GM_All_Stars_Darkmoon_Vale_Campaign (Inactive)

Game Master Azure_Zero

GM rotated Darkmoon vale module series.


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Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Vaashti cocked an ear as the hairs on the back of her neck prickled. "Anyone else feel that? It was as if millions of voices suddenly cried out and were silenced"


HP: 26/39, AC: 19:14:15 CMD: 19 Saves: 9:9:6 Init: +3 Skills Dip +12, Per +11, Sen Mot +11, Stealth +10

"I didn't hear anything, Vaashti."


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

Maqli looks at Vaashti with a bemused expression. "Been going to too many plays lately, eh? Bit of the dramatist." She chuckles and looks around again, but she too felt the hairs on her neck prickle, and the woman gripped her axe a little tighter.


GM:
1d6 ⇒ 4
1d20 ⇒ 14
1d20 ⇒ 13
1d20 ⇒ 6
1d20 ⇒ 18


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

"Are we still on their trail?" asked Vaashti. The tiefling was feeling more than a little out of her element. She was a city girl, born and...well, bred.


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

"Shucks if I know," Maqli shrugs. "I think we are, but I'm also getting this weird feeling that something's about to happen. You know what I mean? The hairs on your neck are prickling up, and you get the sense that there's someone or something watching you... Waiting for something..."


HP: 26/39, AC: 19:14:15 CMD: 19 Saves: 9:9:6 Init: +3 Skills Dip +12, Per +11, Sen Mot +11, Stealth +10

"I believe we are."


Perception checks.


Male Sylph Air Wizard (Wind Listener) 1

Nummil's winds twisted and twirled as he shifted his focus from his companions to the tracks, back to his companions and finally to where they were going.

Perception: 1d20 + 4 ⇒ (17) + 4 = 21


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Perception: 1d20 + 3 ⇒ (12) + 3 = 15


Male Human Rogue

IT BEGINS

Vero had been rather concerned about his surroundings since they started walking, but not wanting to create he scene he remained quiet.

Perception: 1d20 + 5 ⇒ (6) + 5 = 11


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

Maqli continued glancing around, her axe at the ready.

Perception: 1d20 + 4 ⇒ (9) + 4 = 13


HP: 26/39, AC: 19:14:15 CMD: 19 Saves: 9:9:6 Init: +3 Skills Dip +12, Per +11, Sen Mot +11, Stealth +10

perception: 1d20 + 6 ⇒ (8) + 6 = 14


Nummil:
you notice something moving in the trees


Bump


Female Half-Orc Brawler (Wild Child) 6 (Champion 1) | HP 87/89 | AC 18, touch 15, FF 13; CMD 25 | Fort +8, Ref +8, Will +4 | Init +3; Perception +11, darkvision 60 ft.

*whistling a tune*


Male Sylph Air Wizard (Wind Listener) 1

Sorry folks! Just started a new assignment at work but I'll pay attention now.

The flash of movement in the woods immediately had Nummil on the edge.
"Did you see that? Something's moving in the woods!"

Nummil stops in his tracks and stares at what he saw trying to figure out if it's something he should actually be afraid of. Or was he seeing ghosts? Not literally of course. Right? Quickly he checked to see if Maqli was still around before watching the woods again.

Perception: 1d20 + 4 ⇒ (17) + 4 = 21


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

"Where?" Vaashti nervously gripped her morningstar and tried to peer into the area of the woods where Nuumil was pointing.

Perception: 1d20 + 3 ⇒ (15) + 3 = 18


GM rolls:
1d20 ⇒ 20


Male Human Rogue

"Either there's a strong wind or we're being followed"

Vero draws his newly acquired friend and surveys the trees in the distance.

"Hopefully, we're being followed..." Vero said, looking forward to test the blood-shy blade in the field.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17


HP: 26/39, AC: 19:14:15 CMD: 19 Saves: 9:9:6 Init: +3 Skills Dip +12, Per +11, Sen Mot +11, Stealth +10

"I just hope it's not that trio of goblins that has been causing problems."

1d20 + 6 ⇒ (12) + 6 = 18

Merry Christmas everyone.


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Hope everyone had a good Christmas, and a Happy New Year!


You all start to see subtle movements in the forest


Male Sylph Air Wizard (Wind Listener) 1

Nummil was glad the others had seen things move in the forest too. Now the question remained what it was that causes the movement. Are it the goblins Noya mentioned? Or perhaps it's the children they're looking for? Or maybe it's why they've found silver daggers...

"YOU CAN STOP HIDING NOW!" Nummil shouts at the forest.


Just had an evil though of releasing the Critters

GM:
1d20 ⇒ 15
Grin
1d6 ⇒ 3
1d20 ⇒ 14
1d20 ⇒ 10
1d20 ⇒ 4

you all spot a little black fur-ball in the bushes and it sounds and looks like it's eating something.


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Vaashti clutched her morningstar and stared at the form. "What is it? A bear cub?" she murmured, almost to herself.


HP: 26/39, AC: 19:14:15 CMD: 19 Saves: 9:9:6 Init: +3 Skills Dip +12, Per +11, Sen Mot +11, Stealth +10

"I don't think that's a bear cub."


Male Sylph Air Wizard (Wind Listener) 1

"If it's not a bear cub, then what is it? It's hard to tell from here."

Nummil narrows his eyes as he watches the fur-ball. His knowledge of the natural world is mostly theoretical and not of much use here.


HP: 26/39, AC: 19:14:15 CMD: 19 Saves: 9:9:6 Init: +3 Skills Dip +12, Per +11, Sen Mot +11, Stealth +10

"I have not seen this creature before...."


The creature is still eating as your all talking


Player actions?


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

This is Vaashti's first rodeo. Her persona doesn't lend itself to initiating action like this. come on people!


Male Sylph Air Wizard (Wind Listener) 1

Failing to constrain his curiosity, Nummil walks towards the feeding creature. What are you? he thinks as he slowly goes over the correct wording of a spell what will hopefully stop any sudden assault by the black fur ball.

Nummil will walk a bit closer towards the creature but he won't get too close before realising he might need some backup, let's say 30ft or so. If the creature attacks he'll cast Colour Spray


your already within 10ft of it.


Male Sylph Air Wizard (Wind Listener) 1

As Nummil takes a step towards the mysterious fur ball he realizes he's getting pretty close to who knows what. He halts and instead tries to catch the creature's attention.

"Hey.. psssssst!"


Male Human Rogue

Sorry, been busy with exams and stuff

Vero looks on as Nummil attempts to get the creature's attention, keeping his dagger close at all times.

"I just hope your recklessness doesn't get me killed"


as Nummil speaks, it turns around
it's a tiny black furball with red cat eyes,

it jumps at Nummil Blueskin along with two more that were in hiding.

atk: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d3 + 1 ⇒ (1) + 1 = 2

atk: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d3 + 1 ⇒ (3) + 1 = 4

atk: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d3 + 1 ⇒ (2) + 1 = 3

9 Damage to Nummil Blueskin


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

"No, oh no!" Vaashti cries as the furballs attack Nuumil. Mornigstar in hand, she rushed to Nuumil and laid a hand on his shoulder. Chanting a quick prayer to the Everbloom, she released the energy, feeling it flow into Nuumil, healing some of his wounds.

Spoiler:

Merciful healer means I can cast a healing spell wihtout provoking.

CLW 1d8 + 1 ⇒ (3) + 1 = 4

I so want to cry "the chub-chubs are coming" right now. Furry little Cuisinarts indeed.


CLW is a static 10 HP


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

I certainly won't question that, but where does that come from? House rule?


house rule


Male Sylph Air Wizard (Wind Listener) 1

and a good one at that. Casting CLW and ending up with 2 cured hitpoints is just plain silly.

Nummil wasn't quite sure what had happened but all of a sudden it felt as if his skins was only hanging on to the rest of his body by tiny threads of uncut tissue. And then.. a sudden surge of warmth ran from his shoulder and the dreadful pain was only a strange memory. With a nod he thanked Vaashti. He took a step back from the creatures and started to cast the spell that would have to put these furballs on the ground.

Cast Colour Spray, aiming to get all three furballs in the cone and of course not including Vaashti.


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

I like it


GM:
1d20 ⇒ 5
1d20 ⇒ 4
1d20 ⇒ 9

They all appear high and stoned.


Male Sylph Air Wizard (Wind Listener) 1

Glad his spell worked as intended Nummil signals the others to hurry up.

"Quick! They won't be out for long!"

Nummil takes a good look to find out what kind of creatures they're dealing with. Apart from being creatures with painful claws.


Actions?


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

Waiting to see what creatures they might be...or for someone else to act. Any particular Knowledge required? I have none trained, but I could make an untrained check. Or someone else might be able to ID them

Knowledge: 1d20 + 1 ⇒ (12) + 1 = 13


Male Sylph Air Wizard (Wind Listener) 1

Knowledge (arcana): 1d20 + 8 ⇒ (17) + 8 = 25
Knowledge (dungeoneering): 1d20 + 8 ⇒ (17) + 8 = 25
In case one of these would work, can't do them untrained right?

Nummil watches the creatures intently before moving to the bushes to see what they were doing there.

Edit: I'm not sure the second roll is correct. I forgot to put a d in the 1d20, I added in it later. In case you need a new one:1d20 + 8 ⇒ (4) + 8 = 12


Untrained Knowledge checks are can't be done unless you have certain class features like Bardic Knowledge


Merciful Healer 1
stats:
AC 18 T 12 FF 16 | F +3 R +2 W +6 | Init +2 | Perc +3
status:
HP: 10/10 | spells remaining: 1st (3/3) | channel 1d6 (1/3)

The pfsrd reads "You cannot make an untrained Knowledge check with a DC higher than 10." which implies that if the DC was 10 or less, the untrained knowledge check is allowed. I just doubt that the DC is 10 or less, but I thought I'd try.

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