GM Batpony's PBP PFS - Confirmation (Inactive)

Game Master Batpony

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Silver Crusade

Female Human (Taldan) Paladin 1 LG | HP: 11/11| AC: 20 (14 Tch, 18 Fl) [Temporary +2: shield of faith] | CMB: +4, CMD: 16 | F: +3, R: +2, W: +1 | Init: +2 | Perc: -1, SM: -1 | Speed 20ft | Smite Evil 1/1 | Active conditions: None.

Symphony is scowling. She won't fight unless they act. But she isn't putting up a conciliatory gesture. She is still smarting from the battle against the minotaur. If one of them draws a weapon, Symphony drops the lantern (as gingerly as possible) and meets them in a charge.

Liberty's Edge

OR || OR2|| HJC||Glass River Rescue

They definitely have their weapons out. But I'll temporarily remove us from combat since we're going to non-hostile-ish route.
Mechanically they readied some actions.

The pair look in your direction, eyeing your every move. Their slings are held high, loaded with a few pebbles. They clearly do not understand a word you say, and continue repeating the same few words in Draconic.

As this time, due to language barriers, there seems to be a standoff of sorts.

How do you react to this?

The Exchange

Human, Unchained Rogue/ KnivesMaster Lvl:4 HP39/39|AC17(Tch14,Fl13) |CMB+6|CMD15 Saves:Fort+5|Ref+9|Will+3, Init+6, Perc+8

Locken address the creatures in Draconic,"We are not here to fight, nor attempt to intrude, as we are explorer wondering into the cavern in search of new discoveries, violence is not our intend. If you welling to assist us with this task the sooner we can leave, and let you all be. However we are not defenseless and we will defend our self if we have to. Please we rather avoid blood shed, as I am sure you all have family to return to and as we all are. If you agree then let us talk in pace."

Using a soothing tone of voice Locken hope that it is enough to make them think twice before acting rashly.

Diplomacy: 1d20 ⇒ 10

Liberty's Edge

OR || OR2|| HJC||Glass River Rescue

Hah! This is my first time in the whole of my confirmation experience to have a character that speaks draconic.

They slightly lower their weapons, but they make it known they aren't necessarily friendly as well. "What you want? We discover cave first. This ours." They continue the conversation in the tongues of the dragons.

The Exchange

Human, Unchained Rogue/ KnivesMaster Lvl:4 HP39/39|AC17(Tch14,Fl13) |CMB+6|CMD15 Saves:Fort+5|Ref+9|Will+3, Init+6, Perc+8

Locken continue in Draconic"We want to understand the history of this place and it's inhabitant by way of observation."
As he gesture his hand to the cavern interior, and the ritual site formations. He continue,
"We only need 2-3 hours to study, then we will leave this place for you to do as you wish. If you want us to leave sooner, then perhaps if you would be so kind as to inform us of what you already know of this place. We shall then leave within the hour. Your present here will be kept confidential, we are not concern of who comes and goes only it's history. Thus your present here will be kept confidential, however if you wish to coexist here along with the gillmen whom we met and have understanding with, we can arrange a meeting with them and can help you negotiate a term where you and your people along with the gillman can coexist here peacefully, and whose to say that such union won't benefit both your people to greater strengthen to better defend this sacred place."
Locken paused for a moment to let them think for a second before he continue.
"If you agree then shall we proceed?"

If this is successful may I tick off one of The Exchange faction goal?

Silver Crusade

Female Human (Taldan) Paladin 1 LG | HP: 11/11| AC: 20 (14 Tch, 18 Fl) [Temporary +2: shield of faith] | CMB: +4, CMD: 16 | F: +3, R: +2, W: +1 | Init: +2 | Perc: -1, SM: -1 | Speed 20ft | Smite Evil 1/1 | Active conditions: None.

Symphony relishes the tension in the room. Her eyes narrow, and she has a murderous gaze leveled at the little dragon man doing all the talking. She doesn't understand a word they're saying, but she assumes from their demeanor that this is going to end in violence. She braces her rear foot and ever-so-slightly lifts her shield, readying for a charge.

Why does whatever language they're speaking sound so pretty when Locken speaks it and so coarse when these little guys do? River doesn't look deep. I can make it over and end these guys before they hurt one of the others. The others? Like they need your help, girl. Focus. Cross the river, use the rocks for cover, get the one who looks like he can do the most damage. Don't fall in the river. Erastil, let no harm come to my friends.

Liberty's Edge

OR || OR2|| HJC||Glass River Rescue

What is the specific faction goal? I'm aware of faction goals but I don't do much of them myself.

With a bit more reassurance from Locken, they eventually ease themselves with hopes you leave them be. They explain to you that they are new themselves, arriving only the day before, and are in the midst of chartering this cave themselves and know nothing about other inhabitants or the chamber of Aroden. They used a different entrance and kinda got themselves lost, but they are looking for a possible new home and this is one of them.

Any specific questions for the kobolds?

The Exchange

Human, Unchained Rogue/ KnivesMaster Lvl:4 HP39/39|AC17(Tch14,Fl13) |CMB+6|CMD15 Saves:Fort+5|Ref+9|Will+3, Init+6, Perc+8

One of The Exchange goal is to resolve a combat encounter nonviolently through diplomacy, trickery, bribery, or a similar tactics.
This is season 8 I believe.

Locken then tell every one in common that these creatures are only recently arrived a day ago and are looking for a new place to call home. He then further explained that we can possibly use them as potential allies in term of information gathering of any threat around these parts if we play our cards right. By negotiate the treaty between the gillman and the kobald, to help them co-exist in a form of symbiotic relationship.
He switch back and forth between common and Draconic to ensure elevation of trust, and non-aggression, emphasis beneficial of team work, and safety.

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