...

Thanks for the ruling, although reading up a bit on the Gameplay thread I think she's already flat footed from Darkrunner's trick attack anyway. So Vandor should be able to attack and move without worries.


The Festering Blot | Tarnbreaker’s Trail

With the death or capture of the assassin, you have completed the primary and secondary success conditions.

Primary:
The PCs complete their main mission if they impressed at least three of the listed dignitaries during the gala. Doing so earns each PC 1 Fame and 1 Reputation for any factions associated with their currently slotted Faction boon.

Secondary:
If the PCs impress all five dignitaries during the gala and successfully contain the assassin and disarm the bombs, they earn 1 additional Fame and 1 Reputation for any factions associated with their currently slotted Faction boon.

I will be doing a wrap up later and start working on the chronicles. I thought some of you might want to react before we did the closing posts.

Tomorrow is a busy day for me, so I may not have the chronicles complete until Thursday.

For those who want to start planning for their next adventure, this chronicle at tier 1-2 gives 737 credits, 2 fame, plus some bonus prestige.


The Festering Blot | Tarnbreaker’s Trail

Chronicles are complete. You can find them here.

Please let me know if there are any problems.

I will mark the campaign inactive in about a week unless people want it marked that way sooner.

Second Seekers (Luwazi Elsebo)

Male Ysoki Outlaw Technomancer 7 | SP 42/42 HP 37/37 RP 9/9 | KAC 21 EAC 21 | Saves F+3 R+6 W+7 | Initiative +4; Perception +2, Darkvision 60ft, Speed 30ft | Spells/day: 1st - 6/6, 2nd 5/5, 3rd 3/3| Cache Spell: Magic Missile | Status: Old

Just making sure I'm reading it correctly that we get one bonus point of reputation for both the Second Seekers (LE) and the Acquisitives. Is that right?

Assuming it is, everything looks great on my chronicle. Thanks for running a great game, Bret! And thanks to all the player for a fun team! I look forward to gaming with all of you again soon.


The Festering Blot | Tarnbreaker’s Trail

Yes, one bonus reputation with each. Note it only adds to reputation, not fame.

The bonus with the Acquisitives was for successfully handling the bombs and assassin without relying on the Obsidian Spiders. It is the more difficult one to get.

The bonus with the Second Seekers only required that that the bombs and assassin be handled. You would get that even if you did rely on the Obsidian Spiders to take care of the bombs.


Bret, thank you for running this game for us. I enjoyed myself and I hope to play in another game of yours in the future.

I'd also like to thank all the other players for their participation, I enjoyed all the interactions of the other characters and the smooth RP.

Dataphiles

Male android outlaw operative 7 | SP 49 HP 46 | RP 7/7 | EAC 22; KAC 23 | F+5 R+9 W+6 | Init: +11 | Darkvision; Perc: +14, SM: +12 | Speed 40ft | Holographic Clone: 1/1 | Laser Pistol Charges: 4/20 | Active conditions: none

That was a very fun scenario for an operative :) Thanks again for running it! I enjoyed it alot.

Dataphiles

Android: Dataphiles Mechanic / 3 Sta 19/ 19 HP 25 / 25 RP 5/5 EAC 16, KAC 18, AC vs. CM 26, Init +2, Fort +3, Ref +5, Wil +2; PERCEPTION +7

Thank you for running, had a great time.


The Festering Blot | Tarnbreaker’s Trail

I’m really glad everyone had a great time.

I usually run something for every PbP Convention, although exactly what varies. The next one coming up is RetroCon and after that Outpost II (which hasn’t been announced yet).

See you around!

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