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Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Vermin shuffles impatiently at the back, trying to see into the room.
Harper Montajay III
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| AC19/Touch15/Flatfoot15(19)/CMD 13||HP 11/[11]|Init +6|Fort:+3 ;Ref:+7 ;Wil+3|Percept +6/Sense Motive +4 Male Halfling / Dawnflower Dervish Bard of Sarenrae/1 |
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*Harper lifts up on his tip toes hoping to block Vermin's view. Though it is not effective, Harper smiles in satisfaction at the attempt. He suddenly realizes he has to pee and there is no time to go before walking into the room.*
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Once Vermin gets into the room he will search it too.
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Vermin hands the labeled bottles around to the party. I cannot read this language. Can anyone?
| GM Nel |
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door is not locked
This large room was once two, but the wall between them has been partially torn down, and the broken door now serves as a makeshift altar. The candles and strange statues that decorate it all face the dark alcove beyond the broken wall.
Four kobolds kneel before the broken door altar, facing the dark alcove to the north, as the red glow of fire flashes quickly in the darkness.
"Karutz dis faroo spakspak!"
The four Kobolds grab their spears and attack.
Round is going to be:
Harper
Vermin
Xavier
Luccinus
Fung
Griff
kobolds
Harper Montajay III
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| AC19/Touch15/Flatfoot15(19)/CMD 13||HP 11/[11]|Init +6|Fort:+3 ;Ref:+7 ;Wil+3|Percept +6/Sense Motive +4 Male Halfling / Dawnflower Dervish Bard of Sarenrae/1 |
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Brandishing my Pathfinder Flag in my left hand (+1 to all allies-attacks,dmg,fear saves), I move to the left of the bottom kobold and attack.
1d20 + 7 ⇒ (10) + 7 = 17
1d4 + 5 ⇒ (3) + 5 = 8
For Sarenrae!
Perception upon enterring the room:
1d20 + 6 ⇒ (6) + 6 = 12
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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My updated map seems to be missing a grid.
Vermin will cast Longstrider on himself and then move into the room. place him in the room to the left of the door.
I keep forgetting to do cast that hour buff out of combat.
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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No, Vermin does not have quite that much movement, even after Longstrider. My intent was to go to F5.
Xavier Charlevesque
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| Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2 |
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Xavier steps into the room and sees the four creatures. He prepares to attack if anything comes close.
Move to G5 and attack if anything gets close. Sorry for the delay, everyone.
Luccinus de Concorezio
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| AC19(22)/Touch13/Flatfoot16(19)/CMD 18||HP 12/[12]|Init +2|Fort:+4 ;Ref:+2 ;Wil+2|Percept +2/Sense Motive +3 Male Human / Cheliaxian Fighter/1 |
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Fung's attack drops the kobold!
griff next, map updated.
** spoiler omitted **
I think I should be up in I5... before the chart had the Axis keys added I said I'd go up diagonal 1 and across 1.
| GM Nel |
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Harper Montajay III
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| AC19/Touch15/Flatfoot15(19)/CMD 13||HP 11/[11]|Init +6|Fort:+3 ;Ref:+7 ;Wil+3|Percept +6/Sense Motive +4 Male Halfling / Dawnflower Dervish Bard of Sarenrae/1 |
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I 5 foot to I7 for the flank and then start to dance.
*Harper begins to spin and swirl in a ritualistic dance which culminates in a jump and the crashing down of his scimitar on the Kobold's head.
Attack: 1d20 + 6 + 5 ⇒ (14) + 6 + 5 = 25
Dmg: 1d4 + 4 + 3 ⇒ (1) + 4 + 3 = 8
Vermin*
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Male Half Orc Druid (Saurian Shaman)/5 Stats:
HP:38/38 || AC: 21, touch: 13, flat-footed: 18 || Fort: +6, Ref: +5, Will: +7; +4 vs. spell-like and SN Fey abilities/effects that work on plants. Init: +3/Perception: +14/16 vs traps and secret doors |
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Looking genuinely confused as to why such small creatures would attack his group Vermin asks in common Why are you small lizard things attacking us? You want to die?
Believing Luccinus has this in hand he then moves to F1 to see what is around the corner.
| 751 to 800 of 1,475 |
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