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GM Blood's Age of Worms in Golarion #2

Game Master David James Olsen

Group 2 Map
Loot spreadsheet


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Vitals (Kilthan):
(HP: 107/107; AC: 22(24)/14/20(22); CMD: 25; Fort +11, Ref: +8, Will: +4 [+6]; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 8/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 81/81 (105/105); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchantments})

+20? He cast true strike last round? Jerk! (Range: Personal)

Round 1 (attack after Aara's slumber hex failed):

Pilfered Greataxe (PA, 2h): 1d20 + 5 ⇒ (6) + 5 = 11 for 1d12 + 7 ⇒ (6) + 7 = 13

Round 2 (after getting hit, ow!) :

Kilthan shakes his head after the mighty blow and then snarls, "Aye, two can play at that game." and swings with the borrowed greataxe, bringing it down upon the cleric.

Pilfered Greataxe (PA, 2h): 1d20 + 5 ⇒ (14) + 5 = 19 for 1d12 + 7 ⇒ (10) + 7 = 17 (hit, thanks to Aara's evil eye)

Status:

AC: 18/12/14 (includes +2 to normal and flat-foot for Adaptation, but no shield bonus)
HP: 19/31
Location: T12
Weapon In Hand: Pilfered Greataxe (2 hands, PA) (+5 - d12+7/x3)
Ongoing Effects: Adaptation (+2 AC (natural), 77 rounds remain)
Actions: Attack (standard), No move taken


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

I can Hex, Cackle, and 5-foot step. Cackle counts as a move action, so either I do 2 moves and no standard, or I have to stop cackling. I think you guys like the -2 AC and -2 attack. My intention is to hex the second cleric, cackle, and then 5-foot move to switch places with someone if that is possible.


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

I think that the switch was possible.
Justin attacks at the first opportunity. Moving in with his finely made greataxe.

Justin attack:
Move and power attack1d20 + 7 + 2 + 1 + 1 - 1 ⇒ (6) + 7 + 2 + 1 + 1 - 1 = 161d12 + 9 + 3 ⇒ (6) + 9 + 3 = 18

If luck reroll used:
1d20 + 7 + 2 + 1 + 1 - 1 ⇒ (11) + 7 + 2 + 1 + 1 - 1 = 21

Status: 32/34 hp, Hands=Mwork Greataxe, Conditions Bull's Strength [+4 STR] (20 rounds left), Aid[+1 to hit](9 rounds left), Shield[+4 AC] for 24 AC (8 rounds left) LoH left=0, Smite Evil left=1


GM Blood:

blur chance 1d100 ⇒ 87

Despite having a hard time hitting the cleric due to him being blurry, Kithan lands a solid blow on the cleric. The female cleric uses a wand to heal him then steps back.

1d8 + 1 ⇒ (4) + 1 = 5

The half-orc swings back at Kilthan then also steps back away from Kilthan's furious axe.

Flail1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Attack 1d8 + 3 ⇒ (1) + 3 = 4

The two tieflings down the hall take the opportunity to fire upon Kilthan after the cleric pair steps back, but neither hit.

Longbow Tiefling #5 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Damage 1d8 + 2 ⇒ (4) + 2 = 6

Longbow Tiefling #6 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage 1d8 + 2 ⇒ (3) + 2 = 5

Round 3

DelayIngrid, Dryn'taka Initiative Order - Tieflings, cleric, Aarakess, Kilthan, Rohara, Justin

Tiefling Stats AC 19 T 15 FF 16

Female Human Cleric Stats AC 20 T 10 FF 20 +2 vs good aligned characters

Male Half-Orc Cleric Stats AC 19 T 10 FF 19


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Justin and Kilthan, slide forward and I should be able to slow down the wench a bit.

I delay until Kilthan and Justin move forward, then 5-foot move to T11.

Move Action: Cackle - keeps all hexes going.
Standard Action: Cast Limp Lash <-- no save

A dark black whip suddenly appears in Aarakess' hand. She draws back and whips it at the female cleric where it wraps around the cleric causing her to drop to the ground paralyzed from the neck down.

Attack-ranged touch @ female cleric:1d20 + 3 ⇒ (13) + 3 = 16 <-- not sure if there is a -4 for attacking into combat since she is not fighting.

Damage:
Strength:1d6 ⇒ 3
Dexterity:1d6 ⇒ 4
Con:1d6 ⇒ 2


That is a weirdly worded spell. I am assuming she is not paralyzed until one of her stats is 1, correct?


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Hmm, I thought that it paralyzed you initially and then made you unconscious, but now that I reread it, it appears to paralyze you, and then paralyze you again. Strange. It is your call as the wording could definitely use some cleaning up.


It seems to me like the first sentence is telling what the spell does and not the initial effect. Otherwise it is much more powerful than hold person, a second level spell that gives a save every round to overcome. A quick search doesn't give any additional info that I can find. So I am going to rule that there is no save to be drained by the whip but they are not paralyzed until a score reaches 1. If that changes your action or your desire for the spell you can swap it out or change your action

Maybe throw the link and description of the spell on the Rule Forum and ask for clarification of the spell?


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

The forum consensus was paralyzation didn't happen until a stat reached 1. I am with the majority that thought initial sentence was a topic sentence setting the stage for the rest of the spell description.


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Let me skip the spell then and I will drop an Evil Eye Hex -2AC on her - DC15 Will reduces to 1 round, but Cackle will keep it going anyway.

My intention is to save it for the big boss type.


Kilthan, Rohara, and Justin left up!


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

Round 3 Status: 32/34 hp, Hands=Mwork Greataxe, Conditions Bull's Strength [+4 STR] (19 rounds left), Aid[+1 to hit](8 rounds left), Shield[+4 AC] for 24 AC (7 rounds left) LoH left=0, Smite Evil left=1

Justin does whatever it takes to get back on the front lines, closing with the closest adversary. Posting contingent actions. If space in front of cleric open AND he hasn't fallen:advance with great axe and attack from T13

attack rolls:
1d20 + 10 ⇒ (6) + 10 = 161d12 + 12 ⇒ (5) + 12 = 17

If T14 is occupied and Kilthan is in T13, move through T13 to S13 granting an AoO and the above attack will have penalties.
If luck reroll granted:
1d20 + 10 ⇒ (4) + 10 = 14


Waiting on Kilthan and Rohara then I can resolve the round


HP 90 of 90 - AC 26 (T 15, FF 22) - F +8, R +5, W +11

With little space to move and not being able to see most of the action... Rohara hopes that that the lizardman and elves are faring well. She holds her action until there is space to move or there is a call for aid from her companions.

Delay.
Apologies... just not much to be doing at this point with the group backed up and no where to go.

Status:
HP: 24/24 remaining
AC: 20 (18 Flat-footed / 12 Touch)
In Hand: Mace +4 (1d8+1) and Shield
Conditions: )
Spells (0-level, DC 14, at will) Create Water, Detect Magic, Light, Guidance;
(1st level, DC 15) Bless©, Command©, protection from evil, True Strike (d)
(1st level, DC 15) Grace, Bull's Strength©, Aid© (d)
Channel Energy (2d6, DC 13) 4 of 7 remaining
Bit of Luck 4 of 7 remaining (Any time the target rolls a d20, he may roll twice and take the more favorable result)
Agile Feet 7 of 7 remaining (ignore all difficult terrain for 1 round)


Rohara Acharya wrote:

Apologies... just not much to be doing at this point with the group backed up and no where to go.

No need to apologize, their defense makes this hard over pbp and I don't want to avoid you or anyone else left without much of an action. If for some reason I skip over you and you wanted an action let me know and we'll resolve it in the right time.


Vitals (Kilthan):
(HP: 107/107; AC: 22(24)/14/20(22); CMD: 25; Fort +11, Ref: +8, Will: +4 [+6]; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 8/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 81/81 (105/105); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchantments})

Kilthan tosses the greataxe to the ground and readies his bow, snapping off a quick shot before making way for Justin and his claws. "I softened him up a bit for you, pallizard."

Composite Longbow: 1d20 + 5 ⇒ (12) + 5 = 17 for 1d8 + 3 ⇒ (8) + 3 = 11

All yours, Justin, per the plan


Kilthan fires an arrow and Justin swings his greataxe, but neither find their mark

The half-orc grins and set to trip up Justin and justin loses his feet

Trip attack 1d20 + 10 ⇒ (14) + 10 = 24 *Tripped*

After he falls the Half-orc yells out and around the corner comes a well dressed human man, clearly the head of the order and he attacks the prone Justin, dark energy flowing off his weapon.

Attack with with vs prone Justin 1d20 + 10 + 4 ⇒ (10) + 10 + 4 = 24 *Hit*
Damage 1d8 + 3 + 3d6 ⇒ (3) + 3 + (2, 3, 2) = 13 Will save DC 16 for 9 damage instead

The female cleric uses the wand to heal the half-orc again

clw 1d8 + 1 ⇒ (2) + 1 = 3

One tiefling fires his arrow again at Kilthan while the other goes down the hall somewhere

Comp Longbow 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Damage 1d8 + 2 ⇒ (2) + 2 = 4

Round 3

DelayIngrid, Dryn'taka, Rohara Initiative Order - Tieflings, cleric, Aarakess, Kilthan, Justin

Tiefling Stats AC 19 T 15 FF 16

Female Human Cleric Stats AC 20 T 10 FF 20 +2 vs good aligned characters

Male Half-Orc Cleric Stats AC 19 T 10 FF 19

Male Human Cleric Stats AC 24 T 12 FF 23


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

If I can get to S11 or T11, I can start lobbing some more bombs down there. Though I could miss. Shall I?


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

Will Save 1d20 + 5 ⇒ (16) + 5 = 21

Justin winces as the evil cleric hits him while he is down. He looks up and says, "Iomedae will smite you. Good tactics, but not good enough evil one." Justin looks disappointingly at his intact magic shield--it has proved less effective than he would have thought.

Round 3 Status: 23/34 hp, Hands=Mwork Greataxe, Conditions Bull's Strength [+4 STR] (18 rounds left), Aid[+1 to hit](7 rounds left), Shield[+4 AC] for 24 AC (6 rounds left), Prone, LoH left=0, Smite Evil left=0

Smite evil will be invoked vs Human Cleric as swift action. +3AC vs him, +3 to hit him, +3 damage to him, bypass DR vs him.

"When there is room Dryn, I want all the bombs you can toss. Right now we need Aarakess' nasty magic whip. Luckily on my butt I am not in the way."

This is the one we wisely saved our 'good stuff' for. The tactical situation just got worse. I guess the stairs is not lower ground? Kilthan can attack around the corner with penalties.


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Is the female cleric on the steps? I did not realize that.

I shall try to disable the half-orc. Then you can smite the human Justin.

Move: Cackle - continues all Evil Eye hexes.
Standard: Slumber Hex Half-Orc - DC15 or asleep for 3 rounds <-- I do not believe I have used this on him yet.

Then 5-foot step to clear a space for Drin if necessary.

I see no reason why Justin cannot coup de gras the sleeping half-orc. It will draw an AoO from the female I think, but since she has a wand in her hand, probably not a problem.

Also, what weapon is the human cleric using? Did he attack Justin from 10'?


She is not on the steps, but the human male cleric is.

GM Blood:

Will Save vs Hex 1d20 + 3 ⇒ (4) + 3 = 7

The half-orc cleric slumps to the ground


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

Justin is tempted to strike the helpless half-orc, but can't bring himself to do it.
A holy warrior has to have higher standards than the evil scum he fights.

Justin directs his smite at the human cleric, and stands up.
Actions: Swift=Smite evil, move=stand, std=PA vs human. AC27 vs human, but provoking rising from prone.
Justin puts everything into a swing at the cleric on the steps.
Power attack(smite) with greataxe if he is still on his feet after the AoO 1d20 + 13 ⇒ (19) + 13 = 321d12 + 9 + 3 + 3 ⇒ (11) + 9 + 3 + 3 = 26
Will Save if hit with AoO1d20 + 5 ⇒ (9) + 5 = 14
Round 3 Status: 23/34 hp, Hands=Mwork Greataxe, Conditions Bull's Strength [+4 STR] (17 rounds left), Aid[+1 to hit](6 rounds left), Shield[+4 AC] for 24 AC (5 rounds left), Active Smite Evil vs Human Cleric, LoH left=0, Smite Evil left=0

Now I regret not having the greatsword :-)


If it makes you feel any better that 9 would not have hit him even with the smite

As Justin rises the Zon Kuthon cleric strikes out at him

Attack with Flail 1d20 + 10 + 4 ⇒ (2) + 10 + 4 = 16
Damage 1d8 + 3 ⇒ (3) + 3 = 6

The cleric misses the paladin completely leaving himself off balance for Justin to solidly connect with the great axe


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

That went much better than it could have. Nice hit and AoO avoidance Justin. And now you get the AoO when the half orc decides to stand up.


Kilthan is up! Justin might as well take the AoO ahead of time


Vitals (Kilthan):
(HP: 107/107; AC: 22(24)/14/20(22); CMD: 25; Fort +11, Ref: +8, Will: +4 [+6]; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 8/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 81/81 (105/105); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchantments})

Can I make the diagonal attack, or will the hard walls prevent it?


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

AoO 1d20 + 10 + 4 ⇒ (12) + 10 + 4 = 261d12 + 9 + 3 ⇒ (12) + 9 + 3 = 24
Kilthan, think you can, but -4 for cover.

"Take that you tripster."


He does get cover for the corner


Vitals (Kilthan):
(HP: 107/107; AC: 22(24)/14/20(22); CMD: 25; Fort +11, Ref: +8, Will: +4 [+6]; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 8/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 81/81 (105/105); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchantments})

Kilthan scans the situation, looking for a clear shot over Justin and cursing the cramped space. "This is not how I learned tunnel fighting.", he mutters as he raises the bow and fires again at the half-orc.

Composite Longbow: 1d20 + 5 ⇒ (15) + 5 = 20 for 1d8 + 3 ⇒ (7) + 3 = 10

If I'm taking a -4 anyway... may as well go with what's in my hands.


The female cleric nudges the half-orc awake then heals him with her wand.

clw 1d8 + 1 ⇒ (1) + 1 = 2

The half-orc awakens and grabs his weapon and rises, taking a wicked blow from the paladin.

The head cleric starts casting a spell aimed at Justin

Cast Defensively 1d20 + 10 ⇒ (18) + 10 = 28 DC 19

Justin Will Save DC 15

The tiefling down the hall fires once more at Justin and has poor aim.

Attack with Comp Longbow 1d20 + 5 + 1 - 4 ⇒ (6) + 5 + 1 - 4 = 8
Damage 1d8 + 2 ⇒ (2) + 2 = 4

Round 4

DelayIngrid, Dryn'taka, Rohara Initiative Order - Tieflings, clerics, Aarakess, Kilthan, Justin

Tiefling Stats AC 19 T 15 FF 16

Female Human Cleric Stats AC 20 T 10 FF 20 +2 vs good aligned characters

Male Half-Orc Cleric Stats AC 19 T 10 FF 19

Male Human Cleric Stats AC 24 T 12 FF 23


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

Justin Will +1 more if fear 1d20 + 5 ⇒ (20) + 5 = 25


Not fear, but obviously you made it

Justin starts to feel his limbs start to freeze up, but his faith manages to shake off the effect to keep on fighting!


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Can the female use Aid Another to wake the sleeping orc - a standard action, and also use the Wand of CLW, also a Standard Action?

___________
Aarakess looks to Dryn to see whether she is going to move in and start lobbing bombs. If not, I will 5-foot move, Cackle, and Evil Eye Hex the big cleric -2 on Saves.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Sorry, was holding off moving in since Justin's statement about using the whip spell.


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Sort of my plan. Hex him down 2 on saves and then Whip him.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Kk, sounds like a plan.


Aarakess Halcorn wrote:

Can the female use Aid Another to wake the sleeping orc - a standard action, and also use the Wand of CLW, also a Standard Action?

No she can't you are right, I was thinking it was a move action, adjusting current hit point damage and adding back 1 charge for your future wand ;)


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

"Kilthan, let's see if I can get you room."
Justin drops the axe and goes for the human cleric with bite and claws.

Justin round 4:

Smite/PA claw1 1d20 + 13 + 1 - 1 ⇒ (20) + 13 + 1 - 1 = 331d4 + 6 + 3 ⇒ (1) + 6 + 3 = 10
Smite/PA claw2 1d20 + 13 + 1 - 1 ⇒ (11) + 13 + 1 - 1 = 241d4 + 6 + 3 ⇒ (2) + 6 + 3 = 11
Smite/PA bite 1d20 + 13 + 1 - 1 ⇒ (8) + 13 + 1 - 1 = 211d3 + 6 + 3 ⇒ (1) + 6 + 3 = 10
Confirm claw1? 1d20 + 13 + 1 - 1 ⇒ (11) + 13 + 1 - 1 = 241d4 + 6 + 3 ⇒ (2) + 6 + 3 = 11
Excess hits will be added to orc if allowed (-3 from to hit and damage). Bite should hit orc if hexed to 17AC for 7 physical. Justin takes human's spot if he falls.

Round 4 Status: 23/34 hp, Hands=Mwork Greataxe, Conditions Bull's Strength [+4 STR] (16 rounds left), Aid[+1 to hit](5 rounds left), Shield[+4 AC] for 24 AC (4 rounds left), Active Smite Evil vs Human Cleric, LoH left=0, Smite Evil left=0


GM Blood:

Save vs Hex 1d20 + 8 ⇒ (16) + 8 = 24

Aarakess steps down and hexes the human male cleric.

Justin and Kilthan are up!


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Justin ninjaed you. Only Kilthan now.


Justin drops the axe and connects with two claws, ripping massive wounds into the cleric. Yet somehow, the cleric still stands. Though not looking well at all


Vitals (Kilthan):
(HP: 107/107; AC: 22(24)/14/20(22); CMD: 25; Fort +11, Ref: +8, Will: +4 [+6]; Rage: 8/8)
Male Half-Elven Ranger (Infiltrator): 8/Bloodrager (Spelleater): 1
Vitals (Jagdbach):
(HP: 81/81 (105/105); AC: 25(23)/13(11)/22(20); CMD: 23 (25) {27 (29) trip}; Fort +9(+11), Ref: +10, Will: +3(+5); {+4 v. enchantments})

Crud. Was hoping to have a square to move into.

Kilthan, no longer having a clear shot on the now-prone half-orc snarls and drops his bow, pulling the waraxe from his belt. He tries to lunge around the corner to help Justin but realizes that he doesn't have enough room to swing the axe hard enough to damage the cleric. Maybe I can't hurt him, but I can sure try to knock him off-balance a little.

Aid Another (Justin) vs. Human Cleric: 1d20 + 6 ⇒ (6) + 6 = 12 {Hits AC 10, which should give Justin a +2 to hit next round}


The female cleric uses her wand this round to heal the half-orc The half-orc says to her, "Go I'll be right behind you" then she retreats past the tiefling.

cure light wounds 1d8 + 1 ⇒ (2) + 1 = 3

The half-orc turns from being almost dead on his feat to some vigor and uses his flail to trip Justin. He doesn't move from the spot however much to the horror of the female cleric as she realizes he is not going to follow.

CMB Roll to Trip 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 Vs Justin's CMD of 17

The tiefling, confused on the actions of the half-orc, was about to ditch his bow but instead fires once more uselessly before drawing his axe and stepping forward.

Attack with bow 1d20 + 5 - 1 ⇒ (4) + 5 - 1 = 8
Damage 1d8 + 2 ⇒ (4) + 2 = 6

After Justin is tripped, the Human male cleric retreats up the stairs and around the corner Withdraw

Round 5

DelayIngrid, Dryn'taka, Rohara Initiative Order - Tieflings, clerics, Aarakess, Kilthan, Justin

Tiefling Stats AC 19 T 15 FF 16

Female Human Cleric Stats AC 20 T 10 FF 20 +2 vs good aligned characters

Male Half-Orc Cleric Stats AC 19 T 10 FF 19

Male Human Cleric Stats AC 24 T 12 FF 23


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Unsure of what to do to assist at this point, Aarakess continues to cackle while moving her hands and casting an arcane spell.

She then 5-foot moves back so the Dryn can get in.

5-foot move
Move: Cackle
Standard: Cast Daze - DC14 at the half-orc


GM Blood:

Will Save 1d8 + 3 ⇒ (1) + 3 = 4

The half-orc succumbs to Aarakess's spell.


{HP 74/74 | AC18/FF14/T14/CMD21 | F+9/R+11/W+3 | Inish +4, Per +11}

Round 5

Stats:

28/28
AC 24 T15 FF19 CMD18
F/R/W 5/8/0
Bombs: 2/7
Mutagen: None
Extracts: CLW, 2 Open
Effects:
Dexterity Mutagen 287 Rounds
Shield Extract 26 Rounds

Hearing the sounds of retreat, Dryn finally tires of waiting and takes advantage of her smaller stature to run up ahead and Attack. "Don't worry, I got her!" The bomb sails through the air, barely striking the woman.

Double move to T11, Standard to bomb T19. And man, what an impatient little tiefling ;p

BOMB! (Touch AC): 1d20 + 8 - 2 - 4 ⇒ (10) + 8 - 2 - 4 = 12
BOOM!: 2d6 + 4 ⇒ (4, 6) + 4 = 14


Lizardman hp=97/97(AC24/ff24/t11) {F=+11/R=+6/W=+8} CMD 25 Paladin 9 (Shining Knight) Smite evil 0/3 - Lay on hands 5/7

"Bomb him Dryn."

Justin finds himself kissing dirt again by the greataxe. He rises with the axe after Dryn gets her bomb off move provoking.

Round 5 Status: 23/34 hp, Hands=Mwork Greataxe, Conditions Bull's Strength [+4 STR] (15 rounds left), Aid[+1 to hit](4 rounds left), Shield[+4 AC] for 24 AC (3 rounds left), Active Smite Evil vs Human Cleric, LoH left=0, Smite Evil left=0

If orc still standing he attacks:

attack:

PA hit/dam1d20 + 10 ⇒ (19) + 10 = 291d12 + 12 ⇒ (2) + 12 = 14

If orc is down when Justin rises, Justin pursues the human cleric.

Seeing the orc dazed, Justin points to the stairs,
"Get him Kilthan." jailbreak!! Dryn, don't burn our treasure :-)


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Justin - You should not provoke an AoO, that was sort of why I tried the wimp Daze spell. He cannot do anything this round, including AoOs.


Dryn lobs a bomb hiting the female cleric. Justin finishes off the dazed half-orc.

Kilthan up (Both paths are clear of an AoO if anyone else wants to move up)


Female Dwarf Witch/9 - (HP: 83/83; AC 16; FF 14; Touch 16; Fort +7/+9; Ref +6/+8; Will +8/+10; Init +2; Per +11/+13

Justin and Rohara, take care of the lady devil worshipper. The rest of us up after that big cleric, lets get him before he has a chance to heal or escape.

I follow Kilthan up the stairs.

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