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| 1,601 to 1,650 of 3,866 |
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| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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"Kilthan, let's put this one down." Justin points to the zombie he perceived to be smaller and has two gouges from palizard bites and claws.
"Thanks Ingrid, I think I have no problems holding the line here now that I am fully healed."
Next round Ingrid can strike from K2 with reach if it is 'open'
| Kilthan Hammerstone |
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Male Half-Elven Ranger (Infiltrator): 5 Status:
(HP: 53/58; AC: 18(20) /12/16(18); CMD: 20; Fort +7, Ref: +6, Will: +2 [+4]) |
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Kilthan steps forward, trying not to bump into Justin, while bringing his axe around the directed target. Sadly, he bumps the paladin as he takes his swing, knocking his axe off-target.
Waraxe (PA): 1d20 + 4 ⇒ (1) + 4 = 5 for ... Dear dice roller. I yield. Please stop.
| GM Blood |
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Justin gets attacked by Zombie #1
Attack with Bite 1d20 + 4 ⇒ (4) + 4 = 8
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Attack with Claw 1d20 + 4 ⇒ (19) + 4 = 23 *Hit*
Damage 1d4 + 2 ⇒ (3) + 2 = 5
Attack with Claw 1d20 + 4 ⇒ (6) + 4 = 10
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Kilthan gets attacked by Zombie #2
Attack with Bite 1d20 + 4 ⇒ (10) + 4 = 14
Damage 1d4 + 2 ⇒ (3) + 2 = 5
Attack with Claw 1d20 + 4 ⇒ (14) + 4 = 18 *Hit*
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Attack with Claw 1d20 + 4 ⇒ (2) + 4 = 6
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Both are hit with a claw
Filge tells the other zombies to hold their ground
Justin is up! Then Filge
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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After healing himself with a touch of his hands, Justin draws his greatsword realizing that Rohara through Desna has given him two chances to make a blow count. He decides to do this on the biggest slashing attack he can deliver.
Justin strikes hard at the zombie he has already hurt.
Lay on Hands/To Hit (PA) Gsword/Reroll if needed/Damage
1d6 ⇒ 31d20 + 6 + 1 - 1 ⇒ (18) + 6 + 1 - 1 = 241d20 + 6 + 1 - 1 ⇒ (19) + 6 + 1 - 1 = 253d6 + 6 + 3 ⇒ (2, 1, 5) + 6 + 3 = 17
Condition Enlarged (AC=17)/diseased In hands: Greatsword (Reroll not used - maybe Kilthan can use my 19!) - Actions (all nonprovoking): swift=Lay on hands, move to draw weapon, std action attack
| GM Blood |
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Justin kills the zombie #2 with a great slice of his sword.
Filge yells, "NO! Get int here and block them. He yells at another zombie and curses under his breath. He moves around the far outer ring until he gets a better view of Justin and Kilthan and says
"You will regret destroying my creation!" and casts a spell and a translucent hand moves over and touches Justin, returning and hover next to filge afterwords.
Melee touch attack 1d20 + 3 ⇒ (8) + 3 = 11
Justin make a Fort Save
Round 1
Initiative Order - Zombies, Justin, Filge/Skele, Aarakess, Rohara, Dryn'taka, Ingrid, Kilthan
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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If Luck of Desna persists, two Fort saves, 1d20 + 8 ⇒ (15) + 8 = 231d20 + 8 ⇒ (16) + 8 = 24
Running around with a AC touch of 7 and a Dex of 7 now
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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Round 1
Seeing Justin continue to take hits from the zombies, I move up behind him - H2 - and use my Healing Hex on him.
Healing Hex: 1d8 + 3 ⇒ (3) + 3 = 6 <-- I realized that I am +1 CL on CLW and CMW from my trait.
Nobody hurts our Palizard.
EDIT - cancel the CLW, did not know that Justin was healed. I will simply wait right behind the big reptile man. I do not have the reach to hit the zombie although I would love to be CLWing them.
| Rohara Acharya |
| HP 24/24 - AC 21 (T 12, FF 19) - F +3, R +3, W +7 |
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Round 2
The cleric notices that the others have not fallen back and moves back with them. She calls to her goddess, "I call upon Desna's blessings to aid us in a battle against this foul necromancer and his unliving minions."
Move to G-3, cast Bless.
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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As a note on the Bit of Luck. You can choose to reroll any d20 for the next round, not just one. My interpretation is that you can choose to reroll 1 d20 or 15 d20s during the next round. So Justin could have rerolled all his attacks, all his confirms, and all his saves.
I believe that it is the Witch's Fortune which allows one reroll per round. The big difference being that with Cackle I can keep Fortune going all day whereas the Bit of Luck is 1 round and done.
| GM Blood |
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As a note on the Bit of Luck. You can choose to reroll any d20 for the next round, not just one. My interpretation is that you can choose to reroll 1 d20 or 15 d20s during the next round. So Justin could have rerolled all his attacks, all his confirms, and all his saves.
I believe that it is the Witch's Fortune which allows one reroll per round. The big difference being that with Cackle I can keep Fortune going all day whereas the Bit of Luck is 1 round and done.
That's correct
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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Thanks. I will ready an action to use my Healing Hex. If Justin gets harmed, I will heal him. If a zombie moves adjacent to me, I will CLW attack it.
If necessary:
Attack-Touch with CLW: 1d20 + 1 ⇒ (9) + 1 = 10
Heal/Damage: 1d8 + 3 ⇒ (8) + 3 = 11
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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Thanks for the clarification on bit of luck. Should have stayed with the natural attacks. Well, I should have read the description more carefully. Bit of luck just went up in my estimation.
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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Na, use the sword, it gives you a 10' reach. If you take Cleave next level, you can do all kinds of damage. When we get you a Keen greatsword, you will be doing 3d6+a ton, and getting crits 17-20 with a reroll on six consecutive rolls.
Even better is if the party has a thief or dex fighter with Butterfly's Sting and a Keen rapier. Give the thief bit of luck so that he gets a crit backstab almost every round and does his backstab damage, but then transfers the crit to the fighter with a x3 Greataxe or an x4 Heavy Pick who proceeds to do massive damage to whatever poor monster is being fought. With a 20 or 22 Str, you can do easily 50 to 100 damage almost every round.
| Dryn'taka Devilschild |
| {HP 47/48 | AC21/FF16/T15/CMD19 | F+6/R+9/W+0 | Inish +5, Per +6} Female Tiefling (Daemon-Spawn) Alchemist (Chirurgeon) 5 |
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Round 2
"Last bomb, let's try to make it count!" Dryn moves into the room and tosses a bomb towards the necromancer.
Move to K5 (provokes), drawing dagger as part of move. Standard to throw bomb to J10 (within range from trait). Also should be flanking with Justin.
Attack: 1d20 + 5 ⇒ (7) + 5 = 12 Touch AC
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Scatter (If 12 doesn't hit Touch AC): 1d8 ⇒ 7
If 12 doesn't hit Touch AC, then it scatters to I10, for 5 damage to Skeleton and Necromancer (DC15 for half).
| GM Blood |
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Attack of Opportunity Zombie 2 1d20 + 4 ⇒ (16) + 4 = 20
Damage 1d4 + 2 ⇒ (4) + 2 = 6
Reflex Save Skeleton 1d20 + 3 ⇒ (5) + 3 = 8
Reflex Save Zombie 4 1d20 + 3 ⇒ (20) + 3 = 23
Dryn'taka move past the zombie getting clawed in the process. Her throw is true hitting Filge, the zombie, and the skeleton.
Round 2
Initiative Order - Zombies, Justin, Filge/Skele, Aarakess, Rohara, Dryn'taka, Ingrid, Kilthan
| GM Blood |
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Ingrid moves up boxing the zombie in and both her and Kilthan slice it up
Will act for Kilthan since it has been 2 days
Waraxe (PA): 1d20 + 4 ⇒ (16) + 4 = 20
Damage 1d10 + 7 ⇒ (3) + 7 = 10
Kilthan lands the last blow on the zombie and it returns the attacks
Attack with Bite Zombie #1 1d20 + 4 ⇒ (15) + 4 = 19 *Hit*
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Attack with Claw Zombie #1 1d20 + 4 ⇒ (10) + 4 = 14
Damage 1d4 + 2 ⇒ (3) + 2 = 5
Attack with Claw Zombie #1 1d20 + 4 ⇒ (8) + 4 = 12
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Filge, a little singed yells at the zombies to get Dryn'taka, "She burned me, kill her so I may have a new assistant". The zombies move to attack, the smaller ones move fast while the bigger one moves much slower over to Dryn'taka. Sorry!
Attack with Bite Zombie #3 1d20 + 4 ⇒ (5) + 4 = 9
Damage 1d4 + 2 ⇒ (3) + 2 = 5
Attack with Bite Zombie #4 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Attack with Pipe Large Zombie 1d20 + 7 ⇒ (10) + 7 = 17
Damage 1d10 + 7 ⇒ (3) + 7 = 10
Round 3
Initiative Order - Zombies, Justin, Filge/Skele, Aarakess, Rohara, Dryn'taka, Ingrid, Kilthan
| Kilthan Hammerstone |
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Male Half-Elven Ranger (Infiltrator): 5 Status:
(HP: 53/58; AC: 18(20) /12/16(18); CMD: 20; Fort +7, Ref: +6, Will: +2 [+4]) |
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Edit: Ninjaed by the GM. Also, I like your dice rolls better -- though power-attacking with the waraxe 2-handed should be a +7 to damage -- I don't have a shield and haven't been TWF due to the abundance of DR foes.
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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Justin drops his two handed sword and attacks savagely with his claws and bite the zombie between him and Dryn.
I think I flank now - PA claw/claw/bite 1d20 + 6 + 2 + 1 - 1 ⇒ (1) + 6 + 2 + 1 - 1 = 91d6 + 6 ⇒ (2) + 6 = 81d20 + 8 ⇒ (20) + 8 = 281d6 + 6 ⇒ (5) + 6 = 111d20 + 8 ⇒ (14) + 8 = 221d4 + 6 ⇒ (4) + 6 = 10
Confirm/damage 1d20 + 8 ⇒ (14) + 8 = 221d6 + 6 ⇒ (5) + 6 = 11
Status=diseased, enlarged w/reach, hands empty, AC=17 (touch 7) hp=20/22 Sure glad I dropped the sword, first roll was a miss.
"Pull back some Dryn, Kilthan and I are supposed to be the front row."
That is one brave lady.
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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Justin - It is up to DM Blood, but I always like knowing which roll is which. For instance:
Attack-Bite: [dice]1d20+xxx[dice]
Damage-Bite: [dice]
.
Attack-Claw 1: [dice]
Damage-Claw 1: [dice]
.
Attack-Claw 2: [dice]
Damage-Claw 2: [dice]
.
Crit Confirm-Claw 1: [dice]
Damage-Crit: [dice]
.
Fort Save: [dice]
.
Perception: [dice]
.
and so forth.
| GM Blood |
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The way Aarakess has it makes it a little easier to parse out and is helpful, especially with many attacks. I can tell which attack are which with a little detective work, but labelling them does make it easy (Much like I try to do with the monsters)
Justin rips apart the zombie, causing Filge to gasp. Filge casts another spell and a ray shoots out from his hands, hitting Justin
Ranged Touch Attack 1d20 + 4 ⇒ (8) + 4 = 12
Strength Penalty 1d6 + 2 ⇒ (6) + 2 = 8 Fort DC 16 for Half
Round 3
Initiative Order - Zombies, Justin, Filge/Skele, Aarakess, Rohara, Dryn'taka, Ingrid, Kilthan
Everyone but Justin is up!
| Dryn'taka Devilschild |
| {HP 47/48 | AC21/FF16/T15/CMD19 | F+6/R+9/W+0 | Inish +5, Per +6} Female Tiefling (Daemon-Spawn) Alchemist (Chirurgeon) 5 |
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Round 3
"Crap, ow, crap, ow, crap, ow!" Dryn thinks as she tactically performs a cowards charge back behind Justin. "What in the Hells was I thinking."
Double move to H2.
| Rohara Acharya |
| HP 24/24 - AC 21 (T 12, FF 19) - F +3, R +3, W +7 |
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I hope everyone remembered that they are blessed for the next 19 rounds
"Perhaps you will consider racing out into battle next time my friend." Rohara says in a motherly way. "Now, let's see to your wounds."
The cleric takes up her holy symbol and chants as the purplish energies engulf her hand. She places it upon the tiefling's wound as the bleeding will begin to stop and the wound knit together.
move to H-3, Cast Cure Light Wounds 1d8 + 2 ⇒ (8) + 2 = 10
| GM Blood |
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OK, going to do Kilthan again to keep things moving
Attack Zombie #4
Waraxe (PA): 1d20 + 4 ⇒ (12) + 4 = 16
Damage 1d10 + 7 ⇒ (6) + 7 = 13
Kilthan lands the last blow on the zombie and it returns the attacks. Zombie #3 is directed by Filge to get Aarakess. The larger zombie moves and attack Kilthan.
Zombie #3 vs Aarakess:
Attack with Bite Zombie #3 1d20 + 4 ⇒ (14) + 4 = 18 *hit*
Damage 1d4 + 2 ⇒ (4) + 2 = 6
Attack with Claw Zombie #3 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21 *hit*
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Attack with Claw Zombie #3 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Damage 1d4 + 2 ⇒ (3) + 2 = 5
The rest vs Kilthan:
Attack with Bite Zombie #4 1d20 + 4 ⇒ (14) + 4 = 18 *Hit*
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Attack with Claw Zombie #41d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Attack with Claw Zombie #41d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Damage 1d4 + 2 ⇒ (3) + 2 = 5
Attack with Pipe Large Zombie 1d20 + 7 ⇒ (16) + 7 = 23 *Hit*
Damage 1d10 + 5 ⇒ (1) + 5 = 6
Round 4
Initiative Order - Zombies, Justin, Filge/Skele, Aarakess, Rohara, Dryn'taka, Ingrid, Kilthan
Justin is up!
| Kilthan Hammerstone |
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Male Half-Elven Ranger (Infiltrator): 5 Status:
(HP: 53/58; AC: 18(20) /12/16(18); CMD: 20; Fort +7, Ref: +6, Will: +2 [+4]) |
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Apparently I average about 2 minutes too slow for my turn? I'll be better next week, I promise.
Kilthan staggers under the attack and shakes his head, "Um. Ow?"
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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Status = diseased, enlarged, -8STR
Justin decides it is time to smite the evil zombie he can reach with his claws and bites.
Attack claw 1/Damage claw 1
1d20 + 2 + 1 - 1 + 3 ⇒ (16) + 2 + 1 - 1 + 3 = 211d6 + 3 + 4 ⇒ (2) + 3 + 4 = 9
Attack claw 2/Damage claw 2
1d20 + 2 + 1 - 1 + 3 ⇒ (5) + 2 + 1 - 1 + 3 = 101d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Attack bite 1/Damage bite 1
1d20 + 2 + 1 - 1 + 3 ⇒ (3) + 2 + 1 - 1 + 3 = 81d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7
| GM Blood |
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Justin rips a large gash in the previously undamaged zombie, leaving it very wounded yet still animated.
Filge casts a spell on Aarakess and steps back. Fort DC 17. See spoiler if you fail the save
Round 4
Initiative Order - Zombies, Justin, Filge/Skele, Aarakess, Rohara, Dryn'taka, Ingrid, Kilthan
| 1,601 to 1,650 of 3,866 |
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