Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends


Finder's Jungle Ruins of Madaro-Shanti

Game Master Malvoisin


1 to 50 of 107 << first < prev | 1 | 2 | 3 | next > last >>

Greeting intrepid adventurers! I am looking for six players to take part in a short pbp adventure, The Jungle Ruins of Madaro-Shanti, by Frog God Games. This is an adventure that combines a dangerous dungeon crawl with a bit of jungle exploration. As with most of the stuff from Necromacer/Frog God, the adventure is also rather challenging, and could prove deadly to those who charge into every situation heedlessly. At this time, I am seeking concepts only, for 6th level PCs. Please read the player background info below, then take some time to think through your answers to the questions that follow (with thanks to GMT, from whom I swiped the idea). This selection process will not be first-come, first-served. I will hold positions open for three days, then select the six players I like the most. I'll be looking particularly for interesting personalities, thematically-appropriate concepts, well-written ideas, and to a lesser extent, party balance. Material from the Pathfinder core rulebook, Advanced Player's Guide, and Ultimate Magic is available for character creation. Other sources may be approved also, please ask me first. The campaign world is a generic homebrew, not Golarion, so you may invent details as you see fit. Play by post experience is helpful, but not strictly required. Interested? Read on!

Player Background:
The port city of Chologadi lies in the tropical southern lands,
on the perilous coastline of a dark, jungle-shrouded continent.
It is a town of explorers, trappers, and traders, making tenuous
alliances with the civilized tribes of the region, but also forced
to battle off raids by savages and cannibals, who inhabit the
region in hordes. In recent weeks, a new threat has appeared
to endanger the town’s precarious existence on these dangerous
coasts. Within the jungle, trappers and hunters have encountered
a spreading pall of black clouds and roiling fog, a terrible
phenomenon that causes death and rot as it slowly expands. The
dark clouds are now only thirty miles from the town itself, and
advancing at a rate of perhaps two miles in a day. The town’s
livelihood has been brought to its knees; trading has virtually
stopped, and there are no living animals left to hunt, for all are
fleeing. The town leaders have offered great rewards to anyone
who can discover the source of this threat and end it, for it is
terribly clear what will happen to the town itself if the cloud
should reach its walls. Thus far, however, no one who has taken
up the challenge has returned from the tangled depths of the
jungle. In a final attempt to combat the threat at its source, the
town has outfitted everything that is needed for a full-scale
expedition – all that is needed is a brave party of adventurers
to lead it.

Player Questions:

1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?

2. Where do you live (specifically, in what time zone)?

3. How often can you expect to post (barring illness, vacation, etc.)?

Character Questions:

1. Who are you, and why are you in Chologadi?

2. What do you look like?

3. How would you describe your personality?

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?
----------------------------------
Thanks one and all for your time and interest! I'm looking forward to reading some great concepts!

Andoran

No prior PbP experience, so that will likely rule me out...I have been playing pathfinder since it came out in standard home games.

I would be interested in playing an inquisitor, preacher archetype. Logically I would be coming to town on behalf of my god to "enlighten the savages"...however since this is a home brew I don't know who the gods I would be fighting on behalf of would be...anyway this whole black cloud is encroaching on civilization, and well, like, this aggression will not stand, man.

My thought on gods was the Abadar "I came to explain to the savages the wonders of civilization" type God. If it was Abadar, I would be a crossbow wielding, civilization loving, preacher in the vein of the pith hat wearing Englishmen of yore.

If you want an outline, let me know if it's roll or point buy.


I have a little PbP experience as a player on these boards, and also on GiantITP boards. I'm quite new to the tabletop RPGs in general.
My timezone is GMT+2.
I can post at least once a day, often more.

My character has a connection to the nature, specifically winds, and lives outside of the city. He has felt the encroaching mists in the air. He tried to stop them alone, but didn't succeed. Reluctantly, he retreated to the city of Chologadi to find allies and make a decisive attempt to deal with the fog. His approach ultimately boils down to blowing the fog away.

Now mechanically, I have two ideas: one is a druid with a storm druid archetype, the other is an oracle of wind. I'm not quite decided yet, but leaning towards a druid. The appearance and personality would somewhat vary based on this choice.

Andoran

ciretose wrote:

No prior PbP experience, so that will likely rule me out...I have been playing pathfinder since it came out in standard home games.

I would be interested in playing an inquisitor, preacher archetype. Logically I would be coming to town on behalf of my god to "enlighten the savages"...however since this is a home brew I don't know who the gods I would be fighting on behalf of would be...anyway this whole black cloud is encroaching on civilization, and well, like, this aggression will not stand, man.

My thought on gods was the Abadar "I came to explain to the savages the wonders of civilization" type God. If it was Abadar, I would be a crossbow wielding, civilization loving, preacher in the vein of the pith hat wearing Englishmen of yore.

If you want an outline, let me know if it's roll or point buy.

Oh, I forgot, eastern standard time and I am on the boards many times a day.


Well, I'll give it a shot. I'd like to bring a rogue with specialties in archery and trap-finding. I'm putting the questions and the other stuff into spoilers to try and keep this post from being a wall of text.

Character Concept and Background:

Kiley Sherrow is a thief first and an archer second. Life in a crowded city left little opportunity to practice the latter, but gave plenty to hone her skills in the former. Her mother and father both raised her until they were killed by the local thieves guild for refusing their demands. This left Kiley with an almost pathological hatred of the guild and its noble backers. Though she hated them, she knew she wasn't strong enough to kill anyone outright. She was nimble and quick, which meant being an assassin would be better, if the idea didn't turn her stomach. Being a thief, though, appealed to her sense of mischief, while still causing the guild a good amount of grief.

She stole from anyone who she thought was backing the guild, tackling ever more difficult jobs. Anything she didn't need for new gear and food went into the churches' coffers and the hands of the hungry and poor. Nobles were furious at the guild for failing to catch the thief, and the guild wanted whoever was edging in on their territory to suffer before dying. The guild got their wish when a stroke of bad luck caused one of their stronger members to happen upon Kiley as she was dropping off her "donation" at the church late one night. She would have likely been killed if the thug hadn't seen two little children that had followed her from their home, which had been her previous stop.

Kiley struck a deal with the thug. Let the kids go, and she be the guilds good little lap dog. This rubbed her raw and once the guild leaders say this, and the thefts from the nobles backing them vanish, they kept her alive, and relatively healthy, just so she could be forced to do the most despicable jobs they could find.

Kiley, far from being crushed, resolved to make the guild pay for what they had done to her, and the people she had been helping. She planned one last job in secret, once done, she would leave town and the guild to answer for it. She panned on hitting the strongest backer of the guild and frame them for it. She made it in, and then things started to go haywire. First, she sneaked into the room of the nobleman's daughter, while the daughter was still in there. Kiley thought herself lucky when the young woman appeared asleep. That was, until she heard a shout for the guards when she picked up the necklace the woman had left on the vanity. Kiley tried for the window, but found a dagger in her way, so she bolted for the door, just as six big, mean, and strong guards burst into the hallway from the stairwell. Kiley, by some miracle and feat of agility, managed to scramble through the wall of human muscle and down the stairwell. Unfortunately, there was a ball just beginning, and the daughter had been resting up for it most of that evening. Meaning ever noble there got a good look at the thief's face before she recovered from the shock of finding a normally empty ballroom half-full of nobles and their guards.

The Fates must have really like Kiley that night, because she made it out of the mansion and off the grounds alive, and more miraculously, unharmed. A mad dash to the guild to drop off the necklace, and another to the docks saw her out to sea before the guild even caught word of what had happened.

Kiley didn't get out of the mess totally free, though. She had been spotted and would have to have been suicidal to try and enter anywhere the nobles and the guild could get to her. This left her with the sole option of Chologadi. Which is where she spent most of her time helping others find their way through the forest and honing her archery skills. Until the dark clouds appeared.


Player Questions:

1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?
Yes, I'm currently playing a game here on the boards here.

2. Where do you live (specifically, in what time zone)?
GMT-6, or CST if you prefer. (Alabama if you want to go that far.)

3. How often can you expect to post (barring illness, vacation, etc.)?
Lots, I tend to have a habit of hitting refresh every 5 to 10 minutes unless I forcibly distract myself. Don't worry, I am not much of a thread hijacker, most of the time.


Character Questions:

1. Who are you, and why are you in Chologadi?
"Th'name's Kiley Sherrow. I'm here 'cause I heard that there be things most in'restin' in these parts. Well, that an' there may 'ave been a bit o' an inciden' involvin' a nobleman's daughter, some jewelry, bad timing, and a guard."
2. What do you look like?
"Well, ain't that an odd question. Guess ye could say I'm short, though still a bit taller than a tall dwarf. I've been told me 'air shines like polished wood in the sun, an' that I have pretty eyes. I think I've been told I like everybody's kid sis back home."
3. How would you describe your personality?
"Well, greedy 'as been a word used a lot when people talk 'bout me. I don't know 'bout that, but I try and 'elp where I can. Give a goodly bit of what I stole to the church an' the poor, 'elp some starvin' kids get a bit o' food to eat, and the like. I've been told I'm a li'l too friendly for a thief, but I'd rather be'round good friends than sulkin' in a corner."
4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?
"I'm guessin' that ye need a fair shot with a bow, right? I'd like to think o' meself as a one o' them. Ye also don't get to far as a thief from where I'm from if ye don't know how to get 'round a trap or two. Now that I think 'bout it, ye don't get too far out there neither."


Hello, I have no experience in PbP games. You have to start somewhere right?
Time zone is GMT -5 (or EST if you prefer)
and I can post at least once pre day.

My concept is that of a barbarian from one of the tribes outside of Chologadi. The tribe's Seer had visions of the Creeping Mist and sent me to find help from the city of Chologadi where only a few months earlier emmisaries had come from to make peace with some of the local tribes. I was chosen for this task because of my extensive knowledge of the wilderness. (high skills in Survival and Knowledge nature)

He would be a fairly muscular human wearing Hide armor and probably carrying a longspear and Greatclub. (trying to outfit him as a typical native to these jungle regions.)

Not familiar with the ways of civilization, he can be a bit rough around the edges toward other people but he means well. He should make a good guide through the jungle for any group wishing to venture out into it.

thanks for your consideration.

Andoran

I would like to be considered for your group. I have played PbP games before, a few on a site called Macray's Keep and once or twice on the WOTC boards section devoted to PbP. I live in Washington state (Pacfic Time Zone) and should be able to check the boards and post at least once a day.

The way the group is shaping up right now it looks like the only serious meat shield is the barbarian. Not to be overly critical of barbarians, but just one of them might not be enough. So I'll put forward a more traditional battle axe and shield fighter who will be in at least medium armor and likes to thrown chakrams at bad guys when the tactical situation allows. While I will spoiler some of the details so as not to take up too much space, I do have a couple of silly questions.

1) I assume that you are using a standard point buy for ability score generation. If so, what is the number of points used?

2) Would I be correct in assuming that you are using the standard character wealth by level guidelines in Core Rulebook (page 399)?

Spoiler:

1. Sergent Jack (or just "Jack") as he is known is a professional mercenary. He is in Chologadi because that is where his last contract took him. Unfortunately for Jack his employer's money ran out, and Jack much prefers hard cash to promises. He will state that he is a professional mercenary, not a professional volunteer.

2. Jack has brown hair, brown eyes, and those portions of his skin which are exposed outside his armor are tanned while the rest of him is not. Jack is 22 years old, stands 5 feet 9 inches tall and weighs in at 175 pounds. It is rather obvious that the majority of that weight is muscle, though he moves more gracefully than somebody might think a heavily built fighter in all that armor could.

3. Jack is within limits a relatively easygoing guy. When on the job he takes his duties seriously enough but he isn't any more of a hardcase than he has to be. He is used to trying to make small unit tactics work with thrown together squads and while he doesn't enjoy it, it doesn't phase him much.

4. Why is Jack joining the expedition? The town leaders promised "great rewards". While Jack is slightly skeptical he nevertheless thinks that the town leaders will likely cough up enough to make the venture worth his while. Besides Jack knows that if any such expedition is going to succeed it's going to need decent front line infantry in at least medium armor who can keep bad guys at bay while the support troops do their job. That sort of thing has been Jack's bread and butter for the past several years.

5. Further character note: Jack normally uses a standard battleaxe, but he also has a Dwarven War Axe that he is practicing with. He [or rather I am planning for him :-) ] is looking to take the Exotic Weapon Proficiency for the Dwarven War Axe at 7th level. Also, while Jack just got there and is not too familiar with the Chologadi area, survival is one of the skills that he's been using his entire career.


Player Questions:

1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?

I've been DMing a Play-by-email campaign for over ten years, but I've just started playing on these boards. I play Maestro Gelikugel Aberwhinge in Black Tom's Serpent Skull game.

2. Where do you live (specifically, in what time zone)?

EST

3. How often can you expect to post (barring illness, vacation, etc.)?

I can post most evenings (EST), usually multiple times. I can't post from work.

Character Questions:

1. Who are you, and why are you in Chologadi?

I am Doctor Iiwo, and I am most pleased to meet you. I come to Cholgadi from my home in the interior, one step ahead of the black clouds.

2. What do you look like?

I am short and wiry, though I admit I have begun to expand in my midsection as I have reached my middle age. I am the color of a chestnut, with a balding head, wiry greying hair, and bandy legs. I assure you that wearing a colorful skirt and zebra-hide vest is quite normal among my people.

3. How would you describe your personality?

I am polite to a fault, and considerate of others, although I do admit to enjoying the occasional explosion. There are those who say my introspective nature is a bit off-putting, and who am I to say that they are wrong?

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?

I am well informed on the natural way of things in this area, and I can concoct elixirs of many uses. My skills with the long-bow are not inconsiderable, and of course I enjoy blowing things up whenever the opportunity presents itself.


ciretose wrote:

No prior PbP experience, so that will likely rule me out...I have been playing pathfinder since it came out in standard home games.

I would be interested in playing an inquisitor, preacher archetype. Logically I would be coming to town on behalf of my god to "enlighten the savages"...however since this is a home brew I don't know who the gods I would be fighting on behalf of would be...anyway this whole black cloud is encroaching on civilization, and well, like, this aggression will not stand, man.

My thought on gods was the Abadar "I came to explain to the savages the wonders of civilization" type God. If it was Abadar, I would be a crossbow wielding, civilization loving, preacher in the vein of the pith hat wearing Englishmen of yore.

If you want an outline, let me know if it's roll or point buy.

No prior experience doesn't rule you out at all. A well-written, solid character idea is really what I'm looking for here.

For lack of any other established deities for this game, you can use Abadar if you like...or a renamed god who stands in as an Abadar replacement. You have a lot of creative license here.

I'd love to see your outline (expressed as answers to the above questions). We'll be using a 20 point buy for ability stats.


flykiller wrote:

I have a little PbP experience as a player on these boards, and also on GiantITP boards. I'm quite new to the tabletop RPGs in general.

My timezone is GMT+2.
I can post at least once a day, often more.

My character has a connection to the nature, specifically winds, and lives outside of the city. He has felt the encroaching mists in the air. He tried to stop them alone, but didn't succeed. Reluctantly, he retreated to the city of Chologadi to find allies and make a decisive attempt to deal with the fog. His approach ultimately boils down to blowing the fog away.

Now mechanically, I have two ideas: one is a druid with a storm druid archetype, the other is an oracle of wind. I'm not quite decided yet, but leaning towards a druid. The appearance and personality would somewhat vary based on this choice.

flykiller, I think both of those ideas sound solid, so I'd really like to see you fully submit either one...or, even both, if you like!


Cutlass wrote:

1) I assume that you are using a standard point buy for ability score generation. If so, what is the number of points used?

2) Would I be correct in assuming that you are using the standard character wealth by level guidelines in Core Rulebook (page 399)?

Hi Cutlass, your questions aren't silly at all. Both of your assumptions are correct. We'll be using standard wealth and a 20 point buy for ability scores.

Andoran

Finder's Keeper wrote:
Cutlass wrote:

1) I assume that you are using a standard point buy for ability score generation. If so, what is the number of points used?

2) Would I be correct in assuming that you are using the standard character wealth by level guidelines in Core Rulebook (page 399)?

Hi Cutlass, your questions aren't silly at all. Both of your assumptions are correct. We'll be using standard wealth and a 20 point buy for ability scores.

Would you like me to go ahead and submit a detailed character sheet? Do you have a character sheet style/form that you prefer?


Cutlass wrote:
Would you like me to go ahead and submit a detailed character sheet? Do you have a character sheet style/form that you prefer?

Not at this time. Let's hold off and see which characters get picked up for the game.


I think I've settled on a druid, so here goes:

1. My name is Ciaran Maelgwynn and I intend to leave this city as soon as possible. My home is wilderness, where the forests stand solemn and the clouds roll fast. Ah, the clouds... The gale, the thunder, the lightning is where I revel. Yet all this is under threat by this unnatural black fog, which stills all movement and ceases all life. Enough, I say! Whatever it takes to stop it, be it wind or fire or lightning, must be employed. I will even go so far as to accept help from the city dwellers, when the lesser of evils must be chosen. Sometimes even the mankind must serve the nature, for such is its all-encompassing love for its stray children. This is the ancient wisdom of my elven ancestors. And my human side embraces it, so you can, too.

2. You see a man clad in hides, with pronounced elven features. There is a lightning bolt tattoed on his left cheekbone. His skin is tanned brown, he is thin and wiry. His grey eyes shine unusually bright, as if reflecting an overcast sky in a thunderstorm. When you approach him, you can hear a faint crackling in the air. As you try to shake his hand, a spark of electricity shocks you, causing him to awkwardly apologize.

3. Ciaran is a bold man, who doesn't like to get into drawn-out arguments. He clearly doesn't like other people too much, with exception of those who dedicate themselves to serve nature. Others he perceives as a nuisance, which he sometimes has no choice but to suffer. He is self-confident to the brink of arrogance, and feels humiliated by the need to work with someone. His temper is much like a thunderstorm: clouds of disagreement gather silently, to break out in a thundering emotional explosion, and then dissolve as if nothing happened. Despite that, he will not willingly harm a living creature first, including many of those which most people attack on sight.

4. Ciaran has command over winds and clouds, which should help with fighting a fog. Nature has granted him powers of healing, harming, and controlling creatures. He's not adept in physical combat, but he can assume shapes of other animals, or even pure elements, when the situation is dire.

Andoran

Finder's Keeper wrote:
ciretose wrote:

No prior PbP experience, so that will likely rule me out...I have been playing pathfinder since it came out in standard home games.

I would be interested in playing an inquisitor, preacher archetype. Logically I would be coming to town on behalf of my god to "enlighten the savages"...however since this is a home brew I don't know who the gods I would be fighting on behalf of would be...anyway this whole black cloud is encroaching on civilization, and well, like, this aggression will not stand, man.

My thought on gods was the Abadar "I came to explain to the savages the wonders of civilization" type God. If it was Abadar, I would be a crossbow wielding, civilization loving, preacher in the vein of the pith hat wearing Englishmen of yore.

If you want an outline, let me know if it's roll or point buy.

No prior experience doesn't rule you out at all. A well-written, solid character idea is really what I'm looking for here.

For lack of any other established deities for this game, you can use Abadar if you like...or a renamed god who stands in as an Abadar replacement. You have a lot of creative license here.

I'd love to see your outline (expressed as answers to the above questions). We'll be using a 20 point buy for ability stats.

Outline

Spoiler:

Lord Rufus Chumwaite III
Human Inquisitor (Preacher Archetype) of "Abadar"

Back story: I came to this quaint little backwater to explore and share the wisdom of civilization with the savages of this area. My repeating crossbows is elaborately decorated and meticulously crafted, and I go out of my way to keep up appearances, so as not to lower myself to the level of the savages while I work to raise them up.

I also enjoy Tea.

I am quite put out by the dark cloud descending upon what little civilization has started a foothold here, and believe this would be a great opportunity to demonstrate to the locals the value of taking a civilized approach to problems. The irony of killing lots of the things on the way to this "civilized" approach is completely lost on me.

I am middle aged, prematurely graying and balding. I can fill a number of party rolls. I do decent damage with bane and judgments, can heal fairly well, and identify what we are fighting thanks to monster lore.

Str 10
Dex 19 (16 +2 Belt +1 4th)
Con 14
Wis 18 (14 +2 Human, +2 Headband)
Int 10
Cha 10

HP 34

Will: 9 Ref: 6 Fort: 7
Init: +8 (Add both Dex and Wis)
Feats: Point Blank (Human), Precise Shot, Rapid Reload (Light Crossbow) (3rd), Rapid Shot (5th)

Travel Domain (Exploration): Base Movement +10 and Door Sight
Determination (Preacher) 2 x Day

16k (3300 left for misc)
+1 Heavy Repeating Crossbow (2700)
Handy Haversack (2000)
Belt of Incredible Dexterity (4000)
Headband of Wisdom (4000)

Spells
0- Create Water, Detect Magic, Light, Read Magic, Sift, Stabilize
1- Cause Fear, Comprehend Languages, Divine Favor, Cure Light Wounds
2- Cure Moderate Wounds, Invisibility, Knock, Lesser Restoration.
2-


*rocking a new avatar and alias for this game*

Some good stuff coming so far, guys, thanks for your efforts!

There are still two days left to submit character concepts, so keep 'em coming!

Later today, I'll post a list of characters submitted so far, for ease of reference.

Taldor

GM Finder - Madaro Shanti wrote:

*rocking a new avatar and alias for this game*

Some good stuff coming so far, guys, thanks for your efforts!

There are still two days left to submit character concepts, so keep 'em coming!

Later today, I'll post a list of characters submitted so far, for ease of reference.

In hopes of swaying the judges...


Hey-o! I'm interested if you'll have me. I'm currently GM'ing a Serpent Skull campaign and enjoying it immensely. This setting seems like it could be dropped right in the middle of Sargava!

Quote:
1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?

Not yet, but I've been looking for a short campaign to try out pbp for awhile.

Quote:
2. Where do you live (specifically, in what time zone)?

Central Standard Time

Quote:
3. How often can you expect to post (barring illness, vacation, etc.)?

Once a day.

For my character concept, I submit to you Edrec Verihdan:

Character Questions:

Quote:
1. Who are you, and why are you in Chologadi?

Edrec Verhidan fled his home town to escape an overbearing, and often drunk, father. He joined the city guard where he learned, and excelled at, fighting with the sword and shield. After years of loyal service, he got in a fight with a noble lord who had taken the hand of a woman whom Edrec had fallen in love with. Again, he was forced to flee. He wandered south, first working as a caravan guard and then eventually hiring himself out to anyone who had need of his skills. Now an experienced sellsword, Edrec's last contract landed him in Chologadi where he has spent the last few weeks drinking his earnings away.

Quote:
2. What do you look like?

Tall, broad shouldered, and angry. He has several scars on his face and his hair is prematurely grey.

Quote:
3. How would you describe your personality?

Edrec is a gruff, spiteful man who often angers his employers with his not-so-subtle tact. He harbors a distaste of nobility and has a soft spot in his heart for native women. On the surface, he is a mean, nasty, brooding man. But deep down, he has a good heart and will ultimately work toward the greater good.

Quote:
4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?

When asked this question, Edrec will always say that he is in it only for the money. But it truth, he knows that something evil is out there and if he doesn't help stop it, then it will swallow Chologadi whole.

Edrec is a sturdy fighter. His sword and shield are always at the ready. Even though he always sounds like he's only out for his own skin, his fellow adventurers will soon learn that he'll protect them with his life if need be.


List of concepts so far...

AdamWarnock - Kiley Sherrow, Thief/Archer
Cutlass - Sergeant Jack, Axe & Shield Fighter
PbemDM - Doctor Iiwo, Alchemist(?)
flykiller - Ciaran Maelgwynn, Druid
ciretose - Lord Rufus Chumwaite III, Inquisitor(Preacher)
Grey Wind - Edrec Verihdan, Sword & Shield Fighter

Darkrite, I deliberately left you off the list, in hopes that you will take the time to expand on your idea and present a concept in the format of answering the above questions.

Thanks one and all, keep the ideas coming! Recruitment stands open until Friday. We're definitely in need of some arcane casters.


GM Finder - Dr. Iiwo is indeed an alchemist. He is far too polite to comment on your dismissal of his arcane casting capabilities.


I have a battle cleric concept I'd like to try,

1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere? Some here, thought not recently and at Myth weavers.

2. Where do you live (specifically, in what time zone)?
EST - Northeast

3. How often can you expect to post (barring illness, vacation, etc.)?
Barring major real life changes, 1-2 a day

Character Questions:

1. Who are you, and why are you in Chologadi?

Kalgar IronHand, warrior cleric of Gorum. I came here in hopes of joinign the town in it's battles against the savages of the jungle, but it seems Gorum has a tougher battle in mind for me.

2. What do you look like?
Like a dwarf ya darn lily brained welp! Long, full red beard, broad shoulders, rugedly handsome.

3. How would you describe your personality?
Friendly, energetic, honorable, though if things move to slow, i'm likely to speed them up.

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success? Becasue that's where the battle lies lad, and I'm not much for boats or swimming. Besides Gorum saw fit to send me here and I have faith that it's cause I'm needed. With his blessing I can create water, ward off the heat of the jungle, heal the wounded, bolster our allies, and smite those who oppose us!

Taldor

Doctor Iiwo wrote:
GM Finder - Dr. Iiwo is indeed an alchemist. He is far too polite to comment on your dismissal of his arcane casting capabilities.

I like the cut of your jib, good sir. A man of science and letters is much needed in this land of hoo doo and voo doo. A full fledged doctor no less, willing to live in the interior among the uneducated savages. Bully for you!


Doctor Iiwo IS an uneducated savage; his degree is more of an honorary one, specifically of the voo doo variety (Art History minor). However, he appreciates any and all kudos from the nobility of the occupying Imperialist honkies.


Lord Rufus Chumwaite III wrote:


I like the cut of your jib, good sir. A man of science and letters is much needed in this land of hoo doo and voo doo. A full fledged doctor no less, willing to live in the interior among the uneducated savages. Bully for you!

I'm going to hold off on making Kiley an alias until I know if I need it or not, Here's hoping I do.

"Oh, I dunno 'bout that. Let'rs can only be read so quick. Bet'r ta be quick in yer thinkin'. As fer the people 'ere, I like 'em bet'ren the uns back 'ome. Least these uns are 'onest."


I am not familiar with your language. Do you perhaps speak the common tongue?


Doctor Iiwo wrote:
I am not familiar with your language. Do you perhaps speak the common tongue?

Paraphrasing what Kiley said, it's better to be a quick thinker than to have your head constantly in a book. She also likes the people found here than back home because they're more honest. Kiley isn't exactly the smartest, or sanest, individual, so I tried to get that across in her speech, I am beginning to think that I need to tone it down. And just in case that was in character >:D....

"O'course I speak Common! I've been speakin' it this 'ole time! Wot are ye? Daft in tha 'ead?"


Iiwo smiles and nods, then says very loudly and slowly. "Yes, you are doing very well indeed! Keep practicing, young lady!"


Doctor Iiwo wrote:
GM Finder - Dr. Iiwo is indeed an alchemist. He is far too polite to comment on your dismissal of his arcane casting capabilities.

Agh, sorry about that! Part sorcerer then?


Doctor Iiwo wrote:
Iiwo smiles and nods, then says very loudly and slowly. "Yes, you are doing very well indeed! Keep practicing, young lady!"

This is getting addicting. :D

Kiley glares at the wizened spellcaster. "Jus' 'cause I ain't smart 'nough ta cast spells don't mean I ain't smart 'nough ta outwit one who can."


I'm really enjoying this in character banter! :D

Taldor

Doctor Iiwo wrote:
Doctor Iiwo IS an uneducated savage; his degree is more of an honorary one, specifically of the voo doo variety (Art History minor). However, he appreciates any and all kudos from the nobility of the occupying Imperialist honkies.

And I appreciate the savage who seeks enlightenment and wisdom, as one day it may lead your people to turn from their inherently heathen nature. As best as you are able, of course. In time your people may become perhaps nearly as civilized as good Kiley for example. While neither of you are cut from the pure cloth of noble blood, with hard work and courage you can still have some value to the empire and an as such become an asset to the monarchy in your own small, humble ways.

Would either of you care for some tea?


Player Questions:

1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?

Yes. Here on Paizo. Pretty much every Alias bar a couple are from various PbPs.

2. Where do you live (specifically, in what time zone)?

Australia (GMT +10)

3. How often can you expect to post (barring illness, vacation, etc.)?

Generally once a day. Sometimes more if there is interaction when I'm online. The only day that is a real hassle is Tuesday (American Monday) as I work 12 hours, do kids night routine and then go to bed early to start at 4am on Wednesday.

Character Questions:

1. Who are you, and why are you in Chologadi?

Xôc Xôc is Xôc Xôc of course. Xôc Xôc has visited to Chologadi to stop silly big men from making smokey smoke in Xôc Xôc's jungle home.

2. What do you look like?

Xôc Xôc looks like Xôc Xôc silly Monkey GM.

3. How would you describe your personality?

Xôc Xôc is Xôc Xôc. Xôc Xôc is happy to friends and not nice to bad things.

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?

Xôc Xôc wants to stop smokey smoke from making jungle home not nice to live in. Thinks big men do it, but they say no. So now Xôc Xôc wants to find one doing smokey smoke and make him not nice hurt.
Xôc Xôc offer spear to stop bad things and Xahara make things go dead.


"What all you big men jibber jabber about? If you not make the smokey smoke then you make me help you to fix." He hefts his spear for emphasis.

Andoran

Jack leaned against the bar watching all the various goings on. "Tea," he thought to himself, "What's this place coming to? At least they aren't breaking out the wine and cheese."

Jack turned to the bartender and said, "Another ale please." Paying the bartender when his beverage arrived he again turned to survey the room. Seeing one of the locals waving a spear around he said, "Watch it with that thing."


Just testing out new alias.


Updated list....

AdamWarnock - Kiley Sherrow, Thief/Archer
Cutlass - Sergeant Jack, Axe & Shield Fighter
PbemDM - Doctor Iiwo, Alchemist/Arcane Caster
flykiller - Ciaran Maelgwynn, Druid
ciretose - Lord Rufus Chumwaite III, Inquisitor(Preacher)
Grey Wind - Edrec Verihdan, Sword & Shield Fighter
MundinIronHand - Kalgar Ironhand, Dwarven Cleric of Gorum
flash_cxxi - Xoc Xoc, Halfling Barbarian/Summoner

One more day left!


"Silly big man," Xôc Xôc waves his spear at Jack. "Xôc Xôc know how to use spear and not hurt you if you are friend."


ack! it seems ive nearly missed the boat! i was so interested in the idea that i got lost in character creation and forgot the post. still, ill throw my top hat in to the ring. cant hurt.

player stuff:

1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?
i do, but its been a few years and i cant recall the name of the site...played d&d 3.5 and DMed James Bond RPG. outside of pbp im a very experienced DM.

2. Where do you live (specifically, in what time zone)?
mountain time (denver).

3. How often can you expect to post (barring illness, vacation, etc.)?
a few times a day, mostly in the evenings, very reliably.

character questions:

1. Who are you, and why are you in Chologadi?
Luctus Mors, at your service. Luctus is a consummate academic of the occult.originally he hails from a metropolis in the far north, but has left on short notice because unsavory elements of his research in witchcraft (most notably his obsession with the dead) had drawn the unwanted attention of the authorities. fortunately, as a member of a noble family he had the resources to flee south beyond the reach of the law of the north. rumors of the cloud menace in the south only added further reason for his journey; certainly such power could be useful, should he gain control of it.

2. What do you look like?
Luctus is quite out of place in Chologadi, both in physical appearance and in apparel and manner. he stands a foot taller than the locals, is thin and somewhat gaunt with tallow skin and shiny black hair. despite this he could be considered handsome; he has sharp well defined features, smooth ageless skin, pearly teeth, and captivating light amber eyes. he wears the garb of a high-born city-folk: a reasonably clean black suit (unseasonable in the south), burgundy velvet vest, frilled shirt, and he is never without his oddly tall silk top-hat. this top-hat of his hides a near mountain of silken black hair which seems to move with a mind of its own, though few have seen it. Luctus' voice is perhaps the most startling aspect of his person - his thin frame does not seem like it could possibly support his deep baritone speech.

3. How would you describe your personality?
Luctus is morbid and has loose "morals" by the standards of your average peasant, but he is certainly not evil (yet). while he is obsessed with the dead, and arcane power in general, he has a warm heart. since he has often been the victim of persecution, he is quick to return kindness with gratitude and favor, for he believes (rightly) that opportunities for friendship are hard to come by for an urban witch. he laughs often and smiles wide in a sometimes creepy manner, but he means no malice towards the innocent. those who bear him ill will have reason to fear him, however. he will retaliate against hostility with frightening efficiency, and his capacity to rationalize his own sinister behavior (as a study of death) means that mercy for those he would harm is almost unheard of.

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?
Luctus is genuinely curious about the nature of the black cloud, and seeks to understand it as part of his studies. if he could resolve the situation and gain accolades that would reinstate his standing as a noble, it would be most fortuitous. if he could harness the power for himself, all the better. despite his intentions and confidence, he is woefully out of place in the jungle. while his charisma might be a boon in the city, tailored suits are simply not made for the tropics. he is fearless and determined, though, with few options, and that has given him an indomitable will to succeed. his high intelligence will undoubtedly be a useful asset, as will his knowledge of the occult.


1. Do you have previous pbp experience as player and/or DM? If so, on Paizo's boards, or elsewhere?
Got no pbp experience. Currently DM 2 game Rl and play in 2.

2. Where do you live (specifically, in what time zone)? Arizona Time...time zone changes.

3. How often can you expect to post (barring illness, vacation, etc.)? Often. Can always post on my phone, but probably on average 2-4 times, give or take.

Character Questions:

1. Who are you, and why are you in Chologadi?
Sir Gerald Hynar, a Warrior of the Holy Light, paladin of Iomedae. His order sent him to Chologadi when word of the fog of darkness enveloping the area around the town, to assist in quelling the "darkness."

2. What do you look like?
Always in bright in shiny armor and shield, tall and blonde, this human warrior of light radiates patience and confidence.

3. How would you describe your personality? Being a paladin, very confident and sure if himself, almost to the point of overconfidence, almost!

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success? There's evil in those woods! A darkness that must be brightened! I shall smite it, all the while keeping my companions safe by being before them, taking whatever this vile darkness shall bring!


GM Finder - as an alchemist, I believed that Dr Iiwo would be considered an arcane caster. Looking more closely into my likely build (Internal Alchemist) it appears I'd be far more effective at self buffing and ranged support. I agree that a "pure" arcane caster would balance the party.

Doctor Iiwo will of course politely accept an offering of tea, though he silently bemoans its lack of medicinal properties. The "tea" that Doctor Iiwo brews is not for the faint of heart. He simply sighs when he observes Xoc Xoc perpetuating native stereotypes with his brandished spear and broken common. In unrecognized retaliation, the good doctor expends special effort to hold his pinky finger "just so", and takes another sip of the sickeningly milky concoction.


Doctor Iiwo wrote:
GM Finder - as an alchemist, I believed that Dr Iiwo would be considered an arcane caster. Looking more closely into my likely build (Internal Alchemist) it appears I'd be far more effective at self buffing and ranged support. I agree that a "pure" arcane caster would balance the party.

Ah! Thanks for claarifying that.


Lord Rufus Chumwaite III wrote:


And I appreciate the savage who seeks enlightenment and wisdom, as one day it may lead your people to turn from their inherently heathen nature. As best as you are able, of course. In time your people may become perhaps nearly as civilized as good Kiley for example. While neither of you are cut from the pure cloth of noble blood, with hard work and courage you can still have some value to the empire and an as such become an asset to the monarchy in your own small, humble ways.

Would either of you care for some tea?

"A noble, eh? Well ain't we just a shinin' light o' virtue." If sarcasm was water, Kiley would be drowning at the moment.

"Ain't never meet a noble who I wouldn't switch out fer a Goblin in a 'eartbeat. Least the Goblin's 'onset 'bout wantin' to stab ya." Kiley's normally beaming face is twisted in a dark scowl that'd put most Orcs on their heels. She, naturally, doesn't take the tea.


1. Who are you, and why are you in Chologadi?

I am Ndugu of the Nyumbani Tribe. As the Tribes Champion, the Elders sent me to Chologadi in search of aid in dealing with the strange mist that our Seer has been having visions of recently.

2. What do you look like?

I am about 5'8". 185 lbs. Toned, yet muscular build. Bronzed leathery skin from lots of exposure to the elements. Brown eyes and black stubble on my head.

3. How would you describe your personality?

Feeling out of place in the city, I am anxious to head back out into the jungle. I may seem a bit jumpy around strangers but it's that caution that has kept me alive all these years.

4. Why will you join the expedition into the jungle, and what skills do you offer to help ensure its success?

My tribe's Elders sent me on a mission to deal with the mist. I've lived in the jungles my entire life. I would make a good guide through the thickest jungles. I can tell which plants and mushrooms are edible from those that are poisonous.


Jack replies to Xoc Xoc, "Setting aside questions of safety, manners and plain common sense your attitude is disrespectful to the rest of us. It's also silly in and of itself. One of the ways I know that somebody is my friend is that they don't wave their weapons at me. In point of fact I usually get paid rather large sums of money to kill people who go around waving weapons. Besides, the sort of people that you could threaten into doing what you want wouldn't be good enough to get the job done in the first place."

Jack continues to lean against the bar while he says this but he's obviously alert and paying careful attention to what the guy with the spear is doing.

Spoiler:

Holding an action ready for what it's worth. :-)

Taldor

Kiley Sherrow wrote:


"A noble, eh? Well ain't we just a shinin' light o' virtue." If sarcasm was water, Kiley would be drowning at the moment.
"Ain't never meet a noble who I wouldn't switch out fer a Goblin in a 'eartbeat. Least the Goblin's 'onset 'bout wantin' to stab ya." Kiley's normally beaming face is twisted in a dark scowl that'd put most Orcs on their heels. She, naturally, doesn't take the tea.

Good lass, I fear you are misinformed. Perhaps you have met someone or someones along the way who have claimed nobility dishonestly. For one can easily claim to be something they are not, and if one should claim nobility while lacking the noble spirit that comes with true noble blood, I can assure you their claims of nobility were false.

Anyone can claim to be noble, but few truly are.

I myself come from a long line of noble servants to the empire, and I have been trained by those better than either of us in methods and techniques which have through the years aided me in purging darkness from savage lands full of savage beasts. And it is, quite literally, a darkness which now confronts this very town. Something I intend to address.

As to the virtue of goblins, I can only say that in addition to intensive study of the vile creatures, I have personally slain more than my fair share. And so I can assure you that I would be of far better service to a cause than any goblin, should you find yourself in distress.

If you doubt my ability, perhaps an archery contest. You seem a capable lass. Your longbow against my crossbow.


"Never said nuttin' 'bout yer 'bility to do anythin'. It's yer 'onesty, or 'onor if ye wanna call it that, I 'ave me doubts 'bout. As I said earlier, least the Goblin's 'onest 'bout wantin' to put a knife in yer back."

I think the GM May wanna start soon, we'll have roleplayed our way into the game at this rate. Not that there isn't anything wrong with that. I'm having fun with it.

Taldor

Young lady, you clearly have mistaken me for some ruffian who wronged you in the past under false pretense. I can not blame you for your ignorance if that is the only lesson you have received on the ways of nobles and the nobility. Considering the place you are currently in and what I can only presume from your accent to be less than honorable company you have kept throughout your life, one can only pity your misapprehensions toward someone such as myself.

It is therefore now my duty to prove you wrong, and to demonstrate the honor of those of noble blood, which you have scurrilousness called into doubt. And perhaps in the process, you will come to understand the virtue, and even become a true lady yourself...to the point your station would allow of course.

For example, I could assist with improving your diction through phonetics if you like?


"Ever 'ad to sell yer soul or watch two kids die?" Kiley's icy words are nothing compared to the glare she's giving Lord Rufus.

"I 'ave. I don't need any lessons in 'honor' from a damn noble." each word is clipped and drenched in cold, barely contained fury.

Taldor

I am sorry to hear that anyone should be forced to make such a choice, but alas I am well aware that the world is full of such evil. I have made it my life's work to challenge such uncivil circumstance that would force young women like yourself into such devilish choices.

I shall prove you wrong in your view of nobles, miss. If only with regards to myself. And in the meantime, I believe we will can find common cause against the evils of the world with which we currently inhabit.


Remember, the Rain in Spain falls mainly on the Plain.

1 to 50 of 107 << first < prev | 1 | 2 | 3 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Recruitment / Who wants to explore the Jungle Ruins of Madaro-Shanti? All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.