GM Brayden's "Rise of the Runelords"

Game Master Brayden Green

Rise of the Runelords was the first adventure path released in the Pathfinder Adventure Path line and debuted in August 2007.
“ From the idyllically peaceful coastal town of Sandpoint to an ancient lost city at the top of the world, Rise of the


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Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**
Iodem Toby wrote:
Yeah I have used Hero Lab to create some pretty nasty stuff. I usually save it for the BBEG types, otherwise I'm just getting carried away.

Yeah, I'm promising myself won't get too carried away, but it's time I start putting the fear of death into my 6 person adventuring party :)


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

Hero Lab makes you pay for each book update, right?


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Yeah they do. You start out with the core free with the software purchase, and then it's about ten bucks from there. I am really impressed with the software. It has made creation a million times easier. I made 3 PFS characters start to finish in an hour and a half. Picking through everything, meticulously. That would have taken me easily half a day or longer, and I still wouldn't have done as good of a job.

I like the stat blocks it puts out too, I am going to start incorporating those into our games, by copy/pasting the monsters, so I don't have to reference the book all day long.

It's a huge time saver.


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

How long does it take to get the updates? They just released the Advanced Race Guide (which is awesome, BTW). Any idea when it will be available for Hero Lab?


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

They are super quick, because they get advanced copies from Paizo. I wouldn't be surprised if it was up within a week.

I didn't even think of using the ARacesG on Hero Labs. Holy cow... that is going to be amazing.


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

I might have to give it a whirl. The problem I have with it is the huge up-front cost getting into it this late in the game. $10 supplements every 3 months are no big deal, but buying $150 of product, just to get access to all the current modules is a bit much.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**
Brennan Darkblade wrote:
I might have to give it a whirl. The problem I have with it is the huge up-front cost getting into it this late in the game. $10 supplements every 3 months are no big deal, but buying $150 of product, just to get access to all the current modules is a bit much.

Agreed.

I started out with the CRB and APG ($40), and then thought it was cool enough that I upped to the Bestiary pacakge ($30 for all 3 books) and got ultimate combat as well ($10). I'm not springing for anything else, as far as player companion stuff, or whatever else. Not worth it, imo.

The ARaceG will be well worth the money though.


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

I spaced my transactions into groups of 3 or 4.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Been awhile sorry had family in town and also first week of work and training so things got a bit crazy things should be better from here on out. I'll post tonight again tonight when I'm at my cpu.


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

Just glad you didn't get burned out of house and home.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Me too, me too.

Also, I am only working one shift this week, instead of the opening shift AND closing! Much much better.

Going to be much more consistent from here on out. That was the perfect storm last week.


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

No worries. I ended up being incredibly busy last week myself. Looking forward to getting back into the swing of things.


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

By popular request Here is the link to the shared loot/XP page.

On a related note, Brayden which track are we using for XP? If it's the fast track, we just crossed the threshold for lvl 2! (1333XP)


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Can I get a woot woot!? (maybe)


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Hmmm... how stupidly epic do I want this game to get? I think with 6 players we'll stick on the medium track ;)

After I get the new hardcover rise or the runelords Paizo is putting out I'll re-evaluate and see if the fast looks better.

Only a couple weeks-ish away...


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

Sorry for teh quiet. In dc for the week, and no internrt. Havign to use phone. Back on Friday.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

This is an OOC Shoutout for our three missing comrades. It's been a week or more for you three. 'Oh brother where art thou?'


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

If we 'get out of combat' (which I'm fine with) then we should probably figure out how to proceed from there. Either bringing in less-absent people or going on with 3 until the others return. Thoughts?


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

I am good with whatever. I'd really like to continue (rather than kill the campaign so early) and I don't mind waiting until reinforcements are found...or for plunging ahead. I am easy that way ;-)


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

I'm pretty easy going about this as well. I would like to continue.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Sweetness. GM, ONWARD!!


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

Dont leave me :) im here... well in cali at work but im here


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Yay! Man, you start talking about leaving people after a week of silence and they appear like magic! I love it! I realize people are busy, just giving you a hard time. I hope accounting slows down Zen.


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

between accounting and military training for deployment in feb im never going to be slow lol.

I MISS DAGBUR!!!!

Sczarni

[Barbarian/1]
Stats:
HP 14/14 AC 16 CMD 17 Touch 12 Flat 14 Greatsword+6 2d6+6, Blowgun+3 1d2, F +4 R +2 W +0 INIT +2 Perc +5 CMB +5

What huh? Someone say my name?


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Get that ugly guy out of here! Just letting in the rabble these days.


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

They will let anyone in here wont they


Male Human Bard 6+2 : HP 51 : AC 14 CMD 16 Touch 12 Flat 12 : F +4 R +8 W +7 : INIT +2 Perc +11 CMB +4

Sorry for the quiet. I had schoolwork pile up on me. :(


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

I'm hoping that my tablet & bluetooth keyboard combo will speed along my mobile presence.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

I got my Rise of the Runelords ANNIVERSARY EDITION hardcover today!

tee hee hee ha ha ha ha ha ha!!!!

I'm excited. Give me a day to read up on some of the changes they have made, and then we'll tackle/incorporate any changes as necessary.

Wahooey! I've been waiting for this for MONTHS!!!


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Wahoo!


Male Human Bard 6+2 : HP 51 : AC 14 CMD 16 Touch 12 Flat 12 : F +4 R +8 W +7 : INIT +2 Perc +11 CMB +4

Huzzah!


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Zen I just noticed the info next to your name was still level 1, fyi.


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

did we lvl and i didnt notice lol


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

That's what happens when you go too long between visits to our beloved game. Harumph!


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

its partially my fault lol im playing 2 games and running the jade regant for some friends


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

I wasn't going to tell... I need at least some sort of advantage against you.


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

Just an FYI, I am moving on Monday, so will be without regular internet until probably Wednesday. If you need to DMPC Brennan before then, feel free.


Male **Smuggler's Shiv Hex Map** Mad Scientest - Level Absolute **Smuggler's Shiv Editable Map**

Baby is coming (a month early). I'll see you all on the other side of this.


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

prayers are out for the mini you. Premes are hard from what I understand


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

Grats and good luck. I'll be prepared to play whenever you can.


Male Human Bard 6+2 : HP 51 : AC 14 CMD 16 Touch 12 Flat 12 : F +4 R +8 W +7 : INIT +2 Perc +11 CMB +4

Prayers are with you, Brayden.


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

oh im am so broke. lol I just bought all of the pdfs for all the pathfinder books. And I have found my enders game book lol


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

I'm with you zen. I just rounded out the 3.5 stuff to pretty much finish my pathfinder collection. I'm missing just a few modules and regional player companions at this point.


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

Yay! Everything moved in and internet connected. I feel like an addict just finished with the DTs and now getting hooked all over again!

I'd ask what I missed, but apparently it was nothing. Brayden's gone with child, is he?


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

he is, and his wife too apparently ;)


Male [HP:25, Atk:+6, AC:16/12/14 Fort+6 Ref+2 Will+1; Per+6; Init+3]

hm hm!


female Human (HP 10, AC 16, F+3 R+4 W+5, Per+7, Init+2, Melee +3 Monk / Level 1

I think the stress of inlaws visiting caused his wife to go into early labor :( ALWAYS BLAME THE INLAWS


Male Human Fighter2/ AC18,FF,14,T14/ HP (14/20) /Init +10/Perception +2/Fort +5, Ref+4, Will +1/ +4 M, +6 R/ Bow 1d8

With my two pbps on slowdown till Brayden is physically and mentally available. I have been doing the following

-I finished reading the Wheel of Time.
-I have done an exhaustive amount of preparation for my fantasy football draft.
-I have been running my table game Kingmaker. After 18 months, next Wednesday will be the final confrontation.
-I have started preparing a post-Kingmaker game in which Choral the Conqueror will return. I purchased WotC's Colossal Red Dragon for the encounter. (I have kept this miniature [apply term loosely] out of sight of my players and I look forward to their faces when the toddler sized dragon is placed on the mat.)


Knife Master Scout 3 HP 27/27 AC 19 T15 F14 | dagger +7 (1d4+5), thrown dagger +7 (1d4+5) | F +3 R +7 W +3 | Init +4 Perc +8 | CMB +6 CMD 21

Holy cow! Isn't that dragon like $300? I think I'd just rent a toddler. They're cheaper and do about the same amount of damage.

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