Frozen Fingers of Midnight PFS PBP (Inactive)

Game Master Curaigh

The Pathfinders are dispatched to aid Skelg the Ripper, a fellow Pathfinder suffering from a terrible freezing curse.


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Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Haha no. You and maps are up. One guard unconscious from color spray (and flaming from the cleric's fire bolt), with Fisbin & Aram en route. I'm sure they can handle it. That leaves Barlor & Ing, with Strat, at the still standing and armed guard. It would make the most sense to join that party (perhaps flanking with Ing). But of course do as you please.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

I didn't understand that Ignatious targeted the unconscious guard. I'll charge Guard2 if I can. If I can't I'll set up a flank for Balor and the pig.

With all his might Zaryn screams Agggggggggggggh

Charge 1d20 + 7 ⇒ (19) + 7 = 261d10 + 4 ⇒ (6) + 4 = 10

Crit Threat 1d20 + 7 ⇒ (9) + 7 = 161d10 + 4 ⇒ (7) + 4 = 11

Total Damage: 21

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps draws a dagger from under his coat as he steps to 10' from the still standing guard, then flings the weapon at him.

Thrown Dagger 1d20 + 5 ⇒ (10) + 5 = 15 Damage 1d4 + 5 ⇒ (3) + 5 = 8

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

"Hagh!" Barlor scoffs gruffly as the axe swings past him. "Ya missed me!"
He tightens his grip on his club, and positions himself to flank with Strat. "How about this!" He taunts coarsely as he brings a crushing blow down towards the guard's head.
Club: 1d20 + 5 ⇒ (13) + 5 = 18 Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Ing swings wildly with his tusks, trying to lacerate the guard's legs.
Gore: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Well, I didn't mean to. I meant the closest active threat, but oh well. :)


Core Helms ! Wizards Wanted Gameday X

:)

Zaryn charges the standing guard opening a huge gash in the man's tabard, armor and ribs through which his beating heart can be seen. Map's second missile charges into the gap piercing the organ while Barlor's club twists the man's head sharply and Ings tusks grow red on his blood.

Zaryn Carolingian wrote:
Is Combat over?

Aye, now it most likely is. The first guard is unconscious (for 2d4 ⇒ (4, 1) = 5 rounds) with a smoldering wound. The second is in pieces.

Up to the party what to do with the surviving Ulfen and what to do next

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

"Why did you attack us? We where sent by a friend in the Society to help. That is all. We are not your enemies."

Diplomacy:1d20 + 10 ⇒ (9) + 10 = 19

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

Zaryn looks at the heap of flesh and sorrow descends upon his face.This was a little excessive. He looks at Maps and Barlor...

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor shrugs indifferently. "Sometimes critters need a whompin'.“

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps nods to Barlor as he recovers his thrown weapons. Those axes were serious big. Deserved a serious response. After Wiping his dagger on the backwards tabard of the dead guard, he checks the man's pockets and goes through his possessions.

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

"No matter what, what's done is done." Strat moves over to the still living guard and attempts to stabilize him. After doing this, he takes his weapon from him and begins to tie him up.

Heal: 1d20 + 4 ⇒ (20) + 4 = 24

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

I'm sorry I didn't participate in combat, but I was confused where everyone was and I didn't want to risk one of my AOE spells hitting an ally.

Aram moved closely to make sure that no harm came to the fallen guard, and was happy that Strat healed him and was merely tying him up.
"*Sigh* I hate bloodshed," murmers Aram. Turning to the matter at hand Aram speaks: "I'm sure I could detect a curse on Skelg if I could just examine him,"

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

No worries I was thinking the same thing. I was going to heal everyone once we had the all tied up and disarmed, so we could find out why they attacked us and what the deal is with the uniforms.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

Zaryn Kneels down toward the pile of flesh that was once a man. He wispers something and beings to pray over him. Tears begin to stream down his face.

After some time, Zaryn gets up, his eyes red. He snorts a couple of times and regains his bearing. He then looks at Aram.

Well done, you did a great job knocking out the guard with that spell.


Core Helms ! Wizards Wanted Gameday X

The bound guard wakes up a little while later, though his eyes never seem to focus on anything. Even when they do the guard is still unable to move for a few more heartbeats thank to Aram's spell. Eventually he sees the crowed gathered around him, notices he is tied-up and sits sullenly in the grass.

Ignatious the Seeker of Flame wrote:

"Why did you attack us? We where sent by a friend in the Society to help. That is all. We are not your enemies."

Diplomacy:1d20+10

The man looks at Ignatious and opens his mouth to respond. But then he thinks better of it, and pointedly stares at the grass instead.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

"Bah!"
Barlor spits indignantly.
"Not but half a brain in this'n. Oughta just leave him strung & be goin'."

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
Zaryn Carolingian wrote:

Zaryn Kneels down toward the pile of flesh that was once a man. He wispers something and beings to pray over him. Tears begin to stream down his face.

After some time, Zaryn gets up, his eyes red. He snorts a couple of times and regains his bearing. He then looks at Aram.

Well done, you did a great job knocking out the guard with that spell.

"Uh, thanks," says Aram, thinking Zaryn must be unaware that he hadn't cast a spell.

I didn't really cast a spell, are you just mistaken that I did or was your comment supposed to be sarcastic?

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

You used color spray. You mentioned you didn't know if you had room, GM decided you did. It's in the battle text one page back.


Core Helms ! Wizards Wanted Gameday X
Venture Teller Play b'Post wrote:

Maps' axe flips end over end, landing behind the second guard as he ducks.

Zaryn becomes a clanking blur as the chain of his massive two headed flail bites onto the first guard's battle axe and rips it from his grip. The guard is a little perplexed, as a bit of foam appears at his lip.
Barlor charges the second guard, the grissled boar right behind him. His swing uselessly gore the air by the guard. Ing's tusks fair much better.
The guard returns with his great-axe at for the reckless dwarf. A lustful glee enters his eye with the start of battle. 1d20+3 damage: 1d8+2.
The first guard takes a step away from the threatening glaive and flail. Then reaches down and picks up his great axe. Without a target he holds it ready and motions for someone brave enough to step up.
Aram seeing the opening steps up and sends swirling globs of light at the gaurd. The guard's faces disappears in a colorful blur 1d20+1 and when it clears he is lying in a heap on the ground.

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1
Venture Teller Play b'Post wrote:
Venture Teller Play b'Post wrote:

Maps' axe flips end over end, landing behind the second guard as he ducks.

Zaryn becomes a clanking blur as the chain of his massive two headed flail bites onto the first guard's battle axe and rips it from his grip. The guard is a little perplexed, as a bit of foam appears at his lip.
Barlor charges the second guard, the grissled boar right behind him. His swing uselessly gore the air by the guard. Ing's tusks fair much better.
The guard returns with his great-axe at for the reckless dwarf. A lustful glee enters his eye with the start of battle. 1d20+3 damage: 1d8+2.
The first guard takes a step away from the threatening glaive and flail. Then reaches down and picks up his great axe. Without a target he holds it ready and motions for someone brave enough to step up.
Aram seeing the opening steps up and sends swirling globs of light at the gaurd. The guard's faces disappears in a colorful blur 1d20+1 and when it clears he is lying in a heap on the ground.

*sigh*I just don't know whats wrong with me. I'm going to comb over every post from now on.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

You're doing just fine

Zaryn walks over to the waking guard after Ignatious tries to parlay. He kneels down to look the man straight in the face. I have no time for your games, your brother's blood is on your hands, because you thought you could get the drop on us. You see that lump of flesh! That is your fault! He then grabs the soldier's collar, and with a one fluid motion Zaryn stands up and lifts the man up into the air

Now tell us what the hell is going on.

Intimidate taking 10+5 = 15.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

"I would do hat he says, and maybe I can can upon the healing rain to rturn your allies from death's grip. . ."

Channel Energy to heal living 1d6 ⇒ 4.

If the others are not actually truely dead, this might keep them from becoming so, and if they are, well, sometimes dark things happen.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps has never been good with people. Having been a slave, then a soldier, and a half-dozen other things before crawling out of the wastes to Alkenstar, he has rarely let himself form bonds with others. Instead of interrogating the guard, he sneaks closer to the manor to see if there are others in the area.

Stealth 1d20 + 5 ⇒ (18) + 5 = 23
Perception 1d20 + 6 ⇒ (9) + 6 = 15

Grand Lodge

Male gnome fighter

standing off to the side now that guard is out of danger i'll fallow far engouh be hind not to disterb him but close engouh to help maps if need...


Core Helms ! Wizards Wanted Gameday X

Perhaps it is the Ulfen way, but the guard seems less responsive to answer threats than to Ignatious' pleading questions.

Maps disappears into the shadows with the gnome attempting to watch over him. After a moment he determines the courtyard is secure. Maps:

Spoiler:
The bodies of two Ulfen warriors are hidden under the brush. Their tabards are missing. Well not missing, you know where they ended up.

More work on the guard? Somewhere else? Something else?

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

"Think we should tie 'em up then go check on Skelg?" Strat will start to head to the doorway, knowing he himself has no rope.

Perception to listen at door: 1d20 + 4 ⇒ (19) + 4 = 23

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

Zaryn throws the guard to the ground. Let us go into this place for these guards are of no use. They are stubborn and not worth our time

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor wanders around the courtyard amongst the party, trying to watch everyone's backs and make sure nobody walks into a trap or gets ambushed. While he strolls he twirls his club and hums a grainy and off-key melody.
Perception for general danger: 1d20 + 6 ⇒ (10) + 6 = 16

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Returning from the shadows, Maps eyes the stubborn man in the backwards tabard. There are two bodies in the bushes over there. Pretty sure these two did them in and took their tabards. Good chance more imposters are inside.

Getting a rope from his pack, Maps glances up at the nearest tree. Should hang you up there. He mutters. But someone might see you dangling. Dragging the man over, he lashes him to the base of the tree and ties him securely, then pulls out his firearm, flips it over and gives him a solid whack on the temple to knock him out, then stuffs the stolen tabard in his mouth to keep him quiet when he wakes.


Core Helms ! Wizards Wanted Gameday X
Strat Spineshank wrote:
Perception to listen at door: 1d20 + 4 ⇒ (20) + 4 = 24
Barlor wrote:
Perception for general danger: 1d20 + 6 ⇒ (16) + 6 = 22

Barlor confirms the area outside is quiet and the half-orc hears nothing at the door. While Maps finishes with the guard, the others head to the mansion, only to find the front door locked.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

When Maps rejoins the group at the door, he'll examine the door, then extract some picks from his coat and go to work on the lock.

Perception 1d20 + 6 ⇒ (7) + 6 = 13
Disable Device 1d20 + 8 ⇒ (19) + 8 = 27

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

Aram watches Maps pick the lock with fascination. He'd heard of people with such skills, and now he got to see them in action!


Core Helms ! Wizards Wanted Gameday X

Maps struggles with the luck for only a moment, but it opens under his skilled touch. Inside is a large entry foyer. A grand staircase leading up, doors leading into the house's interior, and a sitting room off to the left. The place is dark and quiet. A faint light coming from upstairs is the only sign of occupation.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

[b]I'll take the lead[b] He taps the wayfinder, producing light and heads towards the stairs.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

"Does anyone feel the cold?" he looks about for reactions. "Perhaps we shoud announce ourselves to the master of the house and avoid any other possible altercations. If these guys where assassins, maybe Skelg will be on the ready to attack whomever he first sees."

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Assassins, not likely. Says Maps. I'd bet they are thieves or thugs from the man who's wealth he used to pay for this place.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

"The man who's wealth he used? Doubtful they where thieves, as they would have been more knowledgable of disguises, if they would have used them at all."

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps shrugs. Fooled me.

Grand Lodge

Male gnome fighter

i'll fallow...

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

"Shall we follow the light upstairs?" Start has his heavy blade at the ready.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

"Standin' 'round outside ain't a very busy way to be stealin' much." Barlor offers.
"Seem tah me it ain't a very busy way to be assassinatin' either. Nah, somebody else is doin' the dirty work inside, you can bet your hat." Barlor suggests as he slowly walks inside behind the others, keeping his eyes peeled for danger.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

"Oh, dear," says Aram to Strat. "What if Skelg is dead?"


Core Helms ! Wizards Wanted Gameday X

Upstairs, the master bedroom is easy to find and is the source of the light. The door is closed, and is warm to the touch. The party continues their practiced caution and determine no untoward sounds come from the door.

Barlor wrote:
[dice=Perception]1d20 + 6

Opening the door releases a blast of heat. A roaring fire blazes in the fireplace even though the day is swelteringly hot. A huge bearded man shivers under his blankets, his bed pushed dangerously close to the fire. A thin servant sits in the far corner by a window, fanning himself with a handkerchief. The bearded man looks at you and blinks a few times, then speaks through chattering teeth.

"b-b-brr. Ar-re y-you P-path-f-f-finders?"

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Eying the servant cautiously, Maps enters and nods to the bearded man in the bed. Aye.

Perception on the room, as well as the servant to notice anything dangerous here. 1d20 + 5 ⇒ (14) + 5 = 19

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

Aram quickly walks into the room and bows to the bearded man.
"Yes we are sir. We'd like to help you in any way we can,"

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Walking into the room, weaponless and with hands held up in full view, Ignatious will walk to the bed and kneel besides the man, calmly asking, "We have been sent by, . . . a friend in the Society. Please, tell us what is the issue. Are you cursed or some other malidy? What have you tried? How long has this been going on for? What do you think is the cause? Anything you can think of would help us to help you."

Grand Lodge

Male gnome fighter

i'll stand guard by the door...

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor also remains outside the door where it's not so unbearably hot.


Core Helms ! Wizards Wanted Gameday X

The man visibly relaxes though he is still shivering. "Ahh. Th-thank A-Aril." He then tries to answer the Aasimar's questions. "C-C-Cursed? Y-yes I th-th-think you could say that." he quakes and stutters but seems to gather enough strength to utter: "It is as if the frozen fingers of winter's blackest midnight clutch at my heart. I'm freezing from the inside out!" After this burst he shivers too much to go on. His servant steps up.

"I smuggled the letter to the Grand Lodge asking Adril for help." He thinks for a moment, "About a week ago. That is when it started. One of Bengeirr's men shone a light on Skelg and he began to to freeze. Some magic has helped, though not all of it. I don't know what magic was tried. He seems a bit timid.

Skelg says something and the servant bends over to listen. "Oh. Of course. I am Tyros."

Liberty's Edge

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

Once again stepping foward, Aram bows his head.

"Please, my lord, would you let me cast a simple 'Detect Magic' on you? I might be able to identify the curse,"

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