GM Brayden's Serpents Skull. (Inactive)

Game Master Brayden Green


1 to 50 of 511 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.
Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Starting a discussion thread for the current players to discuss who they like in the recruit thread, and possible choices.

I will shortly be tired of relaying to each individual what each other member of the group is thinking, haha.


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3

So we got a great group of candidates.

Before recruitment started several personal invitations were sent out and the group so far is looking good.

As of now I think we have it down to:
Shorga
Fateweaver (formerly the druid)
Travis
Shilyn
Allie

Everyone on the same page here?
-----

The last spot Fateweaver and I have been discussing and thought either Cyprius (a personal invite who just got some availability) or Alphonse the Ranger from the recruitment thread.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

just my 2 cents, I'm leaning toward Morana because we need a healer, though I'd like to see more posting from the player to really make a decision.

I also like Vasily and I think he'd make a good addition to the group.

I like Zachary's play style, and his character race is interesting, though I'd like to see him play a more normal class (never heard of a Nightmare, and can't even find it on a 3P list).

The others really haven't posted much, so I haven't got anything to say in their regard.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

The problem with Allie is that she only wants to play rogue, and Shilyn is playing rogue (unless Shilyn likes Allie too, and wants to switch).

I *really* like Shilyn's rogue character, so if Tad is okay bringing that type of character with a different skillset I am all for it. It might be too much for you boys to handle to have a bunch of teases running around. ;)

The other thing about Cyprius, is - in full disclosure - he told me no, that he was too busy before I opened the recruitment thread, and he has yet to bring a character in that thread. So, I personally don't see how we can say no to someone working hard in the thread and bump him in their stead.

I have nothing against Cydrius, and I respect him for saying no, instead of taking on too much and dropping out. But, at the same time, it would suck for someone in the recruit thread to get bumped because of a late invite.

Just a few thoughts. I am all for letting the players decide. I don't think that Allie is in yet until Shilyn decides. It is more important to me what current players think and feel, then to displace someone in the group for someone that we have no past history with, and might leave the group in a month.

As far as the recruit thread goes, Painlord (wren) and Rynjin are both very frequent posters. Rynjin and I were kicking around a VERY DUMBED DOWN version of the taskshaper, but he is most likely to play the ranger if that is what you all want. He has zero problems scrapping the 3rd party submit. I don't care either way. I think that the wren character is okay, but probably won't be a great party fit, (especially if we bring in Allie).

I guess we need to figure out what our biggest priorities are: As far as someone not dropping posts, Painlord and Rynjin are very very reliable. Mug vouches for Cydrius as well, but none of us know him, and he is coming in kind of late to the game.

I don't mind how it goes, it is up to you all either way. I think that we should finalize our group in the next day or two, and make our invites.


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3

Fateweaver is actually is going to be a Cleric actually.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

ninja'd

Jake (fateweaver) is playing an oracle healer.


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3

Oh right, an Oracle. Also, I remember Shi offered to roll up a different class if needed. This change would allow Allie to remain a rogue and keep Shi in a non-rogue capacity.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**
Shorga Brull wrote:
Oh right, an Oracle. Also, I remember Shi offered to roll up a different class if needed.

Yeah, I just want that to be voluntary. Not forced. If Shi and Travis like Allie and Shi doesn't mind rolling something else, then I think it works.

We don't have to force Allie. She is interesting, though. There are a lot of good candidates. And the longer we let the thread stay open, the more will come in! lol.


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3

Tangent: Yeah that's why I'm not a fan of the recruitment thread anymore. Too many good submissions that can't come along. Plus it's rough on the players who aren't selected. *sigh*

The Exchange

Female Half-Elf HP 15/15 AC 15 CMD +4 Touch 13 Flat 12 (Melee Weapon: Rapier)+3;1d6+1 (Ranged: Short bow) +3;1d6+0 F +1 R +6 W +1 INIT +3 Perc +11 Stealth + 8 CMB +1 Rogue 2

Personally...

1. Allie: Good role-playing, interesting character, decent background (more than a 1 para "Was here, now i'm here" thing... You should read Shisa's sometime.. lol) She's a flirt.. Shi's more self conscious, but likes being the center of attention at times.. could be interesting.. and with both being rogues.. hahah. I could seriously see them trying to outdo each other..

2. Wren: Although the background is ok, the character concept is neat. I could see her traipsing through the undergrowth chasing an elusive bird for some feathers.. and bumping into natives.. heh. Good RP

3. Morana: We need a healer? :) Same player as Zach which had good RP, although the character concept would be difficult to play.

4. Toss up between Alphonse and Vasily. Good RP on both. I'd lean toward Alphonse for other reasons.. now.. if they played a healer.. easily 3d choice.

Edit note: If you need me to roll a different char, I can. I'm easy, just not cheap ;) Fighter or mana burner?.. or switch Shilyn to Ranger? (more keeping with her background.. mother an Elvish sorceress / rogue, and father a scout ranger / rogue.. hence both Shilyn and Shisa lean toward rogue..)

The Exchange

Female Half-Elf HP 15/15 AC 15 CMD +4 Touch 13 Flat 12 (Melee Weapon: Rapier)+3;1d6+1 (Ranged: Short bow) +3;1d6+0 F +1 R +6 W +1 INIT +3 Perc +11 Stealth + 8 CMB +1 Rogue 2

Or.. could always roll a Paladin.. lol


Male N Witchwolf Dread 1 | HP 10 | Perception 4 | W 0 F 3 R 4 | AC 15

Um, just saying... this is my class. And I'm going to multiclass into the psionic healer, the Vitalist. And possibly the Aegis, for some added defensive power.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

Not fond of psionics myself, they never seem balanced... one way or another... either too weak or overly strong... but letting psionics into the game is not my call. I do like your rp style though.


Male N Witchwolf Dread 1 | HP 10 | Perception 4 | W 0 F 3 R 4 | AC 15

Thank you very much.

Don't worry about the psionics; the people who updated them for pathfinder balanced them very well, even better than Paizo in some cases: The Aegis is a more balanced Synthesist, for example - no crazy 35HD crap.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

cool to hear, in 3.5 they were either abusive or stupidly weak... and I know some people HATE synthesists... lol... I know a lot of GM's who simply don't allow them. Have only played with a couple and only at low levels, so don't know that much about them, myself. Never had the urge to play one.


Male N Witchwolf Dread 1 | HP 10 | Perception 4 | W 0 F 3 R 4 | AC 15
Travis Brogan wrote:
cool to hear, in 3.5 they were either abusive or stupidly weak... and I know some people HATE synthesists... lol... I know a lot of GM's who simply don't allow them. Have only played with a couple and only at low levels, so don't know that much about them, myself. Never had the urge to play one.

Check out the Pathfinder Soulknife. It's even further improved than the Paladin - it's now a very solid Tier 4 frontline fighter, that manages to save the party tens of thousands of gold over the course of their adventures.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Hey Zach, this is a "super secret" thread for the people that are in the group so that we can choose a list of players. If you get an invite we will be happy to have you here, until then BEAT IT!!!

Just kidding on the all caps. But we are trying to narrow down the recruitment thread, and you are in the discussion ;)

See you over there, and you are welcome to PM me if you have any questions!

:)


Male N Witchwolf Dread 1 | HP 10 | Perception 4 | W 0 F 3 R 4 | AC 15

YOU AINT DA BOSS O' ME!

*storms out*
*kicks over a trashcan on the way out, but then turns around and picks it back up*


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Travis, your thoughts, now that the party is a little more set?

We have:

Shorga (Cavalier)
FateWeaver (Oracle healer)
Shilyn - undecided
You - (Monk)

Everyone seems to like Allie, but the only way for Allie to come into the game is as a Rogue. Everyone seems open to that. So if we were to invite Allie and - I think even Shilyn wants that as her first pick - then she would move to something else. We are talking over character options right now.

But what is your top 3, and do you want Allie to be a part of the group coming in as a rogue (if it is rubberstamped by Shilyn)?


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

If Shi is okay with being something other than ROgue, I"m good with Allie.


male human Oracle (nature) 1

Jake here. This is the oracle. Working on getting his stats into the profile now.

My first choice, since Shilyn has offered to be flexible, would be to invite Allie, have Shilyn be arcane somehow and call it good. However, I, too, am flexible. We needed a healer, so I rolled up Lucky. I could easily do the same for another role. (I am pretty excited about Lucky's story and personality though.)

But whatever. At this point I'd almost rather just see a decision made and move on, regardless of what the decision is. Hope that doesn't come off as too dismissive. I'm just excited.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

so with Jake as a healer, we probably don't need MOrana, and while I like the player's style, it wasn't his most developed character. He obviously put a lot more time and effort into Zachary and even Logan.

The Exchange

Female Half-Elf HP 15/15 AC 15 CMD +4 Touch 13 Flat 12 (Melee Weapon: Rapier)+3;1d6+1 (Ranged: Short bow) +3;1d6+0 F +1 R +6 W +1 INIT +3 Perc +11 Stealth + 8 CMB +1 Rogue 2

I game to do a sorceress. Albeit, I've never played a full caster in 3.5 (last time I played a caster was *cough*D&D Advanced / 2d Ed*cough* But I'm willing to give it a go. Just sent Bray a char concept ;)


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**
Shilyn D'Sable wrote:
I game to do a sorceress. Albeit, I've never played a full caster in 3.5 (last time I played a caster was *cough*D&D Advanced / 2d Ed*cough* But I'm willing to give it a go. Just sent Bray a char concept ;)

It looks great. I don't want you to lose your quippy witty pun attitude though. That really contributes to a game.

The character is solid.

Do you think you can play "Shilyn" type roleplay with another class? It is really good and adds to the group. Plus, I like the idea of a bunch of humanoid men being stuck on an island with two uncontrolable flirts.

HA!


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

So I am inviting Allie in (as a rogue?)

Then the group would be:

Shorga (Cavalier)
Shilyn (Caster)
Travis (monk)
Allie (rogue)
Lucky (Oracle "healer")

So either a frontline, or a ranged?

In reading the AP, a "guide" of some sort wouldn't be a bad pick. Nature is your enemy in this game. That's all I am saying about that. ;)


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

how about Alphonse the aasimar ranger then? he could be frontline OR ranged, his choice, and our guide.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

I'm pretty high on Alphonse as a ranger. I think he would be a solid pick.

Shi, a dhampir sounds fun. You would need to take dayborn, and I would need you to resist sucking everyone in the party's blood...

Also, I do want the formation of the group to be organic, and played right everyone would be FREAKING out, that you were on the boat, so you would need to put in a lot of extra effort to win people over in RP. Also, most people in civilized societies won't have you in their courts, etc. So you would need to take some "disguised" properties as well, in order to fit in.

I think that sounds like fun.

The Exchange

Female Half-Elf HP 15/15 AC 15 CMD +4 Touch 13 Flat 12 (Melee Weapon: Rapier)+3;1d6+1 (Ranged: Short bow) +3;1d6+0 F +1 R +6 W +1 INIT +3 Perc +11 Stealth + 8 CMB +1 Rogue 2

What type of caster we need? Druidic or mana burner? (Ie sorceress?)


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

... and the joke continues.. "an aasimar, half-orc, tiefling and dhampir walk into a bar"... (which is pretty stupid... you'd think after the first one did it, the others would see it and go around.)


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

My own personal feelings are that I like Allie, but I like Shilyn as a Rogue even more.

So if I can't get a Shilyn type character out of the caster, I don't want to mess with it.

If I could pick two right now it would be Rynjins ranger, and Painlord (as possibly a different character, because I am not sure if Wren fits in with the group). But as far as consistency of posting and likelihood of dropping out (which I think is everyone's number 1 priority) those two are as solid of an addition as I think you can ask for. It is hard to find a thread that they haven't commented on in the forums. They both have a HUGE track record for consistency on the board.

They have both recently expressed that they will fill any role that we need. I say go with the known quantity. I know that Shilyn as a rogue is remarkably entertaining, and I know Shilyn whereas I don't know Allie but I am sure that her poster is great. And the other known quantity is that we have a solid group and just need 2 solid additions. I don't think you could ask for more solid than Painlord or Rynjin. My two cents, but it is up to you. They have my vote, personally, and Shilyn staying on as rogue has my vote. That seems like the safest bet, and I already know that you guys are going to bring the awesome content that they will just consistently add to.

So my suggestion is to keep Shilyn as a rogue (lol) and bring in those two and ask them to play some variation of a druid, ranger, or spellcaster. The group is lacking in spells and tanking, and wizardy. But that is just me. I just don't want the group to fall apart because we bring someone in that drops, and someone in the original group isn't playing their "first choice" and fall out of love with a character that is kind of forced on them.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

That sounds fine with me... Shi the rogue, Rynjin's ranger and Painlord... as something. I kinda like Wren, but I can see the yadda-yadda-yadda-disconnected-double-talk could get old quick. Whatever works for the party is good. Maybe another caster, just a more focused one, lol? I really DO like Shi's personality.


male human Oracle (nature) 1

Lucky is a nature oracle. He's VERY comfortable in the wild. All his gimmicks are geared toward nature. He's almost a druid, but with cleric-like cure spell progression. I'd say the "nature liason" role is filled.

Is Shorga not a tank?

We just need an arcane caster and we can go. This is starting to drag.

Shorga will tank/deal damage. Shilyn will be a good rogue. Travis will be good for melee backup. I'll heal and guide. I can get a bow and be ranged...though a ranger would admittedly be better. Tell the recruitment thread that what we really need is an arcane caster and see what they come up with.

My (antsy) 2 cents...


*ears droop*
I can put more effort into Morana, if you guys want.

I can and will literally take on any roll you want me to fill.

I have a gremlin or goblin witch in the works right now, in fact.


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3

Shorga can tank, just not optimized to tank. I think it'd be fine.

Lets bring in the Ranger at least. Possibly Wren if we want/need a caster.

At this point, like some of you, I'm mostly interested in getting started as quick as we can. I think I'd like to avoid sending people back to make character adjustments.

I think Wolf would be an excellent backup if we have a dropout.

Wolf:
I really like the enthusiasm! But dude, gotta respect the process and the GM's wishes.


I'd like to apologize for my insolence to you all over the past few hours.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**
Zachary "the Wolf" McDurnon wrote:
I'd like to apologize for my insolence to you all over the past few hours.

I accept your apology, but...

Yikes.

A really good way to not earn a potential future GMs trust is to take stuff on a recruitment board (that you have been politely asked to leave for the time being) and post it on a public forum.

I understand that nothing on this thread actually *is* private, and that anyone can come and go as they please. I am not ashamed of anything that I have said. I like the energy, but the execution is off. If you can't follow directions OUTSIDE of the game, what makes me think you can follow them inside of a game?

It's a shame. You had some good ideas. My advice for next time is don't come in and scare the hell out of the players, and then proceed to post on a thread that says at the top "This thread is for the players that have been invited to the game to discuss whom they want to invite." Once that mistake is made (and I accept that it might have been a mistake) don't come back unless invited, and CERTAINLY don't go posting what is on here for people on the other thread.

No hard feelings, and no drama. Happy postings, and I'll see you on the board :)


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

It's not that I'm not eager to start whenever Brayden has finished with the selection process and is ready to begin, but I don't think rushing him is a big deal either. I've seen recruitment threads for APs that stay up for a month or more before selections are made, so even a few more days is not a huge deal or delay for me.

Just so you all know, I will be traveling 2/18 to 2/26, so I will probably mostly be posting in the evenings if die rolls are required (I CAN post straight text from my phone, but I can't type brackets from the phone, so i can't format die rolls). I will keep up as best I can with general posts however, during the day, when it's not my turn to drive.

I'll be up in Paizo country (Washington State) from the 19th to the 24th, but sadly, won't have time to stop in and visit them...sigh.

Anyway, as for who we are picking for the other slots, it sounds like Allie/Elsie as rogue, Rynjin/Alphonse as ranger, and Painlord as some kind of arcane caster. Do I have it right? or is there more to discuss in this regard?


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Only Wren as some type of arcane, and Alphonse as a ranger. Shilyn is staying on as our loveable rogue! Yeay!!!

I just did the invite.

I am actually in a little bit of a hurry to get the game underway. My core classes start up the 27th, and I would like to get the game started by then with all my maps, checklists, etc etc.

The first of the game I am trying something a little different, to make the game flow a little bit better than the AP is written for PbP purposes. So...

yeah.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

ok... never mind my previous post, Brayden ninja'd me on the recruitment thread ;)

Dotted (then deleted) the gameplay thread so the game is now on my campaign page.

As for doing something different for the opening, since I've never played in this AP before, I wouldn't know if it was different from 'as written' or not - do whatever works for you! It's all good. :)


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Let's send it over to Bruce Buffer for the announcements.

IIIIIIIIIIITTTTTTTT'S TIME!

IN the red corner, fighting at a party average of about 95 pounds we have the PCs.

And in the red corner, we have an AP that is written by James Jacobs, Tim Hitchcock, Niel Spicer and Greg "TPK" Vaughn.

My money is on the AP ;)


1 person marked this as a favorite.
hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

I put my money on the PC's because, well, I never bet against myself... it's counter productive... besides, I think we'll mesh well together and kick this APs ass... figuratively of course


1 person marked this as a favorite.
Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

**Rawr**

I summon myself from the aether and into this thread. Let the circuits tremble and the pixels shiver in my wake.

I am Wren!

* * *

Thanks for having me. I am honored to be selected and look forward to a good run.

I should have Wren fleshed out and my alias filled in the morning.

Let's rock this.


hp 10/10 AC 16, 16 15, fort +4 refl +4, will +6, bab 0, melee 4, ranged 2, cmb 4 cmd 20, init +3, perc +11 Tiefling, Monk/1
skills:
acrobatics 8, climb 7, escape artist 6, perception 11, profession: cook 8, profession: sailor 8, sense motive 4, stealth 8, survival 4, swim 7

hey Wren - welcome to the game!


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yullo all, glad to be selected. =)

So the consensus seems to be "Taskshaper is a pain in the ass", I think? And I kinda agree. Too many poorly written or overpowered abilities mixed in with such a good idea. A shame.

If so, I'll start on that Infiltrator Ranger (most likely, unless I come up with something on a similar theme that works better by tomorrow morning).

An Aegis works on a similar theme (flexible shapeshift-y type abilities), so if that's on the table I'll go with that.

I'll stat up the Ranger first, however, so the delay will be short either way.

How were we doing Traits (assuming we are at all)?

And you said we needed a Ranged guy? I kinda hate playing archers (too many variable bonuses for my taste) but I can try my hand at it if it's a gap that needs fillin'.

If not, I'll probably be Two-Weapon Fighting. Never actually played a TWFer.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Good question. The group needs front line most in my opinion. The players might feel differently. (I'm sure we will want to discuss Wren's strengths as well when she is statted and make sure they line up with the rest of the group.)

The Nature Oracle that Jake is playing seems like a good Ranger type fit, so I think that you have an open book (though to make things a little less hectic for me I might ask it be paizo related if you are going to pick something "non-standard"). I'm not a huge fan of psionics, for what it's worth.

But WITH THAT SAID, I am not sure that you can have too much nature affinity in a place that - quite literally - wants to kill you. Not just the creatures, but the actual area is very dangerous.

Glad to have you! Welcome everyone, old faces and new!

The Exchange

Female Half-Elf HP 15/15 AC 15 CMD +4 Touch 13 Flat 12 (Melee Weapon: Rapier)+3;1d6+1 (Ranged: Short bow) +3;1d6+0 F +1 R +6 W +1 INIT +3 Perc +11 Stealth + 8 CMB +1 Rogue 2

At the mention of coin, Shilyn's ears perk up and she wanders over in her robe, a rolled up copy of the script sticking out of her pocket, and wearing fuzzy bunny slippers. She has a donut in one hand and glass of ginger ale in the other. "Did I hear someone taking bets?" she asks with a grin as she takes a bite of her donut. "I'll put a hunnert onna dorf," she mutters with her mouth full.

Quickly swallowing her food and washing it down with a sip from her glass, she looks at the others. "Can't stay.. have to get to makeup and glance over my script. Did you see that we have to take a boat?? A boat! Sheesh, I told the director I get sea sick.. I'm talking to my manager!"

Muttering to herself, she wanders away snagging another donut from the table as she walks by. "Now.. where did they say the makeup artist was? Makeup!! My nose is shiney! Hurry up! I go on stage very soon!"


male human Oracle (nature) 1

This is gonna be a fun group. :-)


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3

Agreed.

Welcome Painlord and Rynjin, it's always exciting for me to play with new folks. It's especially exciting when those folks have solid histories of quality pbp-ing. GooooOOOO team!


*Team Site* Male Half Orc Cavalier 1
Stats:
HP 13 : AC16 T12 FF14 : Falchion +3;2d4+3/18-20x2 : Lance +2;1d8+2/x3 : F-4 R-0 W-0 | INIT 3, Perc 0, Ride 6, CMB +3
Travis Brogan wrote:
Dotted (then deleted) the gameplay thread so the game is now on my campaign page.

I personally dislike the dot posts in the gameplay thread, well... dotting for the sake of dotting that is. If it's like an intro post, that's different imo.

That said, I've copied Travis' method of dotting and deleting. What a good idea!

I'm also making sure Shorga's crunch is correct at this time.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Starting gp?
2 traits (one from Serp Skull)?

Requesting permission to sub out creation feat, scribe scroll.

1 to 50 of 511 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Brayden's Serpents Skull. Discussion All Messageboards

Want to post a reply? Sign in.