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PaizoCon 2014!

GM Blood's Age of Worms in Golarion #2

Game Master David James Olsen

Group 2 Map
Loot spreadsheet


Loot spreadsheet

Town of Diamond Point:

Map of Diamond Point

1. The Emporium – Casino, whorehouse, freak show – very popular, garish & gaudy.
• Run by Zalamandra.
• Shag Solomon (Wildman aristocrat)
• Tom Shingle (misshapen contortionist)
• Ariello Klint (Halfling)
• A two-headed calf named Esmerelda, Jr.
• Chezabet, a beautiful harrow reader.

2. Lazare’s House – Cozy gaming parlor focusing on Dragonchess. Upper class.
• Run by Lazare
• Daughter Dannath
• Khellek the Mage is a frequent attendee
• Chaum Gansworth & Luzanne Parin are regulars

3. The Feral Dog – Very busy, sleazy tavern
• Overseen by a half-orc named Kullen
• Tirra the Half-Elf is a regular

4. Church of Angradd (and Torag)
• Led by Jierian Wierus, a fiery dwarven orator
• Acolyte – Hameneezer

5. Tidwoad’s
• Run by a gnome named Tidwoad, keeps bank vaults, buys/sells gems
• Keeps a Shield Guardian named Festus
• Gnomish visitors frequently lodge upstairs

6. Sheriff’s Office
• Sheriff Cubbin (a boisterous alcoholic)
• Deputy Jamis
• 6 constables
• Local jail

7. General Store
• Run by Tagin (Human)
• Just about anything that isn’t armor or weapons or magical

8. The Hungry Gar
• Restaurant run by Gul Tortikan

9. Jalek’s Flophouse
• Run by a massive, helmeted mute named Golot
• Owned by a fellow named Jalek, who lives near the top of the structure, but is rarely ever seen
• An ancient warehouse turned into housing

10. Smenk Residence
• A sodden old mansion a century past its time
• Owned by Balabar Smenk , owner of four mines in Diamond Mine
• Guarded by three hired guards
• Front door is always open during daylight hours

11. Deepspike Mine

12. Garrison
• Run by Captain Tolliver Trask , an aging, distinguished man
• Chief Cartographer Dietrik Cicaeda can be found here.
• Chief Scout Merris Sandover can be found here
• Lieutenants Dobrun Trent, Mikkela Venderin & Trovost Skunt
• 60 Soldiers
• Chapel of Pharasma can be found here
i. Valkus Dun – High Priest (tall, handsome)
ii. Velias Childramun – aging priest
iii. Melinde’ – young warrior priestess

13. Lakeside Stables
• Run by Lanch Faraday – portly half-elf
• Does not have the best reputation

14. The Midnight Salute
• House of Ill-Repute
• Run by an elf woman known as “Purple Prose.”
• Less expensive than the Emporium

15. The Spinning Giant
• Tavern with a painting of “Flailing Felanore” – a giantess who was captured 40 years ago
• Contains a decent quality stage
• Home to the local Garrison when off-duty

16. The Captain’s Blade
• Run by Tyrol Ebberly, a severe-looking man who claims to have once been a Watch Captain in Magnimar.
• Focus on Masterwork melee weapons

17. Venelle’s
• Run by Venelle, a female human ranger
• Built of pine logs
• Focus on Masterwork bows and arrows.
• Can import from Magnimar

18. Allustan’s Residence
• Home of Allustan , “The smartest man in town.”
• Sage & Wizard

19. Tilgast Residence
• Home to Gelch Tilgast, one of the mine owners
• A beautiful mansion with separate stables inside a stockade wall.
• Wealthy visitors can pay 1gp/day to stable horses

20. Old Piers
• An old sailor named Durskin can ferry folks around in his sloop, called the “Autumn Runner.”
• Also home to the “Harkness” run by Pharasma priests – kept cleaner.

21. Able Carter Coaching Inn
• Hostel (1gp/day)
• Stable (5sp/day)
• Runs a fleet of horse-drawn coaches that can travel the hills.
• Guarded by 4 guards at all times

22. Parrin Residence
• Home of Luzanne Parrin, one of the mine owners

23. Greysmere Covenant
• Home to three dwarven representatives of the stronghold of Greysmere, several days to the East.
• Run by Dulok Blitzhame.
• Councilor Galuth Grobadore
• Councilor Bitris Ruthek

24. Gansworth Residence
• Home to Chaum Gansworth, one of the mine owners
• Memorial Obelisk located outside is dedicated to miners killed in a collapse 70 years ago, that claimed 300 lives.
• Guarded by 5 guards at all times.

25. The Rusty Bucket
• Popular restaurant that used to focus on fish. Green stained-glass windows make for an unusual atmosphere inside.
• Home to three pipers who play regularly

26. Moonmeadow Residence
• Home of Ellival Moonmeadow, the Elven overseer of Diamond Point’s silver mine.
• Spends most of his time in the company of 6 Elf companions

27. Osgood Smithy
• Run by Manlin Osgood (Human Blacksmith)
• Home of Masterwork armor & household goods

28. Smelting House
• Run by a rarely-seen chief smelter, is the one place in Diamond Mine where all mines have their ore smelted.
• Northwest corner serves as the residence and workshop of Benazel the Alchemist (Potion-maker)

29. Diamond Lake Boneyard
• Overseen by Pharasma priests, guarded at all times. Rumored to hide a burial plot filled with gold bars that no one has ever found.

30. Neff Manor
• Owned by Governor-Mayor Lanod Neff , sprawling and protected by a wooden stockade wall – home to the political apparatus of Diamond Point.

31. Dourstone Mine
• Run by Ragnolin Dourstone, one of the mine owners

32. Abandoned Mine

33. Menhirs
• Old stone ring occasionally visited by druids

34. Old Observatory
• Crumbling building that once housed an order of monks obsessed with the heavenly bodies of the nighttime sky.

35. Dourstone Residence
• Home of Ragnolin Dourstone, one of the mine owners.

Diamond Point:
Diamond Point nestles in the rocky crags of the Cairn Hills, three days east of Magnimar to which it is subject. Iron and silver from Diamond Point’s mines fuel the capital’s markets and support its soldiers and nobles with the raw materials necessary for weapons and finery. This trade draws hundreds of skilled and unskilled laborers and artisans, all hoping to strike it rich. In ages past, Diamond Point boasted an export more valuable than metal in the form of treasure liberated from the numerous tombs and burial cairns crowding the hills around the town. These remnants of a half-dozen long-dead cultures commanded scandalous prices from the Magnimary elite, whose insatiable covetousness triggered a boom in the local economy. Those days are long gone, though. The last cairn in the region coughed up its treasures decades ago, and few locals pay much mind to stories of yet-undiscovered tombs and unplundered burial cairns. These days, only a handful of treasure seekers visit the town, and few return to Magnimar with anything more than a wall rubbing or an ancient tool fragment.

In the hills surrounding the town, hundreds of laborers spend weeks at a time underground, breathing recycled air pumped in via systems worth ten times their combined annual salary. The miners are the chattel of Diamond Point, its seething, tainted blood. But they are also Diamond Point’s foundation, their weekly pay cycling back into the community via a gaggle of gambling dens, bordellos, ale halls, and temples. Because work in the mines is so demanding and dangerous, most folk come to Diamond Point because they have nowhere else to turn, seeking an honest trade of hard labor for subsistence-level pay simply because the system has allowed them no other option. Many are foreigners displaced from native lands by war or famine. Work in a Diamond Point mine is the last honest step before utter destitution or crimes of desperation. For some, it is the first step in the opposite direction: a careful work assignment to ease the burden on debtor-filled prisons, one last chance to make it in civil society.

Despite its squalor, Diamond Point is crucial to Magnimar’s economy. The city’s directors thus take a keen interest in local affairs, noting the rise and fall of the managers who run Diamond Point’s mines in trust for the government."

Important Diamond Lake NPCs:
Allustan: Known as the "smartest man in town", Allustan is a friendly wizard that lives in a charming red and deep blue house on one of the rare stretches of healthy grass in all of Diamond Point. He takes on apprentices from time to time.

Balabar Smenk: One of the several mine managers in Diamond Point. There is rumor that he is trying to drive out the other mine managers and take over their mines.

Chaum Gansworth: One of the several mine managers in Diamond Point. He is also the youngest.

Dietrik Cicaeda: Chief Cartographer of Diamond Point. His office resides in the Garrison.

Ellival Moonmeadow: One of the several mine managers in Diamond Point. He is rarely seen aside from playing Dragon Chess at Lazare's House.

Gelch Tilgast: One of the several mine managers in Diamond Point. He is also the oldest. He used to wield the most power of the mine managers ... that is until Balabar Smenk showed up in town.

Governor-Mayor Lanod Neff: Governor-Mayor of Diamond Point. Brother of Allustan. He is seen by appointment only.

Jierian Wierus: Head Cleric of Pharasma. A bomastic orator whose populist rants appeal to the best virtues and values of the common man while at the same time preying upon their fears and superstitions.

Luzane Parrin: One of the several mine managers in Diamond Point. Inheritor of her mother's proud legacy as one of the town's wealthiest managers ... she has seen t all slip away. The details haven't been brought out in the public eye but it is rumored that Balabar Smenk now owns her former mansion.

Manlin Osgood: Proprietor of Osgood Smithy. Osgood is a somewhat coarse, unfailingly polite middle-aged human with a bald head and a walrus-like mustache.

Mélinde: A charming young warrior priestess who hopes one day to run the Diamond Point Chapel of Pharasma. She can be found in the Garrison.

Ragnolin Dourstone: One of the several mine managers in Diamond Point.

Sherrif Cubbin: Sherrif Cubbin is a man so renowned for corruption that many citizens assumed the announcement of his commission was a joke until he started arresting people.

Taggin: Proprietor of Diamond Point's General Store.

Tidwoad: Proprietor of Tidwoad's (a Jeweler shop). Tidwoad is a cantankerous jeweler with a meticulously arranged shop located on the Vein's central square.

Toliver Trask: Captain of the Diamond Point Garrison.The garrison's aging commander distinguished himself in the recent war and has the respect of his charges and of the community at large.

Tyrol Ebberly: Proprietor of the Captain's Blade. Tyrol is a severe-looking man who claims to have once been a watch captain in Magnimar.

Valkus Dun: Head Cleric of the Church of Pharasma. He is a tall handsome man with dark brown hair and long sideburns. His strong brow gives him a serious look at all times.

Venelle: Proprietor of Venelle's (A ranged weapon shop).

Loot Found-Whisperin Cairn:

All treasure has been sold or divided- see loot spreadsheet link above
Room 3
Shards of strange black glass - worth 20gp [Allustan for 20gp]
Room 5
Elven crafted Armband worth - 75gp or 100gp to an elf [Sold to Tidwoad for 37.5gp]
Indigo Lantern worth 50gp
Room 7
5 Other Lanterns worth 50gp each(Orange, Yellow, Green, Blue, Violet)
Room 11
3 Statuettes worth 200gp each [Sold to Tidwoad for 300gp]
wand of unseen servant - 16 charges [Aarakess]
wand of shatter - 7 charges [Aarakess]
goggles of minute seeing [Ingrid]
Room 13
masterwork quarter staff
Red metal pedestal made from something unknown (Weighs 200 lbs worth 300gp)
Room 16
3 potions cure light wounds[/ooc]
ring feather falling [Kilthan]
pearl of power (Level 1) [Aarakess]
Room 17
Red masterwork leather armor with older Pathfinder symbol [Sold to Osgood]
Silver ring with older pathfinder symbol
Room 20
red mw leather Pathfinder armor (Needs work) [Sold to Osgood]
Short Sword+1 [Ingrid]
Room 21
Gold Pathfinder Ring
38 gp
2 pp
55 sp
Room 23
47gp, 7sp, 1pp
Rusty longsword (junk)
suit of masterwork banded mail [Justin]
Room 25
Silver Diadem of Zosiel - Circlet of Wisdom +2 [Rohara]
Black demon horns with red tips- 50gp each
Box with Lamashtu glyphs on it
Magic inside box - talisman of the sphere [Aarakess]
Land Farm Baby Owl bear worth 3,000gp to the right seller (2,000 in a week)
Filge's Observatory
Room 4 - Cenobitic Chamber
6pp
5gp
Room 8 - Storage
8 Copper candle stands - (40 gp total)
Room 9 - Bedroom
Small Noble's Outfit
Blackened Spectacles (75gp) - Blocks bright light, +2 to saves vs daze or similar effects
Silver Tray (50gp)
Lammasu Rug worth 200 gp
1 pp
4 "potions" that need to be injected by Syringe [Dryn'taka]
Milky Blue potion of gentle repose
Deep Red potion of false life
Sallow Yellow potion of ghoul touch
White with Black Streaks potion of chill touch
Filge's spellbook [Aarakess]
scroll of animate dead
Room 10 - Closet
13 gp
Room 11 - Operating Theater
Bird skull amulet on a leather thong - Amulet of Natural Armor +1
potion of cure moderate wounds
potion of cure light wounds
Silver operating instruments - 500gp as a set
Emerald worth 20gp
Kyuss worm in a jar - 10gp [Sold to Allustan]

Loot Found-Three Faces of Evil:

Main Chamber
Room 1
54 gp
4 potions of cure light wounds
2 potions of
2 chain shirts
2 mw great axe
2 composite longbow (+2 Str)
40 arrows
Key with Zon Kuthon symbol
Zon Kuthon Temple
Room 2
12 damaged full plate armor (100gp each)
12 heavy mace
12 heavy steel shield.
Room 3
9 studded leather armor
9 longspear
9 dagger
9 wooden holy symbol of zon kuthon.
Room 4
2 chain shirt
2 masterwork great axe
2 composite longbow (+2 Str)
2 Quivers with 20 arrows each
54 gp
potion of cure light wounds
20 pp
golden necklace worth 100gp
full set of artisan tools
Room 6
3 chain shirt
3 masterwork great axe
3 composite longbow (+2 Str)
3 Quivers with 20 arrows each
81 gp
5 potion of cure light wounds
silver ring inlaid with several small emeralds worth 200 gp
Room 7 ]
six javelins
longsword
composite longbow (+2 Strength)
3 quivers of 20 arrows each.
Room 8
2 silver wedding bands worth 20gp.
2 sets of half plate
light steel shield
heavy steel shield
2 masterwork flail
2 dagger
2 potions of cure light wounds
scroll with silence
wand of cure light wounds – 31 charges
27 gp.
Key
a pouch with 200gp
a jeweled bracelet worth 100gp
a wand that detect as magic
Room 9
2 everburning torches
metal box.
Room 10
mace
2 flails
light crossbow
blank scrolls with a weak aura of universal magic
Stone key with Urgathoa's symbol
magical full plate
heavy steel shield
masterwork flail
masterwork light crossbow
20 bolts
dagger
magic ring
scroll of dispel magic
holy symbol of Zon Kuthon
8gp
keyring with multiple keys.
a leather bag with 70 gp
a fist-sized bust of a dwarf wearing a gem-studded crown worth 2,400gp
Room 11
Large gem

Special Items, Feats, and Prestige Classes for Age of Worms:

Kyuss Worm Paste

Aura Faint abjuration; CL 5th
Slot None; Price 750gp

DESCRIPTION

This cup-sized container of bad smelling greenish-brown paste renders a creature immune to the green worms of a spawn of Kyuss. Any worm from a spawn (or similar worm attacks, such as slow worms) dies instantly if it touches a creature protected by the paste. Applying the paste is a full-round action and lasts 1 hour. Each cup of paste can protect one creature. If the container is thrown at a normal spawn, it transforms the creature into a normal zombie, just as if remove curse had been used.

CONTRUCTION

Requirements Craft Wondrous Item, neutralize poison; Cost 375 gp.

Kyussbane Oil

Aura Faint transmutation; CL 5th
Slot None; Price 750gp

DESCRIPTION

This rank oily substance gives a weapon the undead-bane property for 1 hour. Any spawn of Kyuss or similar creature (including Kyuss himself ) struck by the affected weapon takes +1d6 damage in addition to the +2d6 from the bane property.

CONTRUCTION

Requirements Craft Wondrous Item, summon monster I; Cost 375 gp.


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