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| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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I can only use it once, but here it is. Remember, it only lasts 2 minutes, so I we do not find our foe quickly, then you will return to normal size and the spell will be wasted.
I ready an action to cast Enlarge Person as soon as we see anyone or anything hostile.
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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"Aarakess, I defer to your judgement about magic over mine. But, I would think the two evil sources upstairs I detected will be quickly engaged and enlarging me now would be better."
Just trying to optimize action economy -- the key in tight encounters.
Justin follows Kilthan up the stairs with his trident in hand.
| GM Blood |
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A single chamber dominates the observatory's entire upper floor. Light filter through the wide slit in the roof, bathing the center of the room in illumination. Four large mirrors set along the outside wall reflect bright beams into the direct center of the room, a recessed operating theater accessible via two short sets of stairs. The beams specifically target a blue-skinned humanoid figure splayed out upon an operating table, its chest completely opened and pinned back against the table with long metal needles. Two long shelves cluttered with piles of papers, rotting organs and instruments comprise the east and west extend of the operating theater, and are only a few inches lower than the chamber's outer floor.
Four metal and glass tanks, each easily large enough to hold a human, flank the short stairs leading to the operating theater. Each tank is full of yellow liquid streaked with rust. Indistinct, vaguely human silhouettes bob silently in the soupy fluid.
A man, one that looks like the one named Filge on the statue downstairs, says, "At last more bodies for experiments. Arise my beautiful monstrosities!" The glass tanks explode out revealing a scaly humanoid with a large metal pipe. Another creature, with dark fur that doesn't look quite right, also stands near the table with a large metal pipe. A skeleton seems to be following Filge around that is carrying a tray of equipment and has a scimitar.
The top of the stairs is at J and you cannot see anything until you get to that level. Also you connect move from the stairs before J into the room unless you do a climb or something similar. Ingrid, you are right behind Dryn on the steps
| GM Blood |
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Round 1
Initiative Order - Aarakess, Zombies, Justin, Filge/Skele, Rohara, Dryn'taka, Ingrid, Kilthan
I will not be posting the stats for this fight
| GM Blood |
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Knowledge Checks
Scaly Humanoids in Tubes
Big creature with dark fur
Both of these creatures are not quite right
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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Knowledge(religion): 1d20 + 5 ⇒ (17) + 5 = 22
Knowledge(arcana): 1d20 + 8 ⇒ (3) + 8 = 11
Are you sure the knowledge(local) is the correct check? Seems that a knowledge(nature) would be more accurate. I always thought local was for things in a city, where taverns are, who lives in this house, etc.
I will delay until Justin goes so that the way is clear.
| GM Blood |
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Filge barks out orders to the zombies
Zombie 1 step forward (it is 5' but the remains of the tube they were in count as difficult terrain)
Zombie #1 Bite 1d20 + 4 ⇒ (19) + 4 = 23 *Hit*
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Zombie #2 moves to block Justin off at the top of the stairs and attacks
Zombie #2 Bite 1d20 + 4 ⇒ (13) + 4 = 17 *Hit I believe since you are enlarged, -1 AC for size and -2 dex)
Damage 1d4 + 2 ⇒ (3) + 2 = 5
The other zombie move around in a defensive position.
Round 1
Initiative Order - Zombies, Justin, Aarakess, Filge/Skele, Rohara, Dryn'taka, Ingrid, Kilthan
Justin and Aarakess before Filge and his skeleton butler
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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14/22 HP Conditions; enlarged, diseases
Justin drops his trident and lashes out hard (PA) with his enlarged claws and teeth after quickly healing himself with a touch.
He goes for the smallest zombie first.
LOH/claw 1/claw 2/bite/damage
1d6 ⇒ 41d20 + 6 + 1 - 1 ⇒ (4) + 6 + 1 - 1 = 101d20 + 6 ⇒ (18) + 6 = 241d20 + 6 ⇒ (15) + 6 = 211d6 + 5 + 2 ⇒ (3) + 5 + 2 = 101d6 + 7 ⇒ (6) + 7 = 131d4 + 7 ⇒ (4) + 7 = 11
18/22 HP; in hands=empty
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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I thought they were all b/s/p as Aarakess. So much for keeping them at a distance with 20' reach.
Justin fights in close quarter scoring massive hits with one claw and a bite. Fighting using his claws and teeth was always frowned on by his teachers. But one day an ancient elf paladin that used predominantly a bow said, "To not use a gift of Iomedae is to waste it. Fight in the best way to further good and thwart evil."
| GM Blood |
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Justin bites and claws one but somehow the things still stands, though you are not sure how. didn't specify which one you were attacking so 1d2 ⇒ 2 zombie 2.
Filge growls and casts a spell while retreating to the back
Round 1
Initiative Order - Zombies, Justin, Aarakess (Delay), Filge/Skele, Rohara, Dryn'taka, Ingrid, Kilthan
| Justin D'Rite aka Sluuth |
| Lizardman hp=52/53(AC22/ff22/t10) {F=+9/R=+4/W=+6} CMD 20 Paladin 5 (Shining Knight) Smite evil 0/2 - Lay on hands 0/5 |
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Justin said he was going after the smaller one. Obviously the plan to put at least one down has failed.
"Talk to me ladies, this thing isn't going down. What do I hit it with?"
Justin is distressed at the zombie's staying power.
Any noticeable damage done?
| Aarakess Halcorn |
| Female Elf Witch/5 - (HP: 34/37; AC 17; FF 14; Touch 17; Init +3; Fort +1; Ref +3/+5; Will +5/+7 |
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If it is a zombie, just keep hitting it with your claws and bite. You gotta push them back, or we can all back up as we cannot help you right now as we are all blocked.
I will move back to the next level to allow an orderly retreat to a better location to fight.
| Rohara Acharya |
| HP 24/24 - AC 21 (T 12, FF 19) - F +3, R +3, W +7 |
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((Hope Rohara can see the zombies from where she is... ))
"Those are fast zombies. They are enhanced to move faster and you will need slashing weapons to deal any significant damage to them." She comment from behind Justin.
"Some luck for you Justin." she says touching a large lizard leg as she calls forth her Goddess' power.
Rohara will follow Aarakess' lead and move back down into the previous room to allow better fighting conditions.
A Bit of Luck for Justin
Spellcraft check on hearing the verbal parts of a spell... 1d20 + 7 ⇒ (6) + 7 = 13 (no joy)
| Dryn'taka Devilschild |
| {HP 47/48 | AC21/FF16/T15/CMD19 | F+6/R+9/W+0 | Inish +5, Per +6} Female Tiefling (Daemon-Spawn) Alchemist (Chirurgeon) 5 |
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Round 1
Dryn attempts to heave a bomb over Justin at the zombies.
Bomb at J5, precise to miss Justin.
Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Scatter: 1d8 ⇒ 5
Par for course. Lands at I3. Kilthan, Rohara, Justin, and Number 1, 5 fire damage, DC15 reflex for half.
| 1,551 to 1,600 of 3,861 |
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