Feral's Encounter at the Drowning Stones [PFS] (Inactive)

Game Master Feral

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I think the thing you're missing (and the huge design flaw on Paizo's end) is that building an animal companion, at no point, references the bestiary. The animal companion entry doesn't even have the docile trait. The bestiary entry for the horse is as relevant as the hill giant entry is for building a bear animal companions.

Thanks for understanding and I agree that horses get it rough too often. I once had a GM say my horse couldn't grapple because horses don't have hands. =(

If you want to trade out a feat for multiattack, go for it. That should lessen the blow some.

Edit: At my roommates insistence I looked up Alain, the iconic cavalier, and sure enough the level 4 and 7 versions of his mount have hooves as secondary attacks.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Cool... will do... I'm looking at Villains Codex right now and it seems they're still statting cavaliers with Multiattack and the hooves at -2.

So Paizo seems to have tacitly dropped the proverbial ball on this and just agreed that people can just go buy a war trained bestiary horse for 300gp and get a superior horse that way. Of course, with leveling the crappy horse companion will end up better, but it's not cool at ALL! :P

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Also, the character generator I'm using put their hooves as primary... so I had no reason to doubt the 4th level advancement referred to the docile nature of horses... :P

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

All I'm gonna say on the matter is that the horse isn't actually the cavaliers main class feature. Look at what you can get when you trade it out. IUS and a few combat maneuver boosts is prolly the best trade on offer.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Horses are mad powerful. You have not witnessed the might of a mounted warrior with the proper feats. "I don't fight on horseback often, but when I do, I drink Dos Equis!" :P

Grand Lodge

Female Aasimar Monk 4 / Inquisitor 1 / Evangelist 3 | AC: 22 T: 22, FF: 19 | CMD 25(27/29) | HP 55/55 | Fort +10, Reflex +10, Will +17 | Perception +19, Sense Motive +29 | Init: +9 | Darkvision 60' | Speed 30ft | Ki 13/13, ToS 6/6, Advice 14/14 | Active conditions: |

Horses are powerful, but it's very hard to get a charge done (at least in PFS). I think my eidolon-riding summoner got to do his first charge when he was level 7 or so. But yes, it does feel sweet when it happens :)

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

If you need a horse for the map this one looks close to what I imagine.

This one should do for the times when I'm mounted. Not great but that's the best I can find... I couldn't find one that had a white horse with a warrior that's not enclosed in steel/full-plate... Chaine has black hair and is more lightly armored (breastplate only).


Farg can you break down your damage modifiers? Your character sheet has you at +10 before buffs.

+5 strength
+3 medium stuff (seance and spirit bonus)
+2 ???

Your bard/barbarian buff modifiers are wonky too. I think they're 2 too low.

+5 strength
+3 medium stuff (seance and spirit bonus)
+2 ???
+2 furious amulet
+2 rage
+3 luck

Are you including your furious amulet in your non-raging stats?

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)
DM Feral wrote:
Are you including your furious amulet in your non-raging stats?

I think so yes...that would explain why one is 2 too high and the other 2 too low...


Okay, Round 2. Farg can you break down your attack bonus for me? You have your base as +12 while channeling champion spirit.

That would be:

+4 BAB
+5 Strength
+1 Seance Bonus
+2 ???

Also, what do you have that pushes the influence penalty out to influence 4?


Since it seems I'm correcting people's character sheets, I'll do the whole party!

Drusilla, your base CMD is 2 points too low. It should be 22.

+4 bab
-2 strength
+2 dexterity
+6 wisdom
+1 monk
+1 dodge

The Exchange

I'm placing the under/over for my sheet at 1.5 errors. Paying 1:1 odds. Any takers?

Grand Lodge

Female Aasimar Monk 4 / Inquisitor 1 / Evangelist 3 | AC: 22 T: 22, FF: 19 | CMD 25(27/29) | HP 55/55 | Fort +10, Reflex +10, Will +17 | Perception +19, Sense Motive +29 | Init: +9 | Darkvision 60' | Speed 30ft | Ki 13/13, ToS 6/6, Advice 14/14 | Active conditions: |
DM Feral wrote:

Since it seems I'm correcting people's character sheets, I'll do the whole party!

Drusilla, your base CMD is 2 points too low. It should be 22.

+4 bab
-2 strength
+2 dexterity
+6 wisdom
+1 monk
+1 dodge

Thanks :)

I think monk and dodge was missing, I never remember those add also to CMD. Hmm, Drusilla profile says she would have additional +4 CMD vs grapple and +2 vs trip/reposition. But I can't remember where those would come from. +2 vs grapple of course from improved grapple, but the other two..?

Let me know if there's anything else that looks wrong...

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)
DM Feral wrote:

Okay, Round 2. Farg can you break down your attack bonus for me? You have your base as +12 while channeling champion spirit.

That would be:

+4 BAB
+5 Strength
+1 Seance Bonus
+2 ???

Also, what do you have that pushes the influence penalty out to influence 4?

Influence: A Medium can trade out a spirit boon for two extra points of influence. Farg is not benefiting from the 2 free EWP granted by champion spirit. And that is actually noted in my sheet under class abilities. Here's the relevant text from the Archives:

During his seance, the medium can choose to channel a weaker spirit to gain its help without incurring as much of its influence. If he does so, he can forgo any number of spirit powers, starting with his most powerful spirit power. For each spirit power he forgoes, the medium can use his spirit surge ability twice without incurring influence.

When rereading the Medium I noticed that I may never use spirit surge more than once per round though! Better keep that in mind.

Attack modifiers:

+4 BAB
+5 Strength
+1 Seance Bonus
+2 Drusilla's Advice
+3 Archaeologistsluck
-1 STR penalty from fatigue
-2 Power Attack

=+12

I did miss the fatigue penalty to damage on round 2 despite including it in round 1 and basing my math on my previous round post...

Grand Lodge

Female Aasimar Monk 4 / Inquisitor 1 / Evangelist 3 | AC: 22 T: 22, FF: 19 | CMD 25(27/29) | HP 55/55 | Fort +10, Reflex +10, Will +17 | Perception +19, Sense Motive +29 | Init: +9 | Darkvision 60' | Speed 30ft | Ki 13/13, ToS 6/6, Advice 14/14 | Active conditions: |
Lady Drusilla D'Alazario wrote:
Hmm, Drusilla profile says she would have additional +4 CMD vs grapple and +2 vs trip/reposition. But I can't remember where those would come from. +2 vs grapple of course from improved grapple, but the other two..?

Ah, found it.. it's Ring of Ki Mastery that gives the bonuses


@Farg: Thanks, I didn't notice that part for the Seance. With that in mind Farg needs to use spirit surge four times to trigger the influence penalty.

The Exchange

1 person marked this as a favorite.
Chaine "The Butcher" Alazario wrote:
@Fek: out of personal curiosity, why list precision separate?

Because some creatures are immune to it, so just providing greater detail for the GM in case it's necessary.


1 person marked this as a favorite.

I actually appreciate it. There are very few creatures that are immune to precision damage in Pathfinder but it saves time on my part when it comes up.

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

Folks I'll be travelling tomorow and thursday. I prolly won't be able to post so please GMPC if needed.


What about today? You're currently up.


If it's not in your profile already please post your PFS/character number, a day job roll, and the email address you'd like your chronicle sent to.

If you're squeamish about posting your email address publicly you can PM it to me (though I really do prefer you just post it).

The Exchange

143586-10
Sleight of Hand: 1d20 + 33 ⇒ (6) + 33 = 39
Reroll @+3: 1d20 + 36 ⇒ (11) + 36 = 47 (If not used during the scenario. I have a boon that makes this roll 200 gp.)
since1978 (aol.com)

Grand Lodge

Female Aasimar Monk 4 / Inquisitor 1 / Evangelist 3 | AC: 22 T: 22, FF: 19 | CMD 25(27/29) | HP 55/55 | Fort +10, Reflex +10, Will +17 | Perception +19, Sense Motive +29 | Init: +9 | Darkvision 60' | Speed 30ft | Ki 13/13, ToS 6/6, Advice 14/14 | Active conditions: |

PFS #96960-6
Day job: Profession (teacher): 1d20 + 10 ⇒ (6) + 10 = 16

I'll PM the email address

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

PFS#: 4456-3
Day Job: Diplomacy, Caravan vanity: 1d20 + 15 ⇒ (11) + 15 = 26
I'll PM the email address.
Thanks!

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

PFS #37010-2
Day Job: Profession (Gambler) 1d20 + 5 ⇒ (18) + 5 = 23

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

@Farg: how did you score that gore attack? I'm thinking about making a similar natural-attack character at some point. Yours is pretty badass... which other races would be good for this? (tengu looks good, of course, but what about ratfolk, aasimar, etc.? are there others?) Lastly, if you know of other ways to gain similar badassery without multiclassing to medium please feel free to suggest away... :P


It's from the horror feat he has.

Which reminds me: Farg, you need to be lawful to take that feat. What kind of lawful are you?

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:
DM Feral wrote:
I think the thing you're missing (and the huge design flaw on Paizo's end) is that building an animal companion, at no point, references the bestiary. The animal companion entry doesn't even have the docile trait. The bestiary entry for the horse is as relevant as the hill giant entry is for building a bear animal companions.

@DM Feral: (digging on some of the horse threads, I found this, which seems pretty official to me; as it is straight from the horse's mouth... pun intended... :P)

So the issue appears a bit less clear cut than I thought; I'll abide by your GM decision for the module but I'm starting to understand why some of the PC generators out there spit out the cavalier's horse with primary hooves...


Yeah, I mentioned that post when we discussed this earlier.

JJ is not a rules guy and his posts are just his opinion. I'm not trying to mean but he often shoots from the hip without the all the facts. He's a story guy, period. Many of his other 'rules calls' were overturned because of this.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

I'm not blaming you or the way Paizo's run with the horse so far (no pun intended ;) ) I just thought this post was interesting as it was made during the cavalier playtest before the APG came out (now, that's ancient shyte, and water under the bridge since then... I know... :P )


DM Feral wrote:

It's from the horror feat he has.

Which reminds me: Farg, you need to be lawful to take that feat. What kind of lawful are you?

Upon further reflection (and a note from my roommate), you're a barbarian! You cannot be lawful. Farg, you are a dirty cheaterpants.

Please forgo all future gore attacks. You're welcome to trade out the feat now.

The Exchange

I can't remember how, but there is actually a way (archetype, I think) to build a lawful barbarian.


Bloodrager can be any alignment. I don't think there's a barbarian archetype that can be lawful.

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)
DM Feral wrote:
DM Feral wrote:

It's from the horror feat he has.

Which reminds me: Farg, you need to be lawful to take that feat. What kind of lawful are you?

Upon further reflection (and a note from my roommate), you're a barbarian! You cannot be lawful. Farg, you are a dirty cheaterpants.

Please forgo all future gore attacks. You're welcome to trade out the feat now.

Arrrgggghhhh...nooooo....

Grand Lodge

Female Aasimar Monk 4 / Inquisitor 1 / Evangelist 3 | AC: 22 T: 22, FF: 19 | CMD 25(27/29) | HP 55/55 | Fort +10, Reflex +10, Will +17 | Perception +19, Sense Motive +29 | Init: +9 | Darkvision 60' | Speed 30ft | Ki 13/13, ToS 6/6, Advice 14/14 | Active conditions: |

@GM: I got the chronicle, but looks like you marked high tier gold there.


Oops.

Everyone please correct that on your chronicles.

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

Got my sheet! Looks good! Thanks again for running such an efficient ship Feral! And thank you for catching my error!

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

T'was a great game, but extremely lame gold for an 8th level adventure! is this standard? (haven't compared to other chronicles yet)

I will be on my guard from similar season 1 scenarios in the future! ;)

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