GM Blood |
Moving Kelkzar from bottom of round 1 to top of round 2 for ease of later rounds
Moved Rowen on the map 20' to the east with a double move. She is still gaseous but in place for a flank next round if she chooses (and Trevor or Kelkzar is in place.
Round 2
Initiative Order - Kelkzar , Rowena, Rauno Quintus, Trevor, Kolyrut Inevitable
Kolyrut Inevitable AC 26 T 14 FF 22 CMD 32
Kelkzar Redjaw |
Left with a pretty clear shot, Kelkzar winds up with the spear and punches it forward into the Kolyrut. Unfortunately, both attacks bounce right off the creature.
Free action to rage. Will hold off on other buffs for now.
Knowledge (planes): 1d20 + 21 ⇒ (2) + 21 = 23
Spellcraft: 1d20 + 4 ⇒ (2) + 4 = 6
Attack 1: 1d20 + 14 ⇒ (8) + 14 = 22
Damage 1: 1d8 + 24 ⇒ (2) + 24 = 26
Attack 2: 1d20 + 9 ⇒ (12) + 9 = 21
Damage 2: 1d8 + 24 ⇒ (1) + 24 = 25
GM Blood |
Trevor moves around the statues to get a flank
Slam AoO Inevitable: 1d20 + 18 ⇒ (1) + 18 = 19 *Miss*
Attack with Fauchard with Flank and Vital Strike: 1d20 + 20 + 2 ⇒ (3) + 20 + 2 = 25 *Miss*
Damage: 3d10 + 21 ⇒ (8, 1, 10) + 21 = 40
The Kolyrut returns the attack on Trevor casting defensively and attempting to touch Kelkzar
Cast Defensively: 1d20 + 15 ⇒ (3) + 15 = 18 DC 21 *Fail*
Dice Roller not liking me today
Trevor the Yellow |
Sorry for missing that post, and thanks for the botting!
Trevor steps forward and slices at the Kolyrut, intent on bringing it down: "This thing is tough!"
Fauchard with Flank and FF: 1d20 + 20 + 2 ⇒ (16) + 20 + 2 = 381d10 + 21 ⇒ (6) + 21 = 27
Fauchard with Flank and FF: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 271d10 + 21 ⇒ (5) + 21 = 26
Fauchard with Flank and FF: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 191d10 + 21 ⇒ (1) + 21 = 22
Confirm 1?: 1d20 + 20 + 2 ⇒ (18) + 20 + 2 = 401d10 + 21 ⇒ (7) + 21 = 28
Trevor the Yellow |
"It's- It's regenerating! There's no way to stop it!!" warns Trevor, not sure what it meant for him. Perhaps a life spent keeping it dying, day after day after day...
Kinda like marriage... he thinks to himself, stealing a glance at Rowena.
Trevor the Yellow |
"Rauno said no!" replies Trevor.
Kelkzar Redjaw |
Out of room, Kelkzar drops his longspear and draws his falchion, trying to hit the creature with a slash. Unfortunately the close quarters don't leave much room for a windup and he misses.
Continue raging. Attack with falchion. Since I can't move, it is a move action to draw.
Attack: 1d20 + 13 ⇒ (7) + 13 = 20
Damage: 2d4 + 22 ⇒ (3, 2) + 22 = 27
Won't bother with an Intimidate since I didn't hit.
GM Blood |
Not only is it healing its wounds naturally, it is also gaining temp hps from vampiric touch
Kelkzar consider yourself enlarged as your large body knocks over the statue next to you
Round 4
Initiative Order - Kelkzar, Rowena, Rauno, Quintus (Delay), Trevor, Kolyrut Inevitable
Kolyrut Inevitable AC 26 T 14 FF 22 CMD 32
Trevor the Yellow |
"We need more to bring it down!!" shouts Trevor, pleading to the others, as he keeps hacking at the construct.
Fauchard with Flank and FF: 1d20 + 20 + 2 ⇒ (2) + 20 + 2 = 241d10 + 21 ⇒ (1) + 21 = 22
Fauchard with Flank and FF: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 231d10 + 21 ⇒ (5) + 21 = 26
Fauchard with Flank and FF: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 191d10 + 21 ⇒ (1) + 21 = 22
Kelkzar Redjaw |
Kelkzar presses back, attacking the Kolyrut. He lands the first attack with a solid blow, but is unable to make contact with the second.
Attack 1: 1d20 + 13 ⇒ (17) + 13 = 30
Damage 1: 2d6 + 23 ⇒ (6, 5) + 23 = 34
Confirm Attack 1: 1d20 + 13 ⇒ (1) + 13 = 14
Extra Damage if Attack Confirmed: 2d6 + 23 ⇒ (6, 6) + 23 = 35
Attack 2: 1d20 + 8 ⇒ (8) + 8 = 16
Damage 2: 2d6 + 23 ⇒ (6, 3) + 23 = 32
Raging hp fall to 98/131
Trevor the Yellow |
Trevor feels the healing wave course through him, but it only tightens his jaw: "That's not what I meant, but thanks!"
Trevor the Yellow |
Trevor feels the rush of insight from Rauno's innate power, but shrugs: "That's not what I meant, but thanks!!!"
GM Blood |
After Kelkzar damages and leaves some damage on the Kolyrut, it goes after Trevor blocking him against the grate behind him and is now within his reach. In addition to the fast rapid healing the creature has the spell once again drains some live from him and gives it to the Kolyrut.
Cast Defensively: 1d20 + 15 ⇒ (15) + 15 = 30 DC 21
Touch Attack vs Trevor: 1d20 + 18 ⇒ (6) + 18 = 24
Negative Energy Damage: 6d6 ⇒ (3, 2, 2, 2, 5, 4) = 18
Kelkzar Redjaw |
The giant Kelkzar keeps hammering away, trying to bring the creature down before it can cause more harm.
Attack 1: 1d20 + 13 ⇒ (18) + 13 = 31
Damage 1: 2d6 + 23 ⇒ (5, 2) + 23 = 30
Confirm Attack 1: 1d20 + 13 ⇒ (13) + 13 = 26
Extra Damage If Attack 1 confirms: 2d6 + 23 ⇒ (4, 6) + 23 = 33
Attack 2: 1d20 + 8 ⇒ (12) + 8 = 20
Damage 2: 2d6 + 23 ⇒ (6, 2) + 23 = 31
Rowena Lordail |
Rowena tries again to gain their side a positional advantage.
Trip: 1d20 + 23 + 2 + 2 - 2 ⇒ (13) + 23 + 2 + 2 - 2 = 38
Down goes the Kolyrut and Rowena begins pounding on it, wincing each time her fists slam into the creature.
Vicious Kick AoO: 1d20 + 17 + 2 + 2 + 1 - 2 ⇒ (15) + 17 + 2 + 2 + 1 - 2 = 35
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Greater Trip AoO: 1d20 + 17 + 2 + 2 + 1 - 2 ⇒ (6) + 17 + 2 + 2 + 1 - 2 = 26
Damage: 1d8 + 6 ⇒ (2) + 6 = 8
Normal Attack: 1d20 + 17 + 2 + 2 - 2 ⇒ (18) + 17 + 2 + 2 - 2 = 37
Damage: 1d8 + 6 ⇒ (7) + 6 = 13
Normal Attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (13) + 12 + 2 + 2 - 2 = 27
Damage: 1d8 + 6 ⇒ (5) + 6 = 11
Trevor the Yellow |
Not sure I do, because of reach...
Cornered, Trevor just lets his fauchard clatter to the floor as he asks Iomedae for help.
He feels his wounds heal immediately and the flail he frees from his belt shimmers slightly as arcane energy courses through it.
LoH: 5d6 ⇒ (2, 3, 6, 3, 3) = 17
FrA drop weapon, SwA LoH, MvA draw flail, StA Divine Bond.
DB Flail, PA, Flank, Prone, Foresight: 1d20 + 20 - 3 + 2 + 4 + 2 ⇒ (2) + 20 - 3 + 2 + 4 + 2 = 271d8 + 15 + 6 ⇒ (7) + 15 + 6 = 28
Kelkzar Redjaw |
Kelkzar grins savagely when Rowena manages to trip the Kolyrut. It feels like it has been far too long as he jumps on the opportunity slashing the inevitable with his falchion.
Its been so long, I forget how we ruled this, but I might get multiple AoOs due to Paired Opportunists. I get one because Rowena tripped him with Greater Trip (which automatically provokes from me). I think I also get one due to Paired Opportunists from either her own AoO as a result of Greater Trip or because of her Vicious Stomp.
AoO 1: 1d20 + 13 + 4 ⇒ (18) + 13 + 4 = 35
Damage 1: 2d6 + 23 ⇒ (1, 6) + 23 = 30
AoO 1 Confirm: 1d20 + 13 + 4 ⇒ (14) + 13 + 4 = 31
Extra Damage AoO 1 if Confirmed: 2d6 + 23 ⇒ (3, 6) + 23 = 32
AoO 2 if applicable: 1d20 + 13 + 4 ⇒ (7) + 13 + 4 = 24
Damage 2: 2d6 + 23 ⇒ (5, 1) + 23 = 29
AoO 3 if applicable: 1d20 + 13 + 4 ⇒ (2) + 13 + 4 = 19
Damage 3: 2d6 + 23 ⇒ (1, 4) + 23 = 28
Ouch!
GM Blood |
Kelkzar you do indeed get two AoO!
Kelkzar connects with a solid blow right before Rowena slams the creature to the ground. Due to countless hours training together both Rowena and Kelkzar combine for a number of extra blows before it can react. While Rowena barely scratches the creature, Kelkzar's powerful blows leave large breaches in the creature's skin. Trevor swaps out his weapon too late to join in the attack of opportunity fun.
The creature is seriously wounded now, even as its skin starts to repair itself quickly.Desperate it tries to cast as it stays down, hoping the spell will restore some of its health. The damage to its body disrupts its casting, the spell fizzles out.
Cast Defensively: 1d20 + 15 ⇒ (2) + 15 = 17 DC 21
Rowena Lordail |
Rowena will continue to chip away at the creature.
Attack: 1d20 + 17 + 2 + 2 - 2 ⇒ (6) + 17 + 2 + 2 - 2 = 25
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Attack: 1d20 + 17 + 2 + 2 - 2 ⇒ (11) + 17 + 2 + 2 - 2 = 30
Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Attack: 1d20 + 12 + 2 + 2 - 2 ⇒ (9) + 12 + 2 + 2 - 2 = 23
Damage: 1d8 + 6 ⇒ (7) + 6 = 13
Trevor the Yellow |
The kolyrut on the floor, Trevor steps in to take advantage of this incredible opportunity: "Nice work Ro!"
His enhanced flail smashes again and again, with terrible precision.
Vs prone.
DB Flail, PA, FF, Flank, Foresight: 1d20 + 20 + 2 + 2 ⇒ (10) + 20 + 2 + 2 = 341d8 + 15 + 6 ⇒ (6) + 15 + 6 = 27
DB Flail, PA, FF, Flank, Foresight: 1d20 + 20 - 8 + 2 + 2 ⇒ (11) + 20 - 8 + 2 + 2 = 271d8 + 15 + 6 ⇒ (8) + 15 + 6 = 29
DB Flail, PA, FF, Flank, Foresight: 1d20 + 20 - 13 + 2 + 2 ⇒ (20) + 20 - 13 + 2 + 2 = 311d8 + 15 + 6 ⇒ (8) + 15 + 6 = 29
Confirm?: 1d20 + 20 - 13 + 2 + 2 ⇒ (1) + 20 - 13 + 2 + 2 = 121d8 + 15 + 6 ⇒ (8) + 15 + 6 = 29
"AND STAY DOWN!"
Rauno Redpath |
Rauno almost acted too quickly! He was ready to start casting a counterspell to that of the kolyrut, but the creature ruined its own spell when trying to evade Kelkzar. Bidding his time to make a difference, Rauno focuses closely on the creature's hands, watching for it to try its magic again.
Continue to have a ready action to use dispel magic to counter any casting that the kolyrut executes.
GM Blood |
Trevor's attacks finally do enough damage to make the creature stop moving. However you can see the damage beginning to repair immediately. You estimate that in less than a minute this creature will be repaired enough to move once again and probably at full health in just a few minutes.
Rauno knows of certain creatures that requires special attacks to stop the regeneration process. However even enough damage will cause a creature to stop. I believe a coup de grace combined with a failed save vs death will do it
Assuming this is what you will want to do....
Coup de Grace Trevor: 2d8 + 42 ⇒ (8, 6) + 42 = 56
Fort Save vs Coupe de Grace: 1d20 + 14 ⇒ (5) + 14 = 19 DC 56
Trevor damages the creature enough that even it cannot survive.
Combat Over
GM Blood |
A search of the room reveals nothing more. Each of the five statuettes the statues are holding are worth 100gp due to their crafting. The button the Kolyrut was by opens both grates to the north and south. The one to the south leads out of the building to where the red river drains into the caverns below. The room to the east is empty and looks like there was some purpose for it that never came to be.
There is still the door to the east in the room to the north where you broke through the ice.
Trevor the Yellow |
"Rovagug's bladder! Who said this would be an easy fight?!?" growls Trevor as he puts a hand on the wall to steady himself.
"You think there's more like it..?" he asks with a weak voice.
Trevor the Yellow |
"I'm not bad. Kelkzar was his first target... Hope... I meant, can we figure out what to do next time?" Trevor says, turning to Rauno for expertise.
Rauno Redpath |
"The creature was not one of evil, but rather one of the ideal or order. Lawfulness. It pains we that they seem to oppose us when I would think our goals are somewhat aligned. But it would seem they are blindly committed to defending this place, regardless of our noble intentions."
"Specifically, we would need weapons imbued with the energy of chaos, which is difficult for us to muster. It is not really in the dominion of Sarenrae, and definitely not in the purview of Iomedae. Next time I might be able to summon an azata; while they are champions for the holy forces, they are less enamored with law and powerful advocates for the freedom that chaos can offer."
Kelkzar Redjaw |
"Hurt? Yes, it was a difficult foe and creatures of law are far more difficult for me to fully affect than those of chaos and evil. I hope there are no more and especially none that are even more powerful. We will have to use our tactics together even faster if we face another."
Looks like I've still got a potion of moderate wounds in my gear that I could use unless we want to leave it for emergencies. I could also use a few cure lights from my 1st level spells if we want to save other resources.