For the Good of the People

Game Master Billybrainpan

An elite group of PCs must risk their lives to save all of Golarion.
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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Given the new info on the Warpriest (Fervor and other abilities are no longer Cha based), can I tweak Shao's stats a bit?

I'd love a higher Int.


Go ahead, I'm going to give Agurah and Berry another day or two to post.


Female

here


Ok sorry for the wait I had a long day yesterday. We will get start red as soon as everyone (maybe not Agurah?) dots in gameplay.


Ok so no Agurah and I have yet to see Berry in gameplay. I'll give them another little while but in the meantime I have a question. We were in the middle of combat when we ended last. WOuld you like to finish that up of just assume that you one and continue from there?


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

I'm fine if we assume we finished the fight. If others feel like continuing, I don't mind, but I don't think it's really necessary.


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

I can go either way on it. The greatest advantage to wrapping it up automagically is it leaves those of us with consumable powers (like my spells) with more to play with later.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I'm fine if we waive it.


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

Sorry, have been on a strech at work but I am good to go. This is my first day off in like two weeks


Vitals:
HP: 46/46 | AC: 22 T: 17 FF: 15 | Will: +6, Ref: +11, Fort: +6 | Init: +7 Perc: +15 low-light vision | Effects: none
Abilities:
Grit 3/5, Ignore Cover with 1 ranged attack 2/2, survive without food/water, sleep for only 2 hours, 30 ft of twine or 10 ft of rope/round from robe
Male Tengu Gunslinger 7 Musket-Master

So brief recap of the situation we're in (big part copied from previous recap) [new info in bold]:
- We were sent to this area to gather information about the big army amassing here and hinder/slow down/destroy if possible.
- When we arrived we saw an enormous army camp (tents, cooking fires, people,...) and were greeted by one of the locals.
- At the same time, something happened at basecamp, our superiors are presumed dead.
- We were informed by the locals about the fate of our previous scouts.

What we have gathered so far about our mission :
- Army camp is located and is quite big.
- Our scouts and a local boy have been mauled and partially eaten by something of the army. The minds of those that survive the mauling get infected with something that slowly consumes the mind. If the infection is left to fester it would presumably turn one in a monster as well.
- The locals have sent scouts out as well, they haven't returned.
- The locals don't know what this army is, but want to know it as badly (or even more) as we do.
- Anowin will hopefully tell us more about this once we get her to a location she thinks she can speak

What we have gathered about what happened back at base camp :
- The brother of Vargo (one of the locals) had come to our camp with the mission of misinforming us about who/what Vargo was, so that we would kill him.
- If they could not convince us of doing this, they would have only 1 or 2 days before something happened.
- They currently aren't monitoring our headpieces, for fear of revealing more of themselves, this is being periodically checked by Hikage.
- Anowin will hopefully tell us more about this once we get her to a location she thinks she can speak

Other important stuff :
- We were attacked in the night by a former family member of Vargo. He is normally still alive & bound and guarded by Vargo's clan/family/...
- When we went to meet with Anowin, we were yet again attacked by people whom I believe were formerly part of Vargo's clan/family/...

So on our to do list is :
- Get Anowin to spill the beans!!!!!!!!!!! I think we can all concur this is top priority ;)
- Question the captured were-person when he wakes up
- Scout from a distance to figure out what disguises/appearances are best used to infiltrate the camp.
- Question Vargo about his brother and why his brother would want him dead.
- Afterwards infiltrate the camp and get intel.

What do you guys think?


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

That sounds about right to me.

Basically, this chick needs to start talking NOW.


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

If not...I might have to use scary Dhampire tricks to get her to talk.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Sounds good to me.

I'll be the lie detector.


I am going to be gone for a week starting this monday. I don't believe I will be able to post at all but if I can I will.


Ok, thanks for the heads up. Have fun


Female Dahphir Rogue 5 Shadowdancer 2
stats:
AC:19 FF: 19 Touch: 14 | Saves: Fort: +4 Ref: +8 Will: +4| Perception: +14 | Init: +3 | HP: 57/57 | CMB: 6 | CMD: 20

Have fun, enjoy your time off


I'm back, gameplay post to follow soon.


Male Orc Expert 5

So far we've picked up

+1 chainmailx4, +1 heavy wooden shieldx4, +1 battleaxex4, shortspearx4, throwing axes 8, boots of the winterlandsx4, 25 gp, potion of bull's strengthx4, potions of divine favor 12

The following people have grabbed the following things:

Hikage: +1 Battle axe(Leaders), boots of the winterlands

Shao Jian: Boots of the Winterlands

BErry: 2 Bull's Strength Potions, 3 Divine Favor Potions, and a set of boots of the winterlands

Anyone else?


HP:13 | AC:12/16* ; T:12 ; FF:10/14* ; CMD:15 | Fort:+2 ; Ref:+4 ; Will:+4 | Init:+2 ; PER:7 | * = AC w/Shield

Hey, guys, I am flying out for an offsite company pow-wow today. I'll be gone through Thursday and expect to have little chance to post. Feel free to bot my character as needed.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

GMs out of town or something and can't post consistently either, but he didn't announce it here apparently.

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