Feral's PFS Eyes of the Ten
(Inactive)
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Feral
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| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Thanks for the invite Feral.
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
Decided to go with eidolon and summoner.
Fair warning, the woman is rather crazy. She fully believes her eidolon to be her daughter.
The eidolon is humanoid, but a bit off looking, though dressed as a noble woman (used some prestige back in the day to buy a Taldan title for the eidolon).
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
Magda, do you really have 89k gp sitting around? Ka-ching!
I've only got about 10k. I'm seriously considering dropping 6k to upgrade my +2 Con belt to include Dex, for the boost to AC, Reflex, Initiative, and the odd ranged touch attack.
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
No, actually, I have to work out my gold correctly, the items are about right between her and eidolon.
Assume I don't have much laying around.
AC 43 T16, FF 38 Fort +13, Ref +11, Will +10, CMD 38, Per +20
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Good looking group so far, we do have a bit of overlap. I had planned on doing Life Bubble and Darkvision if needed. But if those are covered, I can go full on boom
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
Mother exists to drop haste on the party while Mary controls the battlefield via grab. She can also kill things, but damage is not her strongest suit.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
That's nice, I will still take a Haste or two. That never sucks to get that off first.
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
If two of you are covering haste, I'll probably pass on blessing of fervor then.
I can prep the life bubble since I've got more 5th-levels and a slightly higher CL.
Also, what are your opposition schools? I'm assuming you've got good Knowledges too?
Does anyone have any particular spells they think I should have prepped? I've got some open slots. Also, any suggestions on scrolls to buy, or other equipment?
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
Fair warning Mother has all knowledge skills to a minimal degree. She also has a high bluff. When it comes to knowledge checks, she is Cliff Claven from Cheers.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
I've got knowledge(s) at 22, So if you have Life Bubble covered(BTW, That's my favorite 5th level spell), I will look for something else.
EDIT: An extra Wall of Force sounds good
Dotting. I should probably do some shopping as well.
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
Gregor Hawthorne wrote: Dotting. I should probably do some shopping as well. 40k gp? Fun...
It looks like you've got some plusses to catch up on (+2 weapon, +2 or +3 cloak, etc). But if you want to leave the armor, I could spare a Magic Vestment to make it a +3.
Also, a cracked pale green prism ioun stone is a cheap (4000 gp) way to get +1 on all your attacks, and another one gets you +1 on all your saves, so it should come before the +3 cloak.
Male Elf Wizard lv 13, HP 107/107, Init +13, F +9, R +10, W +11, AC 17, CMD 19, Perc +18
checking in.
My wizard is a divination wizard with an insane init and a penchant for necromancy and after that generalist spells, has a good spell list. The Zen archer does shooting, stealth, UMD, and a bit of acrobatics. The Wizard can spell his way through a social situation, the Zen archer needs lots of potion help but has a tail and can drink a potion quick as he is from Cheliax.
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
Either would be a solid addition to the party, although personally I think some extra magical muscle would be more fun than an archer.
Male Elf Wizard lv 13, HP 107/107, Init +13, F +9, R +10, W +11, AC 17, CMD 19, Perc +18
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
I should be ready to go, including purchases. I'm still open for suggestions for spell prep or scroll purchases, if anyone has ideas.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Butyl: That's a fine looking spell/scroll list.
I am ready to go as well.
Zarzuket: I love it. you can never have enough elves or wizards.
DM: Here is my roll for Greater False Life(Max 20)2d10 + 12 ⇒ (5, 10) + 12 = 27
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
Psst, Markavious: The maximum of 20 is just for the "plus caster level," not a total cap for the spell.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Well how about that, I've been shortchanging this and every other caster I've had. Thank you for pointing that out
Once Zarzuket is done updating I think we'll be ready to get this show on the road.
Please make sure to check back here often (or whenever I post in discussion at least). I'll be looking for info on past chronicles on occasion.
Male Elf Wizard lv 13, HP 107/107, Init +13, F +9, R +10, W +11, AC 17, CMD 19, Perc +18
I am finished updating thank you and ready to go except for my improved familiar who isnt really that bad but just drawn that way (smirks)! I also will be using my newly received four star GM status for replay power, as I have run and played this but just love it. (also done Ruby Phoenix played but not run cause I love the high level play lol)
Male Elf Wizard lv 13, HP 107/107, Init +13, F +9, R +10, W +11, AC 17, CMD 19, Perc +18
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
FYI, I am usually pretty busy on the weekends so if needed please feel free to bot me along
Male Elf Wizard lv 13, HP 107/107, Init +13, F +9, R +10, W +11, AC 17, CMD 19, Perc +18
Did you send Gregor a PM?
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
Perusing his aliases, he hasn't posted in over a week.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Quote: Perusing his aliases, he hasn't posted in over a week That's not good, I hope it's nothing serious
Hrm. In that case I'm just going to move things along.
Hopefully everything's okay and he returns in the near future.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
These issues with the website are getting annoying
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
Before we get into any tussles I should note that Mother Magda casts Extended Greater Magic Fang and Mage Armor on Mary each morning. Those last 12 hours. They are reflected in her stats.
Male Elf Wizard lv 13, HP 107/107, Init +13, F +9, R +10, W +11, AC 17, CMD 19, Perc +18
Hey Markavious, we should work spellbooks with each other
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Sounds good Shade, I can list all my spells. I do have a limited selection on this character compared to a normal wizard
Sorry...I'm here. Technical issues prevented me from logging in for about week but I'm (hopefully) squared away at this point.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
I am so glad I am doing this mod via PbP. Coming up with something like a victory speech off the top of my head is not a strong suit of mine
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
oops forgot my reflex save Reflex: 1d20 + 12 ⇒ (14) + 12 = 26
Mother Magda, can you list Mary's evolutions in her profile?
Taking a quick look, her HP appears way off. She should have HP somewhere in the 70s.
Female AC 19 T 13 FF 16 49/87 HP Fort +6 Ref +7 Will +8 CMD 22 Per +0, Init +9
Weird, I'm just going with what hero Lab says, I never checked its math.
By my calculations she should have 84 (5+3 for 9 levels plus 12 for class level bonus of a hp per level for your eidolon), and I honestly have no idea where Hero Lab came up with the rest.
For evolutions she has:
grab
reach
tremor sense
large
skilled(perception)
improved natural armor x3
ability increase dex
climb
energy attack cold
Oh, I hadn't taken the favored class bonus into account.
Eidolons get 5.5 hp per hit die. She should have 88 hp.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
DM: Sorry, I got it fixed
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
DM: I do have a permanent illusion of myself for occasions just like this. I use it as a poor mans displacement(50% miss chance)
I will take low.
Attack 1: 1d100 ⇒ 22...Miss
Attack 2: 1d100 ⇒ 58...Hit(Will save)
Attack 3: 1d100 ⇒ 5...Miss
I will not be offended in any way if you wish to roll the dice
What's the permanent illusion from?
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
I am using the spell Permanent Image
I don't think that spell does what you think it does.
Quote: This spell functions like silent image, except that the figment includes visual, auditory, olfactory, and thermal elements, and the spell is permanent. By concentrating, you can move the image within the limits of the range, but it is static while you are not concentrating. Assuming you cast it when you got to the lodge it was sitting somewhere static unless you were spending a standard action every round concentrating to make it move/mimic your actions? Did you bring it to dinner? Eliza wouldn't have appreciated that either.
In any case you didn't have any standard actions to have it move with you up to the stairs.
| HP: 106/106 | AC: 14 | T: 14 | FF: 10 | Fort: 11 | Ref :12 | Will: 14(+2 vs. Enchantment)
Well don't that just suck, seemed like a pretty neat idea. Oh Well, I adjusted his HP. Can I get all of the archers in a fireball without getting a fellow pathfinder?
You could get seven plus the blind guy but you'd be hitting Adril too (assuming he's still alive).
On the topic of things that Eliza would be unhappy about:
Did Butyl bring his defending bone?
Are familiars out or hidden from sight?
Did anybody bring any big or unsightly weapons?
Orbiting ioun stones?
Mark where's your permanent image waiting for you?
M Aasimar Cleric (Separatist) 13 | HP 97/97, 1 Dex dam | DR 5/Blud (15/50) | AC 25/T 13/FF 23 | CMD 23 | Saves +14/+10/+20 | Init +7 | Perc +11 | SM +15 | DefBone, LifeBubble, ResistElec30
I'm carrying my shovel; is that unsightly?
Defending Bone can't be dismissed, so luckily I still had it up. Some ioun stones too.
She's not super happy about the defending bone but she'll forgive some for it not being dismissable. Ioun stones less so.
Is it a full size modern shovel or a tiny hand shovel like the military uses?
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