GM Aest's Wandering Eye Inquisitives: An Eberron Campaign (Inactive)

Game Master Aest

Sharn City Map

Wandering Eye Map


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This is the version this game is using, I believe

Grand Lodge

GM Aest wrote:

Erix

Tazantahrac
Rael
Beren
Selmy
Bjod
Gauntlet
Pierce
Tavick

Organizing this into categories. Librarians are OCD, can you tell?

The War Hero

Beren
Tavick

The Spy

Bjod?

The Bookworm

Bjod?
Rael

The Machine

Gauntlet

The Aid Worker

Vincent Fleming

No Trait Specified

Erix
Roath
Selmy
Tazantahrac

If I got something wrong, feel free to correct me...


2 people marked this as a favorite.
Hmm wrote:

Organizing this into categories. Librarians are OCD, can you tell?

CDO. It's like OCD, but the letters are in order.

LIKE THEY SHOULD BE.

I didn't specify a trait because Zan doesn't really fit any of them. Gun to the head, maybe the Spy? Really to me, the answer that keeps popping into my head is the none-of-the-above answer "New In Town."


1 person marked this as a favorite.

I specified the trait name but did not give ideas of what to give said trait as a bonus....Thoughts possibly...
Can make heal checks as if having a healing kit due to the amount of exposure to injuries.

Healing spells receive a +1 to their caster level would be the other off the top of my head.

But if the GM has a better idea I'm more then willing to run with their thoughts cause so far I'm just going with it as a flavor trait that gives no bonus.

Grand Lodge

How about Blessed Touch?

Hmm

Dark Archive

Selmy's trait is the Machine, I'm still considering bonuses for it but that's definitely the trait I'm going for and it's listed on my character sheet.

Grand Lodge

@ Selmy: I missed it on your character sheet. Apologies!
__________________________________________________

New list:

The War Hero

Beren
Tavick

The Spy

Bjod?

The Bookworm

Bjod?
Rael

The Machine

Gauntlet
Selmy

The Aid Worker

Vincent Fleming

No Trait Specified

Erix
Roath
Tazantahrac

If I got something wrong, feel free to correct me...


Pierce submission is for Bookworm as well.


Roath is either a Machine or a War Hero, whichever fits better.

Grand Lodge

New list:

The War Hero

Beren
Roath?
Tavick

The Spy

Bjod?

The Bookworm

Bjod?
Pierce
Rael

The Machine

Gauntlet
Roath?
Selmy

The Aid Worker

Vincent Fleming

No Trait Specified

Erix
Tazantahrac

If I got something wrong, feel free to correct me... I probably should add class information into this at some point too.


It's Bojd, not Bjod :)

Grand Lodge

1 person marked this as a favorite.

New list:

The War Hero

Beren -- Artificer
Roath? -- Aerokineticist / Slayer
Tavick -- Psychic

The Spy

Bojd? -- Psychic Detective Investigator

The Bookworm

Bojd? -- Psychic Detective Investigator
Pierce -- Heretic Inquisitor
Rael -- Ranger

The Machine

Gauntlet -- Magus w/ Rogue VMC
Roath? -- Aerokineticist / Slayer
Selmy -- Steelbreaker Brawler

The Aid Worker

Vincent Fleming -- Flamedancer Bard

No Trait Specified

Erix -- ?
Tazantahrac -- Slayer

Corrections? I don't know if this list is helpful to anyone but me, but I like to organize things.


Erix is a Swashbuckler(Mysterious Stranger)


New list:

The War Hero

Beren -- Artificer
Roath? -- Aerokineticist / Slayer
Tavick -- Psychic

The Spy

Bojd? -- Psychic Detective Investigator

The Bookworm

Bojd? -- Psychic Detective Investigator
Pierce -- Heretic Inquisitor
Rael -- Ranger

The Machine

Gauntlet -- Magus w/ Rogue VMC
Roath? -- Aerokineticist / Slayer
Selmy -- Steelbreaker Brawler

The Aid Worker

Vincent Fleming -- Flamedancer Bard

No Trait Specified

Erix -- Mysterious Stranger Swashbuckler
Tazantahrac -- Slayer

The Understudy

Rataji the Resourceful -- Class TBD later if the party needs her services

List updating as I receive corrections. Rataji has a personality crafted, but is otherwise a blank slate, crunchwise.


Thanks, Hmm. It's been a busy couple of days.

@Monkeygod: Yes, that's the version.

@Vincent Fleming: Yeah, I think Blessed Touch is basically what you're asking for.


I figured this was something small that I could to help!

Hmm


Forgive me, I don't mean to put any undo pressure on the GM or applicants but I didn't see what the end date for applications/selection date was and I have this terrible desire/addiction to check my computer every couple of minutes >.<


I believe 'ten to fourteen days' or so. This was created on Dec 26th, so presumably any day now.

Dark Archive

A post on the last page says recruitment is being closed on the 10th.


Vincent Fleming wrote:
Forgive me, I don't mean to put any undo pressure on the GM or applicants but I didn't see what the end date for applications/selection date was and I have this terrible desire/addiction to check my computer every couple of minutes >.<

"Every couple of minutes?" Get a load of the patient guy here!


Hi. I'm going to close it this evening Mountain Standard Time. That means roughly 12 to 14 hours from now. I'll make a decision over the next day, and then there will be a couple days for the selected to chat, if they want. If not, we can get started right away.


GM Aest wrote:
Hi. I'm going to close it this evening Mountain Standard Time. That means roughly 12 to 14 hours from now. I'll make a decision over the next day, and then there will be a couple days for the selected to chat, if they want. If not, we can get started right away.

Good luck everybody!

Either way it has been interesting.


Ok, here's my submission, Brynjolvar Ironeyes. It took me awhile to get my fluff figured out.

Good luck to all the applicants, and thanks for the consideration, GM Aest.


Gauntlet of Sharn wrote:

Good luck everybody!

Either way it has been interesting.

Seconded. I always get a kick out of seeing a good Eberron submission. Good luck all.


Looking forward to seeing the final roster.


New list:

The War Hero

Beren -- Artificer
Brynjolvar -- Beasthide Shifter Brawler
Roath? -- Aerokineticist / Slayer
Tavick -- Psychic

The Spy

Bojd? -- Psychic Detective Investigator

The Bookworm

Bojd? -- Psychic Detective Investigator
Pierce -- Heretic Inquisitor
Rael -- Ranger

The Machine

Gauntlet -- Magus w/ Rogue VMC
Roath? -- Aerokineticist / Slayer
Selmy -- Steelbreaker Brawler

The Aid Worker

Vincent Fleming -- Flamedancer Bard

No Trait Specified

Erix -- Mysterious Stranger Swashbuckler
Tazantahrac -- Slayer

The Understudy

Rataji the Resourceful -- Class TBD later if the party needs her services

Good Luck to All!
Hmm


1 person marked this as a favorite.

Since I didn't see a "Submissions closed" post, I'm slipping in and hoping for a miracle!

Quill - basckstory:

The Last War took its toll on the people of Sharn. Thousands of lives were changed, many lost. To this day, Quill isn’t sure which she falls into.

Growing up in Middle Northedge with her parents, Quill was aware of her unique heritage from a young age. Her parents – who called themselves Yuri and Merta – taught her to change her form, to not only mimic those around her, but to manipulate her body to take whatever appearance she pleased. By the time she was five, she’d chosen her favourite features from both parents, taking her mother’s eyes, her father’s hair, and so on.

No matter that underneath it all, she was grey, her eyes white, her limbs elongated. She could be anything – anyone – she wanted.

As she grew, she found herself wandering the city more. Though Yuri warned her that such a large place could be dangerous, she never minded – after all, she could easily take the form of an enormous orc, or a surly dwarf, ensuring she’d be left well alone when she wanted it. It was perfect. She could go wherever she pleased, and she took advantage of this. She wandered Tavik’s Market, examining curios; she ate at the Commons in the University District; she saw adventurers of all stripes pass through Clifftop and Deathsgate. And when Quill was sixteen, she first saw Hallkell.

Hallkell the Bear frequented Deathsgate – Quill saw him there often, usually returning from some expedition or other. She never approached him, content to watch from afar, to hear what he was capable of. To her, Hallkell was strength – raw, unbridled strength. She saw power in his immense shoulders, in the rough paws he formed, in the bellowing voice with which he called for brave men and women to accompany him. In Hallkell, she saw power. Power she wanted.

It was Merta who found her in her room, struggling to mimic Hallkell’s form. She could make the bushy beard, the heavy jawline, but the claws kept escaping her. Exhausted and frustrated from her repeated failure, she flung herself down on her bed, cursing her inability.

Merta sat beside her, placing a gentle hand on her daughter’s shoulder. “I can help you,” she said quietly, “But it will come with a price.”

She told Quill of the Tyrants of Sharn, a group of changelings who, through clever deception and infiltration, kept a finger on the pulse of every part of the city. Every district, every tower – nothing escaped their notice. There was money to be had, and much to be learned from the Masked – individuals who could not only take on other forms, but modify them beyond imagination.

“How do you know all this?” Quill asked in disbelief. Her mother sighed in response, staring at the wall.

“I’m one of the Masked,” she said finally.

--------------------

Merta was right. The power was there, but it came with a price. Quill was introduced to Brax, who promised to teach her the art of Masks in exchange for her services to the Tyrants. Craving this strange power, Quill accepted.

For the next year, she wove her masks, taking on forms as perfect as her doppelganger forebears had assumed. She chose a powerful form, finally gaining the strength she’d desired from her days watching adventurers. She helped the Tyrants in defensive matters, assisting in the small skirmishes between groups and gangs, never wearing the same face twice.

Then the War changed her life.

Drafted at eighteen, Quill was enlisted as a spy, her unique heritage serving her well. She was assigned to Breland, where she put her impersonation skills to work intercepting intelligence and sabotaging enemy informants. It was low-risk for someone of her skill-set.

She caught the tail-end of it. Not knowing how much use, if any, her involvement had been, she returned to Sharn.

There were new opportunities. There always were in a city of such size. So when an old friend contacted her about opening an investigative agency, she took it. She could be useful again, if only for a while.

Statblock (sans skills and gear):

Quill
Female Changeling Barbarian (Masquerade Reveller) 2
N medium humanoid (shapechanger)
Init +2; Senses Perception -1
--------------------
Defense
--------------------

AC 12, touch 12, flat-footed 10
hp 23 (2d12+4)
Fort +5, Ref +2, Will -1
Defensive Abilities uncanny dodge
--------------------
Offense
--------------------

Speed 40 ft. (30 ft. in armor)
Melee +6
Ranged +4
Special Attacks rage powers (Beast Totem, Lesser)
--------------------
Statistics
--------------------

Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk +2; CMB +6; CMD 20
Feats Power Attack
Traits Affable, The Spy
Skills
Languages Common
SQ fast movement, uncanny dodge
Combat Gear; Other Gear
--------------------
Special Abilities
--------------------

Affable (Ex) +2 on Diplomacy checks to gather information, can do so in half time; Knowledge (local) is a class skill.
Bear Mask (Ex) Push (Claws; 1 point), Reach (Claws; 1 point), Ability Increase (Strength; 2 points)
Beast Totem, Lesser (Ex) Gain two claw attacks when masquerading which deal 1d4 damage each.
Fast Movement (Ex) Base land speed increases by 10 ft.
Masquerade (8 rounds/day) (Ex) Gain evolutions while in masquerade but fatigued afterwards for double duration spent in masquerade.
Power Attack -1/+2 (Ex) Take penalty on attack rolls to gain a bonus on damage.
Burglar Mask (Ex) Compression (1 point), Darkvision (1 point), Skilled (Disable Device; 1 point), Skilled (Perception; 1 point)
Uncanny Dodge (Ex) Cannot be caught flat-footed, doesn’t lose Dex bonus against invisible attackers.

Appearance & personality:

Quill is many people. Male and female; dwarf, human, and elf; old, young, and everything in between. The Quill she chooses to be is a tallish young human woman, around 5’8” and twenty years of age, with full lips and thick blond hair. Her fingers are long, her nose is sharp, and her jawline is strong, yet decidedly feminine. Her pale brown eyes are framed by thick dark lashes, her neck is slightly on the long side, and her shoulders are a little wider than the norm. While she isn’t unattractive, nor is her appearance particularly extraordinary.

She dresses in simple, practical clothing – black woollen trousers, a white linen shirt, and boots that are clearly too stiff and shiny to be old. She accessorises simply, with three small silver rings in each ear, and a woven hemp bracelet around her left wrist, strung with beads and small feathers.

Quill is friendly, and open about her doppelganger heritage with those she trusts. She seldom reveals her true form, knowing it makes others uncomfortable, but shows it if asked by someone close. She tries to be honest, but her time impersonating others has left its marks on her psyche, and at times, she forgets who or what she’s supposed to be.


Aaaaand submissions are closed. I'd meant to do it last night, but I got tired before the time I'd decided on. I'll be looking at these during my lunch break/this afternoon and will probably have a decision either tonight or tomorrow. Thanks for all the applications.


Alright, here goes.

I'd like to begin by saying, as most GMs do, that I had to put a lot of thought into these selections. I'm not in a place were I can run two more games, or I might have set up a second (even out of such a short list of applicants, there was a lot of quality). That being said, I'd like to mention my criteria. I was looking for one character for each trait and I was looking at fluff before crunch. That being said, the characters that interested me most were:

Tavick: War Hero (Mikael Sebag)

Quill: Spy (El Ronza)

Bjod: Bookworm (Dreaming Warforged)

Selmy: Machine (Xynen)

Jynn: The Aid Worker (Vincent Fleming)

I'll give these characters a day or two to check in in discussion and sign the lease in gameplay, and then we'll be ready to go. If someone hasn't signed by the time I feel we're ready, I'll be back to check applicants again. Thanks for a lot of really great applications!


Congrats to those selected! I applied to this game largely due to the excellent GMing I read in GM Aest's Kingmaker game - I have no doubts this one will be top notch too. Have fun!


Congrats to those who made it!


Dang, I was pretty sure with all that positive feedback I would have gotten in.

Kinda bummed I didn't make, was really looking forward to playing in this :(


Oh well. Them's the breaks.

Have fun to those who made it!


Monkeygod wrote:

Dang, I was pretty sure with all that positive feedback I would have gotten in.

Kinda bummed I didn't make, was really looking forward to playing in this :(

Do what I do... Follow the thread and ask to be considered if there is an opening later.

And don't feel bad. Sometimes it isn't a matter of how awesome an individual submission is as to the chemistry of the overall team. Finding a balance is a difficult thing, especially with so many top-notch submissions.


Congratulations to all that got in. Enjoy!


Congratulations to those who got in! DM, please keep Roath in mind if you ever need a replacement character. (Rebuilding him as something else isn't a problem if you prefer a different class.) :)


Krisam wrote:
Congratulations to those who got in! DM, please keep Roath in mind if you ever need a replacement character. (Rebuilding him as something else isn't a problem if you prefer a different class.) :)

Ditto!


Pathfinder Roleplaying Game Superscriber
Krisam wrote:
Congratulations to those who got in! DM, please keep Roath in mind if you ever need a replacement character. (Rebuilding him as something else isn't a problem if you prefer a different class.) :)

Same for Rael!

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