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Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Vermin watches Xavier swing at the beetle and cringes. Don't hurt the little guy. He's sooo cute.
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Vermin coos the the bugs, and pulling some spoiled food from a pouch on his belt offers it to all three of them.
Wild Vermin Empathy: 1d20 + 1 ⇒ (16) + 1 = 17
I have no idea what the DC is for this of if I get a modifier for offering food. But as a blight druid my wild empathy does indeed work on vermin.
See, they are just hungry. No reason to hurt the little guys. he says hopefully. I'll just put this food over here in the corner while we we search the room.
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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No place to go without provoking.
Vermin looks sad at the bug and readies his staff. These creatures have a taste for our flesh I fear. They must be put down.
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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I do not mind stepping back but there needs to be a place to step.
Fung Xi
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| Male Human (Tian Shu) monk of the Four Winds 3 (hp 22/22 | AC 17 temp 20 | Per +9 | Init +5 | Fort +5 | Ref +5 | Will +7) |
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Can Vermin 5' step to E4?
Fung slides along through his friends' squares, and springs off the doorframe and lands in E2, next to the beetle!
Acrobatics: 1d20 + 5 ⇒ (12) + 5 = 17
Hopefully it's enough!
EDIT:
Attack (Defensively, if I still have a Standard Action): 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -1
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
AC => 17
Harper Montajay III
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| AC19/Touch15/Flatfoot15(19)/CMD 13||HP 11/[11]|Init +6|Fort:+3 ;Ref:+7 ;Wil+3|Percept +6/Sense Motive +4 Male Halfling / Dawnflower Dervish Bard of Sarenrae/1 |
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*Comes out of delay*
I will make a way through!
Harper starts dancing and attacks with his scimitar.
Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Damage:1d4 + 7 ⇒ (2) + 7 = 9
Luccinus de Concorezio
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| AC19(22)/Touch13/Flatfoot16(19)/CMD 18||HP 12/[12]|Init +2|Fort:+4 ;Ref:+2 ;Wil+2|Percept +2/Sense Motive +3 Male Human / Cheliaxian Fighter/1 |
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Move to E2 and then D1, and attacks beetle with ALL of his considerable strength (Power attack).
Attack
1d20 + 5 - 1 ⇒ (3) + 5 - 1 = 7
1d8 + 6 ⇒ (8) + 6 = 14
IF confirming
1d20 + 5 - 1 ⇒ (10) + 5 - 1 = 14
1d8 + 6 ⇒ (5) + 6 = 11
I'll crack that carapace of yours!
And the swing goes wide... again.
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Vermin moves to D4 and attacks the bug there.
Quarterstaff: 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 101d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9
| GM Nel |
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The beetles move up and try to bite Fung!
atk 1: 1d20 + 1 ⇒ (5) + 1 = 6
atk 2: 1d20 + 1 ⇒ (13) + 1 = 14
But they both fail their bites.
Vermin, since the beetles moved a bit, I'm going to put you at E4. Something tells me you dont mind the aoo
aoo atk: 1d20 + 1 ⇒ (3) + 1 = 4
Luccinus and Vermin both swing their weapons, but seems like the beetles are awfully spry today.
Round 2:
BBEG
Xavier
Vermin
Griff <--
Fung
Harper
Luccinus
On delay:
none
Fung Xi
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| Male Human (Tian Shu) monk of the Four Winds 3 (hp 22/22 | AC 17 temp 20 | Per +9 | Init +5 | Fort +5 | Ref +5 | Will +7) |
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Taking a 5' step to E1, Fung hops with two quick kicks at the beetle's tough carapace.
Attack 1: 1d20 + 1 ⇒ (16) + 1 = 17
Damage 1: 1d6 + 3 ⇒ (1) + 3 = 4
Attack 2: 1d20 + 1 ⇒ (7) + 1 = 8
Damage 2: 1d6 + 3 ⇒ (3) + 3 = 6
Harper Montajay III
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| AC19/Touch15/Flatfoot15(19)/CMD 13||HP 11/[11]|Init +6|Fort:+3 ;Ref:+7 ;Wil+3|Percept +6/Sense Motive +4 Male Halfling / Dawnflower Dervish Bard of Sarenrae/1 |
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Harper dances to C2 (possibly taking 2 AOOs though one bug already took one on Vermin) to flank with Vermin and attacks the bottom bug!
Attack with Flank: 1d20 + 11 ⇒ (8) + 11 = 19
DMG: 1d4 + 7 ⇒ (4) + 7 = 11
*Ghetto Crit!!!*
Vermy...Sarenrae has been good to me today!
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Watching the creature die Vermin sheds a single tear. These creatures were only hungry.
| GM Nel |
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AoO on Harper: 1d20 + 1 ⇒ (6) + 1 = 7
*Splat* the other fire beetle is sliced by Harper, getting fluorescent goo all over himself.
Luccinus 5' up one square and power attacks the other one into the ground. Mighty swing to the head! (finally?)
Rubbish and black mold choke the far end of the chamber. The slightest movement kicks up dust and spores, choking the stagnant and already foul-smelling air.
Among the mess in the room’s northeast corner, there is a small bundle of four half-buried pieces of paper; all are written in Kelish.
The papers seem to be numbered at the bottom. These pages are numbered 1,3,7,15
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Vermin, who had seen the sack already, and is on his way to retrieve it shoots Harper a hurt look over the beetles.
Fung Xi
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| Male Human (Tian Shu) monk of the Four Winds 3 (hp 22/22 | AC 17 temp 20 | Per +9 | Init +5 | Fort +5 | Ref +5 | Will +7) |
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Sorry Verm, we tried... Fung puts his hand on the big half-orc's shoulder as they head for the sack in the corner. Fung looks cautiously up, around, and at the sack itself for possible hazards before looking inside.
Perception 1d20 + 7 ⇒ (20) + 7 = 27
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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He didn't try. Vermin exclaims, indicating Harper. He was... he was dancing on the dead creatures!
Fung Xi
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| Male Human (Tian Shu) monk of the Four Winds 3 (hp 22/22 | AC 17 temp 20 | Per +9 | Init +5 | Fort +5 | Ref +5 | Will +7) |
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Eewwww!
Handing the sack to Xavier, Might be some magic in there...
Turning, to Harper with a disapproving look, C'mon Verm, he wasn't trying to be mean...
Fung turns to Harper, Were you, buddy?
Griff H.
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| Human Oracle of Life 14 |
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19 spellcraft? Challenge accepted.
Spellcraft: 1d20 + 4 ⇒ (18) + 4 = 22
I really don't know what's going on with my spellcraft in this scenario. Just random good rolls.
These bracers are good for those without armor. Griff looks at Fung.
Bracers of armor +1, so you know on your stat sheet.
Harper Montajay III
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| AC19/Touch15/Flatfoot15(19)/CMD 13||HP 11/[11]|Init +6|Fort:+3 ;Ref:+7 ;Wil+3|Percept +6/Sense Motive +4 Male Halfling / Dawnflower Dervish Bard of Sarenrae/1 |
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Oh...the bugs? I wasn't even going to attack them until Vermy took a swing and missed. The way he was swinging his staff made me afraid for his health. It's ok though...I took care of them for him!
*Proud of himself for saving his big green buddy's life and still not understanding Vermin's connection to the beetles*
| 901 to 950 of 1,475 |
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