Fjuri's PFS Season 2 PBP CORE "campaign"

Game Master Fjuri

a series of scenarios from seasons 0-2

List of NPCS
Map


601 to 650 of 906 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Perception: 1d20 + 0 ⇒ (10) + 0 = 10

"Well done team, we surely beat the stuffing out of it"

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"Bad joke..." Korvan comments as he looks around

Perception: 1d20 + 12 ⇒ (6) + 12 = 18

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

Azar stares at the sad thing. A giant teddy bear, beaten until its stuffing fell out, like little puffy white gore.

perception: 1d20 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi grunts in acknowledgement and peers around.

Perception: 1d20 ⇒ 6

"Where to next?"

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Faction mission for me is to find specific items. I want to wait on Fjuri before I move on to make sure I don't miss anything. I needs those PPs

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"Well the other room had a door leading west..and this room has a door leading west.....either one will be fine..let's just open this door since it's closer."

Assuming our perception checks do not cause a change in plans;

"Osborn, can you check this door for traps before we open it?"

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Actually, the faction missions don't give prestige anymore. There's actually a secondary condition to be fulfilled that's usually centered around being a good Pathfinder.

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Ahh oh well. Lets get onto this door them

No problem Thran

Osborn approaches the door and examines it for anything unusual and trap-like.

Perception for traps: 1d20 + 8 ⇒ (16) + 8 = 24

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

"You find anything?" Korvan asks peering over his shoulder...


I've tested including the faction missions in the first session and didn't add it in the second. I feel they get you somewhat of the rails, and make it somewhat more personal. They're completely voluntary. Do remember that for some faction missions, the success or failure entirely depend on a single dice roll, which isn't really fun.

Osborn checks the room and stands before a dwarven warrior "Tar Taargadth". He takes out some paper and charcoal and starts copying the design. DC 12 sleight of hand not to ruin the paper. I assume you take 10 and auto-succeed.

Nobody else seems to find something of interest.

The door itself doesn't seem trapped. If you open it, you see a musty storeroom, filled with boxes and crates stacked in disorganized piles, some only a few boxes high and others reaching all the way to the ceiling. Small puddles stand on the floor, and the occasional drip of water echoes in the darkness.
A single unlit oil lamp hangs from a bracket to the right of the northern door. A wooden sign on a door in the western wall is marked “Scriptorium—Quiet Please.”

In the center, there seems to be a plant growing next to one of the stacks. Realizing that it shouldn't be growing there, without sunlight, you think it might be some magical creature and prepare for its attack.

Init Plant-creature: 1d20 + 2 ⇒ (2) + 2 = 4
Init Andrezi: 1d20 + 1 ⇒ (15) + 1 = 16
Init Azar: 1d20 + 0 ⇒ (20) + 0 = 20
Init Korvan: 1d20 + 4 ⇒ (19) + 4 = 23
Init Osborn: 1d20 + 4 ⇒ (4) + 4 = 8
Init Thran: 1d20 + 2 ⇒ (11) + 2 = 13

Initiative Time
------------------
Andrezi, Azar, Korvan, Osborn, Thran

plant

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Yeah, I'll take 10 and auto succeed. Thanks

Osborn enters the room, moves forward 20 feed and fires his sling at the creature.

I believe I get sneak attack since it has not acted yet.

Sling: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d3 + 1 ⇒ (1) + 1 = 2
Sneak attack: 1d6 ⇒ 5

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Seeing Osborn rush into the room Thran follows

What is that thing?"

Bardic knowledge: 1d20 + 1 ⇒ (2) + 1 = 3

And having no idea what it is decides it must be taken care of.

To hit (flatfooted?) AC: 1d20 + 4 ⇒ (8) + 4 = 12
Slashing damage if hit: 2d4 + 6 ⇒ (3, 1) + 6 = 10


Osborn gets a sneaky shot at the plant, but it missed. Thran, while not knowing what type of adversary it is, slashes off a couple of branches.

Initiative Time
------------------
Andrezi, Azar, Korvan,

plant (-10)
Osborn, Thran

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

"If I wasn't worried about burning down the rest of this area I'd light it aflame with my spells. Oh well. አስገድድ ሚሳይል!"

Force Bolt

Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan moves 30ft to strike at the creature with his falchion,,,

Falchion: 1d20 + 6 ⇒ (12) + 6 = 18...DMG: 2d4 + 4 ⇒ (4, 2) + 4 = 10

"Will fire kill it?!"

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

Longspear moves into the room at a run, beginning to circle around the thing's rear. He thrusts his spear into the plant!

Longspear: 1d20 + 3 ⇒ (2) + 3 = 5 Dmg: 1d8 + 3 ⇒ (2) + 3 = 5

Sadly, his spear slips right by the thing and misses entirely.


Andrezi's force bolt slams into the plant creature, slamming it into a pile of boxes, pushing that pile over. It gets up, only to be cut in half by Korvan.

More perception checks!

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

Azar looks around.

Perception: 1d20 + 3 ⇒ (9) + 3 = 12

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi shrugs while looking around, "Don't know, but you can typically burn plants. I'd rather not the room be on fire though."

Perception: 1d20 ⇒ 17


Andrezi find another door, concealed behind a stack of cartons, labeled with a small sign reading “Archives—Private.”

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn looks around, trying to see what interesting artifacts may be here.

perception: 1d20 + 7 ⇒ (3) + 7 = 10

I go to bed and the thread springs into overdrive :)

Silver Crusade

Abilities:
Force Missile 8/8
Male Half Orc Evoker 2 - HP 16/16 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi grunts and struggles to move the crates. "Someone stronger should help, despite being a half-orc I am relatively weak for my species."

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran grunts and moves some of the crates

"Well..another door. A hidden one this time...seems worth exploring. Osborn, can you check this one to see if it's save to open as well?"

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn approaches the door and using his experienced eye examines it for traps and other unusual features.

Trapfinding on Door: 1d20 + 8 ⇒ (6) + 8 = 14


Osborn finds no traps, but when he pushes against the door, it seems something is blocking it. I'll require a Strength check.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"Just blocked you say..let me see if I can fix that"

Strength check: 1d20 + 4 ⇒ (20) + 4 = 24

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan stands impressed by the show of strength from Thran.


In an impressive show of strength, Thran shows his fellow half-orc how to open a blocked door.

The door opens to a large bed of fungus growing on the floor. A particulary dense and slimy mat of mold was blocking the door. The 20-foot-by-20-foot eastern portion of the room is covered in it. Difficult Terrain, area shown on map. As you've opened the door, a wave of cold washes over you.

The chamber itself contains several tall wooden bookshelves reaching to the ceiling, almost bursting with the weight of books and scrolls filling the shelves. The shelves and their contents are encrusted with thick growths of brightly colored fungus and glistening mold. Many tomes have fallen from the shelves, their open pages forming a base for more fungi and large mushrooms which carpet the floor. The air here is damp and close, and several of the fungal growths pulse with an eerie purple light that dimly lights the room.

Perception rolls for those entering the room

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi nods pointing to Thran, "Strong half-orc," then points to himself, "weak half-orc." He enters the room cautiously, wand at the ready.

Perception: 1d20 ⇒ 7

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan walks into the room and looks around ... Perception: 1d20 + 12 ⇒ (11) + 12 = 23

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran follows after the others

Perception: 1d20 + 0 ⇒ (4) + 0 = 4

..as he picks his nose, blinks his eyes and then continues to stick a finger in one of his ears to clear out the wax build up..oblivious to the world around him.

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

Azar wonders what there is to see in this moldy, dingy library.

Perception: 1d20 + 3 ⇒ (5) + 3 = 8


As you enter, the purple mushroom (which is as large as a halfling) starts making a loud screeching sound. You do notice it is stuck on the floor, in contrast to the plant in the earlier room.

Knowledge Dungeoneering DC 12:
The brown thing is brown mold. Don't use fire on it.

Knowledge Nature DC 11:
The mushroom is a "shrieker". A carnivorous plant that attracks preditors to kill prey close by and eat the cadavers.

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi covers his ears, "Will someone shut that thing up?"

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Nature: 1d20 + 5 ⇒ (1) + 5 = 6

"I do not remember what that thing is but it is hurting my ears!"

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran is glad he still has a finger stuck in one of his ears as the shrieking starts and then tries to remember what he knows about what he's seeing.

Bardic knowledge (Dungeonering): 1d20 + 1 ⇒ (14) + 1 = 15
Bardic knowledge (Nature): 1d20 + 1 ⇒ (2) + 1 = 3

"See that brown stuff? It's brown mold, do not use fire against it"

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi looks at Thran, hands still covering his ears, "What did you say? Fire? I have fire right here!" He holds out his wand knowingly, before going back to clutching his head.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"Do not use fire!"

Thran shouts as he shakes his head.

Silver Crusade

M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]

Azar stabs at the giant mushroom with his spear.

Longspear: 1d20 + 3 ⇒ (14) + 3 = 17 Dmg: 1d8 + 3 ⇒ (7) + 3 = 10

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Andrezi nods, "Right, got it, no fire. What about the mushroom Azar is stabbing?"

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn will also poke at the mushroom with his rapier.

Rapier: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

Korvan moves into the room and attacks the mushroom as well...

Falchion: 1d20 + 6 ⇒ (4) + 6 = 10...DMG: 2d4 + 4 ⇒ (4, 4) + 4 = 12


As Azar and Osborn start poking holes in the muchroom, the pitch drops until it finally is silenced when Korvan slashes the thing in two.

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

"Thank Nethys that's over. Unfortunately, any denizens that are here are sure to know we're around now."

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"Better search the area quickly then and move on"

The Exchange

Male Halfling Rogue 2 | HP 15/17 | AC 18 | CMD 14 | F +2 R +8 W +2 | Init +4 | Per +8

Osborn looks around for loot, secret doors and traps.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

Liberty's Edge

Male
Botting instructions:
Korvan would attack the closest enemy or whoever is attacking a companion, ranged first// [dice=CLB+PBS]1d20+7[/dice]...[dice=DMG]1d8+4[/dice] [dice=Falchion]1d20+7[/dice]...[dice=DMG]2d4+7[/dice]
Half Elf
Skills:
Acrobatics:+7;Climb+6;Handle Animal:+3;Survival:+7:Track:+8; Stealth:+6;K(Nature):+7
Fighter 4/Ranger 2 CORE[HP:54/54][AC:21/13/19][F:+10;R:+7;W:+4][INIT:+8][Perc:+15]

wiping the g&+$ off of his weapon Korvan then helps the others search the area...
Perception: 1d20 + 12 ⇒ (12) + 12 = 24


What are you guys doing about the brown mold?

Grand Lodge

Abilities:
Force Missile 8/8, spells per day 1st 4/5, Bonded Item spell 1/1
Male Half-Orc Evoker 1 - HP 5/14 | AC 11 (T 11, FF 10) | Fort +2, Ref +1, Will +3* | Init +1 | Perception +0

Not fire! Opposite of fire? Lightning? Acid?

601 to 650 of 906 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Fjuri's PFS Season 2 PBP CORE "campaign" All Messageboards

Want to post a reply? Sign in.