Flesh and Bone-A zombiepocalypse story
The party enters a world much different than the one many of them left 3 years ago. Many cities have been abandoned. Those cities that are still occupied are under martial law to a large extent.
People are very afraid of the world, and for good
Wizard 5, HP 20, AC 13, Touch 13, FF 11, F: +1, R: +3, W: +4, Init +6, Perc +8, Darkvision 60'
that would be a hatch leading belowdecks... :) What kind of ship is this? A google search for "sail ship" will give you some ideas. this looks like a pretty decent site http://www.thepirateking.com/ships/ship_types.htm
Gun 3/Clr 2 - HP 36/36: AC 26: Touch: 12 Flat: 24 - F+7, R+6, W+5 Init +5; Darkvision (60 feet); Per +8
Leaving the militia to defend the docks and quietly celebrate their momentous victory Haundo follows the others and stands at the edge of the plank looking somewhat unsure if he should cross. Knowing full well he wasn't quiet.
At all. He watches from below, waiting for their cover to be blown or for them to fall upon the fallen and catch the dead unaware.
Gah, RL is not giving me any breaks right now, trying to catch up and will update Haundo shortly, he's going for another level of cleric. +1 bab, a smattering of SP and an additional feat + 1 1st level spell. Glad to see you guys have kept moving forward :)
I know boats! Doors are hatches, floors are decks, stairs are ladders, ceilings are overhead, walls are bulkheads. As for keelboat, it's original meaning (smallish, narrow, open decked boat for rivers like a big canoe with a short keel) doesn't seem to fit, so I expect it's just a sailed ship large enough to have a true keel rather than a centerboard.
Tobin moves aboard the ship with the others and nods towards the hatch, indicating that someone less likely than he to die in the attempt ought to open it.
HP 27/27, AC16/16*/20**, Touch 12/16*/20**, FF 14/14*18**, F: +2*, R: +3*, W: +5*, Init +4, Perc +1/+5*, PP40/36* Darkvision 60'**
"Thats a good idea, let them have a look at it, now the undead have no leader, life be...., Of couse thats what it could be, and orb of some kind of undead contol, it was how the thing could control so many. But thats just an idea, until its been checked"
Each of these fingerless worked leather gloves look as though they have seen heavy use, and often bear the stains or scent of grass or wet mud.
On command, the wearer can use the gloves to see and hear though solid
material no more than 15 feet thick by placing both hands on that material. The gloves can be used for 10 rounds each day. The rounds need not be consecutive.