GM Bold Strider's PFS 03-16 The Midnight Mauler (Group 1 - High Tier) (Inactive)

Game Master rpblue

A Pathfinder Society Scenario designed for 3rd to 7th level characters (Tier 6–7).

Map is Here.


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Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently
GM Bold Strider wrote:
So you are saying that after you catch up to him? Well there goes the chance to negotiate...

Yeah. . . Beleg's too grumpy to screw around with that unless someone else takes the lead.

Also, I didn't update my HPs yet since I was away but I obviously would have healed up after the swarm/ooze fight. Two charges to bring me to full.

---

"Son of a b#~~@," Beleg mutters under his breath as the blow connect and the blood begins pouring through his shirt. They better f@#+ing catch up.

DC 19 Defensive Casting: 1d20 + 14 ⇒ (16) + 14 = 30

Beleg casts a spell and becomes fuzzy! (blur) It's not clear if the blur applies to each image or if it only applies when the attack hits the real Beleg. I'll leave it up to GM discretion.

After casting his spell, Beleg steps to the side and charges his blade with arcane energy. making my scimitar +3 keen[/i]

Black Blade Spell Combat Power Attack: 1d20 + 9 - 2 - 2 ⇒ (4) + 9 - 2 - 2 = 9
damage: 1d6 + 5 + 4 ⇒ (4) + 5 + 4 = 13

[ooc]Poo. Oh well.


Since the Blur grants concealment and the concealment rules state: "Make the attack normally—if the attacker hits, the defender must make a miss chance d% roll to avoid being struck." I am inclined to think that the Mauler has to hit you first before the concealment kicks in.

Initiative:
1st: Beleg - In Combat
2nd: Vilk - 0 damage and Wolf - 0 damage
3rd: Takahiro, Aod, Haris, Quarr, Fredrick

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Coming to the bridge, Aod doesn't even stop, leaping from the edge at full speed and plunging into the waters below. It takes a moment for him to surface, and though it seems like he's struggling under the weight of his armor, he grabs a passing boat and pushes off for shore, circumventing the mob and sinkhole.

Acrobatics: 1d20 + 9 ⇒ (7) + 9 = 16
Swim: 1d20 + 7 ⇒ (3) + 7 = 10
Tshirt Reroll - Swim: 1d20 + 7 ⇒ (10) + 7 = 17 yes!

Controlled Rage - 5 of 13 rounds used.

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Fredrik moves and casts bull's strength on himself.

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Tak tries again

Escape artist 1d20 - 5 - 2 ⇒ (9) - 5 - 2 = 2
Perception 1d20 + 5 ⇒ (2) + 5 = 7

Wow.

Grand Lodge

Acrobat 7

(full round)
Acro DC20: 1d20 + 16 ⇒ (19) + 16 = 35
Fort DC13: 1d20 + 3 ⇒ (15) + 3 = 18

(woohoo!)


Fredrick casts a spell on himself. Aod moves forward three spaces! Takahiro is now mired in his square and will require a standard action to unmire himself. Haris successfully catches up to the Mauler and Beleg.

The wolf, having been trained by the Mauler, leaps around Beleg's sword range before flanking with Vilk.

Vilk laughs mercilessly as he slices at Beleg with his short sword and bites at him with his maw. His wolf snaps at Beleg's leg, trying to drop the target attacking his master to the ground.

Short Sword: 1d20 + 12 - 3 + 2 ⇒ (18) + 12 - 3 + 2 = 29
Confirmation: 1d20 + 12 - 3 + 2 ⇒ (20) + 12 - 3 + 2 = 31
Mirror Image - Max=Beleg: 1d6 ⇒ 6
Blur - High Hits: 1d100 ⇒ 59
Damage: 2d6 + 20 + 2d6 ⇒ (2, 6) + 20 + (6, 4) = 38

Short Sword: 1d20 + 7 - 3 + 2 + 4 + 7 ⇒ (2) + 7 - 3 + 2 + 4 + 7 = 19
Mirror Image - 1=Beleg: 1d6 ⇒ 5
Blur - Low Hits: 1d100 ⇒ 3
Image Popped - 5 Images

Mauler Bite: 1d20 + 5 - 3 + 2 + 4 + 7 ⇒ (2) + 5 - 3 + 2 + 4 + 7 = 17
Near Miss
Image Popped - 4 Images

Wolf Bite: 1d20 + 7 + 2 + 4 + 7 ⇒ (3) + 7 + 2 + 4 + 7 = 23
Mirror Image - Max=Beleg: 1d4 ⇒ 1 Whew, thought that might ruin Beleg's post-wedding day
Blur - High Hits: 1d100 ⇒ 22
Image Popped - 3 Images

All seven Belegs drop to the ground, bleeding from two stab wounds to the stomach. Beleg at -5hp. His second strike with his short sword misses the real unconscious Beleg as does his gory bite and two more fake Belegs are savaged into non-existance. The wolf lands a hit on one of the Belegs as well only to have it disappear in its maw a second time.

Aod, Quarr, Takahiro and Fredrick hear a curse-filled scream as Beleg falls. Only Haris is close enough to see the four remaining, bleeding heaps of Beleg in person.

Haris' Sense Motive: 1d20 + 0 ⇒ (7) + 0 = 7

Haris thinks that the Mauler is a pretty stand-up guy and won't actually coup-de-grace the fallen Beleg for interfering with his hunt and trying to attack him *cough cough.

Initiative:
1st: Beleg: -5hp, Bleeding Out, 3 images, 20% concealment
2nd: Mauler and Wolf
3rd: Aod, Quarr, Takahiro, Fredrick and Haris

This is why you always alternate. Low to hit first, High to hit second, Low to hit third, etc. It's Bold Strider dice magic.

EDIT: Realized that unconscious gets prone + helpless AC detriments.


Quarr pokes his head back through the shortcut through the Overgrown Greenbelt and yells Hurry up! Beleg doesn't sound like he is doing very good.

Takahiro is now mired at the Crumbling Bridge (still needs a Standard to unmire) and Fredrick is able to attempt obstacles at the Crumbling Bridge.

@Aod: You went backwards. The path travels in a serpentine manner. You go Crumbling Bridge to Guard Station, not Crumbling Bridge to Lingering Mob. I put you in the correct position.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Stealth: 1d20 + 8 ⇒ (8) + 8 = 16

Though he took an unconventional shortcut (heh), Aod still somehow manages to get ahead and slip through the crowd and into the open where the Mauler and his pet await. Sword drawn, he takes in the scene through eyes narrowed in barely controlled rage. One look at Beleg proves that Vilk hasn't gone soft in retirement.

"You after Rutowski now, Vilk?" He calls out in a strong voice used to telling stories outside of fancy theaters. "We saw him earlier. He wanted to help you, but I think you only got two options now, and a little wolvesbane covers both!"

For wolvesbane, do we need to convince him to eat it?


Uh... convince, force, trick.

Sense Motive: 1d20 + 3 ⇒ (5) + 3 = 8

Aod can see that Vilk is beyond the calm discussion phase and looks ready to... heal and care for Beleg as he would his own child.

Damn you, low Sense Motive rolls.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Yeah, not really trying to sense motive anyway. Looking more to provoke or distract him. Pretty sure I'm unable to act before he does whatever he's going to do.


Try an Intimidate or.... straight Charisma roll? With appropriate RP flair, of course.

Are you still controlled raging? Didn't mention it like you usually do in your last post.


Aod and Haris see the Mauler mercilessly attacking a fallen Beleg with his bite attack and short sword as well as his wolf doing the same, in case that wasn't clear.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Intimidate: 1d20 + 12 ⇒ (8) + 12 = 20

"You're wastin your time Vilk!" Aod desperately grasps at something to get his attention. With a knowing glance at Haris, he takes a chance. "Rutowski's gone! He killed himself when we told him you were the Mauler!"

Haris, a little Sczarni help perhaps?


Isn't that more of a Bluff?

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Hmmm maybe? :) I'm thinking it might demoralize him if he still has any feelings for him. But I do know that Haris is the real con man, so can this serve as an aid another for him to seal the deal? As a bluff check that would be 14.

Grand Lodge

Acrobat 7

Should Haris try to bed him? I thought V knows that R knows V is a werewolf.

-Posted with Wayfinder

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

DM Bold you mentioned the mauler was attacking with a shortsword, how did he got the dmg to 2d6? I am guessing the second 2d6s are a sneak attack. Nasty enemy.

Fredrik tries to cross the bridge but it starts to crumble under his weight.
Acrob: 1d20 - 4 ⇒ (3) - 4 = -1

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Haris, I don't think Rutowski knew for certain that Vilk was the mauler. He spoke of them seperately at the beginning of our conversation with him. Either way, if Vilk thinks he might be dead, it might get him off Beleg.


Vital Strike. Vilk is a Fighter 6/Rogue 3

Initiative:
1st: Beleg: -5hp, Bleeding Out, 3 images, 20% concealment
2nd: Mauler and Wolf
3rd: Aod, Quarr, Takahiro, Fredrick and Haris

Grand Lodge

Acrobat 7

F it "That's right Vilk. Hung himself tonight, next to a tray of cheese and heartache. Now back the pet off and let's talk." Bluff with assist: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28

Haris full defensive

-Posted with Wayfinder

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Haris wrote:
"..next to a tray of cheese and heartache.."

HAHAHAHAHAAA!

Regarding Vital Strike: aren't you limited to one attack if you use it? I don't think you can use it during a full attack.

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Tak spends his action trying to get unmired...

Need a roll or is it just miss a turn?

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently
GM Bold Strider wrote:
Vital Strike. Vilk is a Fighter 6/Rogue 3

Vital Strike is a standard action so he wouldn't have been able to use it if he was full attacking Beleg. I'll wait for GM to confirm but if he couldn't have used Vital Strike that would have been 6 less damage and Beleg is at 1 hp.

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Quarr begins to drink a vial from one of his elixirs. Within seconds his speed seems to increase greatly Expeditious rereat as he swims past the bridge.

swim: 1d20 + 2 + 4 ⇒ (11) + 2 + 4 = 17


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@Aod/Beleg: I'm confused. Vilk Vital Strike'd on his first turn when he moved and crit on the second turn during his full attack. A crit Vital Strike would have been 3d6. If you are wondering how he crit on an 18 with a short sword, he has Improved Critical(Short Sword).

@Takahiro: Just a standard action, no roll necessary.

Just to recap.

Initiative:
1st: Beleg: -5hp, Bleeding Out Stabilize DC 15: 1d20 + 2 ⇒ (2) + 2 = 4
2nd: Mauler and Co.
3rd: Takahiro-Unmired, Aod-Reached Combat, Quarr-Swam, Haris-Full Def, Fredrick-Same Place

Vilk, in a rage, whistles before moving with his wolf to flank the Barbarian. He was mine to kill! Not yours! I WAS GOING TO ENJOY WATCHING HIM BEG FOR HIS LIFE WHILE EATING THAT CHEESE! He chooses Aod because he is acutely aware of the benefits and drawbacks of Full Defense being the previous Master of Blades.

Short Sword-Vital Strike: 1d20 + 12 + 2 - 3 ⇒ (17) + 12 + 2 - 3 = 28
Short Sword Confirmation: 1d20 + 12 + 2 - 3 ⇒ (11) + 12 + 2 - 3 = 22
Damage: 2d6 + 10 + 2d6 ⇒ (6, 5) + 10 + (4, 4) = 29

Wolf Bite: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Miss

Initiative:
1st: Beleg: -6hp, Bleeding Out
2nd: Mauler and Co.
3rd: Takahiro, Aod @ 21hp, Quarr, Haris, Fredrick

Silver Crusade

Male Gnome (9.0A) Alch 9 | HP 54/57 | AC 32;TCH 18; FF 28 | F +10; R +11; W+6 | CMB +6; CMD 19
Consumables:
Bomb 0/20 | Muta 0/1 (+4DEX / -2 WIS/ +2 AC/+2 reflex) | Wings 7/9; Bewildering 2/3 | Wands: CLW 34/50; Endure Elements 40/50 | Alc Fire 8/10; acid 5/5 | Bolts 15/20; CI 50/50; Silver 49/50

Quarr quickly rushes through the guard station as he rounds the corner to see the slaughter before him.

bluff: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16
stealth: 1d20 + 5 + 4 ⇒ (6) + 5 + 4 = 15

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

How'd they move that far and attack? Is their speed boosted? Looks like 55 feet for the wolf to get to flanking, plus it probably should have provoked an AoO.


Wolf took five diagonals: 5-15-20-30-35 and 3 non-diagonals: 40-45-50 to avoid AoOs. (It's under Vilk's lycanthropic empathy and has been hunting against humans with Vilk for about a month now). Mauler took 1 diagonal: 5 and 7 non-diagonals: 10-15-20-25-30-35-40. Each have 50 ft. move speed and Haris doesn't threaten while in full defense.

Edit: To be honest, I can see an argument either way for an AoO on the wolfhound. I'll say the wolfhound provokes from you Aod. It's not an intelligent creature so it may misjudge your "reach" to attack it back.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

I see. I miscounted the last diagonal. Jeez with the dice roller. I'll defer to go when Haris does in order to flank the Mauler.

"Focus on Vilk! Show him we can use wolf tactics too!"

Though bloodied, Aod grins. Flicking his wrist, a wand springs to hand. Then, spinning in a defensive tactic, he brings his sword around low at the Mauler while activating the wand to shield himself.

swift for wand of sheild, spell combat (wand wielder magus arcana lets him us the wand to cast shield without provoking, then attack), 5' step if needed.
Defensive Fighting with Spell Combat and Flanking: 1d20 + 12 + 1 - 4 - 2 + 2 ⇒ (10) + 12 + 1 - 4 - 2 + 2 = 19
Damage: 1d10 + 8 ⇒ (2) + 8 = 10

Status:
Controlled Rage (+4 Dex, Furious Enchantment Active) *7 rounds left
Shield (+4 to AC)
Crowd Control (+1 to hit and AC)
Fighting Defensively (-4 to hit, +3 AC)

Current AC 30 (31 if two opponents)

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

AoO on Wolf: 1d20 + 12 ⇒ (4) + 12 = 16 Seriously? *&#@!
Damage: 1d10 + 8 ⇒ (4) + 8 = 12

Grand Lodge

Acrobat 7

"WHILE EATING THAT CHEESE!" omg just fell off my chair laughing

Grand Lodge

Acrobat 7

Haris tumbles behind Vilk to give Aod the advantage.

Acrobat's full defense +6 AC = AC 25

Tumble: 1d20 + 16 ⇒ (1) + 16 = 17

Grand Lodge

Acrobat 7

Oh WTF

Second Chance feat on Tumble: 1d20 + 16 ⇒ (15) + 16 = 31

That's better

Dark Archive

Beleg Male Human [6] Magus (Bladebound) 6 | HP 3/57 | AC 18 | T 13 | FF 16 | CMD 19 | Fort +7 | Ref +4 | Will +5 | Init +2 | Perc +2 | SM +2 | arcane pool:3/6 | 6 images, 20% miss chance | blade is +3 keen currently

from above:
GM Bold Strider wrote:

[dice=Short Sword] 1d20+12-3+2

[dice=Confirmation] 1d20+12-3+2
[dice=Mirror Image - Max=Beleg] 1d6
[dice=Blur - High Hits] 1d100
[dice=Damage] 2d6+20+2d6

[dice=Short Sword] 1d20+7-3+2+4+7
[dice=Mirror Image - 1=Beleg] 1d6
[dice=Blur - Low Hits] 1d100
Image Popped - 5 Images

[dice=Mauler Bite] 1d20+5-3+2+4+7
Near Miss
Image Popped - 4 Images

[dice=Wolf Bite] 1d20+7+2+4+7
[dice=Mirror Image - Max=Beleg] 1d4 Whew, thought that might ruin Beleg's post-wedding day
[dice=Blur - High Hits] 1d100
Image Popped - 3 Images

I was talking about this string of attacks. The first one looks like it has 2d6 rolled for the damage dice but then he makes another short sword attack and a bite after that.

Beleg remains on the ground bleeding. It's become a familiar feeling to him.


@Beleg: Right, that was a crit, not a Vital Strike. I thought that Fredrick was talking about the first hit against you, which was a Vital Strike.

@Haris: Second Chance feat to redo your Acrobatics to tumble? Second Chance lets you hit at full BAB on a full attack if you miss your first hit, unless I am missing something.

[ooc]Edit: @Haris: I found it. Your Acrobat Rogue archetype ability. The roll is actually a 26. Second Chance gives you a -5 penalty, but that is more than enough to pass his CMD.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Haris, if Aod takes a 5' step you won't need to tumble (I didn't move Aod yet). Also, if you are still full defense, then Aod doesn't get the flanking bonus. If you're worried about staying in combat, maybe you should withdraw and try to heal Beleg.

Grand Lodge

Acrobat 7

@GM ah yes -5 on the Second Chance roll. Haris will do Def Fighting (didn't know couldn't flank with Full Def). And Aod should do a 5' step to get unflanked by the wolf.

What's Beleg's status?

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Last update above said Beleg is -6 bleeding out.

Grand Lodge

Acrobat 7

He's got CON14, so another 8 until dead, lets see how the next 1-2 round goes.

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Fredrik decides to try his luck swimming the pond, glad that the waters will wash away the sewer's filth from his armor.
1d20 + 1 ⇒ (3) + 1 = 4

It looks like Paizo did not thought minus 10 ft of movement and armor proficience feat tax were good enough drawbacks to use heavy armor so they designed the chase rules. I did not like them before, I do it even less now.


To be fair, you wouldn't know that Beleg would last another eight rounds. You just see that he is bleeding out on the cobblestones. Technically, you see four Belegs bleeding out on the ground.

As Fredrik is trying to swim across the river and failing miserably, a guard from the station notices him and his junior lifeguarding lessons prompt him into action. Oi! Don't worry! I'll save you!

The guard throws a rope to Fredrik and pulls him to the other shore. The guard looks ready to give him mouth-to-mouth as Fredrik looks quite water-logged. Swimming in these waters with the Mauler about? You are quite brave... Name's Roy. Maybe we can go have a bowl of stew together at the Ticklefish?

Yes, the guard is hitting on you.

Fredrik moves to the next sqaure and must both roleplay his way to his compatriots and make it over the next obstacle.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Much dislike for chases in situations like this where the enemy chased is so powerful that it requires the whole party to handle him. I'm wondering though, since the Mauler is pretty much po'd at us, if it's possible that we could withdraw and lead him on a chase backwards through the cards to Fredrik and Takahiro?


1) He is pissed at you, but he knows his strength is small skirmishes. He's not dumb.

2) He would be way too easy if the entire party was here.

3) Takahiro and Fredrik will receive help if they take too much longer.

4) Vilk really wants that death cheese he was envisioning.

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

Haris, you can make attacks while fighting defensively. You just take a -4 to hit. Double-stab this guy!


In fact, you have to make an attack to fight defensively.

Grand Lodge

Acrobat 7
GM Bold Strider wrote:
To be fair, you wouldn't know

Oh geez you're right, that was so meta it wasn't even funny.

And here's Haris's attack

Adamantium shrtswd +1, DefFight, flanking: 1d20 + 8 - 4 + 2 ⇒ (20) + 8 - 4 + 2 = 26
dam,dirty,sneak,bleeding: 1d6 + 2 + 1 + 3d6 ⇒ (5) + 2 + 1 + (2, 1, 6) = 17
confirm: 1d20 + 8 - 4 + 2 ⇒ (18) + 8 - 4 + 2 = 24
dam: 1d6 + 2 ⇒ (5) + 2 = 7

Adamantium shrtswd +1, DefFight, flanking: 1d20 + 3 - 4 + 2 ⇒ (16) + 3 - 4 + 2 = 17
dam,dirty: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6


How are you using iterative attacks as a level 5 rogue? Also, what does "dirty" mean?

The Exchange

Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3

My guess is that was supposed to be two-weapon fighting, but I don't think he has 2 +1 adamantium shortswords (and the second bonus would be higher). Dirty is the "dirty fighting" trait - adds +1 to damage on flanking attacks.


Got it on the trait. Yeah, he only has one short sword and the bonus would be higher on one and lower on the first.

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