GM Blood's Way of the Wicked #2 (Inactive)

Game Master David James Olsen

Current Map
Loot by Daimon


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I still want to do a closer examination of everyone's crunch to make sure it is right, and I also want to tweak everyone's background slightly.

Otherwise discuss away before the campiagn begins!


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

Welcome all, this should be fun. With a small party, I hope we are able to move quickly and show these do gooders what a mockery of a true nation their foolish government has created.


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

I agree and thanks for the selection. I did a small cheer when I saw I was picked, looking forward to this.


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

You hear a chuckling from the far corner of the cell.

They are all going to die. Their corpses nothing but dried husks as the wind blows away the flakey remnants of their desiccated skin. Then the flies and worms shall consume what little is left.


You feel an ominous presence as if you are all being watched...

Oh, and ... dot.

Gary McBride
Fire Mountain Games


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

NOOOOOOO!!!!!!

NOT THE EVIL PUPPETEER HIMSELF!!!!!!!

Profession(Hide from Gary): 1d20 + 8 ⇒ (13) + 8 = 21


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

HELLLLLOOOOOOO ANYONE THERE!!!!!!

Whats up all, it is not a good sign when we are 6 hours in and other than myself and the DM, the creator of the AP has the same number of posts as everyone else put together.

So anyway, where is everyone? We are still missing one dot in the gameplay thread and only two have checked in here.


Daimon Pyre:

Crunch looks good.

Background: As you sit in the cell, you curse your misfortune of the arrival of Sir Balin at the wrong time. How had he found you?


Rytara Sumpfkrot:

All good


Aevry Balindor:

Crunch: Everything looks good.

Background: Curse your bad luck that they had to come cleaning at that odd time. Things were just starting to progress for you and it all came to an end just like that.


Tearyn Sesilina:

Crunch: Everything looks good to me

Background: It really was unfortunate that priest was there. And how your sister had changed along with Restin. Your sister and her attitude towards you and Restin, mocking you with it. And Restin falling so completely over her it seemed he would do anything she said without question.


Everyone, don't forget out your villain points!


Ok let me run down some of the things I do and expect as a GM on the boards.

I assume you guys all know the basics for pbp posting. Bold for speech.Italics for thought, Out of Character for non PC comments or questions. Otherwise try to keep non game stuff in the discussion thread. If you have questions of me or anyone else or want to talk tactics go there. I am a pretty open GM so if I get something wrong, or there is something questionable rules wise, or you want to try something crazy, if you can reason it out I will listen and try to go with "The rule of cool"

This AP has a ton of things that could be done many ways which may take some discussion and tactics. Treat everyone with respect even if your ideas collide.


Now to combat here is what I look for from you:

In your character sheet I want you to fill out two rows:

Race Human Female Gestalt Inquisitor/1 - Blight Druid/1

Class/Levels On this row I would like to have the the important stats of your character. This is for up to the minute numbers and not for historical. Please put the following on that list (with your own numbers, of course)

HPs 36/36 AC 22 FF 21 T 11 CMD 18 Fort +10, Ref +6, Will +8 Init +1 Per +0
Also you can put spoiler tag on that if you wish

This gets updated so when you get hurt in battle you adjust your current hps, or if you charge and have -2 to AC, put () after AC with the adjusted number (above would be 20)

During the fight in your round I would like a status post at the end. In it I would all important information of your current status such as

[spoiler=Current Status]
HP 36/36
AC 22
Effects bless
Lay on Hands 7/day Used - [2]
Smite Evil (2/day) Used - [0]
[/spoiler

This can be in any format you want as long as it has all the important data.

The reason for these two things is one for historical purposes (The status in your post) and one is for me during combat so I can easily check what AC I need to hit or CMD to beat.


On my posts in combat I will roll a lot of things in a spoiler like the one below. On my home game and this one I believe in open rolls for 99.9% of everything so you can look, but it is under the spoiler tag to lessen the clutter and for those that don't like to see that.

On my GM Blood profile I will have everyone's initiative ready to go and at the beginning of combat I will roll in the spoiler and then post something like the following

Quote:

Round 1

Initiative Order - Troll, Daimon Pyre, Rytara Sumpfkrot, Aevry Balindor, Tearyn Sesilina

Troll AC 16 T 11 FF 14 CMD 22

In the example above the trolls when initiative and already gone. Anyone bold still has to go, anyone not bolded has already gone. After the first round I pretty much run it your turn then your turn so no need to wait for the others ahead of you to post, you can post at any time. If timing is crucial then just say I wait until after so and so goes (Say you want to wait to get flanking so you say on my turn I will go after Daimon then attack to get sneak attack and do your rolls)

Of course you probably might not know the monster or how to defeat them. In that case I will post extra information like:

Knowledge (local) DC 16:
This gangly, rubbery, greenish humanoid is a troll. Trolls speak Giant.

Knowledge (local) DC 21:
A troll is a fearless combatant with a ravenous appetite for raw flesh. Trolls have a strong sense of smell and can see in the dark.

Knowledge (local) DC 26:
A troll quickly regenerates most forms of damage, and can even regrow or reattach severed body parts. However, a troll cannot regenerate fire or acid damage

You can always read any spoiler that is less that the result you rolled. So if you rolled a 23 you could read both the first and second spoilers.


I'll also do my best to keep what is happening in combat easy to understand. Attacks will be something like the following (Vs AC 22)

Troll attack Claw #1 1d20 + 8 ⇒ (13) + 8 = 21
Damage 2d6 + 7 ⇒ (5, 1) + 7 = 13

Troll attack Claw #2 1d20 + 8 ⇒ (17) + 8 = 25 *Hit*
Damage 2d6 + 7 ⇒ (5, 4) + 7 = 16

Also I will be doing my best to provide combat maps. This will be located on google drive using their drawing feature. It will be in a similar format as This Link *Beware possible Age of Worms Spoiler*

The monsters are numbered and a co-ordinate grid will be there for movement and attack. I keep track of the damage done to the monsters on the left hand side, and there are condition markers that I can use. This will be a static link that never changes and will be located at the top of any page in the campaign Haven't made it yet however


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

Ok all - just wondering about timing. Is everyone here from the US, or do we have a global group? GM Blood and I are usually US Central Time, although I may be moving to the east in a few months. I am wondering for timing, I have people in Germany, the UK, Malasia, Australia, Brazil, and I am sure a few other places on other pbps. Knowing where people are and when they usually check in makes it easier to time when I check for posts.


I am still working on getting the intro going, probably will be ready tomorrow , so it gives you guys one extra day to talk about your nefarious schemes and such

The Exchange

I am in AZ here my current time zone in Mountain. As AZ does not participate in daylight aavings I will be back in Pacific time soon here.


Male Aasimar Gestalt Cleric of Asmodeus 2/Monk (Fist of Tyranny archetype) 2 - HPs 4/(13) 15 AC 16 FF 10 T 16 CMD 19 Fort +4, Ref +5, Will +6 Init +2 Per +7

(Trying a few things here to help me get the hang of PBP posting.)

"MrrmphhfflMRRPPHRR!" Aevery tries to attract the attention of a passing turnkey to no avail.

As he slumps against the wall of his sell he thinks to himself,"All I need is just one distraction, only one slip up from these vermin, and I will be on my way to freedom."

1d4 + 1 ⇒ (3) + 1 = 4 hours pass until the next guard, and Aevry will try yet again.


Looks pretty good! Try doing something with a spoiler!


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

Nice, you seem to have the hang of it. You can also use:

Funny Named Spoilers:

With goofy stuff inside.

You can make things real big.

or you can make them small.

OR IF YOU ARE REALLY ANNOYED BECAUSE THE DM NINJAED YOU, YOU CAN USE THEM ALL.


GM Blood thinks, off to a good start already

On a more serious note, I am getting close to arranging the first introductory post. Hopefully get it in soon!


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

I'm in Eastern time.

GM Blood:

Daimon considers how he was captured. Although the ritual was attempted in secret some preparations required outside contact. Indeed, several rare ingredients were obtained from the black market. That would be the most likely time he was spotted and it must have been by someone important if Balin was the one that was sent. Probably one of the royals saw him.

Maybe even the princess Daimon thinks and the thought amuses him.

Let me know if that is detailed enough or if you are looking for more. I'll also add it to the character information.


Daimon:

Nope that is fine. In fact it wasn't as much as wanting you to expand in as much as I was teasing there may be more you don't yet know... :)


The map is up at the top of the screen. It isn't combat now, but anytime there is combat the combat map will be located at that link.

The map shows where you are and where the guards currently are. It may be hard to tell, but everything except the outside walls and the strange room to your right (left of the map) are prison bars and can be seen throw. The guards however would have a tough view through the cell to their left and are 80-90 feet away.


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

Granted wisdom isn't my highest score but it is a class skill and even if I had a skill point in Sense Motive I couldn't make a DC 25 check. Such a harsh DC for a level 1 :)

Oh well.

edit-

And a nice roll by Rytara with the +11 on sense motive hah.

Dark Archive

LE Female Human Gestalt Witch (Gravewalker) 3/ Cleric (Asmodeus) 3 HP24/24; AC 11 ff 10 t 11; Fort +4; Ref +3 ; Will +7; Init +3; Per +6

Yeah, I knew I couldn't escape from manacles, but Tearyn didn't. Now she does. :-P


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

YOU ARE ALL GOING TO DIE!!!!!
--> , Don't worry, I am not talking about the party.


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

GM Blood:

I want to be certain that I shouldn't know who this woman is. My character Daimon honestly doesn't know correct?


Daimon:

Correct you have no idea and never met her before as far as you know....


Male Aasimar Gestalt Cleric of Asmodeus 2/Monk (Fist of Tyranny archetype) 2 - HPs 4/(13) 15 AC 16 FF 10 T 16 CMD 19 Fort +4, Ref +5, Will +6 Init +2 Per +7

Sorry about the double posts and such. My laptop died and so I am having to post from my phone.


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

Where did everyone go? I hope you all have not lost interest this quickly?

Dark Archive

LE Female Human Gestalt Witch (Gravewalker) 3/ Cleric (Asmodeus) 3 HP24/24; AC 11 ff 10 t 11; Fort +4; Ref +3 ; Will +7; Init +3; Per +6

I am waiting for a GM update, I think. Tearyn has put out what her plan is...


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

See, for you newer players, this is what you do when you are waiting for the DM.

KICK

Then you cringe down and hope a great wyrm red dragon does not mysteriously appear.


I've been letting you guys plot. If everyone is ready to move along then we can do so if you think you are prepared enough


Just to let everyone know, I will be gone from Thursday through Sunday to GaryCon. I may have an opportunity to post something quick here and there, but I wouldn't expect it. I will pick things back up on Monday or maybe even Sunday night.


We ready to do this then?

Dark Archive

LE Female Human Gestalt Witch (Gravewalker) 3/ Cleric (Asmodeus) 3 HP24/24; AC 11 ff 10 t 11; Fort +4; Ref +3 ; Will +7; Init +3; Per +6

I think so.


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

Do we get to eat those we kill?


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

nom nom nom?


Male Aasimar Gestalt Cleric of Asmodeus 2/Monk (Fist of Tyranny archetype) 2 - HPs 4/(13) 15 AC 16 FF 10 T 16 CMD 19 Fort +4, Ref +5, Will +6 Init +2 Per +7

Mmmmm..hostages....


Male Aasimar Gestalt Cleric of Asmodeus 2/Monk (Fist of Tyranny archetype) 2 - HPs 4/(13) 15 AC 16 FF 10 T 16 CMD 19 Fort +4, Ref +5, Will +6 Init +2 Per +7

One quick quesion as something caught my eye...my crime was Sedition, but in the intro you labeled me as a Blasphemer.
Would you like me to change my crime?
.I would be willing to alter my trait if you feel it fits better.

Dark Archive

LE Female Human Gestalt Witch (Gravewalker) 3/ Cleric (Asmodeus) 3 HP24/24; AC 11 ff 10 t 11; Fort +4; Ref +3 ; Will +7; Init +3; Per +6

@DMBlood - I'm usually a GM and this was a great time for a cliffhanger rather than beginning something we don't have time to finish. Well done.


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

So, I've been thinking about my future build and I had a couple questions/comments. I'm putting it behind a spoiler but anyone can read it if they so choose.

Future Build:

1) I'm considering using a longsword(with iteratives)/claw/bite at level 7. Will I be allowed to take the multiattack feat (reduces the penalty of the natural attacks from -5 to -2)?

2) I'd like to eventually acquire a sword and/or amulet of mighty fists with conductive. How difficult would such a thing be to acquire or would I need some sort of crafting feat to obtain them.

3) I'm intrigued about becoming a lich, this may be a possiblity for my character if the campaign goes on for a long time. This may happen regardless but also ties into my next point.

4) Let me be open and clear about what I'm thinking of doing because it will be powerful. A lich gets Grave Touch and an antipaladin gets Touch of Corruption. Assume I have a sword which has the Conductive property and an Amulet of Mighty Fists which also has the Conductive Property. Am I able do the following in the same round: channel a Touch of Corruption through the sword and channel a Grave Touch through a natural attack? (Or two touch of corruptions, or two grave touches). I've tried to do some research on the conductive property of weapons when dual wielding (which is similiar) but I wasn't able to find an answer. I also just made a post about it which you can find here.


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

My only comment is where do you see Grave Touch? That is a Necromancer/Undead Bloodline power. The lich in the d20 site appears to have been a Wizard(necromancer), as such, he has Grave Touch from his class. Look at the Lich template if you want to see what powers you get. You do get paralyzing touch which is nice.


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

Ahh.... I guess I somehow got that name in my head and ran with it? I may have gotten the term from the d20 site, I'm not 100% sure.

The negative energy touch attack that causes paralyze is what I was talking about. The feat that improves it is Withering Touch that you can find in campaign info. Sorry about using the wrong name.


Female Human Gestalt Inquisitor/3 - Blight Druid/3 - HPs 19/25 AC 16 FF 15 T 11 CMD 15 Fort +3, Ref +1, Will +7; Init +5; Per +14

AAAARRRRRGGGGGG!!!!!!! I CANNOT TAKE THE SUSPENSE!!!!!!!
(or maybe I'm just bored with work today.)


Sorry I am back but a very busy work day and operating with low energy due to not recouping from the weekend yet. Soon...I promise!


Male Human Male Gestalt Sorcerer(Draconic) 3 / Antipaladin(Lord of Darkness) 3
Quick Stats:
HPs 35/35 AC 17 (15 when charging) FF 15 T 12 CMD 18 Fort +9, Ref +7, Will +8 Init +4 Per +5

Need to recouperate after a weekend psssh. GM must be an elf (low con).

I kid I kid

*watches rocks fall and kill everybody*

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