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PaizoCon 2016

GM Blood's Age of Worms in Golarion

Game Master David James Olsen

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Correct so either you choose your Fortune and randomly get the folly, or choose the folly and randomly get the fortune. Or choose to not drink and get neither!

Quintus did you have 4,000gp in gems and coins or do we have to dip into your magic items?


AC 22/12/20, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

I've been really bad at keeping up with treasure, so I don't have the money. That +1 heavy steel shield of blinding should cover it, though.


Looks like a 4,000gp magic item winner....POOF!


HP 113/122; AC 22/11/21: +1 Haste, +5 Smite Evil, Holy, Flaming Used LoH(2/10) Used Smite (2/4) Used Divine Bond (1/2) Effects: +2 Chr 24 h; Angelic aspect.

Woah! Nice deal for Quintus!


HP 113/122; AC 22/11/21: +1 Haste, +5 Smite Evil, Holy, Flaming Used LoH(2/10) Used Smite (2/4) Used Divine Bond (1/2) Effects: +2 Chr 24 h; Angelic aspect.
Rauno Redpath wrote:

So what are we going to do with the two swords, the ring and the piece of rod? Is it safe to assume the rod fragment will be given to Quintus to use? Does anyone want to claim or wind duke's ring or the swords? Rauno cannot use any of them. Can we sell them, or do we think they'll be important to the story later?

The sale value of everything expect the rod piece and the seal is 108,947.5 gp, or 21,789.5 each.

List:
wand of eagle's splendor (15 ch)
clay tablets (500 gp)
platinum necklace, ring, earrings (8000 gp)
longspear +3
cash (2300 gp)
cash (300 pp)
gems (1200 gp)
wand of invisibility (9 ch)
Efreeti brandy (800 gp)
banded mail +2 electrical resistance 10
greatsword +2
cloak of the bat
ring of protection +2
ghoul-light lantern
seal of law
wand of enervation (14 ch)
wand of halt undead (20 ch)
Potion inflict moderate wounds (4)
Ring of the wind dukes
Sword of Aaqa
Lightning Sword
Piece of Rod of Seven Parts

For easier reference... Do we go with selling it all and splitting? Some nice stuff in there... Perhaps everyone can point to the items they'd want (reshaped by the Main Wizard if needed)?

Myself, I like:
ring of protection +2
greatsword +2 (unless someone offers to GMW something for me at the beginning of the day :))


HP 113/122; AC 22/11/21: +1 Haste, +5 Smite Evil, Holy, Flaming Used LoH(2/10) Used Smite (2/4) Used Divine Bond (1/2) Effects: +2 Chr 24 h; Angelic aspect.
GM Blood wrote:

OK, vote time.

Yes/No to trade in the artifact to Manzorian for a 40,000 gp item each of your choice. Everyone has to agree to trade the Piece of the Rod to get this

Yes/No Drink from the fountain and if Yes, which cup and what choice of Fortune/Folly. Added both Fortune and Folly spoiler in Campaign tab if that is easy to find

Yes to trading the rod.

Yes to drinking from the ivory cup of Fortune: Ability Boost: Gain a +1 inherent bonus to an ability score of your choice (Strength!).


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 111 Effects:

Yes to rod, and yes to drinking iron cup of Ailment: -3 hp lost.


AC 22/12/20, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Here's hoping that Trevor doesn't end up switching alignment.

-Posted with Wayfinder


HP 113/122; AC 22/11/21: +1 Haste, +5 Smite Evil, Holy, Flaming Used LoH(2/10) Used Smite (2/4) Used Divine Bond (1/2) Effects: +2 Chr 24 h; Angelic aspect.
Quintus of Taldor wrote:

Here's hoping that Trevor doesn't end up switching alignment.

-Posted with Wayfinder

Oooh, you'd better not jinxed me... There'd be "hell" to pay!


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 111 Effects:

If Trevor becomes chaotic evil, Rowena will definitely be no longer interested.


HP 113/122; AC 22/11/21: +1 Haste, +5 Smite Evil, Holy, Flaming Used LoH(2/10) Used Smite (2/4) Used Divine Bond (1/2) Effects: +2 Chr 24 h; Angelic aspect.

She likes him only for his good saves. Figures...


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 111 Effects:

She might also be interested in his Lay on Hands ability...


Ok, 3 out of 5 to trade the rod with Rauno and Kelkzar to vote yet.

Gear split decisions still to come. Also 40k item (s) to be decided upon if the other two vote to trade.


Trevor the Yellow wrote:


Yes to drinking from the ivory cup of Fortune: Ability Boost: Gain a +1 inherent bonus to an ability score of your choice (Strength!).

Trevor Gains a +1 inherent bonus to Strength and a resistance to potion drinking.

Trevor Folly Random Roll: 1d100 ⇒ 38

Potion Resistance: Gain SR 10 to all potions you consume.


Rowena Lordail wrote:
yes to drinking iron cup of Ailment: -3 hp lost.

Rowena loses 3 hps permanently and gains +2 to one Dex based skill.

Rowena Fortune Roll: 1d100 ⇒ 21

Nimble Moves: Gain a +2 Competence bonus on a Dexterity skill of your choice.


Human Wizard (Div: Foresight) 12|HP 93/93 | AC:19 | T:18 | FF:16 | CMB +5 | CMD:18 | Fort:+10 | Ref:+10 | Will:+11 | Init: +15 | App +11 | SpCr+22 | Per+12 | SMot+0 | St+2 |
Resources:
Foretell 12/12 | Prescience 10/10 | Extend 3/3 | Hero Points 2/3 | ArcBnd 1/1 | Pearl 1/1 |

Yes to trade.

Yes to drink, from the iron cup. He'll take Rude for his folly.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 111 Effects:

Assuming we do vote to trade the rod, I'm just putting down the items Rowena would pick, so I don't forget.

40,000 in gear:
glove of storing (10,000), rod of balance (15,000), quick-runner's shirt (1,000), armbands of the brawler (500), monk's robe (13,000), 5 potions of enlarge person (250), and 5 potions of feather step (250).

With this gear and a haste spell, Rowena can now use a move and swift action to take 10 to leap 44 feet straight up in the air.

Or a 176 foot long jump. How do you rule a long jump in combat when the distance she can cover is more than twice a normal movement rate?

Oh, and she'll put her Dex skill bonus into Disable Device. With some MW tools, she now auto-makes DC 20 checks. Next level, I'll really boost that skill.


Only 4/5 says yes to trade with Kelkzar yet to Vote.

Rowena, by my count all of those items are 42,000

Rauno has a -1 penalty to all Charisma based skill rolls and also gains +2 to one class skill with the least ranks. (If there is a tie, Rauno you get to choose which one). Rauno you can choose to ignore craft or profession skills if there are no ranks in them)

Rauno Fortune Roll: 1d100 ⇒ 30


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 111 Effects:

The 250 are for all five 1st level CL 1 potions.
10,000
15,000 (25,000)
13,000 (38,000)
1,000 (39,000)
500 (39,500)
250 (39,750)
250 (40,000)


Doh! Yeah


Human Wizard (Div: Foresight) 12|HP 93/93 | AC:19 | T:18 | FF:16 | CMB +5 | CMD:18 | Fort:+10 | Ref:+10 | Will:+11 | Init: +15 | App +11 | SpCr+22 | Per+12 | SMot+0 | St+2 |
Resources:
Foretell 12/12 | Prescience 10/10 | Extend 3/3 | Hero Points 2/3 | ArcBnd 1/1 | Pearl 1/1 |

That would be Appraise or Fly, both with one rank. So I'll go with Fly.

Rowena, Feather Step Slippers are 2,000 gp. I know you already have magical footwear, but it would be 3,000 gp to have that effect permanently added to the other enchantment. 1,500 gp if you could wait long enough for Rauno to do it (though I don't know how long that will be). Just food for thought.


AC 26/T 26/FF 20; F/R/W +14/+15/+14; Max HP 111; Current HP 111 Effects:

I had considered it and will probably get Rauno to do that at some point, but there weren't really any other potions of interest (jump doesn't stack with the balance rod), so I'll go with them for now.


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

Assuming everything is on the up and up...

Yes to trading the rod.

Yes to drinking from the iron cup of Rude
-1 to Cha checks


HP 113/122; AC 22/11/21: +1 Haste, +5 Smite Evil, Holy, Flaming Used LoH(2/10) Used Smite (2/4) Used Divine Bond (1/2) Effects: +2 Chr 24 h; Angelic aspect.
Trevor the Yellow wrote:
Rauno Redpath wrote:

So what are we going to do with the two swords, the ring and the piece of rod? Is it safe to assume the rod fragment will be given to Quintus to use? Does anyone want to claim or wind duke's ring or the swords? Rauno cannot use any of them. Can we sell them, or do we think they'll be important to the story later?

The sale value of everything expect the rod piece and the seal is 108,947.5 gp, or 21,789.5 each.

List:
wand of eagle's splendor (15 ch)
clay tablets (500 gp)
platinum necklace, ring, earrings (8000 gp)
longspear +3
cash (2300 gp)
cash (300 pp)
gems (1200 gp)
wand of invisibility (9 ch)
Efreeti brandy (800 gp)
banded mail +2 electrical resistance 10
greatsword +2
cloak of the bat
ring of protection +2
ghoul-light lantern
seal of law
wand of enervation (14 ch)
wand of halt undead (20 ch)
Potion inflict moderate wounds (4)
Ring of the wind dukes
Sword of Aaqa
Lightning Sword
Piece of Rod of Seven Parts

For easier reference... Do we go with selling it all and splitting? Some nice stuff in there... Perhaps everyone can point to the items they'd want (reshaped by the Main Wizard if needed)?

Myself, I like:
ring of protection +2
greatsword +2 (unless someone offers to GMW something for me at the beginning of the day :))

Friendly reminder ;)


Stats:
AC 21/13/20 (raging 19/11/18), HP 34/118 (raging 58/142), F+12 R+7 W+12 (raging F+14, W+14), Init +3, Per +22

If that's the +2 ring of protection Kelkzar is currently wearing, I'll roll you for it ;-) Either way we should definitely keep that.

I'm torn on the +3 longspear. Have definitely gotten good use of the reach, but at the end of the day it's an expensive backup weapon and I think we can probably get better use out of the gold. Ok with selling.

Everything else on the list I'm fine with selling.


AC 22/12/20, HP 107/107 F: +10+1, R: +6+1, W: +14*+1

Likewise. Quintus needs to punch up his equipment.


Ok so everyone has agreed on trading in the Piece of the Rod for a 40,000 gp item or items. If you need to punch up your gear, here is a good chance!

Kelkzar's Fortune Roll: 1d100 ⇒ 50

Improved Reflexes: Kelkzar gains a +1 luck bonus of Reflex Saves


I'm pretty sure Kelkzar's Ring was from before the Champion's game and this second one was from the Wind Duke's tomb. (From the Marquis)


Human Wizard (Div: Foresight) 12|HP 93/93 | AC:19 | T:18 | FF:16 | CMB +5 | CMD:18 | Fort:+10 | Ref:+10 | Will:+11 | Init: +15 | App +11 | SpCr+22 | Per+12 | SMot+0 | St+2 |
Resources:
Foretell 12/12 | Prescience 10/10 | Extend 3/3 | Hero Points 2/3 | ArcBnd 1/1 | Pearl 1/1 |

For my 40k of items, I'm leaning towards a lesser rod of metamagic: quicken and a pair of spellguard bracers.

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