Falcon's Hollow MiniAP Round 2 (Inactive)

Game Master Azure_Zero

Maps
Falcon's Hollow
DarkMoon Vale

Droskar's Crucible

Character Images
Character renders

NPC Folder 1
NPC Folder 2


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Zanbabe wrote:

DM--

The Astral Deva (Angel) class has a spellcasting option that you trade out for all the spell-like abilites. Is that okay to do, or do you want me to stick to the SLAs?

I'd prefer races that get SLAs stick to SLAs, but the spellcasting is open.


Billybrainpan wrote:
Sounds cool, I'd love a random gestalt selection

Need to know if you want to add monster classes for randomisation.

This requires Owning or willing to buy the 3PP linked in OP.


Jace Nailo

Races: 4d20 ⇒ (17, 4, 18, 18) = 57 Human, Half-Elf, Elf, Tiefling
Races: 2d20 ⇒ (1, 10) = 11 Elf, Tiefling
Gender: 2d4 ⇒ (1, 3) = 4 Female

Classes1: 4d100 ⇒ (18, 27, 49, 48) = 142 Fighter, Paladin, Rogue, Wizard
Classes2: 4d100 ⇒ (31, 49, 50, 97) = 227 Cleric, Ranger, Bard, Barbarian

Base Result: Female Tiefling Rogue Barbarian

Archetypes(Barbarian): 4d20 ⇒ (1, 20, 12, 16) = 49 Normal, Urban, Brutal Pugilist, Invunerable
Archetypes(Rogue): 1d20 ⇒ 4 Normal

Final Result: Female Tiefling Rogue Barbarian(Urban)


Dorian 'Grey' wrote:

I am considering male dhampir cleric of erastil. He was raised in the area of darkmoon vale. He wages battle with his vampiric urges while being a protector of the wood.

Still considering, but wanted to see what you thought?

Interesting, I can see more then internal conflict being possible for the character...


Nah, no monster classes.


Ashlyn Farwynd wrote:
DM Azure_Zero wrote:
Ashlyn Farwynd wrote:

Wow, a game that actually allows an erinyes as a playable race! I've had this character in my stable for a long time, hoping I'll some day get a chance to play her again.

** spoiler omitted **

Ah You missed something in the OP,

Erinyes is Monster Class Only, No Bestiary,
And you Can't Gestalt unless you randomise.

Okay, I'm not sure I follow, then. I'm not interested in Gestalt -- I'm planning on going straight paladin. Or does the erinyes monster race count as the other half of the Gestalt? If that's the case, I'll go straight Erinyes, then.

Unless I'm really not reading the OP right, and the only way to get a monster race is to do it randomly. If that's the case, go ahead and roll for me... maybe I'll get lucky...(?)

In the OP has a Links to the Monster Classes, they are a Combo or Race and Class.

Monster-Classes-Erinyes.

So you can OPT to have Erinyes being your race and class or Standard Race and Paladin, or OPT for Gestalt where you gamble for two classes and this can include monster classes, where if you specify a specific monster class, I'll increase the odds that monster class is selected.


I am thinking that he is constantly attempting to prove to himself--and those around him--that he is a good person. Looking at different dieties. I want a nature diety, but can't decide...


DM Azure_Zero wrote:
Ashlyn Farwynd wrote:
DM Azure_Zero wrote:
Ashlyn Farwynd wrote:

Wow, a game that actually allows an erinyes as a playable race! I've had this character in my stable for a long time, hoping I'll some day get a chance to play her again.

** spoiler omitted **

Ah You missed something in the OP,

Erinyes is Monster Class Only, No Bestiary,
And you Can't Gestalt unless you randomise.

Okay, I'm not sure I follow, then. I'm not interested in Gestalt -- I'm planning on going straight paladin. Or does the erinyes monster race count as the other half of the Gestalt? If that's the case, I'll go straight Erinyes, then.

Unless I'm really not reading the OP right, and the only way to get a monster race is to do it randomly. If that's the case, go ahead and roll for me... maybe I'll get lucky...(?)

In the OP has a Links to the Monster Classes, they are a Combo or Race and Class.

Monster-Classes-Erinyes.

So you can OPT to have Erinyes being your race and class or Standard Race and Paladin, or OPT for Gestalt where you gamble for two classes and this can include monster classes, where if you specify a specific monster class, I'll increase the odds that monster class is selected.

Gotcha.

Well, there's no real downside to seeing what happens with the randomized rolling, with the request for the Erinyes. If I don't get a class that really suits Ashlyn, I can always fall back to the straight Erinyes-as-a-class option. Do I have that right?

Liberty's Edge

DM Azure_Zero wrote:

Jace Nailo

[dice=Races]4d20 Human, Half-Elf, Elf, Tiefling
[dice=Races]2d20 Elf, Tiefling
[dice=Gender]2d4 Female

[dice=Classes1]4d100 Fighter, Paladin, Rogue, Wizard
[dice=Classes2]4d100 Cleric, Ranger, Bard, Barbarian

Base Result: Female Tiefling Rogue Barbarian

[dice=Archetypes(Barbarian)]4d20 Normal, Urban, Brutal Pugilist, Invunerable
[dice=Archetypes(Rogue)]1d20 Normal

Final Result: Female Tiefling Rogue Barbarian(Urban)

Interesting class combination, will try to work this up over the weekend.


Billybrainpan

Races: 4d20 ⇒ (13, 9, 16, 10) = 48 Human, Half-Elf, Aasimar, Changeling
Gender: 2d4 ⇒ (4, 3) = 7 Male

Classes1: 4d100 ⇒ (2, 20, 22, 78) = 122 Fighter, Cleric, Rogue, Sorcerer
Classes2: 4d100 ⇒ (70, 59, 70, 4) = 203 Ranger, Bard, Monk, Witch
Classes2: 2d100 ⇒ (43, 64) = 107 Ranger, Monk,

Base Result: Male Aasimar Sorcerer Monk

Archetypes(Sorcerer): 2d20 ⇒ (16, 6) = 22 Normal, Cross
Archetypes(Bloodlines): 4d20 ⇒ (20, 6, 4, 19) = 49 Abyssal, Celestial, Draconic, Destined
Archetypes(Monk): 4d20 ⇒ (4, 15, 7, 4) = 30 Normal, Scaled Fist, Nornkith, Martial Artist

Final Result: Male Aasimar Sorcerer(Bloodline: Abyssal) Monk(Scaled Fist)

Liberty's Edge

Which class should I roll the wealth for the character from? Rogue or Barbarian?


Sounds pretty neat, I'll work on something. When will recruitment end?


Ashlyn Farwynd wrote:

.....

Gotcha.

Well, there's no real downside to seeing what happens with the randomized rolling, with the request for the Erinyes. If I don't get a class that really suits Ashlyn, I can always fall back to the straight Erinyes-as-a-class option. Do I have that right?

Yes, you have the right as I put in the OP.

You can go from the Random Option to Controlled Option, But I did warn of a cost in the OP.
The cost is; Point buy is reduced by 5 to 15PB, Only 1 trait not 2, Restricted to Core Races and Core Classes only.


Jace Nailo wrote:
Which class should I roll the wealth for the character from? Rogue or Barbarian?

take the one with the most.


Is it normal monk or unchained?


Reserved:
Grumbaki : Female Human Barbarian(Brutal Pugilist)/Alchemist(Normal)
-----
----
----

Applicants:
Zanbabe : Male Angel Warpriest(Forgepriest)
Talomyr : Female Human Warpriest(Sacred Fist) Ninja
pauljathome : Female Hill-Giant Sorceress(Crossblooded) (Bloodline:Abyssal+Orc)
meloriel : Female Changeling Bard(Lotus Geisha) Brawler(Winding Path Renegade)
Sapiens : Female Angel Fighter(Polearm)
Jace Nailo : Female Tiefling Rogue Barbarian(Urban)
Billybrainpan : Male Aasimar Sorcerer(Bloodline: Abyssal) Monk(Scaled Fist)

Interest:
Ashlyn Farwynd


Billybrainpan wrote:
Is it normal monk or unchained?

Normal Monk


@Jace Nailo and Billybrainpan
Aasimar and Tiefling SLA replacements will require a GM request for Roll.
I'll roll 2 dice and you say which one you want.

@Jace Nailo, Billybrainpan and meloriel
You can select the racial varients (Subraces) of Aasmiar Tiefling and Changeling, but list it in the Race, Example Aasmiar(AngelKin)

@Jace Nailo
It is Normal Rogue and Barbarian, not Unchained.


Billybrainpan wrote:
Sounds pretty neat, I'll work on something. When will recruitment end?

I'll likely end it when I wake up tomorrow, unless we get a GM willing to take a group.

Liberty's Edge

DM Azure_Zero wrote:
Jace Nailo wrote:
Which class should I roll the wealth for the character from? Rogue or Barbarian?
take the one with the most.

A couple more questions about wealth:

Should I roll or take the average for the classes?

If rolling, should I roll for both classes and take the higher of the two rolls, or only roll the class with the higher amount?


Sorry, I keep running into more questions. Alternate Aasimar heritage or no? Either way I do want rolls for SLA replacement.


Jace Nailo wrote:
DM Azure_Zero wrote:
Jace Nailo wrote:
Which class should I roll the wealth for the character from? Rogue or Barbarian?
take the one with the most.

A couple more questions about wealth:

Should I roll or take the average for the classes?

If rolling, should I roll for both classes and take the higher of the two rolls, or only roll the class with the higher amount?

Take the class with the Higher average,

And roll the dice.

Silver Crusade

DM Azure_Zero wrote:

@pauljathome

You can't have Int 5, read the OP, No stat below 10 pre-racial.

Right. Sorry, missed that in the OP. Reduced Wis and Dex by 1 each.

Stats:

Gwen
Hill Giant sorcerer (crossblooded) 1 (Pathfinder RPG Ultimate Magic 69)
CN Medium
Init +1; Senses Darkvision, low light, Perception +0
--------------------
Defense
--------------------
AC 12, touch 11, flat-footed 11 (+1 Dex, +1 Natural)
hp 11 (1d6+2+3)
Fort +4, Ref +1, Will +2; +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol
Resist fortified drinker
--------------------
Offense
--------------------
Speed 30 ft.
Melee longspear +5 (1d8+7/×3) or
shortspear +1 (1d6+5) Ranged
Slam +5 (1d4+5), Slam (1d4+5)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Bloodline Powers Touch of Rage (Sp) 4 times a day
Sorcerer (Crossblooded) Spells Known (CL 1st; concentration +3)
. . 1st (4/day)—shocking grasp
. . 0 (at will)—detect magic, create wine and beer, prestidigitation
. . Bloodline Abyssal, Orc
--------------------
Statistics
--------------------
Str 20, Dex 12, Con 14, Int 8, Wis 10, Cha 12
Base Atk +0; CMB +5; CMD 17
Feats Toughness, Eschew Materials
Traits fortified drinker, gifted adept (Shocking Grasp)
Skills Bluff +6, Survival +4
Languages Common, Giant
SQ bloodline arcana (darkvision, +1 per dice for spells), bloodline arcana (summoned creatures gain DR 1/good)
Combat Gear scroll of expeditious retreat, scroll of mage armor, mage armor; Other Gear longspear, shortspear, shortspear, shortspear, backpack, bedroll, belt pouch, flint and steel, mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, wooden holy symbol of Cayden Caileen, 8 gp
--------------------
Special Abilities
--------------------
Bloodline Arcana: Abyssal (Ex) Summoned creatures gain DR 1/good (doesn't stack with other DR).
Bloodline Arcana: Orc : You gain the orc subtype, including darkvision 60 feet and light sensitivity. Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.


Billybrainpan wrote:
Sorry, I keep running into more questions. Alternate Aasimar heritage or no? Either way I do want rolls for SLA replacement.

Alternate Aasimar heritage you mean subraces like AngelKin, yes those are open.

SLA replacement: 2d100 ⇒ (98, 65) = 163
You can cast compassionate ally once per day as a spell-like ability.
Or
Once per day as a full-round action, you can summon a silver holy symbol out of thin air. The holy symbol remains in existence for 1 hour or until you drop it.


Probably won't be able to draw him out by morning.
Appreciate the opportunity.


Dorian 'Grey' wrote:

Probably won't be able to draw him out by morning.

Appreciate the opportunity.

Since you posted, I'll give you until Tomorrow night to submit a character.


DM Azure_Zero wrote:
Ashlyn Farwynd wrote:

.....

Gotcha.

Well, there's no real downside to seeing what happens with the randomized rolling, with the request for the Erinyes. If I don't get a class that really suits Ashlyn, I can always fall back to the straight Erinyes-as-a-class option. Do I have that right?

Yes, you have the right as I put in the OP.

You can go from the Random Option to Controlled Option, But I did warn of a cost in the OP.
The cost is; Point buy is reduced by 5 to 15PB, Only 1 trait not 2, Restricted to Core Races and Core Classes only.

Ouch, that's pretty steep. So, if I go random, I can't go back to Erinyes?

I'm still tempted to see what I get, but if there's a chance I lose the character concept entirely, I don't think I will. I'll stick with straight Erinyes.


To help build your character's Connection to the Hollow and the Vale some

For locals, I recommend adding this as a spoiler into your alias; so I can understand and use this bit for extra NPC actions and interactions.

History/Other with town Locals:

Name:
Relationship:
History:

Other:

------------------------------

Name:
Relationship:
History:

Other:

The Other entry is basically notes for the GM to better understand the NPC's thoughts and actions towards your character.

Locals:

Falcon's Hollow NPC List for those whom live there

Boss Payden “Pay Day” Teedum (male human), overboss of the Lumber Consortium
Gavel Thuldrin Kreed (male human), leader of the Lumber Consortium
Kabran Bloodeye (male half-orc), Rouge Lady owner, leader of Redrock Guild

---- These three above would likely have a BAD/negative relationship with you

Lady Cirthana (female human Cleric), priestess of Iomedae
Laurel (female human), Roots and Remedies owner
Namdrin Quinn (male half-elf), Quinn’s Carnival owner
Sharvaros Vade (male human)
Sheriff Deldrin Baleson (male half-elf), sheriff of Darkmoon Vale
Vamros Harg (male halfling ), Falcon’s Hollow magistrate

*Syntira (female nymph), Eternal Queen of Darkmoon Vale

Brickasnurd Hildrinsocks (male gnome), Goose’n’Gander (General Store) owner
Jak Crimmy (male human), Jak’a’Napes (Inn) owner

Jarlben Trookshavits (male human), Lumber Consortium main camp boss
Milon Rhoddam (male human), Lumber Consortium hunter

*Only Fey would really know of her. Some woodsmen might know of her, but not have a solid relationship with her.


Ashlyn Farwynd wrote:

...

Ouch, that's pretty steep. So, if I go random, I can't go back to Erinyes?

I'm still tempted to see what I get, but if there's a chance I lose the character concept entirely, I don't think I will. I'll stick with straight Erinyes.

I'm tempted to let players fall back to Option 1 with a monster class, but they WILL require one Heck of a backstory with connections to the Hollow/Vale that fit well.

Also Chance of Erinyes for Specifics in randomisation is 75%


I really appreciate it. I shall endeavor to get him done tomorrow.


DM Azure_Zero wrote:


I'm tempted to let players fall back to Option 1 with a monster class, but they WILL require one Heck of a backstory with connections to the Hollow/Vale that fit well.
Also Chance of Erinyes for Specifics in randomisation is 75%

Challenge accepted!

I'll work on a connection to the NPCs, based on what I get. <blows on dice>


Ashlyn Farwynd

Races: 4d20 ⇒ (19, 4, 5, 6) = 34 Erinyes,Erinyes,Erinyes,Succubus
Gender: 2d4 ⇒ (2, 4) = 6 Female

Classes1: 4d100 ⇒ (19, 7, 16, 37) = 79 Monk, Slayer, Sorcerer, Warpriest,
Classes2: 4d100 ⇒ (29, 100, 53, 86) = 268 Paladin, Cleric, Ranger, Bard
1or2: 1d2 ⇒ 1

Base Result: Female Erinyes Warpriest

Archetypes(Warpriest): 4d100 ⇒ (46, 53, 12, 22) = 133 Normal, Sacred Fist, Forgepriest, Champion of The Faith

Final Result: Female Erinyes Warpriest(Sacred Fist)

---

Not a Erinyes Paladin, but close class wise....

Grand Lodge

Critzible reporting for duty


Slowly making profile easier to read and adding in backstory/connections. Not easiest only using phone.


Brunhild Liefdottir wrote:
Slowly making profile easier to read and adding in backstory/connections. Not easiest only using phone.

Take it easy, wait until you have a good machine interface for editing...

as even a PC sometimes can be troublesome...


DM wrote:
I'd prefer races that get SLAs stick to SLAs

Your preference is my command. ;)

DM wrote:
And roll the dice.

Oops. I was just going with average. Here goes:

starting wealth: 5d6 ⇒ (3, 3, 6, 4, 4) = 20 (So, 200 gold to start.)


Critzible

Races: 4d20 ⇒ (12, 5, 14, 13) = 44 Human, Half-Elf, Aasimar, Tiefling
Gender: 2d4 ⇒ (4, 1) = 5 Female

Classes1: 4d100 ⇒ (79, 52, 63, 64) = 258 Bloodrager, Cleric, Ninja, Sorcerer
Classes2: 4d100 ⇒ (24, 56, 37, 33) = 150 Brawler, Oracle, Bard, Ranger

Base Result: Female Aasimar Bloodrager Oracle

Archetypes(Oracle): 2d20 ⇒ (6, 16) = 22 Normal, Purifier
Archetypes(Mystery): 4d20 ⇒ (19, 12, 15, 3) = 49 Heavens, Outer Rifts, Winter, Intrigue
Archetypes(Bloodrager): 3d20 ⇒ (20, 12, 4) = 36 Normal, Primalist, Urban
Archetypes(Bloodline): 4d20 ⇒ (15, 18, 8, 5) = 46 Abyssal, Celestial, Draconic, Destined

Final Result: Female Aasimar Bloodrager(Celestial) Oracle(Purifier : Heavens)


Jovich

Races: 4d20 ⇒ (13, 6, 5, 20) = 44 Human, Half-Elf, Aasimar, Tiefling
Gender: 2d4 ⇒ (4, 3) = 7 Male

Classes1: 4d100 ⇒ (99, 94, 93, 82) = 368 Bloodrager, Cleric, Ninja, Sorcerer
Classes2: 4d100 ⇒ (87, 61, 59, 34) = 241 Brawler, Oracle, Bard, Ranger

Base Result: Male Tiefling Bloodrager Brawler

Archetypes(Bloodrager): 3d20 ⇒ (17, 13, 7) = 37 Normal, Primalist, Urban
Archetypes(Bloodline): 4d20 ⇒ (9, 1, 13, 13) = 36 Abyssal, Celestial, Draconic, Destined
Archetypes(Bloodline): 2d20 ⇒ (6, 14) = 20 Draconic, Destined
Archetypes(Brawler): 3d20 ⇒ (20, 16, 3) = 39 Normal, Mutagenic, Winding Path Renegade

Final Result: Male Tiefling Bloodrager(Destined) Brawler


Reserved:
Grumbaki : Female Human Barbarian(Brutal Pugilist)/Alchemist(Normal)
Critzible : Female Aasimar Bloodrager(Celestial) Oracle(Purifier : Heavens)
Jovich : Male Tiefling Bloodrager(Destined) Brawler
----
--EndOfLine--

Applicants:
Zanbabe : Male Angel Warpriest(Forgepriest)
Talomyr : Female Human Warpriest(Sacred Fist) Ninja
pauljathome : Female Hill-Giant Sorceress(Crossblooded) (Bloodline:Abyssal+Orc)
meloriel : Female Changeling Bard(Lotus Geisha) Brawler(Winding Path Renegade)
Sapiens : Female Angel Fighter(Polearm)
Jace Nailo : Female Tiefling Rogue Barbarian(Urban)
Billybrainpan : Male Aasimar Sorcerer(Bloodline: Abyssal) Monk(Scaled Fist)
Ashlyn Farwynd : Female Erinyes Warpriest(Sacred Fist)
Dorian 'Grey' : Male Dhampir Cleric

Interest:


This is a rough draft thus far...from Dorian Grey.


DM Azure_Zero wrote:


Final Result: Female Erinyes Warpriest(Sacred Fist)

---

Not a Erinyes Paladin, but close class wise....

Interesting...

Here's a quick reworking of the story of her being summoned to this plane, involving the Lady Cirthana rather than Professor Lorrimor.

The Summons:

She didn't know how long she clung to the eaves, terrified, as nightmares circled overhead and screams echoed throughout her mind. Choking fumes rose up from below while coarse wind tore at her, threatening to rip her from the precipice and cast her down into the unknown depths beyond her sight. She could not account for the passage of time; the sky faded from blood-red to bruise-blue at irregular intervals, and her own body failed to show signs of hunger, thirst or exhaustion. All she could remember from before was an awful stabbing into her chest, a tearing of her very being, then the excruciating sensation of being put back together. Then she was cast from a great height, and she slammed into the harsh, unforgiving spire. All she could do was hang on, lest the suffocating wind lift her back up into the swirling zephyrs amongst the grey-winged horrors that circled above, or dash her into the depths below.

Days, months, perhaps years passed. Then the howling winds carried what seemed like words through the ether. Soot blown across the fire-scorched earth, she thought she heard. Listening, she heard it again: Scorched land, dead air. She leaned out, listening closer. Ash-land; distant wind. Closer still.

Ashlyn Farwynd, she heeds the call and finds herself ripped from the harsh spires and suddenly in a dank and decaying building, the smell of mildew and burning candles filling her senses. She reels, pitches as solid, cold stone is under her feet instead of the harsh, burning metal of the-- the place from earlier.
She hears voices, babbling in strange tongues, but she is too confused. She pulls herself to her feet, noting the blood-red gown draped around her, Memory surges, and she remembers -- her sacrificial robes. She looks down, expecting to see the jagged scar from where they took her heart, but there was only smooth flesh between her breasts.

"Behold, fiendish one! I have summoned thee to do my bidding!" she hears in the Infernal tongue, and she peers into the gloom. Robed figures surround her, slightly illuminated by the ruddy candlelight. Diabolic symbols decorate the floor and walls, and she instinctively reaches for a weapon. She finds nothing; she is unarmed and unarmored amongst these chanting figures. Blinking, she unleashes her Sight, and immediately senses the cloying evil surrounding her, but fails to find the fiend of which the speaker had spoken.

"For your service, I present to you this gift: the death of a holy brother of Iomedae!" the central robed figure raises a ceremonial dagger over a helpless figure. Panic seizes her; and though her mind still whirls in confusion, she recognizes what's about to happen.
"No, wait! Stop!" she cries out, holding out her hand and trying to interpose herself between the dagger and the victim. Something holds her in place, yet her voice causes the villain to pause. "Don't!" she pleads.

"This one is deserving of punishment! He has forsaken his vows, and left his place of prayer to indulge in the sins of the flesh," the robed figure gestures at the weeping man below. Confusion again, then a slow, crawling fear in her belly. Everyone was looking at her. "I offer this sacrifice for your aid in the destruction of our enemies! For the service of six days, six hours and six minutes, you shall have his soul! Do we have an accord?"
She felt something tug in her, a desire to accept. But instead, she recoiled, but could go no more than a step away from the proffered sacrifice, her back hitting something as solid as a wall. She shakes her head no in fear.
"You will do my bidding!" shouts the leader, outraged.
"I believe the lady said no," comes a voice from outside the circle. Suddenly, the sound of drawn steel, shouts, and screams. Ashlyn turns and tries to run, but again she is trapped. Strangely, there is nothing holding her, but it felt as if the air itself was a solid wall all around her. She looks down at her feet and sees an inscribed circle, inlaid with silver. Her breath catches as she recognizes the sigils around the perimeter.
In a few seconds, the fighting is nearly over. The leader of the robed figures, clutching his side, limps to her. "Save us! Slay the interlopers! My soul and more if you just--" his plea is cut off by a slice of steel. Ashlyn looks on, horrified.
The newcomers, victorious, begin searching the bodies and systematically dismantling the diabolic imagery decorating the dank chamber. Most of them give Ashlyn and the circle surrounding her a wide berth. Only one steps forward and truly looks at her. Her solemn face is one of intense curiosity. Someone asks her out of the gloom, "You're going to banish her, right, Lady Cirthana? I wouldn't deal with it."
Instead, the woman wearing the holy tabard of Iomedae scratches her chin, and studies Ashlyn's terrified face. "Why didn't she take the bargain, I wonder?" she mutters as she begins to turn away.
"Wait! Please!" Ashlyn calls out, hammering on the invisible wall. "Can you help me? I don't know where I am. I don't know what's going on, but I'm not what you think I am! I'm a battle priestess of Sarenrae!" she cries.
Scoffs and cries of incredulous laughter come from the newcomers. The serene human woman also looks doubtful as she turns back around. She points to the symbols at her feet. "Do you know what those mean?" she asks calmly.
Ashlyn swallows hard, and nods. "A circle of protection."
"Against?"

Ashlyn's lower lip begins trembling. "Evil," she says in a small voice.
"If you are a follower of Sarenrae, then you should have no trouble stepping across that threshold." The Lady Cirthana turns to walk away.
Ashlyn throws herself against the barrier, which stops her just as effectively as before. "Wait! No, this isn't right! I wasn't always like this! I don't know what happened; I was captured, experimented on! Please!" she cries out desperately.
The Lady Cirthana turns back around, regarding her curiously. One of the others asks, "You're not actually beginning to believe her, are you?"
The Lady Cirthana looks at the speaker for a moment, then back to Ashlyn. After a long pause, she murmurs to herself, "She didn't accept the deal."
The Lady steps away for a moment, then returns with a chair. Setting it before the circle, she takes a seat. "Explain."

Ashlyn sits, crossing her legs, and looks her in the eye. She takes a deep breath, sorting her fractured memories, then begins telling her tale. That of a young priestess who had fallen in love with the bravest, most valiant knight in all the land. None could match his resolve, and no evil could withstand his righteous fury. He had saved her from a crisis of faith; one which surely would have caused her own fall. She owed him everything, most of all, her heart. Which was then stolen from her.
The confluence of magics -- hellish energies and vile rituals clashed against the purest faith and something singular happened. Ashlyn survived, somehow, but trapped in a nightmare. She described her confusion and her fear. The Lady Cirthana pointed out her terrible reality -- and what was upon her back. How was she not aware of them before? Horribly beautiful: feathers the color of the choking soot of a burnt forest, broad and powerful. They terrified her even as she was mesmerized by them. The wings of a fallen angel; she was truly one of the Ash Wings, an Erinyes.
But even as Ashlyn broke down with wracking sobs, the Lady Cirthana stood and drew her foot across the circle. She reached out and took her hand, inviting her to step free.


With the quick turn around time, I doubt that I will be able to get my submission together in time. Good luck to the other applicants. Have fun!


Talomyr wrote:
With the quick turn around time, I doubt that I will be able to get my submission together in time. Good luck to the other applicants. Have fun!

You have until tomorrow night to finish a basic submission.


<< Here is Zanbabe's submission. (Male Angel Warpriest (Forgepriest))

I still have to add details like mundane equipment, and the actual names of the people he has met in town, etc. but I think everything else is in the alias, and hopefully it is enough to be considered. I will make improvements on it tomorrow, and flesh things out as needed.

Let me know if you have questions, or want changes, or if I forgot something. Happy to tweak things to fit the game.


Here is the crunch for my submission. There may be a few edits that still need to be done. I'm half-way done with the backstory but it's late, I'll post that tomorrow.

Crunch:
Kaalia
Female Aasimar (angelkin) Sorcerer/Scaled Fist 1
LN Outsider (native)
Init +4 Senses Perception +4, darkvision 60 ft.
----------------
DEFENSE
----------------
AC 17
T 17
FF 10

hp 9
Fort +2
Ref +4
Will +2
acid, cold, electricity resistance 5
----------------
OFFENSE
----------------
Spd 30ft
Melee
temple sword +3
1d8+3 19-20/x2
slashing

unarmed strike +3
1d6+3 x2
bludgeoning
Ranged
sling +2
1d4+3 x2
bludgeoning
50 ft. IIIII IIIII IIIII IIIII
Space 5 ft.; Reach 5 ft.
----------------
STATISTICS
----------------
Str 16
Dex 14
Con 10
Int 10
Wis 10
Cha 18
Base Atk +0
CMB +4
CMD 15
Feats
eschew materials
enforcer
stunning fist
dodge
Traits
demoralizing presence
reactionary
Skills
intimidate +8 (+10 demoralize)
linguistics +3
knowledge (planes) +4
perception +4
Languages common, celestial, abyssal, draconic
Equipment 9 gp 7 sp
sling
20 sling bullets
temple sword
monk’s outfit
bedroll
small tent
signal horn
silk rope 50 ft.
14 days trail rations
2 waterskins
----------------
SPECIAL ABILITIES
----------------
Aasimar
celestial resistance
truespeaker
alter-self 1/day
darkvision 60 ft.
Sorcerer - Abyssal
bloodline arcana
claws
Monk
draconic might
unarmed strike
flurry of blows
stunning fist
----------------
SPELL CASTING
----------------
CL 1 DCs = 14 + Spell Level
Spells Known:
0th - 4
1st - 2
Spells Per Day
1st - 4


@Ashlyn Farwynd

Some Data of the Area:

Lady Cirthana is pretty much the only one running the Kirk in Falcon's Hollow, and Iomedae worshipers WOULD NEVER use devils for punishment.
The only cultists in the area would be for the Pallid Princess...

Now there are some powerful characters with sovereignty moving about in the Hollow.....
One or Both of which could of made you redeemed and sent you to the Hollow if you want that in the story...

And only one Character in town has seen both of these characters before and not know of their sovereignty before he came to the Hollow.

Racial Updates:

Since your using a Redeemed Erinyes, certain things get modified.
Evil Subtype is changed to Good, at 5th level DR5/Evil is instead DR5 /Good, SLA Unholy Blight is Holy Smite, Summon with be changed as well just trying to find a good replacement.

Grand Lodge

Can I roll and see what features I have? Want to look random? Or can I pick the cosmetic features?


Mahonrai wrote:

<< Here is Zanbabe's submission. (Male Angel Warpriest (Forgepriest))

I still have to add details like mundane equipment, and the actual names of the people he has met in town, etc. but I think everything else is in the alias, and hopefully it is enough to be considered. I will make improvements on it tomorrow, and flesh things out as needed.

Let me know if you have questions, or want changes, or if I forgot something. Happy to tweak things to fit the game.

Not a bad start

Mahonrai:

Your character might be feeling a pull or push from the area
And it is from the sovereignty of something or someone in the area.


Critzible wrote:
Can I roll and see what features I have? Want to look random? Or can I pick the cosmetic features?

Alternate SLA's need a GM request for a Roll (2 dice pick one result).

Alternate heritages you can choose.

I'll be heading to bed in the next minute or so.

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