Crayfish Hora |
Everyone is able to sleep for a few days. The moogle stays around the small shop/house, and the Weasel gives him strange looks from time-to-time. After the second day, he doesn't seem to notice the moogle. Instead, he turned his attention to Lifah whenever she happened to be around. One day, he greeted her with a nod and looked about before leaning forward, "Vhasso, was it? I happen to hear a little about your family. Terrible things, I'm afraid.."
He removed his hat and held it in his hands as he leaned in, "I was thinking of my own family. My father and I have lost what little land we had after the war. And our good name has been lost to the chronicles." He was just talking real quiet for some reason. Likely that his shop's walls weren't so thick and the Hokuten knights didn't like dissenters. "Maybe you could help us? But you don't need to decide right away. Think it over a bit."
Crayfish Hora |
The Weasel looked between the concerned escorts and gave a frown, "My father, was unrightfully locked away. These knights think they can walk in here and arrest anyone, for anything. Help a kind man out and I'll make it worth your while." There was a brief pause, "But I understand if you wouldn't want to stick your nose in noble affairs. We have lost much: our estate, our arms, and our honor. It was swiped up by the Hokuten, to be used as their own."
Sitting down in the only chair in the welcoming room, he put his hands on his head and shook it, "What cruel fate has befallen us."
Crayfish Hora |
The Weasel gave it the ol' arm swing, "That's right! The local prison is where he's being kept. They won't accept payment for his release, the knaves." Looking towards the backroom, then back to the other three, "If you want to have a look around it, feel free. But trouble is best dealt with in larger numbers. You can let your fellows rest, or go about your business. It really doesn't matter to me, since you'll help. I trust your word."
Crayfish Hora |
Dorter's main street was crowded as usually, as soon as the scouts of the party exited the Weasel's shop. There was a very nice looking carriage rolling through and the driver didn't even bother to stop, creating a large wave of water that splashed at the unfortunate adventurers.
The jail was a little down the road, almost like a halfway place between the uptown of Dorter and the slums. Several knights dressed in white and with blue lions adorning their armor and capes were talking among themselves before the adventurers arrived. They stopped talking immediately and watched those who dared enter the jail. One gruffly addressed them with, "Citizens of Dorter."
They walked away, returning to walking the upper parts of Dorter. Inside the prison, which was a stone slab of a building, there were a few knights inside and one without armor on at a desk. They were all clean cut, with their armor polished, and their eyes steeled against those who entered. The desk-knight looked up, "Can I help you, citizens?"
There were two holding cells on this level, with a few badly dressed individuals laying on bedrolls inside them. But there was also stairs down past the two knights.
Crayfish Hora |
While the others were out and about, Torben and the gun slinging lady were able to move about and receive food, while in bed. The knight officer looked over the swashbuckler, "If you have a complaint or evidence towards one of the cases regarding the inmates, you may file it here. We don't allow armed groups to speak to prisoners. It is clearly stated in the rules and regulations of Dorter, sanctioned by the King."
His tone was heavily demeaning, as if he expected all able bodied men to have read these rules. Rubbing at his temples, the knight officer sighed, "Unless you are directly related to the prisoners or wish to purchase their crimes from them, I will ask you to leave."
Noh Bohdi |
Noh rolls over onto her side and stares at the wall. Her body was battered, surely, and so to was her pride.
Crayfish Hora |
The knight looks between the others, pulling out a black security chest. Unlocking it with a key around his neck, he gives the others a nod, "There is. We will allow one member of your association to speak with the prisoner of your choosing. The rest will have to wait here."
Turning the chest towards them, the guard continues, "The fee for visiting is 10 gil." Which added up quickly and easily paid for the hosting of prisoners, especially with Dorter's population.