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| 2,001 to 2,050 of 4,155 |
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| Rauno Redpath |
| Human Wizard (Diviner, Foresight subschool) 5 HPs 36/36 AC 16 FF 14 T 12 CMD 13 Fort +3 Ref +3 Will +4 Init +10 Per +0 |
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"Have we seen any keys on those we've dealt with yet?"
Examining the door, Rauno will ask "Do we want to take the door down, or somehow jam it shut from this side until we've had a chance to check around more? Perhaps another route around will present itself, or keys to readily access through it?"
Does Rauno see a ready way to keep the door from opening if the others opt for that strategy, perhaps jamming something in the hinges or one of the cracks around the door? Knowledge Engineering 1d20 + 10 ⇒ (19) + 10 = 29
| Kelkzar Redjaw |
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Stats:
AC 18/11/17, HP 50/51, F+7 R+3 W+7, Init +3, Per +15 |
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"Rauno, they didn't lock it, they barricaded it from their side. Let's see if we can get through it with the axes. Trevor, I'll grab the other one and let's see if we can get through it."
| Trevor the Yellow |
| HP 48/48; AC 21+2-1 w/ shield and EP/11-1/20+2 Used LoH(2/5) Used Smite (0/2) Effects: Divine Favor, Bless, Bull Strength, Enlarge Person |
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Trevor nods at Kelkzar and lifts his axe, putting all his weight behind each blow.
Confirm 3rd strike: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13; 2d12 + 9 + 3 + 9 + 3 ⇒ (10, 12) + 9 + 3 + 9 + 3 = 46
| GM Blood |
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Initiative Trevor the Yellow 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Rauno Redpath 1d20 + 9 ⇒ (16) + 9 = 25
Initiative Lessien Nenmacil 1d20 + 8 ⇒ (2) + 8 = 10
Initiative Kelkzar Redjaw 1d20 + 3 ⇒ (3) + 3 = 6
Initiative Quintus 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Tiefling 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Tiefling 1d20 ⇒ 13
Three mighty swings and the door is destroyed enough to get through the door. A troglodyte zombie is standing just past where the door used to be with another one behind it. Down at the end of the hall, the two Tieflings have bows out standing by another open door. As soon as the door is hacked down, the tieflings shoot Trevor. Readied action Unfortunately for the tieflings, both shots go wide.
Tieflings attack Trevor
Attack Tiefling #1 1d20 + 5 ⇒ (3) + 5 = 8
Comp Longbow 1d8 + 2 ⇒ (5) + 2 = 7
Attack Tiefling #2 1d20 + 5 ⇒ (3) + 5 = 8
Comp Longbow 1d8 + 2 ⇒ (7) + 2 = 9
Round 1
Initiative Order - Tieflings, Rauno, Trevor, Zombies, Lessien, Rowena, Kelkzar, Quintus
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| Trevor the Yellow |
| HP 48/48; AC 21+2-1 w/ shield and EP/11-1/20+2 Used LoH(2/5) Used Smite (0/2) Effects: Divine Favor, Bless, Bull Strength, Enlarge Person |
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Trevor steps forward and engages the zombie in the hallway, hoping to use their bodies as cover from the tieflings' attacks.
With a powerful swing of his axe, he aims for the zombie's collarbone.
No more Bless, right? I have kept the Bull Strength in the calculations.
Power Attack: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11; 1d12 + 9 + 3 ⇒ (8) + 9 + 3 = 20
| GM Blood |
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The bull's strength should have 6 more rounds left, and expire at round 7
The fast troglodyte zombie attacks Trevor back
Bite Attack 1d20 + 4 ⇒ (9) + 4 = 13
Damage 1d4 + 2 ⇒ (4) + 2 = 6
Claw Attack 1d20 + 4 ⇒ (13) + 4 = 17
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Claw Attack 1d20 + 4 ⇒ (9) + 4 = 13
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Slam Attack 1d20 + 4 ⇒ (4) + 4 = 8
Damage 1d6 + 2 ⇒ (5) + 2 = 7
Round 1
Initiative Order - Tieflings, Trevor, Zombies,Rauno (Delay), Lessien, Rowena, Kelkzar, Quintus
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| Kelkzar Redjaw |
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Stats:
AC 18/11/17, HP 50/51, F+7 R+3 W+7, Init +3, Per +15 |
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I'll give you a contingent action if Rowena's choice doesn't present any new options. I'm also assuming my judgement has lapsed, but if you'll allow me to keep it up, I'll switch it to sacred destruction for +2 to damage.
"Trevor, for now I'm just going to stay back from you and shoot at them. If you want to come back here, I'll probably be able to help more." Kelkzar steps back,to L11 draws an arrow and fires it at the zombie.
Attack (Composite Longbow +2 Str, Bless) 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11
Damage (Composite Longbow +2 Str) 1d8 + 2 ⇒ (7) + 2 = 9 +2 damage from judgement if still active
| GM Blood |
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I'm going to apply the AC bonus vs the next Zombie attack
The Tieflings shoot at Trevor
Tiefling #1 1d20 + 5 - 1 ⇒ (6) + 5 - 1 = 10 *Miss*
Comp Bow 1d8 + 2 ⇒ (3) + 2 = 5
Before he takes his shot you see a hand touch the other tiefling and then that tiefling makes an amazing shot
Tiefling #2 1d20 + 5 - 1 + 20 ⇒ (12) + 5 - 1 + 20 = 36 *Hit*
Comp Bow 1d8 + 2 ⇒ (1) + 2 = 3
Round 1
Initiative Order - Tieflings, Trevor, Zombies, Rowena, Kelkzar, Rauno (Delay), Lessien (Delay), Quintus (Delay)
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| Trevor the Yellow |
| HP 48/48; AC 21+2-1 w/ shield and EP/11-1/20+2 Used LoH(2/5) Used Smite (0/2) Effects: Divine Favor, Bless, Bull Strength, Enlarge Person |
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Trevor winces as Kelkzar's arrow flies a little close to his ear: "Hey! You said you would shoot at them!?"
As the arrow strikes true: "Just you wait sweetheart!"
"Rowena, thanks! I don't need protection, I need you to occupy them while I slice them!" +2 hit would be better
I don't have soft cover from the two zombies?
PA with Bull Strength and Bless: 1d20 + 8 + 2 + 1 ⇒ (12) + 8 + 2 + 1 = 23; 1d12 + 9 + 3 ⇒ (4) + 9 + 3 = 16
| GM Blood |
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Sorry the -1 was supposed to be -4. I had in my head they have a +1 total to hit after the adjustment and put in the wrong number
Trevor hits the zombie with a solid blow, then the Fast Zombie attacks Trevor back.
Bite 1d20 + 4 ⇒ (7) + 4 = 11 *Miss*
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Claw #1 1d20 + 4 ⇒ (15) + 4 = 19 *Miss*
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Claw #2 1d20 + 4 ⇒ (20) + 4 = 24 *Hit, no Crit*
Damage 1d4 + 2 ⇒ (3) + 2 = 5
Slam 1d20 + 4 ⇒ (12) + 4 = 16 *Miss*
Damage 1d4 + 2 ⇒ (1) + 2 = 3
Confirm Claw #2 1d20 + 4 ⇒ (14) + 4 = 18 *Did not confirm*
Extra Damage 1d4 + 2 ⇒ (3) + 2 = 5
Round 2
Initiative Order - Tieflings, Trevor, Zombies, Rowena, Kelkzar, Rauno (Delay), Lessien (Delay), Quintus (Delay)
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| Rauno Redpath |
| Human Wizard (Diviner, Foresight subschool) 5 HPs 36/36 AC 16 FF 14 T 12 CMD 13 Fort +3 Ref +3 Will +4 Init +10 Per +0 |
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With his crossbow ready, Rauno says "Lessien, let me see if I can help Trevor!", indicating he wants to move behind him.
If she makes way for him, he'll move to M11 and fire a bolt at tiefling 1.
To hit 1d20 + 4 ⇒ (5) + 4 = 9
Damage 1d8 + 0 ⇒ (6) + 0 = 6
| Kelkzar Redjaw |
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Stats:
AC 18/11/17, HP 50/51, F+7 R+3 W+7, Init +3, Per +15 |
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Round 2
"Don't worry Trevor. We're professionals. I don't think we'll hit you." Kelkzar calmly takes another shot at the zombie.
Attack (Composite Longbow +2 Str, Bless) 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
Damage (Composite Longbow +2 Str) 1d8 + 2 ⇒ (4) + 2 = 6 +2 damage from judgement if still active
| GM Blood |
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Tieflings in round three
#1 Comp Long bow 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11 *Miss*
Damage 1d8 + 2 ⇒ (3) + 2 = 5
A hand once again touches the tiefling with different results this time
#2 Comp Long bow 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18 *Miss*
Damage 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Justin is up!
Round 3
Initiative Order - Tieflings, Trevor, Zombies, Rowena, Kelkzar, Rauno (Delay), Lessien (Delay), Quintus (Delay)
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| Trevor the Yellow |
| HP 48/48; AC 21+2-1 w/ shield and EP/11-1/20+2 Used LoH(2/5) Used Smite (0/2) Effects: Divine Favor, Bless, Bull Strength, Enlarge Person |
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Trevor, feeling like your average Justin really, keeps hacking at the monstrous undead, surprised by its speed. All the while, he takes a breath to ask healing from the Goddess.
Bless: 4 rounds left.
Swift Lay on hands: 1d6 ⇒ 6
Power Attack: 1d20 + 8 + 2 + 1 ⇒ (12) + 8 + 2 + 1 = 23; 1d12 + 9 + 3 ⇒ (8) + 9 + 3 = 20
| GM Blood |
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Travor hacks apart the zombie with a mighty blow. The other zombie steps up and attacks Unless you want a 5' step after your attack Trevor
Zombie #2 1d20 + 4 ⇒ (8) + 4 = 12
Bite 1d4 + 2 ⇒ (3) + 2 = 5
Zombie #2 1d20 + 4 ⇒ (1) + 4 = 5
Claw #1 1d4 + 2 ⇒ (2) + 2 = 4
Zombie #2 1d20 + 4 ⇒ (13) + 4 = 17
Claw #2 1d4 + 2 ⇒ (3) + 2 = 5
Zombie #2 1d20 + 4 ⇒ (5) + 4 = 9
Slam 1d6 + 2 ⇒ (4) + 2 = 6
Round 3
Initiative Order - Tieflings, Trevor, Zombies, , Kelkzar, Rauno, Rowena Quintus (Delay), Lessien (Delay),
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
Kelkzar is up and Rauno/Rowena shuffle!
| Kelkzar Redjaw |
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Stats:
AC 18/11/17, HP 50/51, F+7 R+3 W+7, Init +3, Per +15 |
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Round 3
"Wow, what a strike Trevor. That was incredible." Kelkzar aims and fires again at the zombie.
Attack (Composite Longbow +2 Str, Bless) 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Damage (Composite Longbow +2 Str) 1d8 + 2 ⇒ (5) + 2 = 7 +2 damage from judgement if still active
Geez, when do I get another decent roll?
| Rauno Redpath |
| Human Wizard (Diviner, Foresight subschool) 5 HPs 36/36 AC 16 FF 14 T 12 CMD 13 Fort +3 Ref +3 Will +4 Init +10 Per +0 |
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Stepping behind the valiant Trevor, Rauno lines up a shot past the lad at the foes at the end of the corridor.
He'll move to M11 and fire a bolt at tiefling 1.
To hit 1d20 + 4 ⇒ (3) + 4 = 7
Damage 1d8 + 0 ⇒ (8) + 0 = 8
In his caution to not hit Trevor, the bolt goes skittering down the hall.
| Rowena Lordail |
| AC 20/T 19/FF 16; F/R/W +8/+8/+7; Max HP 48; Current HP 48 |
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I thought Rauno had already moved in behind Trevor last round. If so, he's stepping aside after his attack this round to allow Rowena in to aid Trevor. If he hasn't stepped in, that means Rowena is still there (but I think Rauno had an attack last round, so this round it's his turn to attack and move).
Rowena attempts another aid another to help Trevor's attack roll.
Aid another: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7 Again not successful. She'll try again next round, then step aside for Rauno to go.
| GM Blood |
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If I don't swap you around on the map, don't worry, you both are swapping places right now and if attacks come I'll figure out who is in that square
You hear a gruff male voice and some casting from beyond the door. The Tieflings shoot again and both miss. They are getting frustrated and a little nervous as Justin hacks through the first zombie and heads to the second. They advance a step up, then a heavily scarred human woman with the Zon Kuthon symbol on her armor steps up and casts a spell.
The bless spell is no longer active
Tiefling attacks:
Comp Longbow1d20 + 5 - 4 + 1 ⇒ (9) + 5 - 4 + 1 = 11
Damage 1d8 + 2 ⇒ (2) + 2 = 4
Comp Longbow1d20 + 5 - 4 + 1 ⇒ (14) + 5 - 4 + 1 = 16
Damage 1d8 + 2 ⇒ (8) + 2 = 10
Round 4
Initiative Order - Tieflings,Trevor, Zombies, Kelkzar, Rauno, Rowena, Quintus (Delay), Lessien (Delay),
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| Trevor the Yellow |
| HP 48/48; AC 21+2-1 w/ shield and EP/11-1/20+2 Used LoH(2/5) Used Smite (0/2) Effects: Divine Favor, Bless, Bull Strength, Enlarge Person |
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You keep calling me Justin :)
"New gal ahead. Not my type!" But first, let's get this one back to the grave...
Trevor raises his axe and swings it in a wide arc, aiming for the belly of the beast.
PA: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11; 1d12 + 9 + 3 ⇒ (12) + 9 + 3 = 24
| Kelkzar Redjaw |
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Stats:
AC 18/11/17, HP 50/51, F+7 R+3 W+7, Init +3, Per +15 |
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Round 4
Kelkzar aims and fires at the remaining zombie. "Trevor, you don't need to worry about me hitting you. Of course, I'm not hitting the either!"
Attack (Composite Longbow +2 Str) 1d20 + 3 ⇒ (4) + 3 = 7
Damage (Composite Longbow +2 Str) 1d8 + 2 ⇒ (3) + 2 = 5 +2 damage from judgement if still active
| Trevor the Yellow |
| HP 48/48; AC 21+2-1 w/ shield and EP/11-1/20+2 Used LoH(2/5) Used Smite (0/2) Effects: Divine Favor, Bless, Bull Strength, Enlarge Person |
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Exhausted and nervous, feeling pointy steel coming from both sides in random patterns that bounce against his scales, Trevor blurts out to his mentor: "Then why are you firing?!?"
| GM Blood |
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Zombie attacks Trevor
Bite 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Claw #1 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Damage 1d4 + 2 ⇒ (2) + 2 = 4
Claw #2 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Damage 1d4 + 2 ⇒ (4) + 2 = 6
Slam 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage 1d6 + 2 ⇒ (3) + 2 = 5
Round 4
Initiative Order - Tieflings,Trevor, Zombies, Kelkzar, Rauno, Rowena, Quintus (Delay), Lessien (Delay),
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| GM Blood |
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Tiefling attacks:
Comp Longbow #1 1d20 + 5 - 4 + 1 ⇒ (16) + 5 - 4 + 1 = 18
Damage 1d8 + 2 ⇒ (4) + 2 = 6
Comp Longbow #2 1d20 + 5 - 4 + 1 ⇒ (1) + 5 - 4 + 1 = 3
Damage 1d8 + 2 ⇒ (2) + 2 = 4
The woman casts another spell, and a flail made of force appears near Rauno and it attacks him and misses.
Flail Attack 1d20 + 5 ⇒ (3) + 5 = 8
Force Damage 1d8 + 1 ⇒ (4) + 1 = 5
Round 5
Initiative Order - Tieflings, Cleric, Trevor, Zombies, Kelkzar, Rauno, Rowena, Quintus (Delay), Lessien (Delay),
Zombie Stats AC 16 T 8 FF 16
Tiefling Stats AC 20 T 11 FF 19
| 2,001 to 2,050 of 4,155 |
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