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Frozen Fingers of Midnight PFS PBP (Inactive)

Game Master Curaigh

The Pathfinders are dispatched to aid Skelg the Ripper, a fellow Pathfinder suffering from a terrible freezing curse.


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simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,
Fisbin the hat maker wrote:
...

Ah, OK I see missed size, I also have it in my head that you have to declare dodge. (I am such a dork sometimes :) thanks!


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,

I think I could have written that differently. Three of you made the perception check which has a higher DC, but gives the same information as a nobility check.

I think the computer at home is officially dead until I can afford a new power pack. If that looks to be later rather than sooner, I will log in with my phone. Even just lurking I check this thread like... one thousand and one times.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

Thanks for the back up guys, I don't want to be "that guy" who uses force for everything but I believed we were at a standstill.

Grand Lodge

Male Dwarf Druid 6 - Init +5 - HP: 49/63, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +9(11)/R: +6(8)/W: +9(11) - CMB: +7 - CMD: 20 <+4 vs trip & bull rush>, Speed: 20ft

I *do* want to be "that guy". Let's break these fools.
#enthusiasm

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

Hey, my idea was to punch one of them in the face, so your idea is probably abit better ;p


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,

A note on combat. They are targeting the most scary half-orc they have ever met, as a brave Ulfen warrior blindly does. One is next to Zaryn, the other closes on Zaryn (charge) They think they have surprise but rolled too poorly on the bluff check.

A note on ini, please say if this method does not work for you, and I will do it in the typical A, B, C, D...

Everyone who goes before the enemy posts their Round 1 action.
Then the enemies will take their R1.
Then everyone goes whether it be R1 or R2 (not yet :).
In essence the cyclical nature of ini means everyone gets a turn before they get a second turn, but some of the party (the really fast ones) might get two. After the first round, it doesn't much matter. This will prevent all of combat waiting on one poster, though everyone will get round one before I move to round two. If it helps, think of the slow poster as delaying their action, but jumping in before the round ends. Again, SAY SOMETHING if you do not want to do it this way. Or more likely, say something if this is confusing.

A note on position, there is no map for this encounter. The courtyard is 40x40 (8x8 squares)centered on Zaryn the intimidating. This means all of you can close to the middle of the courtyard in a move action. Those who aided (Strat & Maps) start a 5' square from Guard 1. Everyone else is a move action from them. Guard one closed with Z pre-combat, guard 2 is farther ahead.
If this were a grid Z is at 0,0; G1 is at -1,0' G2 0,6 (after his turn 0,1); Maps:1,-1, Strat: -1, -1.
Not as good as a picture, but I expect this will not last long. Is it clear? You only need to tell me where are in relation to Z, G1 or G2.

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

That all sounds fine with me.

Also a suggestion, though everyone else would have to approve, is if you would like to roll initiatives for me at least to help move things along. I have no problems with that personally, since there are times when it might be a few hours for me to get a roll up and I'd rather get into the good stuff quicker. Just my opinion though.

Andoran

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

I'd like to use Color Spray(my trademark spell!) on one of the guards. Where can I cast it so that I don't hit any allies? If there isn't, I can just use one of my direct damage spells.

I like Strat's suggestion that you could roll initiatives for me too.

Osirion

Human Pistolero Gunslinger 5 / Alchemist 2 | HP 56/56 | AC 21 [F 15 T 16] | CMD 23 | F+8 R+12 W+3 | Init +9| Perc +11/+16

I have no problem with DMs making rolls for me like initiative, perception, etc. I think it makes PbP games go much faster. I'd even suggest that the DM makes saves when needed as well so that no one needs to wait to see if a player makes or fails the check.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

I am fine with what ever speeds up the process.

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S

Wow I missed about 10 posts here until now. Yes feel free to roll for me. I may not be able to post until tonight so feel free to act for me. I will try to aid another to help them hit unless someone gets really hurt.


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,

I dinnae like to make the rolls for everyone, but in the case of initiative it makes a lot of sense. I will do that.
As for the rest you have all made a few of the 'passive' rolls, & I will use them when I need them. :)

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

I will be gone from Friday to Monday, Please play my character in the most tactical way possible.


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,
Zaryn Carolingian wrote:


How do you want shirt re-rolls to work?

How many of you have shirts?

I have been thinking about this for a while. How have others done it? Does anyone have ideas on how it might work in a PBP?

Since the goal of the shirt is to promote PFS, here is my idea.
1: Wear your shirt to a public place, such as the mall, a con or your local sporting event.
2: Take a picture of you in said shirt at said place.
3: Place picture somewhere public like Facebook, Kodak, Flicker, or the like.
4: Send me a link (if you do not have a public place send me the picture & I will post it on one of mine :)

How does that sound?

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

Sounds good to me. Of course, I don't have a shirt, so not like it matters for me.

Shadow Lodge

Hydra's Fang MAP // Kortos Envoy MAP

I do, but I've never really even bothered with a shirt reroll, even in a table top game. In all honesty, though, what I do is just take it on the honor system. For that, or Chronicle sheets, though if something does wind up being questionible, then I'd ask for confirmation.


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,

There is a lot of text in this part of the story, hopefully it is not going on too long for the attention spans. Y'all are doing great in asking good questions and following the investigation. :)

Let me know if you have other questions or concerns.

If this was table top, I wouldn't normally say anything but...

Spoiler:
Since faction mission were handed out week or two ago in RL, I will remind everyone to remember their faction notes... (though I know one of you has remembered *grin* :)

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S

Will do. I tend to try to get my Faction Missions later on, when things (hopefully) begin to swing more towards it naturally.

:)

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

I think it would be wise to convince him after we save his life...

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S

I agree. I like to wait, so that we can use events from the scenario as points to discuse or mention. From what I'm imagining of the man, we could point out that his current affiliation is just as dangerous, but much less glorious and I would think that life as a Pathfinder would be much more interesting to his tastes.

On another subject, I'm feeling like we are running out of options, and I'm not really sure where to go from here, (if we don't find a clue in or around the painting). I can try another Gather Information check about the warriors and Bengeirr, or maybe scout out some docks for similar ships, but it seems like we either compltely missed some bit of information, or have asked the wrong questions somewhere along the way, unless it's just me. :)

Osirion

Human Pistolero Gunslinger 5 / Alchemist 2 | HP 56/56 | AC 21 [F 15 T 16] | CMD 23 | F+8 R+12 W+3 | Init +9| Perc +11/+16

It was mentioned that we would have to find Bengeirr on our own, but that an Ulfen warrior like him shouldn't be too hard to track down.

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

The man behind Strat is thinking the tapestry has something to do with it, some sort of magic to it (Darn me for playing a low Int character!).

Strat on the other hand thinks "Hmm, magic."


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,
Strat Spineshank wrote:

The man behind Strat is thinking the tapestry has something to do with it, some sort of magic to it (Darn me for playing a low Int character!).

Strat on the other hand thinks "Hmm, magic."

lol

y'all havnae missed anything, I just want to make sure your questions are being answered. Yes finding Bengeir is next and will require some gather info rolls. You are right on track :)

Grand Lodge

Male Human Alchmist 2 barbaian 1

was i able to get get a vial of oil from the latern?

Grand Lodge

Male Dwarf Druid 6 - Init +5 - HP: 49/63, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +9(11)/R: +6(8)/W: +9(11) - CMB: +7 - CMD: 20 <+4 vs trip & bull rush>, Speed: 20ft

We don't have the lantern. The bad guy has it. So my guess is no.

Lantern Lodge

oh i thought it was in the vault


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,

'twas, but that was one of the things the thieves took from the vault. :)


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,
Ignatious the Seeker of Flame wrote:


If this will take more than a day, I would like to switch out some spells if thats an option.

Posting this here so y'all can decide if you want to.

Also time for some new perception checks.
Perception:[dice] 1d20+X [/dice
Perception: [dice] 1d20+X [/dice

Grand Lodge

Male Dwarf Druid 6 - Init +5 - HP: 49/63, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +9(11)/R: +6(8)/W: +9(11) - CMB: +7 - CMD: 20 <+4 vs trip & bull rush>, Speed: 20ft

I assume gathering information would not inherently take that long, and I would call it a waste to blow a whole day of the dying Skelg's life just to prepare new spells.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Perception: 1d20 + 6 ⇒ (1) + 6 = 7

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

I believe it's 1d4 hours for a Gather Information check. And I agree with Barlor on this one. Best to hold off resting until we have more information.

Perception: 1d20 + 4 ⇒ (7) + 4 = 11
Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Osirion

Human Pistolero Gunslinger 5 / Alchemist 2 | HP 56/56 | AC 21 [F 15 T 16] | CMD 23 | F+8 R+12 W+3 | Init +9| Perc +11/+16

Perception 1d20 + 6 ⇒ (15) + 6 = 21
Perception 1d20 + 6 ⇒ (10) + 6 = 16

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S

Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Perception: 1d20 + 5 ⇒ (6) + 5 = 11
Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S

Holy crap. One with think my exceptionally naturally attentive character where blind.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

Perception 1d20 + 6 ⇒ (4) + 6 = 10
Perception 1d20 + 6 ⇒ (5) + 6 = 11

Andoran

Male HP 10/10, Init +5, AC: 12, T: 12, FF: 10 F: +3, R: +3, W: +3 Perception -1 <Darkvision 60ft>, CMD: 10, Male Half-Orc Sorcerer 1

Don't know why I'm even bothering:

Perception 1d20 - 1 ⇒ (7) - 1 = 6
Perception 1d20 - 1 ⇒ (12) - 1 = 11

And wow, Ignatious and Zaryn, looks like the sucky dice roller is working the way it should(that is, by sucking).

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

Personally, I don't mind wiffing.

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S
Aram Barong wrote:
And wow, Ignatious and Zaryn, looks like the sucky dice roller is working the way it should(that is, by sucking).

Yah, that's why in our last game, I started letting people just reroll a few times. This is rediculous.

Shadow Lodge

Zaryn Carolingian wrote:
Personally, I don't mind wiffing.

I don't mind rolling poorly sometimes. Heck, sometimes it can be pretty funny or interesting, but on these boards, when I have a +5 - +10 and consistantly roll less than 11ish, something is wrong. I have literally run a game where every single person rolled a Nat 1 in a row for Init. I've been in a game where 6 people, needed to make 2 checks, and every single one of them rolled a Nat 1 on one of those two checks, in a row.

Something else I've noticed, and it may just be me, but when I DM, the enemies seem to roll really well. I'm running another game where a no str Goblin with a -4 penulty one shot-critted a player in the first round of combat and dropped him. Never happens when I'm a player though. Nat 20, confirmed by a Nat 19, and three high rolls on damage.

Grand Lodge

Male Dwarf Druid 6 - Init +5 - HP: 49/63, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +9(11)/R: +6(8)/W: +9(11) - CMB: +7 - CMD: 20 <+4 vs trip & bull rush>, Speed: 20ft

I've noticed my average roll on these boards is around a 4.

Grand Lodge

Male Human Alchmist 2 barbaian 1

Percept 1d20 + 1 ⇒ (18) + 1 = 19
Percept 1d20 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Male Human Alchmist 2 barbaian 1

on good one bad...


simply M Draco Electricus Wannabeus Expert 1, Armchair Expert (PrC) 8,

If you are waiting on me I must have missed something. If you are waiting on someone else, please let them know.

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

I am waiting on Maps.... I don't really know what to do because I don't want to blow his cover.

Grand Lodge

Male Dwarf Druid 6 - Init +5 - HP: 49/63, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +9(11)/R: +6(8)/W: +9(11) - CMB: +7 - CMD: 20 <+4 vs trip & bull rush>, Speed: 20ft

Likewise. I have the stealth of the percussion section of an orchestra. I figure we're not getting inside without cracking some skulls, but I'm not going to start swinging until the peace-mongers are satisfied.

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

Also awaiting on Maps search.

Osirion

Human Pistolero Gunslinger 5 / Alchemist 2 | HP 56/56 | AC 21 [F 15 T 16] | CMD 23 | F+8 R+12 W+3 | Init +9| Perc +11/+16

Sorry about the delay.

Silver Crusade

HP 66/66 , Init +2, AC: 21, T: 11, FF: 20, CMB: 19, F: +9, R: +4, W: +10 (constant Prot from Evil (+2), no Food or Water, Natuve Outsider) Perception +8 <Darkvision 60ft>, Channel: /7 used, 5d6, (DC 20 +13 vs Undead, +4 vs Evil Outsiders) NG Male Aasimar Cleric 8.2, Sunflare: +7/+2, 1d6+7 (15/x2) S

I really do not have anything to do that wouldn't step on Maps' or Aram's toes, so I'm just waiting. :)

Silver Crusade

HP 19/19, Init +3, AC: 20, T: 11, FF: 19, F: +7, R: +2, W: +5 Perception +6 <Darkvission 60ft>, CMD: 15 , Male Half-Orc Inquisitor 1/Fighter (Weapon Master) 1

GM, just so you know I have been checking consistently but I don't want to start a fight.


Seeker's Folly

No worries, at a table you would hear the conversion (& it would only be a minute or two.) Things are proceeding normally for a pbp & I appreciate every one's patience & continued participation.

The watch also appreciates your restraint on the city streets.

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

Just a heads up that my PC decided to stop operating as normal today. I hope to get it up and running over the weekend (not 100% sure what's wrong, but I have a friend who knows abit). It should only minimally impact the games I play in, as I can post from my iPad (just takes longer to draft a post). Just wanted to give a heads up on it.

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