Oracle Question (Heavens Mystery)


Rules Questions


Three questions, actually:

1.) Does Lure of the Heavens allow a floating (not flying) oracle to ignore difficult terrain? This seems to be the idea, but is not stated.

2.) Does a 'floating' oracle with this revelation gain height advantage on attack rolls (as a creature standing on a small ledge would)?

3.) Does Lure of the Heavens prevent the oracle from suffering falling damage?

For reference:

Lure of the Heavens (Su)
Your connection to the skies above is so strong that your feet barely touch the ground. At 1st level, you no longer leave tracks. At 5th level, you can hover up to 6 inches above the ground or even above liquid surfaces, as if levitating. At 10th level, you gain the ability to fly, as per the spell, for a number of minutes per day equal to your oracle level. This duration does not need to be consecutive, but it must be spent in 1-minute increments.


Rake wrote:

Three questions, actually:

1.) Does Lure of the Heavens allow a floating (not flying) oracle to ignore difficult terrain? This seems to be the idea, but is not stated.

2.) Does a 'floating' oracle with this revelation gain height advantage on attack rolls (as a creature standing on a small ledge would)?

3.) Does Lure of the Heavens prevent the oracle from suffering falling damage?

For reference:

Lure of the Heavens (Su)
Your connection to the skies above is so strong that your feet barely touch the ground. At 1st level, you no longer leave tracks. At 5th level, you can hover up to 6 inches above the ground or even above liquid surfaces, as if levitating. At 10th level, you gain the ability to fly, as per the spell, for a number of minutes per day equal to your oracle level. This duration does not need to be consecutive, but it must be spent in 1-minute increments.

I'd say you could ignore some forms of difficult terrain but not others on a case-by-case basis. Obviously when you get to the 6th-level ability this will expand, and flight is a no-brainer.

Six inches isn't IMO enough for a height advantage. If your 5'6" character floats 6", congrats, you can now meet the gaze of the 6' fighter. Flight, again, different story.

Falling damage would IMO apply unless flying, though the 'as if levitating' might also help, preventing you from descending. Could be convinced either way. RAW I'd interpret as yes, RAI, no.

The Exchange

Lathiira wrote:

I'd say you could ignore some forms of difficult terrain but not others on a case-by-case basis. Obviously when you get to the 6th-level ability this will expand, and flight is a no-brainer.

Six inches isn't IMO enough for a height advantage. If your 5'6" character floats 6", congrats, you can now meet the gaze of the 6' fighter. Flight, again, different story.

Falling damage would IMO apply unless flying, though the 'as if levitating' might also help, preventing you from descending. Could be convinced either way. RAW I'd interpret as yes, RAI, no.

If I had to make a call, I'd say that since you cannot levitate more than 6" above the ground/liquid/etc, walking off the edge of a cliff would cause you to essentially feather fall until you were 6" above the surface again.

Obviously feather fall is not used in the description of the ability, but the "as if levitating" seems to me to indicate a negation of fall damage. Regarding levitation though, there is a penalty for attacking while levitating. I suspect that this penalty does not apply since levitate also prevents lateral movement while in the air (unless using a wall or ceiling at half speed) when Lure of the Heavens clearly implies the ability to move laterally.


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"...I suspect that this penalty does not apply since levitate also prevents lateral movement while in the air (unless using a wall or ceiling at half speed) when Lure of the Heavens clearly implies the ability to move laterally."

My question relates to the last part of this post. The description of Lure of Heaven says "At 5th level, you can hover up to 6 inches above the ground or even above liquid surfaces, as if levitating. " It seems to me that this revelation is intended to be a movement benefit. However, per the Levitation spell, levitating 6 inches above the ground does not grant you the ability to *walk* six inches above the ground; the Levitation spell simply moves you up or down and any lateral movement requires some other means. I'm trying to decide whether or not to take this revelation and it makes a huge difference to me whether I would simply levitate in place and have to use a wall or rope or something to pull myself along, or whether I would be able to walk while being 6 inches above the ground. Being able to walk above water or whatever would be both cool and useful, but standing in place 6 inches above the ground would be of very minor and very situational benefit. How have people ruled on this?


Levitate  verb (used without object)1. to rise or float in the air, especially as a result of a supernatural power that overcomes gravity.

Hover  verb (used without object)1. to hang fluttering or suspended in the air.

Ignore the levitation spell. The description of Lure of the Heavens never refers to the spell. So if you just go by the definitions alone, no forward movement,period. Anything beyond that would have to be house rules.My GM allows me to treat it as if there was some type of unseen surface under my feet.Which allows me to move, be tripped, take falling damage,etc.But he also allows me to ignore difficult terrain 6" or smaller. I honestly use it more for flavor though.Nothing cooler than seeing a Gnome walking through the air, making a bridge appear and skipping over it with a pot of gold.


Here's a question. If you have lure of the Heavens active all of the time (which it seems like you should be able to, based on the description) do you still have to take a standard to start flying or do you just start flying as part of your movement?

Sovereign Court

I think you do suffer falling damage;
* It doesn't say you don't.
* In the same book, the Witch has a hex for flying which explicitly grants Feather Fall.

If they wanted to provide you with something akin to Feather Fall, they would've probably said so explicitly instead of hoping you'd guess it.


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It says "you can hover UP TO 6 inches above the ground" so you don't have to. So you probably will take falling damage.Otherwise they would say it. As for flying or any ability they always say how long it takes to get it working so it will probebly be part of your movement (like super-chargeing your levitation ability, it's like running compared to walking you don't need a standard action to start running. you just need to walk faster)

I neven consider you not being able to walk 6" above the ground with this ability.

Quistion: Do you still need a Acrobatics check to move on a narrow
surfaces?
probably not for uneven ground.

Another quistion:Does the Entangle spell still work on you if you float 6" in the air?

Liberty's Edge

This post seems to raise more questions than it answers. Sadly we all just speculate about how we see things.

The way I see it: yes, lateral movement is part of the deal (since, 1-it is an improvement of an ability that allows this, and 2- as mentioned, does not actually reference the spell levitation)
Falling still hurts, stopping on the gound or stopping on a surface just as hard, but upto 6inches closer would not make much of a difference.
Ignoring terrain; rubble? sure. quicksand? deffinitely. Undergrowth, brairs, plants? How high is it? I recon GM discretion.

Now for a question: say you cross a snare or a covered pit, even a pressure trigger, do you set it off? I recon no, as you have no interaction with the ground itself, unless the snare is more than 6 inches high (but that is once again upto GM) obviously you would fall into an open pit, but if covered by something (even something incapable of supporting your weight, you should be able to cross.

Again this is just my opinion.

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