GM Bold Strider's PFS 01-48 The Devil We Know, Part IV (Subtier 3-4) (Inactive)

Game Master rpblue

Map is here!


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Liberty's Edge

Spells:
1st: 2/3, Judgmt: 0/1, Ill touch: 5/5
Current condition: two negative levels Rogue 2/Inquisitor 2; HP 17/17 27; AC 18 (T 14 , FF 14); Init +8 ; Fort +5, Ref +6 , Will +6; Per +10

"This is a literal map, correct? Not some impressionistic rendition of what if 'feels' like to find the way?"

Bevek pauses and blinks several times as Mariel explodes in frustration. He reaches out a hand to pat her on the shoulder in a comforting gesture. "Easy now. No need to lose our cool. The world is full of darkness. It is up to us to provide the guiding light, whether that's through illumination or investigation. And even though we may not always like what the light reveals, we still have an obligation to ignite it. We'll get to the bottom of this soon enough. Now, let's see if we can figure out where the 'artiste' is sending us." He then examines the map and the surroundings, looking for the path forward.

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Mariel meets Fingalad's stare in defiance, despite her heating cheeks.

She cools down at Bevek's touch, anger draining from her frustration to leave sadness. "Yes, you're right, I guess. It's just that we're being squeezed in a situation where all out options seem bad, and then we have to deal with someone who's so... infuriating. In all of the Acts, Iomedae never had to deal with things like this, it seems. Or maybe she did, but they left those parts out..."

She takes a deep breath. "You're probably right. It's better to know, even if it changes nothing in the end. We go forward and rescue the prisoners, accepting whatever 'help' we need. Anything else will only prolong their suffering..."

-Posted with Wayfinder


"The map is perfect." assures the Painter with a smile. "I believe that you should start in there." he says, pointing to the next room which shows an open trapdoor that leads down into the sewers.

Refuse rushes by in a stream of garbage carried swiftly through the sewer proper. A five-foot-wide dry ledge sits a foot above the refuse and provides a walkway on both the east and west sides of the sewer. On the west wall, a massive iron door blocks passage beyond. An image carved into the door is of a dispassionate figure holding a gibbous moon.

There is no light here beyond what you have with you. The iron door on the west wall is locked.

You descend the ladder on the east side of the sewer and must cross to the west to access the iron door. You may attempt to jump the sewer, but there is no way to get a running start considering the angle.

Silver Crusade

Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),

"I find myself spending too much time in the sewers."

Conlaoch considers jumping, and then says "Let's see if we can find some planks or a long bench or something to make a bridge."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad looks for such an item in the room above, or further up in the Swift if necessary.

-Posted with Wayfinder

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

"Right..." Mariel looks less than pleased to see this obstacle and starts apologizing to her companions. "You know I'm not the most 'athletic' person. I hope you can find something for a bridge. I'll see whether maybe we can tie a rope as well, once the first people have crossed."

Mariel utters a short prayer, and her shield starts to emit a bright beacon of light. She looks along the wall on their end and on the other side, looking for some way to tie off a rope anywhere.

Cast Light. Will keep refreshing when it runs out, while we're in the sewers.

The Exchange

Male Kitsune (3.0A) Slayer (Stygian Slayer) | HP 22/22 | AC 18; T 14; FF 14 | F +3; R +7; W +0 | CMB +5; CMD 19 | Init +6 | Perc +3 Wands: CLW 41/50

Amon opens his mouth as three small orbs of light release from it. The lights quickly begins to splash out in all directions, illuminating the area.

Not so bad now that we have a bit of light to see by.

Walking up to the edge Amon crouches down.

Acrobatics: 1d20 + 12 ⇒ (14) + 12 = 26

With animal -like reflexes Amon leaps across the gap.

It's not so bad. Maybe we can find something over here.

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

"Well done, Amon. Can you see anything to tie off a rope at that end? I can toss you the coil, if you do..."

The Exchange

Male Kitsune (3.0A) Slayer (Stygian Slayer) | HP 22/22 | AC 18; T 14; FF 14 | F +3; R +7; W +0 | CMB +5; CMD 19 | Init +6 | Perc +3 Wands: CLW 41/50

Amon looks around for a place to tie the rope off.

Perception: 1d20 + 3 ⇒ (5) + 3 = 8

He scratches his head as he dazes off, fearing they may yet run into something worse than an earth elemental.


The group easily finds wood upstairs, especially the pews in the chapel, though they notice that the Bell is missing from where they had last left it.

Breaking down the holy seats, the group can lay a bridge across the sewage to reach the door.

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad informs the others of the missing bell, then joins Amon and readies his bow.

-Posted with Wayfinder

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Mariel carefully crosses the makeshift bridge, holding tight to the rope that she tossed to Amon. "Well, that wasn't so bad," she says when she reaches the ledge on the other side, still looking anxiously at the water below. "So, from the map of the Painter, it seems like we have to go through this door. Agree? Raevin, Bevek, will either of you do the honors? You never know what to expect..."

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Looked through the history. I know I used Magic Weapon and two of my arcane pool points. I didn't see anywhere that I used up my cast of Vanish, though.

Liberty's Edge

Spells:
1st: 2/3, Judgmt: 0/1, Ill touch: 5/5
Current condition: two negative levels Rogue 2/Inquisitor 2; HP 17/17 27; AC 18 (T 14 , FF 14); Init +8 ; Fort +5, Ref +6 , Will +6; Per +10

"Down in the sewers again, along with all the rest of the rats."

He follows carefully behind the rest of the group, and moves to the front once they get to the door.

"Let's see what we've got."

Find Traps: 1d20 + 10 ⇒ (5) + 10 = 15

Removed Trap (if necessary): 1d20 + 11 ⇒ (3) + 11 = 14

Pick Lock (if necessary): 1d20 + 11 ⇒ (2) + 11 = 13

The Exchange

hp 31/31; AC 16, 14, 12; fort +3 refl +8, will +3; bab 3, melee 3, ranged 6; cmb 4 cmd 19; init +4; folio reroll 1/1 | aasimar rogue/4 | - 4 *
skills:
acrobatics 11 appraise 6 bluff 1 craft: alchemy 9 diplomacy 1 disable 10 disguise 3 escape 1 intim 1 know dungeon 8 know local 9 linguistics 11 perception 8 ride 4 sense mtv 3 sleight of hand 11 stealth 11 UMD 9

Raevin moves along, crossing via the makeshift 'bridge'.

assist find traps: 1d20 + 5 ⇒ (6) + 5 = 11
assist disable device if nec to remove traps: 1d20 + 9 ⇒ (8) + 9 = 17

assist disable device if nec to unlock door: 1d20 + 9 ⇒ (18) + 9 = 27

Silver Crusade

Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),

I don't recall use of vanish...


Bevek inspects the door with the help of Raevin, but the pair doesn't see any traps, however they also find that they can't seem to pop the lock on the door.

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

"Hmm, that's unfortunate. Did the painter's map say anything about this door? Probably not..."

Mariel starts looking around for a key somewhere, or maybe a hidden switch to open it. "Maybe try again? If all else fails, could you bash it in, Conloach?"

Perception: 1d20 + 8 ⇒ (16) + 8 = 24

-Posted with Wayfinder

Silver Crusade

Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),

Conlaoch tries to kick down the door.

Strength: 1d20 + 4 ⇒ (9) + 4 = 13

"No, apparently not."


Conlaoch tries to slam open the door, but his foot only serves to soundly echo off of the stone. The door does seem quite stout, perhaps with another go, the roguish pair can unlock the mechanism, or the group can just bash the door down over the next few minutes.

The Exchange

hp 31/31; AC 16, 14, 12; fort +3 refl +8, will +3; bab 3, melee 3, ranged 6; cmb 4 cmd 19; init +4; folio reroll 1/1 | aasimar rogue/4 | - 4 *
skills:
acrobatics 11 appraise 6 bluff 1 craft: alchemy 9 diplomacy 1 disable 10 disguise 3 escape 1 intim 1 know dungeon 8 know local 9 linguistics 11 perception 8 ride 4 sense mtv 3 sleight of hand 11 stealth 11 UMD 9

Raevin tries again...

disable device to open the door: 1d20 + 9 ⇒ (9) + 9 = 18

The Exchange

Male Kitsune (3.0A) Slayer (Stygian Slayer) | HP 22/22 | AC 18; T 14; FF 14 | F +3; R +7; W +0 | CMB +5; CMD 19 | Init +6 | Perc +3 Wands: CLW 41/50

Disable Device: 1d20 + 9 ⇒ (6) + 9 = 15

Amon tries his hand at the lock. I have not seen a lock this complicated in a long time.

Liberty's Edge

Spells:
1st: 2/3, Judgmt: 0/1, Ill touch: 5/5
Current condition: two negative levels Rogue 2/Inquisitor 2; HP 17/17 27; AC 18 (T 14 , FF 14); Init +8 ; Fort +5, Ref +6 , Will +6; Per +10

Pick Lock: 1d20 + 11 ⇒ (14) + 11 = 25

"No, no... the tumbler over here moves clockwise... try this..."

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Mariel lets her thoughts roam as the others work on the door. "If we have to break down the door, would the painter consider that messing with the shrine? It he does, it's probably his own fault... He could have told us of this locked door, and how it's supposed to be opened..."

Still here, waiting for the result of the lockpicking.

-Posted with Wayfinder


Amon and Raevin try the lock themselves, but the master steps up after watching them, seeing what he did wrong, and expertly cracks the tumblers. The group hears an audible click.

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

"Well, I guess we won't have to bash in the door after all." Mariel can't help but sound slightly disappointed with that.

"Let me, Bevek. You never know what's behind it, and you've taken enough risks for today." Mariel draws her sword, and opens the door.

-Posted with Wayfinder

The Exchange

hp 31/31; AC 16, 14, 12; fort +3 refl +8, will +3; bab 3, melee 3, ranged 6; cmb 4 cmd 19; init +4; folio reroll 1/1 | aasimar rogue/4 | - 4 *
skills:
acrobatics 11 appraise 6 bluff 1 craft: alchemy 9 diplomacy 1 disable 10 disguise 3 escape 1 intim 1 know dungeon 8 know local 9 linguistics 11 perception 8 ride 4 sense mtv 3 sleight of hand 11 stealth 11 UMD 9

Raevin shrugs... "Your skills shine beyond my own, I think, Bevek. I have much to learn... " then he lofts a brow and jests "Of course Amon and I DID loosen up the tumblers for you." then he grins and winks.

The Exchange

Male Kitsune (3.0A) Slayer (Stygian Slayer) | HP 22/22 | AC 18; T 14; FF 14 | F +3; R +7; W +0 | CMB +5; CMD 19 | Init +6 | Perc +3 Wands: CLW 41/50

Well done Bevek. Amon clasps the man on the shoulder. Crouching low to the ground on all fours Amon nudges the door open.


A purple radiance washes over this cold chamber from a variety of lichens and fungi that grow on the walls and ceiling creating an otherworldly sheen. Straw-filled cages line the north and south walls. In the room’s center, a strange pedestal, carved in the likeness of dozens of grasping tentacles, sits fixed into the stone floor.

Mariel sees the door is unlocked and opens the door, but fails to notice the enemy on the other side until it is too late.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Initiative:
Bevek: 1d20 + 8 ⇒ (7) + 8 = 15
Raevin: 1d20 + 4 ⇒ (16) + 4 = 20
Fingalad: 1d20 + 5 ⇒ (2) + 5 = 7
Conlaoch: 1d20 + 3 ⇒ (6) + 3 = 9
Mariel: 1d20 + 0 ⇒ (2) + 0 = 2
Amon: 1d20 + 6 ⇒ (14) + 6 = 20
Undead Bad Guy: 1d20 + 5 ⇒ (20) + 5 = 25

As Mariel leads the group through the door, the surprise of the undead humanoid lashes out from near the door at the front woman.

Bite @ Mariel-19 FFAC: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Two Fortitude Saves; One Untyped and One Disease.

As the creature attacks, the group is overwhelmed by an overpowering stench.

Fortitude Saves from anyone within 10' of the creature.

The quick creature lashes out again at Mariel after waiting to see if she falls to his venom, this time trying to bite and claw her.

Fort Save @ Untyped: 1d20 + 2 ⇒ (19) + 2 = 21 Success!

Bite @ Mariel-19 FFAC: 1d20 + 11 ⇒ (20) + 11 = 31
Damage: 1d6 + 7 ⇒ (4) + 7 = 11
Two Fortitude Saves; One Untyped and One Disease.

Bite Confirmation @ Mariel-19 FFAC: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 7 ⇒ (2) + 7 = 9

Claw @ Conlaoch-15 FFAC: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Fortitude Save; One Untyped.

Claw @ Conlaoch-15 FFAC: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Fortitude Save; One Untyped.

Initiative:
1st: Undead Guy (Kn. Religion)
2nd: Amon; Raevin; Bevek; Conlaoch; Fingalad; Mariel

Status
Conlaoch @ 15/32 HP
Mariel @ -9/19 HP

Pending
Fortitude Saves - Mariel @ Two against Disease; One against Untyped; One against Stench (Poison, I think).
Fortitude Saves - Conlaoch @ Two against Untyped; One against Stench
Fortitude Saves - Bevek, Fingalad, Raevin against Stench

Silver Crusade

Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),

Does this creature bypass Conlaoch's DR? If not, at least 2 less damage...

Fort Save, Untyped: 1d20 + 7 ⇒ (20) + 7 = 27
Fort Save, Untyped: 1d20 + 7 ⇒ (3) + 7 = 10
Fort Save, Stench: 1d20 + 7 ⇒ (2) + 7 = 9

Conlaoch begins to froth at the mouth. Not again!

+4 Strength from controlled rage
Power Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d10 + 12 ⇒ (5) + 12 = 17

Then he steps into the room to make way for the others.


It does not! Good catch!

Conlaoch feels the venom pulse through his veins as his muscles lock up and he finds that he cannot even draw his weapons as his limbs become paralyzed.

1d4 + 1 ⇒ (2) + 1 = 3
1d6 + 4 ⇒ (4) + 4 = 8

Initiative:
1st: Undead Guy (Kn. Religion)
2nd: Amon; Raevin; Bevek; Conlaoch; Fingalad; Mariel

Status
Conlaoch-Paralyzed (2/3)/Sickened (8 min.) @ 17/32 HP
Mariel-Bleeding Out @ -9/19 HP

Pending
Fortitude Saves - Mariel @ Two against Disease; One against Untyped; One against Stench (Poison, I think).
Fortitude Saves - Bevek, Fingalad, Raevin against Stench

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad takes advantage of his current positioning to shoot an arrow at the awful creature.

roll coming later. Just wanted to get this in before someone moves into melee

-Posted with Wayfinder

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Fingalad quickly assesses the situation and sends an arrow at the creature.

Crunch:
Round 1 action:
Studied Target (move action)
Longbow attack (standard action)

Rolls:
Fortitude save: 1d20 + 4 ⇒ (13) + 4 = 17
longbow, attack, point blank shot, studied shot, shooting into melee: 1d20 + 5 + 1 + 1 - 4 ⇒ (16) + 5 + 1 + 1 - 4 = 19 for piercing: 1d8 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9

Active Status effects:
Studied Target

The Exchange

hp 31/31; AC 16, 14, 12; fort +3 refl +8, will +3; bab 3, melee 3, ranged 6; cmb 4 cmd 19; init +4; folio reroll 1/1 | aasimar rogue/4 | - 4 *
skills:
acrobatics 11 appraise 6 bluff 1 craft: alchemy 9 diplomacy 1 disable 10 disguise 3 escape 1 intim 1 know dungeon 8 know local 9 linguistics 11 perception 8 ride 4 sense mtv 3 sleight of hand 11 stealth 11 UMD 9

fort save vs stench dc ?: 1d20 + 1 ⇒ (3) + 1 = 4 assuming that fails, lol

If able, Raevin falls back and sends an arrow at the beastie.

to hit: 1d20 + 5 - 4 ⇒ (1) + 5 - 4 = 2 less whatever for stench affects?
dmg if hits: 1d6 ⇒ 2

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Fort, disease: 1d20 + 2 ⇒ (4) + 2 = 6
Fort, stench: 1d20 + 2 ⇒ (12) + 2 = 14
Fort, untyped: 1d20 + 2 ⇒ (3) + 2 = 5
Fort, disease: 1d20 + 2 ⇒ (7) + 2 = 9

Knowledge Religion: 1d20 + 8 ⇒ (19) + 8 = 27

"Oh no! It's a -"
Mariel crumples before the can finish her sentence.

One decent roll in the bunch, and it's on a knowledge check that no longer matters. Crud... :(

Edit: Forgot about the roll to stabilize:
Stabilize: 1d20 + 2 - 9 ⇒ (15) + 2 - 9 = 8

The Exchange

Male Kitsune (3.0A) Slayer (Stygian Slayer) | HP 22/22 | AC 18; T 14; FF 14 | F +3; R +7; W +0 | CMB +5; CMD 19 | Init +6 | Perc +3 Wands: CLW 41/50

Hearing more screams Amon slides past everyone into the entrance of the room. Using the wall to stop his momentum Amon leaps and slashes his shortsword at the undead creature.

Fort Save: 1d20 + 3 ⇒ (8) + 3 = 11
Shortsword: 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 23
Damage: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5

Power Attack

Liberty's Edge

Spells:
1st: 2/3, Judgmt: 0/1, Ill touch: 5/5
Current condition: two negative levels Rogue 2/Inquisitor 2; HP 17/17 27; AC 18 (T 14 , FF 14); Init +8 ; Fort +5, Ref +6 , Will +6; Per +10

Fortitude Save: 1d20 + 5 - 2 ⇒ (4) + 5 - 2 = 7

Bevek doubles over, retching at the stench of the creature. The nausea, combined with his earlier experience, cause him to freeze in indecision.


GM:
Fingalad: 1d6 + 4 ⇒ (6) + 4 = 10
Raevin: 1d6 + 4 ⇒ (6) + 4 = 10
Bevek: 1d6 + 4 ⇒ (3) + 4 = 7
Mariel: 1d4 + 1 ⇒ (4) + 1 = 5
Amon: 1d6 + 4 ⇒ (3) + 4 = 7

The group is overwhelmed by the stench as everyone tries to attack the undead, but the smell is causing their eyes to weep. Amon barely lands a blow on the creature, doing little damage.

The rest of the attacks from the Pathfinders barely scrapes the masterwork studded leather of the undead behemoth. The creature grins as flesh droops from its face and just stares at Bevek through the crowd, pointing at him as if the creature is choosing to go after him next.

Creature spends its action taunting the group as everyone weapons do very little. *cough cough* Don't die. *cough*

Initiative:
1st: Undead Guy (Kn. Religion) @ 3
2nd: Amon; Raevin; Bevek; Conlaoch; Fingalad; Mariel

Status
Conlaoch-Paralyzed (2 down out of 3)/Sickened (8 min.) @ 17/32 HP
Mariel-Diseased/Paralyzed (1 down out of 5)/Bleeding Out @ -10/19 HP
Fingalad-Sickened (10 min.)
Raevin-Sickened (10 min.)
Bevek-Sickened (7 min.)
Amon-Sickened (7 min.)

Pending
Fortitude Saves - Mariel @ Two against Disease; One against Untyped; One against Stench (Poison, I think).

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Mariel hears a lot of voices again. Some parts of her knows she's not done with her life yet, but the voices sound quite alluring.

Stabilize: 1d20 + 2 - 10 ⇒ (6) + 2 - 10 = -2

This brings me to -11. Chances to stabilize on my own are rapidly declining. Con 14, so I had two rounds left.

Bold Strider, you still mention saves pending for me, but I think I made all of them in my previous post. Right?

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

With the battle going poorly, Fingalad frowns, and his bow begins to glow. He looses another arrow at the creature.

Crunch:
Notes:
Note that I'm using my trait to negate the soft cover Amon is offering.

Round 2 action:
swift action activate arcane pool on longbow, it is now magical

Rolls:
longbow, attack, point blank, studied target, arcane pool, sickened, shooting into melee: 1d20 + 5 + 1 + 1 + 1 - 2 - 4 ⇒ (20) + 5 + 1 + 1 + 1 - 2 - 4 = 22 for piercing, magic, cold iron: 1d8 + 3 + 1 + 1 + 1 - 2 ⇒ (3) + 3 + 1 + 1 + 1 - 2 = 7
crit confirmt: 1d20 + 5 + 1 + 1 + 1 - 2 - 4 ⇒ (12) + 5 + 1 + 1 + 1 - 2 - 4 = 14 for piercing, magic, cold iron: 2d8 + 6 + 2 + 2 + 2 ⇒ (5, 1) + 6 + 2 + 2 + 2 = 18 would the -2 also be added two more times here?

Active Status effects:
studied target
arcane pool (no more points!)
sickened

The Exchange

hp 31/31; AC 16, 14, 12; fort +3 refl +8, will +3; bab 3, melee 3, ranged 6; cmb 4 cmd 19; init +4; folio reroll 1/1 | aasimar rogue/4 | - 4 *
skills:
acrobatics 11 appraise 6 bluff 1 craft: alchemy 9 diplomacy 1 disable 10 disguise 3 escape 1 intim 1 know dungeon 8 know local 9 linguistics 11 perception 8 ride 4 sense mtv 3 sleight of hand 11 stealth 11 UMD 9

Raevin tries to move past Amon and the undead creature to get to Mariel with his wand of cure light wounds.

acrobatics: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11

umd: 1d20 + 7 - 2 ⇒ (20) + 7 - 2 = 25

if he survives the aoo... he uses the wand

clw: 1d8 + 1 ⇒ (3) + 1 = 4

fort save vs paralysis if he gets hit: 1d20 + 1 ⇒ (20) + 1 = 21


Alright, I guess we are doing this. The multitude of nat 20s will probably help... I hope.

The Exchange

Male Kitsune (3.0A) Slayer (Stygian Slayer) | HP 22/22 | AC 18; T 14; FF 14 | F +3; R +7; W +0 | CMB +5; CMD 19 | Init +6 | Perc +3 Wands: CLW 41/50

Amon studies the undead creature and slashes at a weakspot. His perception was off and his shortsword was not able to penetrate it's armor.

Main Shortsword: 1d20 + 6 + 1 - 1 - 2 ⇒ (3) + 6 + 1 - 1 - 2 = 7
Damage: 1d6 + 2 + 1 + 2 ⇒ (5) + 2 + 1 + 2 = 10

Studied Target (Move Action)- +1 Att/Damage; Power Attack

Liberty's Edge

Spells:
1st: 2/3, Judgmt: 0/1, Ill touch: 5/5
Current condition: two negative levels Rogue 2/Inquisitor 2; HP 17/17 27; AC 18 (T 14 , FF 14); Init +8 ; Fort +5, Ref +6 , Will +6; Per +10

Bevek is barely able to fumble a vial from out of his bandolier.

"Gods, no. Not again. I can't die again."

He tosses the vial at the thing, keeping an eye on the nearest escape route.

Holy water, ranged touch: 1d20 + 5 - 2 - 2 ⇒ (15) + 5 - 2 - 2 = 16
Damage: 2d4 ⇒ (3, 4) = 7

Silver Crusade

"Silver Crusader". Half-Elf Oracle (Spirit Guide) 6 HP 20/48 | AC 24 21, T 10, FF 21 | Fort +6, Ref +4, Will +7 (+2 vs. ench.) | Init +0 | Perception +12, Low-light. Spells per day left: 1st 2/7, 2nd 2/6, 3rd 0/4. Active conditions: Lead blades, Shield of Faith.

Bevek, can't you roll Knowledge religion to get some info on the creature?


@Mariel: Sorry the saves thing was a copy-paste error.

The group doubles down on attacking the creature as another salvo of attacks launches at the creature with Bevek shattering a vial of holy water on the beast, searing its skin.

Amon's short sword misses as Raevin tries to tumble past the creature, but the creature blocks their attempt with its body, lashing out with its teeth.

Bite @ Raevin-17 AC: 1d20 + 11 ⇒ (8) + 11 = 19
Damage: 1d6 + 7 ⇒ (5) + 7 = 12

@Raevin: If you fail the acrobatics check to move through an enemy's square, then you stop in the last square you occupied. You heal Mariel, but your position in Amon's sqaure at the end of your turn slingshots you to the nearest open square which is where I placed you.

Fingalad's arrow slams into the creature, but doesn't quite injure him severely, however it does do a solid amount of damage, though the creature still appears to be quite full of vitality, especially for a dead person.

In his rage, the undead lashes out at Amon, the most viable target left to savage with his teeth.

Bite @ Amon-18 AC: 1d20 + 11 ⇒ (19) + 11 = 30 Roll against Paralysis and Disease.
Damage: 1d6 + 7 ⇒ (4) + 7 = 11

As he sees the group moving back, he closes the door to the room.

Initiative:
1st: Undead Guy (Kn. Religion) @ 17
2nd: Amon; Raevin; Bevek; Conlaoch; Fingalad; Mariel

Status
Conlaoch-Paralyzed (3 down out of 3; next round you activate)/Sickened (8 min.) @ 17/32 HP
Mariel-Diseased/Paralyzed (3 down out of 5) @ -6/19 HP
Fingalad-Sickened (10 min.)
Raevin-Sickened (10 min.) @ 5/17 HP
Bevek-Sickened (7 min.)
Amon-Sickened (7 min.) @ 11/22 HP

Pending
Raevin - Fortitude Save against Disease
Amon - Fortitude Save against Disease and Paralysis

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

so... crit did not confirm. So just 7 damage. And none of it appeared to be resisted?

and what door is closed?

-Posted with Wayfinder

The Exchange

hp 31/31; AC 16, 14, 12; fort +3 refl +8, will +3; bab 3, melee 3, ranged 6; cmb 4 cmd 19; init +4; folio reroll 1/1 | aasimar rogue/4 | - 4 *
skills:
acrobatics 11 appraise 6 bluff 1 craft: alchemy 9 diplomacy 1 disable 10 disguise 3 escape 1 intim 1 know dungeon 8 know local 9 linguistics 11 perception 8 ride 4 sense mtv 3 sleight of hand 11 stealth 11 UMD 9

Raevin grumbles as the door slams with two party members on the far side with the monster... While he waits for Amon to open the door to resume attacks, he tries to heal himself with the wand.

fort save vs disease: 1d20 + 1 ⇒ (8) + 1 = 9

umd to use wand: 1d20 + 7 ⇒ (18) + 7 = 25
clw if umd successful: 1d8 + 1 ⇒ (1) + 1 = 2

grrr... grumbles at dice bot


@Fingalad: No confirmation. No apparent DR. Door between Amon and the undead is closed.

Raevin heals himself, but only minorly.

Initiative:
1st: Undead Guy (Kn. Religion) @ 17
2nd: Amon; Raevin; Bevek; Conlaoch; Fingalad; Mariel

Status
Conlaoch-Paralyzed (3 down out of 3; next round you activate)/Sickened (8 min.) @ 17/32 HP
Mariel-Diseased/Paralyzed (3 down out of 5) @ -6/19 HP
Fingalad-Sickened (10 min.)
Raevin-Sickened (10 min.)/Diseased @ 7/17 HP
Bevek-Sickened (7 min.)
Amon-Sickened (7 min.) @ 11/22 HP

Pending
Amon - Fortitude Save against Disease and Paralysis

Liberty's Edge

Spells:
1st: 2/3, Judgmt: 0/1, Ill touch: 5/5
Current condition: two negative levels Rogue 2/Inquisitor 2; HP 17/17 27; AC 18 (T 14 , FF 14); Init +8 ; Fort +5, Ref +6 , Will +6; Per +10

Knowledge(religion): 1d20 + 10 - 2 ⇒ (17) + 10 - 2 = 25 Specifically for any weaknesses the thing might have.

Not seeing a lot of other options, Bevek pulls his wand and heals Amon. At least that will let him stay in the fight a bit longer.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

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