GM Barlowe's Curse of Strahd (Inactive)

Game Master R0B0GEISHA


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1st & 2nd Floor Map! 3rd Floor Map!

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Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Dot


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

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1st & 2nd Floor Map! 3rd Floor Map!

To a party of seasoned adventurers such as yourselves, what you see is but another dull tavern in another dull town in some nameless province. It is but another span of time between the challenges of true adventuring. Outside the tavern, a fog lies over the town this evening. The damp, cobbled pavement glistens as the lights of street lanterns dance across the slick stones. The fog chills the bones and shivers the soul of anyone outside. Yet inside these tavern walls the food is hearty, and the ale is warm and frothy. A fire blazes in the hearth, and the tavern is alive with the tumbling voices of country folk.

Please place yourselves within this scene. Remember that you have all been members of your group for six months to a year, so you should each be familiar with one another.

-----------

Somewhere far away under raging storm clouds, a lone man comes into view standing on a castle balcony, a large wolf padding gracefully by his side. A nearby lighting strike reveals a handsome face deep in thought. Something is amiss in his kingdom and yet the source is still elusive. After a long time, he scans the horizon one last time and gives a weary sigh before returning to the castle. Just before the doors close, he growls back at his furry companion, "The mists are active tonight, let us go and see what surprises they bring to us this time."


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

At the table, Vasilios is enjoying a good mug of ale. Some cheese and bread is helping the drink down. He and his companions are laughing about some joke Alton just told.

-It was some time since we last stayed at a warm and cosy inn. Last one was cold and sad like an unrequited love during your teens. I'm glad we stopped here in... where were we again, Felix?


Narrator - Roll20 Map

It had been a good while since Dinaeri had left his homestead. He'd travelled across planes and found himself in Faerun, looking for clues relating to the events that forced him out on this adventure in the first place.

Bouncing from town to town, falling into groups of well and not so well inclined travellers, Dinaeri was at the mercy of the people of Faerun.

He had no idea where he was, which direction he was headed or where he may find his next clue.

After much travelling and asking around, he was appointed to a strange and eerie town. There wasn't a soul who quite knew the name of the town, nor the province it resided. They were just aware of its existence and of where it would be located.

Dinaeri knew he couldn't say too much in case he sounded absurd or came across as a quite obvious outsider, so he had to be careful in his description of what he seeked.

He may have been at the mercy of those around him, but naive he was not. He resumed his search of direction until he was happy with the number of seemingly trusting folk all pointing toward the same place - This unnamed town which barely anyone knew of, or even dared enter.

It took Dinaeri several months to find his bearings and several more months to actually reach his destination, but he finally got there.

Arriving in the midst of night, there was indeed a rather dull town in a province unknown to him or many he had asked along the way for that matter.

Taking a look around, Dinaeri wasn't used to such dull, rundown and seemingly empty locales. Sure it was night, but on his inspection Dinaeri saw no Guards and very few people outside the comfort of their own homes. There was a strange air about the place and being attuned to the Feywild himself, he always followed his inner most instincts, as generally they were correct. He had a good sense of what was right and wrong in the world, almost as if he felt the very balance of the realms around him. Of course though, most of that could be brushed off as laughable and overly superstitious.

This town was certainly eerie and although hard to explain, Dinaeri felt almost as if he were being watched at all times from all angles. He didn't feel comfortable, it was cold, he had travelled for a long time and could do with a good nights rest.

As he made his way through the grasping fog and damp, cobbled pavements, a small Tavern caught his attention.

This looks as good a place as any. I shall rest up here for the night and see what the morning brings.

Entering the Tavern, Dinaeri glanced around before making his way over to the Bar. This seems a little better he thought to himself, as the warmth of a good wood fire was a welcoming embrace compared to the outside fog and damp overhang that would make any soul shiver.

To everyone else, this Elvish man was exceptionally well dressed, a little tired and drawn out in the face, but well composed and much to his own dislike, stood out amongst the rugged and worn country folk like a sore thumb.

He may have been Elvish, but he wasn't like any Elvish folk you'd have seen before. There was a graceful and mystical air about him, both in posture and aura.

May I perhaps have a taste of your finest Whiskey? I could do with something that warms the soul.

The bartender gave him an odd look but nodded all the same, pouring him a glass of Whiskey as he upped and left the bar, finding himself a nice corner booth to sit within, as he closed his eyes, resting his head against the wall and window, enjoying a few relaxing moments to himself.

For a better description, please read the appearance section of my character profile. Everything has been spoilered so you won't see anything you shouldn't....unless you click on the drop downs, haha.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby leans his head gloomily on a hand his elbow has propped up on the table while saying sleepily, Hmmm..? Once again, Vasilios, you once again prove you have the refinement of a lost puppy. This ale is as stale as the bread, and this locale is a muggy as it is tepid - both in environment and society. I'm quite frankly looking forward to road again. Not that I'm much better slumped on this moldy heap of a table he thinks sullenly.

Looking around without moving his head to much he spots an oddity that at least brings a little interest to the doldrums. The distinct silhouette at the bar was attracting more than a few glances from the curious, and Wellby understood why. The local louts only saw the money, the obvious nobility - and a lone foreigner and potential mark. Now there's someone who understands distinction in a way you vagabonds will never grasp, Wellby says hopping down from the tall chairs. The tavern's obnoxious lack of seating arrangement gave a bad first impression, and now it serves as a nagging reminder of life outside the city, It's not like the fair folk are at all uncommon enough to not build a handful of damn chairs.

A bit hunched as he walks with hands behind his back to the bar before scrambling up yet another chair built by humans for humans adjacent to Dinaeri, Good sir, would you prefer some companionship this evening? It's a dreary night and a conversation with a gentleman of pedigree such as yourself would brighten up the dark night. Please, join me at our table and enjoy the best this... place... can offer. Wellby offers a hand sweeping out to the table where the group is gathered.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-There goes Mr Waterfun again.- Vasilios sips a bit of ale and grabs another piece of cheese. -So, what do you say, shall we play cards?

Explanation:
Waterfun is not a misspelling, but a joke with your surname. In Spanish, a party pooper is called a "party waterer", Aguafiestas, so I found it fun to associate Water+Fun in your name, doing what you did. Just a joke I thought Vasilis would do :P


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Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

I guessed that even without the spoiler :p


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

Just in case you didn't do Spanish


Narrator - Roll20 Map

As the Halfling clambered up the chair, Dinaeri took a sudden, deep breath before opening his eyes and righting his head.

Apologies, you caught me at a time of rest. he said, rubbing his face.

He took a moment to analyse the smaller anatomy of the Halfling, having been unfamiliar with one of his kind, though didn't make it too obvious, not wanting to unintentionally insult the man who'd just greeted him.

Good evening. Of whom do I have the pleasure of speaking with?


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Oh! I delayed introductions, how rude of me. Please call me Wellby, my family name is Waterbun, Wellby begins, these are my compatriots Master..? Wellby gives a leading look to try and get Dinaeri to share his name.


Narrator - Roll20 Map

Dinaeri, he smiled, lowering his head ever so slightly.

If the offer yet stands, I would like to take you up on it. I have to say it is quite a pleasure to speak with someone of equal manner.

Gathering his belongings, Dinaeri shifted himself from the booth, grasping his tankard upon leaving the table, as he headed toward the direction Wellby pointed.

Perhaps it is company that I need most right now.


Male Human NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Felix jolts up as Vasilios mentions his name. Outwardly, Felix comes across as friendly, if somewhat easily distracted. His mind seems to wander, as if he is often lost in thought, or just simply odd. The food and drink he had ordered remains untouched. "Ah, yes Vasilios, we are in... Dull Town?" He smiles. "It's a fitting name, I'm sure!"

He watches Wellby hop down from his chair and approach a regal-looking elf sitting at the bar. "If we're playing cards, Vasilios, we should make room for one more. I think we've found ourselves a new friend."

Nocturnus:
New friend you say? You should introduce me this time, Felix. How much longer will you lie, and hide, and cower?

Felix winces noticeably, then straightens up. "It's always best to make a good first impression!"


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-Ah, come on! That place ain't that bad! Is certainly much better than sleeping under the stars, even though the views are less appealing... or maybe not- he says while turning his head to watch how one of the waitresses walks into the kitchen.

Vasilios produces a set of gaming cards, which he shuffles with expertise.

-Alright, so, we've got a new guest.- Vasilios moves his chair a bit to the side so there's place for one more at the table. -Pleased to meet you, sir! I am Vasilios, welcome to our table! May I deal you a hand also?


Narrator - Roll20 Map

May I? he said, gesturing an open hand toward the chair he was about to sit on. More so out of politeness, seeing them act so welcoming towards him.

These people seem well intended, but to be too trusting in a place so unfamiliar could easily become my downfall.

Your friend Wellby Waterbun invited me over to your table. I hope you have no objections?

Sitting next to Vasilios, Dinaeri glanced at the cards but wasn't familiar with the game. He didn't play too often within his Kingdom, but when the odd occasion arose, Dice based games were more his style.

Looking to Vasilios he graciously nodded; Please do he said, making sure to keep his posture upright while in the company of others. To slouch would be close to a sin for such a Noble.

My name is Dinaeri. he said, watching as the cards get shuffled around the table.

Personal matters bring me here, though I have some time to spare and so it is a pleasure to meet you all.


Male Human NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Nocturnus:
An elven warrior of noble bearing. He would make a much finer host than your sad self, Felix. You're wondering if it's possible, aren't you? If it's possible for me to possess someone else? To hurt someone else? Don't worry... I'm not done with you yet.

Felix begins to extend his hand in greeting, but suddenly draws back, his expression one of alarm. He coughs, as if clearing his throat, then forces an awkward smile. "It's a pleasure to meet you as well, Dinaeri. I am Felix Helmont. Please excuse my manners. I have not had much sleep lately." He finally notices that his food has long since turned cold. Sheepishly, he takes a piece of bread and begins to chew on it, more to keep up appearances than out of actual hunger.

"No need to elaborate on personal matters, my friend. Unless you wish to do so, of course. We all have our various reasons to be where we are. But friendship is what makes us stay." He smiles again, this time appearing to be genuine.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Welcome to the most grand table that has ever existed, Dinaeri! Ha, ha! Have a drink! Before anyone can object, Alton calls over a waiter.


Narrator - Roll20 Map

Speaking with words softening into nothing more than a mumble under his breath, Dinaeri looked to Felix, seemingly unbothered by the sounds of his throat clearing, pre-occupied with his own deep thoughts as he momentarily drifted far away from reality, vividly remembering something from his past.

No and it was not my intention to do so, Felix. Elaborating on such experiences would be foolish at present. he muttered, as almost all emotion dropped from his face.

It was easy to tell when Dinaeri had something on his mind, as he always drifted off somewhere far away, looking off into seemingly nowhere.

Breaking Dinaeri's focus, Alton caught him off guard, pulling him back from the depths of his own mind with his chirpy and upbeat nature.

In a flash, the Noble attempted to refuse, but it was too late. The Waiter was there, standing and waiting, doing what he does best and now expectant of an order.

Although a rather awkward one, Dinaeri did manage a slight smirk, both to Alton and the Waiter, choosing to just go along with the madness that surrounded him. Ah yes, a water if you'd be so kind. Having ordered a Whiskey only minutes ago, he'd barely sipped his drink before another would come along.

If I end up taking rest here for the night, at least I can take this water up to my room. That is of course if these rooms are fitted with bedside tables. I do hope so...


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby scowls at his bad luck in cards and chews on the "bread" - as this establishment insists on calling it - while daydreaming and listening to Alton's nearly unconscious humming. Dinaeri seems to be hiding a dark past that so many adventurers and travelers seemed burdened with, but he certainly brought some interest to the otherwise dull night.

Without thinking about it too much Wellby produces a coins and starts rolling it between his knuckles idly before making it vanish and reappear from his palm. He's been doing it for so many years just to keep his hands quick, but the practice is good none the less.


1st & 2nd Floor Map! 3rd Floor Map!

Suddenly, the tavern door swings open, and a hush falls over the room. Framed by the lamp-lit fog, a form strides through the doorway. His heavy, booted footfalls and the jingle of his coins shatter the silence. His brightly colored clothes are draped in loose folds about him, and his hat hangs askew, hiding his eyes in shadows. Without hesitation, he walks up to your table and stands proudly in a wide stance with folded arms.

In an accent you can't trace he says, "I have been sent to you to deliver this message. If you be creatures of honor, you will come to my master's aid at first light. It is not advisable to travel the Svalich Woods at night!" He pulls from his tunic a sealed letter, addressed to all of you in beautiful flowing script. He drops the letter on the table. "Take the west road from here some five hours march down through the Svalich Woods. There you will find my master in Barovia."

Amid the silent stares of the patronage, the odd man strides to the bar and says to the wary barkeep, "Fill the glasses, one and all. Their throats are obviously parched." He drops a purse heavy with gold on the bar. With that, he leaves.

The babble of tavern voices resumes, although somewhat subdued. The letter is lying before you. The seal is in the shape of a crest you don't recognize: a black raven displayed above a halberd and set against a crenelated wall.

The Letter:
Hail to thee of might and valor,

I, a lowly servant of the township Barovia, send honor to thee. We plead for thy desperately needed assistance in our community.

The love of my life, Ireena Kolyana, has been afflicted by an evil so deadly that even the good people of our town cannot protect her. She languishes from her wound and I would have her saved from this menace.

There is much wealth in this community. I offer all that might be had to thee and thy fellows if thou shalt but answer my desperate plea.

Come quickly for her time is at hand. All that I have shall be thine.

Kolyan Indirovich, Burgomaster


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby is doubting his karma now that complaining about a dull night has led to so many unusual circumstances. What in a Barbazu's beard just happened? Wellby looks at the letter in Felix's hands, Do you know who that was or something?


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-I have less clues than someone who has more- jokes Vasilios. -He just came in, threw the invitation at us and went away.

Vasilios then scratches his chin doubtfully. -He did say we're to meet in the morn, and that the forest is dangerous at dusk. How on Faêrun are we going to be there if the place is five hours away?

While finishing his sentence, Vasilios extends his hand to take the letter, if no one else does. -I'm curious to see what names are written here...


1st & 2nd Floor Map! 3rd Floor Map!

The letter is addressed to the five of you, including Dinaeri.


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Well this is most unorthodox, but we have been working together for a while.... but how do they know Master Dinaeri is here? Wellby frowns, Let me see what information I can find about this 'Bavoria' was it? Maybe it is legitimate somehow...

Wellby excused himself and slips into the night seeking information with his cloak drawn up.

I want to use my thieves' cant to see if anyone knows of a lord a days walk away, and if anyone knows Barovia or Burgomaster Indirovich. That failing, I'd try to speak to a mayor's aide or other contact through my background feature.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-Interesting... how does he know our names?

Vasilios makes a gesture, indicating he wants to open it.

-Shall I?

I'll open it and read it aloud if no one objects.


Male Human NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Felix pales as the stranger mentions "Barovia," then again as his friend Wellby asks him about the stranger's letter. His thoughts drift to that of his own, private letter from Barovia.

"Ah, no Wellby, I have no idea what this is all about." He chuckles half-heartedly.

Deception: 1d20 ⇒ 9

Nocturnus:
For someone who lies so often, Felix, you are the absolute worst at it.

The guilt eats away at him as he watches Wellby leave, but he attempts to remain calm. He nods when Vasilios gestures to the letter. "Of course Vasilios. Let us all get to the bottom of this."


Narrator - Roll20 Map

Dinaeri paused, glancing up at the man who stood so proudly at his table.

Creatures of honour? Or people of honour...An odd choice of wording.

The Crest is unfamiliar, though having just met you all, I am uncertain as to the meaning of this. he said with a perplexed expression.

Raising his hand in a regal manner, Dinaeri lifted his head, signalling he was happy for the Half-Elf to read the inner contents of the letter.

Insight towards Felix: 1d20 + 2 ⇒ (13) + 2 = 15

It would appear Dinaeri could see straight through Felix' deception, though he chose to leave such matters for the time being, holding no ill feelings towards the man. Perhaps he would question him at a later date.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

Insight: 1d20 + 3 ⇒ (14) + 3 = 17

Vasilios proceeds to break the wax seal. He produces the paper and starts to read aloud enough to be heard by his colleagues but no one else.

Meanwhile, he has an eye on Felix's reactions...


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

Ha Ha! Adventure! I don't know about you, but thats why I joined an adventuring company! Lets get right to it!


1st & 2nd Floor Map! 3rd Floor Map!

I'm going to go ahead and push the scene forward. If anybody wants to respond to some of the older posts, please put it in a spoiler.

You set off immediately, plunging into the thick fog with the hopes of reaching Barovia by morning. After several hours, the woods darken as the trees begin to close ranks, their needle-covered arms interlocking to blot out the light of the moon. The shroud of mist that covers the ground turns into creeping walls of gray fog that silently envelop you until you can't see more than a few feet in any direction.

Suddenly, the fog breaks, allowing you to better view your surroundings. A low mist still lingers, turning the trees around you into towering, grey ghosts. Then to your bewilderment, these are not the same trees that surrounded you only moments earlier.

The road has changed as well. Black pools of water stand like dark mirrors in and around the muddy path. Giant trees loom on both sides of the road, their branches clawing at the mist.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

Vasilios keeps looking around, surprised.

-Mmmh... This place... it seems so weird, don't you think?


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby scratches his head and looks around...

Wisdom(Survival): 1d20 + 1 ⇒ (19) + 1 = 20

Vasilios, it does seem very off. I... I don't believe this is even the same country anymore. I knew this was a trap! Wellby tries to figure anything out from the surroundings.

Intelligence(Arcana): 1d20 ⇒ 10

How can something like this even happen? Doesn't magic use some sort of blinking lights and what not? Did the weather hide some sort of spell? Wellby clicks his tongue in his mouth before continuing, Well we'll die out here if we don't just stumble further into this mess. I suppose the best path is forward, I don't know if we can live off the land alone.


Narrator - Roll20 Map

Tavern departure and the lead up to current events:
Having only just met Wellby and his companions, to have such a mysterious and yet sickeningly proud man march up to their table was one thing, but to leave a letter addressed to them all, inclusive of himself and then leave again, to Dinaeri that was truly something else.

As Vasilios read the contents of the letter Dinaeri couldn't help but wonder.

These people must be well known around here, but to be addressed also? I cannot fathom the situation, though it has piqued my interest somewhat.

Seeing those surrounding him gather their belongings, there was no chance of rest tonight. These people seemed welcoming and whether out of curiosity or personal interest, Dinaeri finished his drink, gathered his personal belongings and departed with them all.

Would this lead him to events linked back home, or perhaps set him on a new path entirely? Nothing was certain, but he was determined to get to the bottom of things and saw this as the opportunity to do so.

Several hours in, Dinaeri still remained somewhat quiet towards the back of the troupe. He felt as though he were in good company, but being out in the middle of nowhere with a bunch of people he'd just met wasn't the most comfortable of situations.

He remained at the back, keeping a close eye on those he travelled with, but the deeper into the forest he went, the more he focused his attention to the strange and shifting landscape around him.

There's something about this fog that doesn't sit right with me.

Looking down at the blackened pools of water, Dinaeri was reminded of one thing. That same thing that haunted him since the day he left home.

Black liquid? No, it isn't likely to be that. Or could it have some relation?

He was certainly spooked by the shift in surroundings, but his curiosity remained. Just where was he and just what exactly was going on?

His mind was running wild with possible explanations, but he really just had no clue as to what was going on.

I'd advise we stick to the path. There is no telling what we may find in these woods and though curious, I feel it best to press on. There's something not quite right here. he said, moving closer to the centre of the group.

A shift in reality or perhaps just strong magic?

Arcana Check: 1d20 + 1 ⇒ (19) + 1 = 20
Perception: 1d20 + 2 ⇒ (8) + 2 = 10


Male Human NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Felix remains entirely unsurprised as the scenery shifts around them. He strides forward, not missing a single step. "No need for alarm. If we stay together and keep formation, we should be fine." He reassures his party in a dull, even tone.

Nocturnus:
How conspicuous. They'll definitely notice your reaction to all this. Or lack thereof.


1st & 2nd Floor Map! 3rd Floor Map!

GM Screen:
1d20 ⇒ 9
1d20 ⇒ 7
1d20 ⇒ 20
1d20 ⇒ 1
1d20 ⇒ 12
1d20 ⇒ 18
1d20 ⇒ 7
1d20 ⇒ 19
1d20 ⇒ 19
1d20 ⇒ 5
1d12 + 1d8 ⇒ (4) + (5) = 9
1d12 + 1d8 ⇒ (11) + (8) = 19

As you trudge along the ancient road, the stillness of the night is shattered by shriek of bats and the flapping of tiny wings. The light of the moon is blotted out briefly as thousands of the winged vermin fly above, continuing on to some unknown destination.

Pausing briefly to let the cacophonous swarm pass, you notice something else: several hundred yards away, through the fog and the press of the forest, is a flickering torch light.

Do you inspect the light off in the woods? Or continue on your path to Barovia?


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Finally a sign of civilization. Should we try and call out?


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

I say one of use try and sneak down there, see what that light is, then report back


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby sighed, Fine. Let's be quick about it.

Stealth: 1d20 + 7 ⇒ (10) + 7 = 17


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-I have a bad feeling about this...


Narrator - Roll20 Map

He may be small, but venturing fourth alone in this seemingly forsaken place is maddening.

With a concerned look upon his face, Dinaeri frowned, pondering the thought.

Would one of you be so kind as to take care of my belongings while I keep a close eye on your friend? I fear Wellby could run into trouble if he strays too far from the path.

Placing his bag down by Felix and Vasilios, Dinaeri lowered his stance, hand at the ready to draw and followed the Halfling a good 30ft behind, making sure to keep a close eye on his surroundings as he moved forward, distancing himself from the main path as little as possible.

Stealth: 1d20 + 2 ⇒ (3) + 2 = 5

Well, that went well...


Male Human NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Felix remains alongside Alton and Vasilios, while Dinaeri and Wellby scout ahead. Impatience gnaws at him, but he centers himself, feeling it best to let them satisfy their curiosity.

"We may find trouble if we stray from the path. Or it may find us. As always, I am ready."

He clutches his Holy Symbol, prepared for any sign of danger.


1st & 2nd Floor Map! 3rd Floor Map!

Wellby and Dinaeri stalk towards the light, but it seems as though the torch bearer is moving at the same speed, deeper into the forest.

Do you want to keep following? Or head back towards the road?


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

Wellby whispers to Dineri, I have been pulled into one trap already, I vote for returning to the group before we walk into an ambush. We either return in force or not at all.

Even without a response, Wellby stalks back to the road.


Male Lightfoot Halfling Level 1 Bard || Perception -1 || Initiative +3 || Hp:9 || Ac:14

As Alton sees Welby return, he whispers Are you all right, my friend?


Narrator - Roll20 Map

Not whispering, but speaking quietly enough for only he and Wellby to hear, Dinaeri said; My sentiments exactly. Considering the circumstances, I think that wise.

Nodding in agreement, he turned his head back to the group as he moved back to the path with the Halfling, picking up his belongings and continuing along the path once more.


Male Human NG Male Human Cleric (Arcana Domain) 1; HP:10/10; AC:18; Initiative:+2; Perception:+5; L1 Spells: 2/2

Felix relaxes his guard as his companions return.

"I'm glad that you are both unharmed. It would be best to stay on the main road."


Male Halfling (Lightfoot) Rogue 1; AC 14, HP 4/10, perception 11

I'm fit as your fiddle, Alton. I share Felix's sentiments, we must stick to this damned path before us until we reach out final destination - figurative or not.


Narrator - Roll20 Map

I would have returned at any sign of danger. It was more out of courtesy to look after one of those I'm currently under the care of.

Dinaeri smiled and slightly tilted his head forward towards Felix.


Sorcerer (Gold Dragon) 6 | AC: 16 | Init: +3 | HP: 44/44 | SP: 6/6 | Saves: Str -1, Dex +3, Con +5, Int -1, Wis +0, Cha +7 | Per: 13

-I'm sure you can tell us what was there... while we keep on walking. This place is giving me the goosebumps.

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