GM Baerlie's Year of the Shadow Lodge (Inactive)

Game Master Baerlie

Overseer Posts

Maps

Inits:
[dice=Ini Ashka]1d20+10[/dice]
[dice=Ini Goupil]1d20+1[/dice]
[dice=Ini Kentel]1d20+1[/dice]
[dice=Ini Oleander]1d20+3[/dice]
[dice=Ini Valjoen]1d20+6[/dice]
[dice=Ini Varuna]1d20+4[/dice]

Percs:
[dice=Perc Ashka]1d20+9[/dice]
[dice=Perc Goupil]1d20+0[/dice]
[dice=Perc Kentel]1d20+2[/dice]
[dice=Perc Oleander]1d20+11[/dice]
[dice=Perc Valjoen]1d20+5[/dice]
[dice=Perc Varuna]1d20+11[/dice]

Standard
Subtier 3-4


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Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander takes out her bow and nocks an arrow.

"Trouble. With a capital T. Typical human."
The wolf at her feet gets to his own, hackles up and ready to guard his mistress from any threat.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

"By the shield of Arguers", swears the normally polite and impassionate knight.

Kent stands, and without hesitation leaps down the steps to the arena, healing prayers on his lips. He looks around to see if there are any children injured by the acid or falling debris that he could aid or protect. Failing that, he heads towards the centre of mass and prepares to channel the energy of his deity, a Lord of the Empyrean.

The knight holds his shield high above his head as he advances, both to protect himself and in accordance with the position of prayer of the Golden Bulwark.

--------------------------------------------

I've moved my token, but understand what the Table GM posts might invalidate my actions

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

Should be Arqueros, not Arguers! Curse you auto-correct!! Curse you 'edit cut-off time'! Curse you early morning lack of attention to detail

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Kn. history DC20:

You identify the horns as ancient hunting horns.

Kn. history DC25:

You identify the horns as Ulfen Linnorm Horns, ancient devices used for hunting dragons.

Moments after the black dragon snatches Charvion away, more dragons arrive. On their backs they carry small groups of goblins, and as soon as the dragons hit the ground, the goblins jump off and attack. Not all of the goblins are elegant in their dismount: some simply fall off their dragon, and others jump poorly and break bones, flailing about the arena and squealing in pain.

GM Screen:

1d20 ⇒ 15

Ini Ashka: 1d20 + 10 ⇒ (12) + 10 = 22
Ini Goupil: 1d20 + 1 ⇒ (4) + 1 = 5
Ini Kentel: 1d20 + 1 ⇒ (2) + 1 = 3
Ini Oleander: 1d20 + 3 ⇒ (3) + 3 = 6
Ini Valjoen: 1d20 + 6 ⇒ (10) + 6 = 16
Ini Varuna: 1d20 + 4 ⇒ (5) + 4 = 9

Ini Goblin blue: 1d20 + 6 ⇒ (19) + 6 = 25
Ini Goblin green: 1d20 + 6 ⇒ (19) + 6 = 25
Ini Goblin yellow: 1d20 + 6 ⇒ (17) + 6 = 23
Ini Goblin red: 1d20 + 6 ⇒ (16) + 6 = 22
Ini Goblin teal: 1d20 + 6 ⇒ (6) + 6 = 12
Ini Goblin pink: 1d20 + 6 ⇒ (12) + 6 = 18

A group of six goblins approaches you. Three goblins shoot with their short bows, but the arrows hit the stairs or benches.

blue vs. Kentel: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
green vs. Ashka: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
yellow vs. Oleander: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12

Round 1
Goblin blue
Goblin green
Goblin yellow
-----
Ashka
-----
Goblin red
Goblin pink
-----
Valjoen
-----
Goblin teal
-----
Varuna
Oleander
Goupil
Kentel

From your seats you have higher ground, but the fleeing crowd gives you and them cover from ranged attacks, it's also difficult terrain as people run around in panic.

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Kn History: 1d20 + 7 + 1d6 ⇒ (18) + 7 + (5) = 30

The usually stoic Varuna is completely caught off guard by the events he sees before him. A dragon, here in Absalom? This is not good at all. And those horns... His instincts similiar to Kentel's, he looks around to see if anyone is in immediate danger and needs help.

"Hmmmph, Ulfen Linnorm Horns. For dragon hunting."

Are we all able to move before after the large dragon but before the goblins arrive? I'm assuming one of the other tiers gets to deal with the small dragons. Also, is there a Kn check for these goblins or are they just regular old goblins?

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Baerlie - It doesn't matter because the attack missed, but unless the goblins made a DC 26 Perception check, I don't believe they can see Ashka right now, per this post.

Ashka slips down the steps and over the wall, dropping to the arena floor. Using the panicked crowd as cover, she moves closer to the goblins, hoping to catch them unawares, and drawing her blade as she approaches.

Double move, using Fast Stealth (taking into account that most of the movement is through difficult terrain). Cover from crowd should allow her to use Stealth.

Stealth: 1d20 + 16 ⇒ (18) + 16 = 34

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, there is a knowledge check, roll if you want to know what type of goblins they are (local). Sorry, Ashka is of course steathy. If you want to move or prepare in another way, please do that before you do your combat actions (4 rounds)...

Ashka moves down the steps, jumps over the wall and drops to the arena floor. Hiding in the crowd she moves closer to the goblins while drawing her blade.

The other three goblins wait what happens next and for a better situation as most of the people in the crowd move towards the exits. I pushed their turns into the next round

Round 1
Goblin blue
Goblin green
Goblin yellow
Goblin teal
Goblin red
Goblin pink
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel


Map and handout aid Token.

Can't find goupil on wayfinder.

Well, I suppose you can't start big in the first act thinks Goupil.

The kitsune come at 30ft of the closest goblin and shout "You have write something in the sand!"

daze will 15

-Posted with Wayfinder

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

Valjoen raises his right hand and an icy, blue energy begins to crackle from his finger tips. A ball of ice forms in his hand and he hurls it at a goblin (green).

Snowball: 1d20 + 5 ⇒ (11) + 5 = 16 vs Touch AC, Fort DC 15 or Staggered for 1 rd.
Cold Damage: 4d6 + 4 ⇒ (5, 2, 5, 2) + 4 = 18

" I'm comin' for you next, you little dog! "

Move action: Demoralize on yellow goblin.

Intimidate(Demoralize): 1d20 + 16 ⇒ (10) + 16 = 26

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander unleashes a pair of arrows at the yellow goblin.

Wolf stands ready to intercept any that come towards her.
rapid shot: 1d20 + 8 - 2 ⇒ (7) + 8 - 2 = 13
rapid shot: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24

Only one of those looks likely to hit.
damage: 1d8 + 3 ⇒ (7) + 3 = 10

Sorry for targeting yellow, but others will have cover from it.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

'Goblins', spits the tall priest. Remembering how the creatures devastated his party on a recent mission in the River Kingdoms, he charges into battle, drawing his sword as he moves.

As his companions seem to be engaging the 'front rank', he heads straight to the centre pair.; hoping that the short creature with a tuft of yellow hair on it's head has his hands too full with its bow to attack him as he passes. Screaming Arqueros's name to attract the foul creatures to him, rather than the civilians in the area, he lashes out at the goblin with a length of blue cloth wrapped around its scrawny neck.

Charging Long Sword: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14

The arena sand is covered in debris, broken goblins and pools of acid, and the priest stumbles as he races to the fray. Off balance, he is unable to strike the mewling creature as he attacks it.

Typical! But just in case:

damage: 1d8 + 4 ⇒ (5) + 4 = 9

And my AC drops by 2:

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Will: 1d20 - 1 ⇒ (13) - 1 = 12
Goupil casts a spell at one of the goblins which suddenly stops to move and looks at Goupil. I had to move Goupil so the goblin is in range Valjoen hurls a snowball at the same goblin and hits. The goblin drops to the ground and and closes its eyes. Olenader defeats another goblin with an arrow while Kentel charges one of the remaining goblins but stumbles across debris and is pushed aside by fleeing people.

Round 1
Goblin blue
Goblin teal
Goblin red
Goblin pink
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel

and sorry for not answering Varuna's question:
Around you you see other Pathfinders fighting goblins and dragons, others are hit by acid splashes while they fight to defend Absalom's citizens.

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Sorry, weekends are tough.

Varuna grips his rapier and draws it from its scabbard, no larger than a dagger for a normal sized humanoid. He whips his cloak back and runs as quick as his little legs will take him towards the attacking goblins, his needle like sword raised at the ready.

Double move, will parry and riposte if attacked

Parry and Riposte:
Parry: 1d20 + 9 ⇒ (3) + 9 = 12
Riposte: 1d20 + 9 ⇒ (10) + 9 = 191d4 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Varuna moves closer while drawing his needle rapier and prepares to parry any attacks.

The goblins drop their bows and draw their shortswords while approaching the nearest Pathfinders in melee. Varuna tries to parry the first attack, but unsuccessful.
red vs. Kentel: 1d20 + 2 ⇒ (17) + 2 = 19
blue vs. Kentel: 1d20 + 2 ⇒ (18) + 2 = 20
teal vs. Varuna: 1d20 + 2 ⇒ (13) + 2 = 15
pink vs. Varuna: 1d20 + 2 ⇒ (7) + 2 = 9
no hits

Round 2
Goblin blue
Goblin teal
Goblin red
Goblin pink
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel -2AC

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

The flood of people into the area was making it difficult for Oleander to get a clean shot at the goblins. The rest of her team was heading down to the sands anyway - all the better for getting away from bystanders.

She ducked as a massive dragon swept overhead. Even at that range she could feel her heart skip a beat as an almost supernatural terror tried to take hold.

By the time she had jumped down, with Wolf following along next to her, Oleander only had time for a single shot - directed at the goblin in a red cloak.

attack: 1d20 + 8 ⇒ (4) + 8 = 12
damage: 1d8 + 3 ⇒ (4) + 3 = 7

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

The goblin tag-team rain furious blows down upon the knight. Exposed due to his rush to battle, he is only saved from one of the strikes by his trusty shield. Surely this is a sign that his lord is with him now that the day has gone from strange to chaotic.

Assuming the human-despising archer had taken care of the red-cloaked goblin, Kent backhands the blue-scarfed one with his fine, but ancient, family blade. Once this one is down, the knight plans to then cut to his right to prevent the small shadowy creature, who has too thrown himself in the fray, from being flanked and overcome. He swings...

Attack (Longsword): 1d20 + 9 ⇒ (5) + 9 = 14

"By Desna's holy wings, stand still you green-skinned pest!", yells the holy warrior at the goblin before him who laughs in the cackling, comical fashion that only goblins can, and dodges the blow.

Not sure what Varuna will do next, but seeing him surrounded, Kent steps quickly past him, drawing the attacks of as many goblins as possible, and finishing as a flanked, but well-armoured target between two goblins wearing matching teal and pink hoods.

---------------------------------------

Several AoOs provoked. But just desserts for poor rolls, and hopefully frees up the others to put down the goblins in the absence of Kent's ability to hit anything!

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

"Alrighty then, who's next?!?"

Valjoen bounds down the grandstands following his friends and leaps down to the arena floor, his fur-lined cloak fluttering behind him. He draws forth his greatsword and nimbly moves past the elven archer to get a clear view of the goblins.

Calling upon his arcane powers, the icy, blue mist once again crackles from his finger tips as a ray of pure frost fires at the goblin wearing the red cloak. "You look like a fine target, little beastie!"

Ray of Frost: 1d20 + 4 ⇒ (11) + 4 = 15 for cold damage of : 1d3 + 1 + 1 ⇒ (1) + 1 + 1 = 3

I counted the arena as difficult terrain as I moved into the arena. Move me as necessary if I callculated wrong.


Map and handout aid Token.

Goupil smiles at blue.

"looks! A corpse to burn!"pointing the falling goblin.

daze 15 will again

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I think Kentel provokes from blue, red and pink. If I'm not mistaken, but please correct me if I'm wrong!
blue vs. Kentel Aoo: 1d20 + 2 ⇒ (15) + 2 = 17
red vs. Kentel Aoo: 1d20 + 2 ⇒ (3) + 2 = 5
pink vs. Kentel Aoo: 1d20 + 2 ⇒ (3) + 2 = 5
all miss

The goblins try to hit Kentel who moves to Varuna's other side. The warpriest attacks with his sword, but again he's not able to hit the goblin. Oleander shoots an arrow at the goblin with the red cloak, but the arrow hits the sand next to the goblin. Valjoen targets a ray of frost at the same goblin, but also misses. Goupil tries to daze the goblin with blueish eyes but the goblin shakes off the effect of the spell.
Will blue: 1d20 - 1 ⇒ (19) - 1 = 18

Round 2
Goblin blue
Goblin teal
Goblin red
Goblin pink
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel -2AC

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Ashka silently curses as her companions take out the goblins nearest her, leaving her remaining targets far off through the crowd, and only her short little legs to get her there. Still, can't help but admire their efficiency, they've done good work.

Keeping her head down and her blade close to avoid cutting any panicked bystanders as they dash about, she weaves her way through the crowd toward the fight.

Double move through difficult terrain, again using Fast Stealth.

Stealth: 1d20 + 16 ⇒ (14) + 16 = 30

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Varuna watches as Kentel heroically draws the goblins' attention, absorbing blow after blow. But he knows sooner or later the goblins will start striking true. He puts his back to Kentel and lashes out at the one with the pink hood who has them both flanked with one of his buddies

Attack: 1d20 + 9 ⇒ (19) + 9 = 281d4 + 4 ⇒ (3) + 4 = 7
Confirm: 1d20 + 9 ⇒ (10) + 9 = 191d4 + 4 ⇒ (3) + 4 = 7

The small blade quickly plunges deep into green monstrosity's eye socket, and with a flourish Varuna pulls the blade back out and manages to wipe it off on the goblin's sleave before he even hits the ground. His movements are so fast, it looks like no more than a shadow struck the goblin down.

Earns a panache point for crit. And I don't normally like to assume results in combat but that one seemed obvious. Varuna will also attempt another parry and riposte if attacked.

Parry and Riposte:
Parry: 1d20 + 9 ⇒ (17) + 9 = 26
Riposte: 1d20 + 9 ⇒ (1) + 9 = 101d4 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Ashka moves between the crowd people closer to the goblin band, Varuna attacks another one with his rapier. The goblin hits the sand with its face down, covering the floor with blood.

The remaining goblins fight furiously and continue to attack with their shortswords deciding to go for the most dangerous Pathfinder.
blue vs. Varuna: 1d20 + 2 ⇒ (9) + 2 = 11
teal vs. Varuna: 1d20 + 2 ⇒ (9) + 2 = 11
blue vs. Varuna + flanking: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
all miss

Round 3
Goblin blue
Goblin teal
Goblin red
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel -2AC

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Ashka steps from the crowd, appearing next to the blue-scarfed goblin like a shadow made solid, her glittering blade swinging in a short, fast arc - and missing entirely. She'd misjudged the distance, her reach, the wind, something, and the goblin simply turns his head and cackles at her incompetence.

Move action to get in reach, attack blue

Curve Blade attack, Flank: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11 vs flat-footed
Curve Blade damage, sneak attack: 1d8 + 2d6 + 6 ⇒ (5) + (5, 4) + 6 = 20

Well, that's a fine start to things!


Map and handout aid Token.

Seeing how those goblin are tough, Goupil sighs. I wish to be the utlimate actor. Casting spell in disguise... Maybe i should think otherwise. In fact, we are in a theater so...

"You dog! You will pay respect to me!"

Drawing a whip, the actor adds. "I am gonna whip you in submission!"

Inspiration courage +1 hit and + 1 damage.

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ashka moves up and finally attacks a goblin, but an elf bumps into her and she misses. Goupil draws his whip and starts to inspire the group with a poem.

Round 3 (inspire courage +1/+1)
Goblin blue
Goblin teal
Goblin red
-----
Ashka
Valjoen
Varuna
Oleander

Goupil
Kentel

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Seeing himself being surrounded by the goblins, Varuna thrusts at the one in red, hoping to give himself a path to escape if needed, the dark blade moving like a deadly shadow.

Attack: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 171d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

red down

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

Valjoen charges across the arena floor and brings his greatsword down upon the goblin with the blue sash.

Greatsword, PA, Charge, Inspire: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12 for damage of : 2d6 + 7 ⇒ (3, 6) + 7 = 16

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

The merry tune sung by the fox-creature raises the knight's spirits after a poor showing thus far. Yet he knows that although his Lord carries a spear to pierce his enemies, it is his protection that he is best known for. If the priest has taken strikes for his companions, it is the simplest form of prayer one can make to the Golden Bulwark.

Risking again the canny blades of the goblin in the teal hood, Kent circles him to split his attention between Varuna and himself, then slashes at the creature.

Flanking Attack: 1d20 + 9 + 2 + 1 ⇒ (2) + 9 + 2 + 1 = 14

"By the Reaper's balls", curses Kentel looking about. "Some witch has cursed my blade. It must be so, for I have not gone to battle against such paltry creatures and failed to strike since I was a youngling".

Flinging his sword to the ground, he grasps the edge of his shield with his, now free hand, and prepares to bash the creature's brains out.

Takes AoO from Teal

Had to do something to break my streak of bad luck! If their AC was 14, I'd have felled 3 by now, despite each round being different in terms of bonuses. It's uncanny :-)

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Varuna knocks out another goblin while Valjoen tries to do the same, but somehow stumbles across a stage setting on the floor. Also Kentel does not land a hit with his blades. Angrily he drops his sword and grasps his shield.
teal vs. Kentel: 1d20 + 2 ⇒ (3) + 2 = 5

Round 3 (inspire courage +1/+1)
Goblin blue
Goblin teal
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander moves to get a clean shot at the blue goblin through the swirling melee.
attack, into melee: 1d20 + 8 - 4 ⇒ (8) + 8 - 4 = 12
damage: 1d8 + 3 ⇒ (8) + 3 = 11

But the chance of hitting one of her companions puts her aim off.

"Go gettim wolfie"

The wolf leaps to the attack.
attack: 1d20 + 2 ⇒ (10) + 2 = 12

But can't seem to get a good grip on the agile creature.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Oleander and Wolfie attack the goblins, but the small creature are too fast and just dodge the attacks.

The remaining goblins continue to swing ther shortswords furiously, but miss again.
1d4 + 1d2 ⇒ (4) + (2) = 6
blue vs. Valjoen: 1d20 + 2 ⇒ (14) + 2 = 16
teal vs. Kentel: 1d20 + 2 ⇒ (5) + 2 = 7

Around you you see dead goblins, injured people and other Pathfinders fighting goblins, dragons or protecting people from acid blobs with their shields.

Round 4 (inspire courage +1/+1)
Goblin blue
Goblin teal
-----
Ashka
Valjoen
Varuna
Oleander
Goupil
Kentel

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

The wolf continues to worry at the goblin in front of him, growling in an intimidating manner and drawing green blood.
bite: 1d20 + 2 ⇒ (20) + 2 = 22
confirm bite: 1d20 + 2 ⇒ (11) + 2 = 13
trip: 1d20 + 2 ⇒ (8) + 2 = 10
damage: 1d6 + 2 ⇒ (1) + 2 = 3

Oleander meanwhile works her way around the outside of the arena some more and fires an arrow towards the goblin in the light blue pants.

attack,into melee: 1d20 + 8 - 4 ⇒ (6) + 8 - 4 = 10
The shot is easily dodged, and the elf starts to think about putting away her bow and drawing a sword.


Map and handout aid Token.

"Ah Ah! Good job wolf!"

Goupil tries to distract blue goblin to be more easy to hit.
aid another Valjoen: 1d20 + 2 ⇒ (19) + 2 = 21
maintant inspiration of courage

-Posted with Wayfinder

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

Sweating in the evening heat, clad in full plate, Kent is however light on his feet. The goblin fails to even touch him as the knight avoids another blow. Batting away the goblins blade, the vicious little monster dances to the left out of the path of Oleander's arrow. Kent steps in close bringing his shield down hard on the creature, praying that this time he will connect.

Inspired Flanking Shield Bash: 1d20 + 1 + 2 + 7 ⇒ (17) + 1 + 2 + 7 = 27

Inspired Damage: 1d6 + 1 + 6 ⇒ (3) + 1 + 6 = 10

The shield splits the goblins head like a ripe watermelon, tearing through the teal hood and covering both it and the shield in blood and brains.

"Thank the Lords", he mutters, picking up his sword from the arena floor and raising his shield above his head to shade his eyes from the setting sun. "Definitely the blade then, and not my good right arm", he continues, "That blow should have scared off any evil spirits though".

He looks around, seeing one last goblin close to them. He hopes his allies can handle it, thus he does not move in to aid them. Instead, the warrior looks to see if there are more of the creatures, and if he can aid someone not doing as well as they.

--------------------------------------

Broke the streak - relieved! I'm assuming that blow was hard enough to kill a goblin, but if not, I will adjust. Not sure with a multi table special if we can actually fight other opponents for those that are being overwhelmed, or what happens between us resolving our encounter and the Overseer GM posting the beginning of the next 'chpater'

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Olenader and Wolf attack once more. The wolf bites one of the goblins, but is not able to push him to the ground. Oleander's arrow misses the target again. While Goupil distracts the goblin with blue eyes by sticking out his tongue out and making faces Kentel lands a blow at one of the remaining goblins. His head breaks apart, covering the floor with blood and brain. A child cries out and holds on to her father's arm tightly.

Round 4 (inspire courage +1/+1)
Goblin blue
-----
Ashka
Valjoen
Varuna

Oleander
Goupil
Kentel

We will just continue fighting until the Overseer GM says otherwise. Every table has it's own fight, it's not possible to aid other tables (AFAIK), at least in this encounter. I think that's common in Specials. Some teams defeat more foes than others, but in this case that's resolved by the Overseer GM at the end of the act ;)

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

While others around them still have enemies to deal with, Varuna and his group have the last goblin near them surrounded and he thrusts at it with his rapier.

Attack: 1d20 + 9 + 2 + 1 ⇒ (11) + 9 + 2 + 1 = 231d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7

After the goblin drops, his mind starts to wonder what happened to the large dragon and how much more of the city is in danger.

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Blue is almost certainly down, but just in case:

Standing opposite Varuna, flanking the last mad goblin, Ashka attempts to collect herself and put an end to the fight. With the goblin distracted by foes all around it, it should make an easier target, but her strike is still a shaky one.

Fool! she curses herself quietly, You bill yourself as a professional, act like one.

Curve Blade attack, Flank, Inspired: 1d20 + 8 + 2 + 1 ⇒ (6) + 8 + 2 + 1 = 17
Curve Blade damage, sneak attack, Inspired: 1d8 + 2d6 + 6 + 1 ⇒ (4) + (5, 4) + 6 + 1 = 20

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

the last little bugger has fallen... it could be a ruse though! I canna be fooled by a little beastie... best to make sure.

Unsure whether his friends have really killed the goblin, Valjoen steps past his new, little friend, Ashka the Wayang, and raises his greatsword high above white white mane. With every ounce of might he poses, he brings the blade down attempting to hew its head from its body. "HAVOC!!!"

Flanking Power Attack with Greatsword: 1d20 + 6 + 2 + 1 ⇒ (3) + 6 + 2 + 1 = 12 for damage of : 2d6 + 7 ⇒ (1, 4) + 7 = 12

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Varnua and Ashka are able to kill the last goblin of the band with their blades. Valjoen makes sure that the dead goblin remains dead.

Out of combat! You can now move and reorganize for 1d4 ⇒ 2 rounds.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

The tall knight breathes heavily during the pause and looks at his companions, given them, as a group, a nod, "Thank you for following me into battle. It seems my sword was tainted by some of this 'bone-eater's magic. It would have stood me in good favour if I had fallen to a few goblin blades". His words are said humbly; he does not mean to imply that he led the group onto the arena floor, rather that he is glad they are here.

"Archers, including those with magic at their command, covering those with blades here in the centre?" He looks quickly round at the group, trying to recall the detail of the battle, "Are any of you injured?"

Stepping forward to Varuna, he offers his hand, palm downward, which the swordsman may recognise as symbolising a shield, thus how a priest of Arqueros would greet a companion, "Will you take a blessing from my Lord for having stood at my side in battle?"

War Mind: You touch an ally and grant it a tactical advantage for 1 minute. At the start of its turn each round, it can select one of the following bonuses: +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus on attack rolls, or a +1 luck bonus on saving throws. Each bonus selected lasts for 1 round.

If Varuna accepts, he will invoke the blessing, then use the second round to move into a position in which he thinks he will be the first to engage the next batch of enemy to face them. I may change my actions if another's invalidates or influences it, but I don't want to hold anything up

Perception: 1d20 + 2 ⇒ (10) + 2 = 12

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Ashka raises one eyebrow as Valjoen nearly slices the dead goblin in half, commenting wryly, "Well, never hurts to be thorough, I guess."

She's scanning the crowd as it surges back and forth like surf, alert for any threats, when Kentel speaks up, describing what they've just been through. Big fellow sure talks a lot, but he did wade into the middle of those goblins and come out untouched, and he's thinking about the tactics of our foe. Seems a good fellow to have on our side in a fight. She nods, agreeing with his assessment, then says, "I'll be out of sight, waiting for what comes next." She slips through the crowd towards one of the nearby pillars, instinctively seeking shadows to blend into.

Not sure if the crowd has thinned or not, but I'll move over near a pillar to have some cover for stealth.

Stealth: 1d20 + 16 ⇒ (18) + 16 = 34

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

Valjoen looks to the warpriest of Arqueros and nods approvingly, "You follow the Golden Bulwark... one of the Emphyreal Lords... my allegiance is to the Snow Strider, but I've much respect for Arqueros. May he protect us all today!"

The northman then turns his back to his friends and circles north to take a defensive position against more attackers.


Map and handout aid Token.

history: 1d20 + 3 ⇒ (4) + 3 = 7

Dragon and goblin... It saying me something.

" My dear tainted friend, Eater-of-bone was as much surprise than us. I think he as no intention of hurting anyone here. He is more likely a victim of what going on. In fact,"

Goupil turns into a copy of eater-of-bone.

"I am gonna help you."

-Posted with Wayfinder

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

Oleander calls wolf to her side. With the current crop of goblins handled, she keeps her bow in hand. She listens to the words of Gayel before offering "Those horns were someones signal..."

"We should head towards the grand lodge...." she suggests, as she eyes up the knight. She looks like she is about to say something to him, but then the next flight of goblins catches her eyes.

"Incoming!"

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Varuna wipes the blood off his blade using sand from the arena floor before looking himself over to make sure he didn't get injured in the heat of battle. "Hmmph, goblins. Some compare us. They are much lesser. Don't embrace the shadow."

When Kentel offers his God's blessing, Varuna studies him for moment before responding. "Not one for God's. Believe in what can be touched. Seen. But will accept. Not one to decline help, hmmph."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

GM Screen:

1d20 ⇒ 6

Ini Ashka: 1d20 + 10 ⇒ (16) + 10 = 26
Ini Goupil: 1d20 + 1 ⇒ (16) + 1 = 17
Ini Kentel: 1d20 + 1 ⇒ (4) + 1 = 5
Ini Oleander: 1d20 + 3 ⇒ (1) + 3 = 4
Ini Valjoen: 1d20 + 6 ⇒ (7) + 6 = 13
Ini Varuna: 1d20 + 4 ⇒ (16) + 4 = 20

Ini Goblins: 1d20 + 6 ⇒ (14) + 6 = 20

While Ashka hides behind a pillar Kentel offers the blessings of his Lord to everybody. You discuss if Eater-of-Bones knew about this attack or not before more goblins arrive.

The crowd thinned out, no difficult terrain or cover any more.

Round 1
Ashka
-----
Goblins
-----
Varuna
Goupil
Valjoen
Kentel
Oleander

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Ashka sees the next wave of goblins approaching, and notes that the crowd is no longer providing her such useful cover as before. She sneaks around the nearby pillar, ready to come at them from behind as her companions enter the fray.

Double move, ending turn with cover to use stealth.

Stealth: 1d20 + 16 ⇒ (5) + 16 = 21

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ashka moves closer and hides again behind a pillar. The goblins spread out and attack.
Shortsword blue vs. Valjoen: 1d20 + 2 ⇒ (7) + 2 = 9
Shortsword green vs. Valjoen: 1d20 + 2 ⇒ (8) + 2 = 10
Shortsword yellow vs. Kentel: 1d20 + 2 ⇒ (17) + 2 = 19
Shortsword pink vs. Kentel: 1d20 + 2 ⇒ (15) + 2 = 17
Shortsword teal vs. Oleander: 1d20 + 2 ⇒ (12) + 2 = 14
Shortbow red vs. Oleander: 1d20 + 2 - 4 ⇒ (13) + 2 - 4 = 11
all miss

Round 1 & 2
Ashka
-----
Goblins
-----
Varuna
Goupil
Valjoen
Kentel
Oleander


Map and handout aid Token.

Goupil uses his whip to help flank and aud anothet.

aid: 1d20 + 1 ⇒ (15) + 1 = 16

-Posted with Wayfinder

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