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First Annual Grand Battle Tournament (Inactive)

Game Master concerro

A single elimination tournament featuring various PC's as they battle each other for the crown!


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Post here with your alias once you have sent me your stat block. Please make sure that your alias has no stat block or crunch posted inside of it.

Please roll a d100. This will determine your place in the round robin and who your opponent will be.


Dotting up

1d100 ⇒ 59


M Half elf Ranger 1

Dorian is here:

die roll: 1d100 ⇒ 1


Male Tiefling Wizard 3/Alchemist 3/Arcane Trickster 1

Soryn Ambereye graces you with his presence.

1d100 ⇒ 22


Ulthor has arrived.

1d100 ⇒ 94


Well well isn't this just quaint. A little tournement...I think I shall enjoy seeing what the best this region has to offer.

1d100 ⇒ 84


Ai smiles as he surveys the gathering warriors..."This'll be fun .." He says to no one in particular.

1d100 ⇒ 53


"Heh...this should be good..."

1d100 ⇒ 13


Male Human Sorcerer 1

(Any chance we'll get to know how many different types of arenas there are or the arena options even if we don't know which one we'll be in?)


Vigal, checking in.

1d100 ⇒ 9

Shadow Lodge

Level 2 Summoner | Init +1 | HP 17 | AC 15/T 11/FF 14 | Saves F+2/R+1/W+3 (+2 vs Ench) | Perception +0 | Level 2 Eidolon | Init +1 | HP 14 | AC 17/T 11/FF 16 | Saves F+4/R+2/W+2 | Perception +4 |

Nathaniel grins at the mighty competitors standing in line like naughty schoolboys.

"Present and ready, sirrah!"

1d100 ⇒ 69


I am looking to create 15 random arena maps for this. One for each match. Each one will have a different terran type and feature different types of difficult terran or cover.


Male Human Male Human Commoner 1

Im updating an old alias i have, so posting under here till its ready if you dont mind

1d100 ⇒ 91


Who knows? Wouldn't you like to know...

Orion strokes his goatee as he looks at the rest of the competitors.

"Yes...this will do nicely."

1d100 ⇒ 89


raging-->hp -/- non raging-->62/62

1d100 ⇒ 37


Greetings Gladiators!

We are 3 spots short, so 3 random lucky people will be facing off against the following:

Balor (Demon)
Pleroma (Aeon)
and finally...... A Dragon! (color is a secret)

Posting up Opponents shortly, Battles begins Monday!


Arena Match #1 - Dorian Brindale Leafthorn vs. Pleroma (Aeon)

Arena Match #2 - Vigal vs. Duncan Oto

Arena Match #3 - Soryn Ambereye vs. The Dragon!

Arena Match #4 - Akor Scourgebane vs. Scizor

Arena Match #5 - Ai Lin vs. The Balor Demon!

Arena Match #6 - Belrim Eagle-Eye vs. Nathaniel

Arena Match #7 - Darius Blackfire vs. Orion

Arena Match #8 - Graice Demoneye vs. Ulthor The Cursed

More information to follow over the weekend. Good luck everyone!


I'm ready to go whenever.


As am I.


Ahh... Demon... I will banish it back to the Abyss...

Shadow Lodge

Level 2 Summoner | Init +1 | HP 17 | AC 15/T 11/FF 14 | Saves F+2/R+1/W+3 (+2 vs Ench) | Perception +0 | Level 2 Eidolon | Init +1 | HP 14 | AC 17/T 11/FF 16 | Saves F+4/R+2/W+2 | Perception +4 |

*Cracks knuckles* Let's do this!


Male Tiefling Wizard 3/Alchemist 3/Arcane Trickster 1

I am prepared.


Who knows? Wouldn't you like to know...

Let us begin.

((OOC: Good Luck, Darius!))


raging-->hp -/- non raging-->62/62

I am ready.


Who knows? Wouldn't you like to know...

Quick question, GM. For each round, we are messaging what we did in that round and then writing a post giving a description of what happened (Not whether the attack hits, unless on a natural 20). Then, depending on the results we have sent you, you submit what happened? Or do you just want to know where we are and what we do, and letting us describe what happened?

Shadow Lodge

Male Half-elf Magus

I would strongly suggest using some of the elements from this format of PBP arena play.

http://rpol.net/display.cgi?gi=11631&ti=232&date=1341762430&msg page=&show=all


I will be going through all the rules by monday

Shadow Lodge

Male Half-elf Magus

Sounds good :)


Who knows? Wouldn't you like to know...

Awesome, thanks.


Basic Ground Rules for the Tournament:

At the start of each match, you will be presented with an overview of the arena and any difficult terrain that it has. First round of matchs will have basic maps were as quarterfinals will have more complex maps.

The announcement phase will begin where both your character will be announced, including name, race and class/es

Inititive will be rolled by both parties, the person to win will explain their single round of buffing first followed by the second person.

The gates will open and the battle will start. Both combatants will post their attacks using the following style:

Round:xx
Initiative:xx

Explained Combat
Attack rolls
Damage Rolls

All character will roll both attacks, damage and spells. Both players will post in intiative order. I will look at both posts after, determine damage, condition modifers and post up remaining hitppoints and statuses.

note: if a character debuffs another character, the character will still post, rolling the appropriate save. They will also still roll attacks and damage if they save or fail. I will judge the debuff and rule the attack as going through or not.

Out of Bounds, Any character who purposely leaves the arena or flies more then 60 feet in the air is out of bounds and forfeits the match.

Any player who doesn't post within 24 hours will receive a yellow card. If they haven't posted in another 24 hours from the yellow card, they will get a red card, and will forfiet the match

The game ends when one player reaches zero hit points.

Any extreme arguing of the rules and hissy fits will result in a yellow card, continued problems will result in a red card.

Post up any questions


Male Tiefling Wizard 3/Alchemist 3/Arcane Trickster 1

I find these rules acceptable.

I look forward to meeting you all on the field of battle!


So there is no seeing if a spell or action takes before deciding your next action or movement? Could you first do an action, then see if the enemy succeeds on their check before completing your turn actions? This is critical in some situations where you'd do completely different actions if your save or bad stuff happens spell doesn't do what you expected.

Shadow Lodge

Male Half-elf Magus

I would also like to know my enemy's AC so I can confirm/unconfirm my own crit rolls.


Who knows? Wouldn't you like to know...
Darius Blackfire wrote:
So there is no seeing if a spell or action takes before deciding your next action or movement? Could you first do an action, then see if the enemy succeeds on their check before completing your turn actions? This is critical in some situations where you'd do completely different actions if your save or bad stuff happens spell doesn't do what you expected.

I agree with Darius here.


I agree keeping as much information in each post as possible makes sense to make this run smoother but sometimes you need to wait for confirmation of something before proceeding with your actions. Crits re indeed another important example where knowing if your roll hit their AC is a crit threat. Aside from making everyone's AC public the only way to do this is 1 post where you roll your attacks and damage, then the enemy posts which are hits, then you post any crit threat confirmation rolls followed by more damage for if the crit is successful. Unfortunately there just is no way to do everything in 1 post when you need approval from either DM or other player for what happens on the opponent's character.


Also another concern(sorry about all this Tierce I'm just trying to get all this out of the way now) do people have to publicly post what spells or abilities they are using? Your opponent with 0 ranks in spellcraft might have no idea you are casting a True Seeing spell from you casting a Spell Turning. I just want to make sure you can privately tell the DM certain actions or abilities that the opponent would not know and then the DM can let the opponent make any appropriate check to know them. (Some class abilities I don't think would matter so much but a huge part of pvp is knowing or not knowing what your opponent is doing so you can counter it or take the correct action on your turn. If you know every spell or ability that your opponent uses without your character having a reason to then metagaming is going to happen.


10 Board Lurker/10 Nice Guy/
Darius Blackfire wrote:
So there is no seeing if a spell or action takes before deciding your next action or movement? Could you first do an action, then see if the enemy succeeds on their check before completing your turn actions? This is critical in some situations where you'd do completely different actions if your save or bad stuff happens spell doesn't do what you expected.

I think posting "if" statement is a good idea. That speed the game up. As an example if he makes the save I do ___, but if he fails I do ____, assuming you can determine if he fails. Not all spells let the attacking caster know if the save was made or not.


10 Board Lurker/10 Nice Guy/
Arkwright wrote:
I would also like to know my enemy's AC so I can confirm/unconfirm my own crit rolls.

I don't think you should know the AC up front. Once you hit the AC it seems reasonable though. That stops people from calculating if they should power attack or not on the first round as an example.

If you do crit the GM can make the confirmation roll.


10 Board Lurker/10 Nice Guy/

As for spells, when I have done them in other PbP arena games it is normally do done like this.

spellcraft DC 19:
Dimension Door

As long as everyone is honest that should not be an issue.


I have no problem with the spellcraft spell thing as you are concerned that posting an open spell can be easily countered by less then honest individuals. I would say to trust in me as a GM to prevent that from happening, but this is a pvp tournament, so people are a little on edge

AC will not become public knowledge. If you roll critical threat, your going to bold it. You will still roll normal damage. I will confirm the roll and double or triple the damage myself. As for stratagies based on if you or the other guy crits or not, consider doing this:

I do ____________ if that confirms
Else I do ______________ if it doesn't

Yes it makes your posts longer, but trust me, having to wait for me to post between each persons post will slow things down considerably as I won't be updating every few seconds. When things get slowed down, people get bored and walk away, its why 90% of pbp campaigns die within 2 weeks.


The if else statements are doable. I guess for further questions I will send an email to see how it will be handled.


10 Board Lurker/10 Nice Guy/

I see the first match is setup. :)


10 Board Lurker/10 Nice Guy/

Are we going to have line of sight or line of effect to the opponent? I am sure that will be a factor for the first spells cast.


M Half elf Ranger 1

question of the buffing round:

question:
By buffing may affect my itiative roll considerably it. would my initiative roll be modified after the buff?

I can send you a PM on the exact buff if you would like.


10 Board Lurker/10 Nice Guy/

Can we draw rods in the buffing round?


10 Board Lurker/10 Nice Guy/

Thanks. I have never had the chance to run a 20th level character as a player. Good luck to all of you, but only if I lose. :)


Matches are up. All first round games have basic arena's with no major features unless otherwise noted. Match 4 has been changed as I realised the player didn't send me a character:

Match 1 - Dorian vs. Pleroma

Match 2 - Vigal vs. Duncan Oto

Match 3 - Soryn Ambereye vs. The Dragon!

Match 4 - Scizor vs. ????

Match 5 - Ai Lin vs. The Balor Demon

Match 6 - Belrim Eagle-Eye vs. Nathaniel

Match 7 - Darius Blackfire vs. Orion

Match 8 - Graice Demoneye vs. Ulthor The Cursed

Good Luck everyone!


due to the unforseen complexity of GMing this. We will unfortunatly only have one round of this tournament. I appoligize for the inconveinance of all the hard work you put into your characters. Please make sure to hold on to them as I'm sure we will have another tournament at some point.


10 Board Lurker/10 Nice Guy/

You want me to co-GM? I have ran high level(15-11) play before. I do know it would mean I would have to drop out.

I don't want rules complexity to stop everyone being able to continue. I will ToftT.


Not so much co-gm, but if you want to take over after completly after round 2, please feel free. Still continue with your character for round 1, no reason you can't have fun

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