Feral's PFS Special Event - Siege of the Diamond City [GM "The Wise Fox"] (Inactive)

Game Master The Wise Fox

4 player table for characters levels 3-4
District Status Map / General Event Thread

MAP: Battlements


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Pew pew bounces off of the minotaur's skin!

Grand Lodge

Male Ulfen Human Mobile Fighter 3 HP: 31/31 | AC: 19, Touch: 12, Flatfooted: 17 | Fort: +6, Reflex: +5, Will +4 | Init: +2 | Perception +1

i had specifically said I didn't want to provoke an AoO, so if he needed to grab his hammer and provoke that way he'd continue to lay there and be defensive. Meh, your call GM


Well, if you are not attacking my monsters Rhyno, I'm under no obligation to kill you, especially you are the only character that hurt my minotaur so far...

Rhyno total defenses. The Minotaur lands, takes a 5' step to the right, and power hacks at Terill and an Artillerist! The Artillerist is cleaved in two!

vs Artillerist
Power hack, damage: 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 263d6 + 9 + 6 ⇒ (4, 1, 2) + 9 + 6 = 22

vs Terrill
Power hack, damage: 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 53d6 + 9 + 6 ⇒ (3, 6, 6) + 9 + 6 = 30

One of the artillerists leaves the large balista to help man the huge one!

PARTY UP!


Reload/fire 2/5

Liberty's Edge

M Half-Elf Inquisitor of Desna 10 | HP 77/77 | AC 34 (37 vs crits) | T 22 | FF 31] | AC 28 | T 16 | FF 25 | CMD 29 | Fort +11 | Ref +7 | Will +12 | Init +7 | Perc +18

Not to ask for trouble from the minotaur, but Terrill did 10 points of damage with his first arrow - did none of that make it through DR?

Terrill takes a quick step to his right, still trying to get into better position, and strikes the minotaur as hard as he can.

MW Curve Blade, Power Attack: 1d20 + 8 - 1 ⇒ (11) + 8 - 1 = 18
Curve blade damage with Power Attack: 1d10 + 6 + 3 ⇒ (6) + 6 + 3 = 15

Status: 33/33 hp, Protection from Evil

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

Stats:

HP 15/21
AC 17 FF16 T11 CMD 16
Saves F5 R3 W8
Channel Energy 1/5
Fire Bolt 5/7
Rebuke Death 7/7
Spells
0th - Detect Magic, Light, Create Water, Guidance
1st - Bless (Cast), Sanctuary (Cast), Burning Hands (Cast), Magic Weapon (Cast)
2nd - Produce Flame, Lesser Restoration (Cast), Spiritual Weapon (Cast)
Effects
Bless

Strat steps to the left and picks up Rhyno's weapon (did you want the hammer or the earthshaker?) and hands it to him. "Swing away, Rhyno!"

5' shift left (someone please move me, at work), move to pick up Rhyno's weapon, standard to hand it to him.

5' Left, I should have at least partial cover to any square of the minotaur by Rhyno.

Also Terrill, isn't your bless still in effect?


Terrill Mayern wrote:

Not to ask for trouble from the minotaur, but Terrill did 10 points of damage with his first arrow - did none of that make it through DR?

Terrill takes a quick step to his right, still trying to get into better position, and strikes the minotaur as hard as he can.

[dice=MW Curve Blade, Power Attack]1d20+8-1
[dice=Curve blade damage with Power Attack]1d10+6+3

Status: 33/33 hp, Protection from Evil

Woops, I missed that.

Terrill slices into the minotaur, drawing blood and smoke. The minotaur roars in anger and looks at Terrill aiming returning the favor.


Seoni Sorcerer 4 HP: 26/26 | AC (with mage armor): 15 (21), Touch: 14 (20), Flatfooted: 12 (18) | Fort: +2, Reflex: +3, Will +5 | Init: +2 | Perception +3 | Bluff +11 | Climb +3 | Knowledge (planes) +7 | Sense Motive +5 | Spellcraft +7

Seoni will glitter dust him to blind him ... Will save, but no spell resistance. DC 13 Roll Low!


Strat moves and tries to pick up rhyno's weapon, and hands it to him.


Seon'i wrote:
Seoni will glitter dust him to blind him ... Will save, but no spell resistance. DC 13 Roll Low!

will Save vs Glitterdust: 1d20 + 6 ⇒ (13) + 6 = 19

The glitterdust falls like snowflakes around the minotaur, and has a similar effect...


Rhyno is up.

Liberty's Edge

M Half-Elf Inquisitor of Desna 10 | HP 77/77 | AC 34 (37 vs crits) | T 22 | FF 31] | AC 28 | T 16 | FF 25 | CMD 29 | Fort +11 | Ref +7 | Will +12 | Init +7 | Perc +18
Strat Spineshank wrote:
Also Terrill, isn't your bless still in effect?

Yes. In fact, I just remembered that and jumped back into the thread to edit my post, but it doesn't seem to be necessary.


19

Grand Lodge

Male Ulfen Human Mobile Fighter 3 HP: 31/31 | AC: 19, Touch: 12, Flatfooted: 17 | Fort: +6, Reflex: +5, Will +4 | Init: +2 | Perception +1

Still unsure what to do, Rhyno remains defensive on the ground.


Seoni Sorcerer 4 HP: 26/26 | AC (with mage armor): 15 (21), Touch: 14 (20), Flatfooted: 12 (18) | Fort: +2, Reflex: +3, Will +5 | Init: +2 | Perception +3 | Bluff +11 | Climb +3 | Knowledge (planes) +7 | Sense Motive +5 | Spellcraft +7

My understanding is that Seoni went this round. Next round she can make him invisible. But I am unsure of who is left to go.


The monster swings his oversized axe at Terrill! Both swings fail to connect!

1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 133d6 + 9 + 6 ⇒ (6, 4, 4) + 9 + 6 = 29
1d20 + 6 - 2 ⇒ (2) + 6 - 2 = 63d6 + 9 + 6 ⇒ (4, 5, 2) + 9 + 6 = 26


Reload / Fire 3/5

The artillerists continue to reload the siege weaponry!

PARTY IS UP.


Seoni Sorcerer 4 HP: 26/26 | AC (with mage armor): 15 (21), Touch: 14 (20), Flatfooted: 12 (18) | Fort: +2, Reflex: +3, Will +5 | Init: +2 | Perception +3 | Bluff +11 | Climb +3 | Knowledge (planes) +7 | Sense Motive +5 | Spellcraft +7

Seoni casts invisibility through her familiar, she moves, the familiar runs to Ryno and touches him ...

Liberty's Edge

M Half-Elf Inquisitor of Desna 10 | HP 77/77 | AC 34 (37 vs crits) | T 22 | FF 31] | AC 28 | T 16 | FF 25 | CMD 29 | Fort +11 | Ref +7 | Will +12 | Init +7 | Perc +18

Terrill mutters a brief prayer of thanks to Desna, for saving him from the winged minotaur's mighty axe. He continues to move around the creature, hoping that someone will be able to flank it and increase their chances of surviving this battle. He then drives his blade hard into the beast's side

MW Curve Blade, Power Attack, Bless: 1d20 + 8 - 1 + 1 ⇒ (11) + 8 - 1 + 1 = 19
Curve blade damage with Power Attack: 1d10 + 6 + 3 ⇒ (7) + 6 + 3 = 16

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

Stats:

HP 15/21
AC 17 FF16 T11 CMD 16
Saves F5 R3 W8
Channel Energy 0/5
Fire Bolt 5/7
Rebuke Death 7/7
Spells
0th - Detect Magic, Light, Create Water, Guidance
1st - Bless (Cast), Sanctuary (Cast), Burning Hands (Cast), Magic Weapon (Cast)
2nd - Produce Flame, Lesser Restoration (Cast), Spiritual Weapon (Cast)
Effects
Bless

Strat steps back and unleashes his last channel to heal the wounded.

Channel: 2d6 ⇒ (4, 3) = 7


Terrill cuts through the minotaur's hide! A loud horn sounds off in the distance. the minotaur's ears perk up, and he takes off into the sky, retreating along with the rest of the demon horde.


With so many of their siege weapons destroyed by the crusader's defenses, the demon army breaks and slowly withdraws. The battle is won, for now. The surviving crusaders cheer as they cut down the fleeing enemy and tend to their wounded.

The dust settles and surviving Pathfinders find their way back to the Starrise Citadel. Dozens lie wounded, some bearing injuries that may prove fatal. Smoke chokes the air as crusaders continue to douse still-burning buildings whose flames are now mercifully under control.

Venture-Captain Jorsal silently walks up and down the lines of Pathfinders. He rarely speaks, only giving an understanding nod or a comforting smile. The arrival of a squad of battered crusaders from the center of the city breaks the grim moment. At their head rides a stern woman bedecked in shining full plate engraved with intricate gold filigree. Her weapon is coated in what must be demonic ichor, and several of her helmet’s once beautiful blue plumes are charred. This can only be Queen Galfrey, crusader queen of Mendev and leader of Nerosyan.

She brings her entourage to a halt and addresses the assembled Pathfinders. “Words cannot express the gratitude of Mendev. What your Society has done here today goes well beyond what duty required. I have learned that this attack was just one of many in a coordinated assault against all of Mendev, and that our wardstones have failed us, disabled by some demonic treachery. Our city only stands thanks to the efforts of those such as yourselves. I have spoken with Venture Captain Jorsal, and Mendev shall do whatever it can to aid you in reaching the Sky Citadel of Jormurdun — so long as doing so does not interfere with the new war."

“Now, I must depart for the city of Kenabres to inspect the damage done there. Woefully, it did not have the benefit of the Pathfinder Society’s assistance when it was assaulted, and all reports indicate the city is now completely ruined.”

She pauses, worry visible on her face before concluding, “Thank you, all of you for your efforts here today.” Without another word, Queen Galfrey and her entourage turn and leave. The remaining Pathfinder survivors stand united, under the still-brilliant light of the Starrise Spire.

***

Unable to breach the walls of the city with the bulk of their primary army, the demons broke into a full retreat. The crusaders are ready to strike back against the demons in the days to come.

Congratulations Pathfinders in your Overwhelming Victory!

Liberty's Edge

M Half-Elf Inquisitor of Desna 10 | HP 77/77 | AC 34 (37 vs crits) | T 22 | FF 31] | AC 28 | T 16 | FF 25 | CMD 29 | Fort +11 | Ref +7 | Will +12 | Init +7 | Perc +18

Attack of Opportunity on the fleeing minotaur, just because?

MW Curve Blade, Power Attack: 1d20 + 8 - 1 ⇒ (12) + 8 - 1 = 19
Curve blade damage with Power Attack: 1d10 + 6 + 3 ⇒ (1) + 6 + 3 = 10

Terrill lowers his blade and moves over to Rhyno, offering him a hand to stand up and saying, "Well, that's over none too soon. Let's get you to a healer, and then a tavern, friend."

He looks to Seoni and Strat and says, "Well fought, friends. First round is on me!"

Silver Crusade

{HP21/21 | AC 18 FF17 T11 CMD 16 | F/R/W 5/3/8} Male

"A good day for us all. And good work for you as well." Strat thanks the others, as well as the artillerists who helped man the ballistas, offering what aid he can to the wounded and departed.


Seoni Sorcerer 4 HP: 26/26 | AC (with mage armor): 15 (21), Touch: 14 (20), Flatfooted: 12 (18) | Fort: +2, Reflex: +3, Will +5 | Init: +2 | Perception +3 | Bluff +11 | Climb +3 | Knowledge (planes) +7 | Sense Motive +5 | Spellcraft +7

The lizard lets out a sigh of relief, within reach of the minotaur was the closest to death, he has been in a very long time ... so many adventures with Seoni he's skated by unnoticed.

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