GM Aarvid PFS #6-20: Returned to Sky (Low) (Inactive)

Game Master GM Aarvid

Pathfinder Society Scenario #6–20: (Tier 7–8).

***Maps and Notes ***


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Silver Crusade

Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)
Blanchbeak wrote:
...is there a way to get those templates of yours into Google Slides and make them transparent?

Yes, I made the 10' one already. There's a polyline tool which will allow you to build them to scale.

Grand Lodge

Burngar Rockhard wrote:
There's a polyline tool which will allow you to build them to scale.

Found it :-) It's not as neat as I'd like--probably just my drawing skills--but it definitely works!

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
Burngar Rockhard wrote:
Hey everybody with AoEs, don't forget that AoEs target corners, not squares

Channel is a radious centered in the cleric, so I cont squares in the same way I cont my movement. Is that not right ?

Grand Lodge

Except that you start from a corner of your square, not the center of it.

Silver Crusade

1 person marked this as a favorite.
Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)

Hey Garret, this is what you're looking for (emphasis mine).

PRD wrote:

Area: Some spells affect an area. Sometimes a spell description specifies a specially defined area, but usually an area falls into one of the categories defined below.

Regardless of the shape of the area, you select the point where the spell originates, but otherwise you don't control which creatures or objects the spell affects. The point of origin of a spell is always a grid intersection When determining whether a given creature is within the area of a spell, count out the distance from the point of origin in squares just as you do when moving a character or when determining the range for a ranged attack. The only difference is that instead of counting from the center of one square to the center of the next, you count from intersection to intersection.

You can count diagonally across a square, but remember that every second diagonal counts as 2 squares of distance. If the far edge of a square is within the spell's area, anything within that square is within the spell's area. If the spell's area only touches the near edge of a square, however, anything within that square is unaffected by the spell.

So when casting an area effect spell centered on you, you have to chose one of your square's four corners to count as the "center" of the effect.


Rebels Map
Blanchbeak wrote:

Aarvid,

Can you please check that both my player and character are listed as active in the campaign info? For some reason I'm not getting updates when there are new posts in the gameplay thread.

You show as active as far as I can tell. Maybe your latest post reset it. I have not disabled anyone on my end.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
Burngar Rockhard wrote:
stuff

Thanks


Rebels Map

FYI - flying to see my family tomorrow and will be traveling so may have short posts from phone until I return Monday.

Silver Crusade

Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)

Good thing we finished the fight when we did.

-Posted with Wayfinder


Rebels Map

It was interesting seeing how the two different tables combat unfolded.

Silver Crusade

Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)

I was guessing that might happen.

-Posted with Wayfinder


Rebels Map

Flying home tomorrow and will move us along. Sorry for the slow posting this weekend.

Grand Lodge

Usable:
BP 25/25, Eternal Hope 1/1, Lore Master 1/1
HP 84/84 | AC 21 | T 14 | FF 17 | CMD 16 | Fort +9* | Ref +11* | Will +9* | Init +11 | Perc +14
Active Effects:

Just a heads up GM, I am traveling pretty much all day for a hunting trip this weekend, last weekend of duck season in arkansas, so I will be out of pocket till later this afternoon. The camp where I stay doesn't have internet so I will be posting from my phone this weekend. I will still post 1/day, and will try for more.

If you need to bot me all my info is under his profile..


Rebels Map

Sounds like fun. Be safe. :-)

The Exchange

Dwarf Fighter 10 | HP 94/94 | AC 30; Tch 15; FF 27 | F +9; R +6; W +4 | CMB+14; CMD 27 | Speed 30 ft | Init +3 | +2 Warhammer (adamantine): +19 (1d8+10/x3) | Perc +12

FYI, I'm taking a weekend trip with my beautiful wife to get away from the Utah cold. I'll be back on Tuesday.

Hopefully I don't miss much with it being a weekend, but I'm unlikely to post. Please bot me as necessary!

Grand Lodge

Usable:
BP 25/25, Eternal Hope 1/1, Lore Master 1/1
HP 84/84 | AC 21 | T 14 | FF 17 | CMD 16 | Fort +9* | Ref +11* | Will +9* | Init +11 | Perc +14
Active Effects:

Back from trip! Thanks for putting up with me!

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

Fun fact, this is the first time that my pistol has not jammed the first time I shot it in a scenario.

Silver Crusade

Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)

Some of you will see this in the other thread I'm in.

I am doing some significant PFS GMing at Con of the North this weekend and will be hit-or-miss starting tomorrow sometime in the AM. I should be back around by Monday.


Rebels Map

As a general reminder, please ensure your current hp and ac are reflected in your status line.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Tomorrow Ill Gm two PFS games at my lodge, so I should not post. If needed you can bot me to do something useful. Like hidding ;D

Silver Crusade

Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)

In regards to Clandelve's fly checks.

Before I forget! Don't forget to add +2 to your fly checks for the following: "The subject gains a bonus on Fly skill checks equal to 1/2 your caster level." A potion would be CL 5, so that 5/2 = 2.5, rounded to +2. Also, 1's on skill checks are never automatic failures, so you've got that potentially going for you as well!

To GM Aarvid's point, I figured, since you didn't charge, that getting to the target shouldn't be an issue. Side treks here and there taking a round-about path (but never taking more than a 45-degree turn, or one diagonal square) is an easy way to chalk up 1/2 speed movement before getting to your target and without requiring a fly check due to complex maneuvering.

On the other hand, hover is another story altogether (sorry Clandelve, you didn't write down what maneuver you were attempting). So I was wrong in assuming you weren't trying something complex.

We locally (and yay rules non-clarity) read the fly rules such that in order to perform the maneuver you're attempting, you have to succeed on a fly check. If you fail you don't fall (not making a check doesn't suddenly make you not floating, it just prevents you from doing what you're trying to do) and you're forced to do non-maneuvery flight.

This mainly comes from reading the following, "If you are using wings and you fail a Fly check by 5 or more, you plummet to the ground..." Since the fly spell doesn't create wings, you don't plummet, you just fail to perform your maneuver (and likely incur an AoO in the process) and are forced to do something that provides the full 1/2 movement with no complex maneuvers because you kinda suck flying at the moment.

I want to make sure I'm following your interpretation though Aarvid


Rebels Map

Yep, Burngar, you and I are in sync on how I see the rules...the fly check is not difficult for many things, and you get the +2 from the potion...possibly +1 from haste. However armor check penalties will apply.

Normally, fly checks are done after the maneuver is attempted (often end of the round), but with PbP I have found that wrapping the roll to the start of the next round seems to flow better due to posting order etc. YMMV.

Per PRD:
"Without making a check (or in this case failing a hover check), a flying creature can remain flying at the end of its turn so long as it moves a distance greater than half its speed."
A different maneuver may be attempted (not clear on this), but hover cannot be retried this same round. You do not fall but will likely provoke.


Rebels Map

Unable to post today. Will update on the morning.


Rebels Map

Session was reported a couple days ago. Please validate. Sheets I will work tonight.

Grand Lodge

Validated, and thank you for running.

Grand Lodge

Usable:
BP 25/25, Eternal Hope 1/1, Lore Master 1/1
HP 84/84 | AC 21 | T 14 | FF 17 | CMD 16 | Fort +9* | Ref +11* | Will +9* | Init +11 | Perc +14
Active Effects:

Thanks for the run! Last boss was tough!


Rebels Map

Agreed... That last boss was tough. High tier had two of them...they almost lost a character in a rocket blast.

I believe everyone was fast/std xp track for this one.

Silver Crusade

Male Dwarf | HP: 49/89 (DR 3/-) | AC: 12 (8 Tch, 12 Fl) | CMB: +10, CMD: 20 | F: +9*, R: +2*, W: +4* (*+2 vs. enchantment(charm/compusion) spells & SLA) | Init: +0 | Perc: +8, SM: +1 | Speed 30ft | Shirt Reroll: 0/1, Rage 19/19, Ground Breaker 1/1, Auto Feather Fall 1/1, Prot. Evil 1/1 | Spells: None | Active conditions: See Profile (DR 3/-)

Burngar is successfully reported. Full XP for me, not slow track.

Thanks Aarvid for the fun!

-Posted with Wayfinder

Grand Lodge

Usable:
BP 25/25, Eternal Hope 1/1, Lore Master 1/1
HP 84/84 | AC 21 | T 14 | FF 17 | CMD 16 | Fort +9* | Ref +11* | Will +9* | Init +11 | Perc +14
Active Effects:

Standard for me too.


Rebels Map

See how these look...

Sheets:

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

looks good thanks.

Grand Lodge

Looks good here, too.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Just two things; first I wrote I'm Grand Lodge (don't know why) when I'm a Silver Crusade member. Can you fix it?

Second, can you put Garret cast a 4th level continual flame CL 7 in a dull gray ioun stone in the chronicle?

Besides of this couple of things, all is right. The scenario was great and I enjoyed playing with all of you. Tha last robot was thought, but we survived thanks to everybody (and specially thanks to Wizzy for the saving finale).


Rebels Map

Garret - I was able to edit the sheet. I was wondering why you had the mismatch between logo and faction.

Grand Lodge

Usable:
BP 25/25, Eternal Hope 1/1, Lore Master 1/1
HP 84/84 | AC 21 | T 14 | FF 17 | CMD 16 | Fort +9* | Ref +11* | Will +9* | Init +11 | Perc +14
Active Effects:

Eh.. He's just a good buffer and mini fixer of things gone bad.. Without the beef he is nothing. But thanks for the compliment! The team worked great together!


Rebels Map

Good deal then. I will shut down the thread Tomorrow night unless there is anything else.

Good gaming all!

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

All is ok for me, thanks

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