GM Aarvid PFS #3-09: The Quest for Perfection - CORE (Inactive)

Game Master GM Aarvid

Village of Nesting Swallow


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Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

I'd go on with this group, no problem.

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

I'm fine with continuing.

Grand Lodge

Halfling Friar 2 | HP 9/17 | AC 21 T 17 FF 18 | CMD 15 (17 grapple) | Fort +5 Ref +7 Will +7 (+2 against fear) | Init +3 | Perc +10 | stunning fist: 2/2 DC 14

I like this group and I enjoy playing Huck but I'm really trying to cut back on games so I don't think I'll be continuing on for the moment. I hope to do more Core games in the future but I need to finish a few other games first.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

I'm fine with going on, either with this group or switching up characters and playing Classic. I didn't have much luck getting into slot 2 games, so I'd love to start another.

Scarab Sages

Female Human (Keleshite) Transmuter 2/ Fighter 1 (CORE) | HP 27/27 | AC 13 (17 Mage Armor) ff 10 (14) t 13 (17) | Init. +7 | Perc. +7 | F +4 R +3 W +3 | Speed 30ft | CMB: +4, CMD 17
Special Abilities/Skills:
Arcane Bond 1/1 day .. Tele Fist 6/6 .. Appraise +7, Craft (Alch.) +7 Intim +2, Know(Arc,Hist,Nobil) +7, Know(Dung) +8, Linguist +7, Percep. +6, Ride +7, Spellcraft +9,Survival +4, Climb/Swim +6

I am good to keep going. We can recruit new people (front liner) to fill the gaps.


Rebels Map

I had these ready about a week ago...but that last fight is a tough one.

Chronicles:

Let me know if you cannot reach them or any corrections needed. I reported the session through the GD5...let me know if you do not see it on your list.

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

Thanks for the chronicles, GM!

Oh wow, both of these boons are great. Too bad I chose Plant domain so I can't use the animal companion. But that Braid...oh yeah I need that. Time to save up!

By the way, did the Animal Messenger do anything? Made sense for flavor but I doubt there is a gameplay effect.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

Thanks GM! Great boon on there, shame I already did part II on a different Core character (and am not playing a class with a companion anyway).


Rebels Map

I thought Meredith would like the braid with her build. :-)

That combat was getting a bit dicey. One more hit from the leader and bird and I thought it was going to be curtains.

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

Yup. I'm really glad for Ruth's Color Spray disabling the leader.

Scarab Sages

Female Human (Keleshite) Transmuter 2/ Fighter 1 (CORE) | HP 27/27 | AC 13 (17 Mage Armor) ff 10 (14) t 13 (17) | Init. +7 | Perc. +7 | F +4 R +3 W +3 | Speed 30ft | CMB: +4, CMD 17
Special Abilities/Skills:
Arcane Bond 1/1 day .. Tele Fist 6/6 .. Appraise +7, Craft (Alch.) +7 Intim +2, Know(Arc,Hist,Nobil) +7, Know(Dung) +8, Linguist +7, Percep. +6, Ride +7, Spellcraft +9,Survival +4, Climb/Swim +6

Great run guys! I am ready for another whenever you guys are.

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

Chronicle looks good! I'm willing to run with you guys again also.


Rebels Map

Ok, well I am not sure we could finish a GD5 scenario in the time remaining since this one ran much longer than the slot 1 timeframe. I could still run something with the group of 4 of you (without Huck, per his post).

I am assuming we still have mostly level 2's and cannot play a 3-7 scenario yet (The Test of Kara Tur would have been a good continuation of the Tien theme).

What seasons have you been playing or list maybe 1-5 scenarios you have not played and see if something common.

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

You can check out what I've played on Sessiontracker. Just search for PFS# 133608 to see what sessions I haven't played yet.

Also, I have a level 1 Ranger I can switch to, if you'd like me to remain strictly in the lower subtier. Depends on how tough it will be for 4 characters.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

I've played very little in Core.

Black Waters
Siege of Serpents
The Twisted Circle
Scions of the Sky Key Part I
Quest for Perfection Parts II and III

Anything not on that list would be fine with me. If we're switching to non-Core, my played list gets a lot longer.

Also, I just realized I never rolled a Day Job check for our last game. Can I add that to my Chronicle?

Profession (scribe): 1d20 + 8 ⇒ (20) + 8 = 28

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

PFS Session Tracker link here

You can look at "Report" then put in my PFS number to see what I've done in core.

Oops, I forgot about my day job- I gotta save up for those beads!

Day Job(Forest Guide): 1d20 + 7 ⇒ (16) + 7 = 23

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

I haven't played too much in Core either. I've done a few of the ones with Torch in it with EF though.

Scarab Sages

Female Human (Keleshite) Transmuter 2/ Fighter 1 (CORE) | HP 27/27 | AC 13 (17 Mage Armor) ff 10 (14) t 13 (17) | Init. +7 | Perc. +7 | F +4 R +3 W +3 | Speed 30ft | CMB: +4, CMD 17
Special Abilities/Skills:
Arcane Bond 1/1 day .. Tele Fist 6/6 .. Appraise +7, Craft (Alch.) +7 Intim +2, Know(Arc,Hist,Nobil) +7, Know(Dung) +8, Linguist +7, Percep. +6, Ride +7, Spellcraft +9,Survival +4, Climb/Swim +6

I just took a 10 for my Day Job and added it to my chronicle.

I have 4 CORE Characters, Ruth (Wizard/Warrior), Calvin (Barbarian), Spencer (Cleric Archer) and Bryzaglo (Paladin)

I can play anyone but would like to play Ruth to get here to level 3.

I have played 14 Core Games so far.

Scarab Sages

Female Human (Keleshite) Transmuter 2/ Fighter 1 (CORE) | HP 27/27 | AC 13 (17 Mage Armor) ff 10 (14) t 13 (17) | Init. +7 | Perc. +7 | F +4 R +3 W +3 | Speed 30ft | CMB: +4, CMD 17
Special Abilities/Skills:
Arcane Bond 1/1 day .. Tele Fist 6/6 .. Appraise +7, Craft (Alch.) +7 Intim +2, Know(Arc,Hist,Nobil) +7, Know(Dung) +8, Linguist +7, Percep. +6, Ride +7, Spellcraft +9,Survival +4, Climb/Swim +6

I came up with a list I would like to play. I just picked the best rated Scenarios from each season.

0-1 Silent Tide
1-33 Assault on the Kingdom of Impossible
2-01 Before the Dawn Part 1
--- Season Three Skipped I have played alot of it.
4-15 Cyphermage Dilemma
5–12: Destiny of the Sands—Part 1: A Bitter Bargain
6–15: The Overflow Archives
7–14—Faithless and Forgotten, Part 1: Let Bygones Be

The bold one is my first choice. It is located near Ruth's hometown. Would love to learn more about it.


Rebels Map

Ruth - did you play the other parts of Destiny of Sands?

Scarab Sages

Female Human (Keleshite) Transmuter 2/ Fighter 1 (CORE) | HP 27/27 | AC 13 (17 Mage Armor) ff 10 (14) t 13 (17) | Init. +7 | Perc. +7 | F +4 R +3 W +3 | Speed 30ft | CMB: +4, CMD 17
Special Abilities/Skills:
Arcane Bond 1/1 day .. Tele Fist 6/6 .. Appraise +7, Craft (Alch.) +7 Intim +2, Know(Arc,Hist,Nobil) +7, Know(Dung) +8, Linguist +7, Percep. +6, Ride +7, Spellcraft +9,Survival +4, Climb/Swim +6
GM Aarvid wrote:

Ruth - did you play the other parts of Destiny of Sands?

Not yet.


Rebels Map

If that sounds good to others, I can look to prep it to start next week.

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

I've played Destiny of the Sands in Core already.

The Exchange

Male Dwarf Bard 5 | AC: 17/10/17 | HP: 40/40 | Fort +3, Ref +3, Will +7 (+2 vs poison/spells/SLA's, +4 vs performance/sonic/language-dependant) | CMB +4, CMD 13 | Init +1 | Perc +10 | Performance: 20/20

My vote would be Cyphermage Dilemma or Overflow Archives. Or if GM would like to run Destiny of the Sands, we could switch to Classic if no one's played it. (I've played Part II, but not Part I.)

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

I've played Silent Tide and Destiny of the Sands in Core, but none of the others.

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

Of course, I've already started that series with my core paladin. I've also played Silent Tide with him.


Rebels Map

Cyphermage or Overflow - either of those good with all 4 of you?

Scarab Sages

Female Human (Keleshite) Transmuter 2/ Fighter 1 (CORE) | HP 27/27 | AC 13 (17 Mage Armor) ff 10 (14) t 13 (17) | Init. +7 | Perc. +7 | F +4 R +3 W +3 | Speed 30ft | CMB: +4, CMD 17
Special Abilities/Skills:
Arcane Bond 1/1 day .. Tele Fist 6/6 .. Appraise +7, Craft (Alch.) +7 Intim +2, Know(Arc,Hist,Nobil) +7, Know(Dung) +8, Linguist +7, Percep. +6, Ride +7, Spellcraft +9,Survival +4, Climb/Swim +6
GM Aarvid wrote:
Cyphermage or Overflow - either of those good with all 4 of you?

Yep

Liberty's Edge

Wooden Fist 5/6 | HP 32/33 | Spells -/2+1/2+0 | AC 18 T 15 F 16 | CMD 16 (+2 vs grapple) | Saves 7/3/9 (+2 vs fear) | Init 1 | Perception 9 | 4 Female Human(Vudrani) Druid | Longstrider | Barkskin | Bull's Strength |

Both are fine with me in Core. I've played Cyphermage in Standard.


Rebels Map

FYI - I just noticed the Session for this game was reported as "Silent Tide" for some reason.

I am trying to contact the GD5 coordinators or Paizo staff to get it switched to Quest for Perfection III. I cannot edit it since I do not own the session.

I was not sure if any of you had checked and noticed any issues on your sessions.

Thanks

GM Aarvid

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5
GM Aarvid wrote:
Cyphermage or Overflow - either of those good with all 4 of you?

In core I'm good for either.


Rebels Map

Ok, I will be closing this thread Monday. Everyone interested in Overflow Archives....head over to here!

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