Eye of the Storm
(Inactive)
Game Master
XanaverForgedawn
The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day
Seerus looks startled, "That doesn't sound good. BATTLE STATIONS, we might have a serpent problem."
Seerus rushes to the steering to maneuver the ship out of trouble while he hopes the others man the ship's weapons.
Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
Owen snaps and points for Boreanas to check.
Sm Air Elemental Familiar: Init +7; Perc +4 Fort +4, Ref +6, Will +4 AC 20, touch 14, flat-footed 17 (+3 Dex, +6 natural, +1 size): HP 20/20
In an upward arc Boreanas zooms out about 50 feet starboard from the ship, looks around, and zooms Back.
Perception 1d20 + 4 ⇒ (3) + 4 = 7
Hell report back what he sees to Owen in Auran.
Under the ship is a massive black snake. The pilot will roll ship initiative, which is a d20 + 7.
I already rolled snake init.
Male Human (Mwangi) Gunslinger 5
"What kind of snake is dat?!" Miijoka yelps, grabbing for the wheel.
ship initiative: 1d20 + 7 ⇒ (16) + 7 = 23
Sm Air Elemental Familiar: Init +7; Perc +4 Fort +4, Ref +6, Will +4 AC 20, touch 14, flat-footed 17 (+3 Dex, +6 natural, +1 size): HP 20/20
Mijoka and Seerus are both on the wheel. Who will be the pilot?
Male Human (Mwangi) Gunslinger 5
roll off?
Nah, you called it first, I'll take the guns.
The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day
Grabbing the steering, he hopes he can move quickly enough.
Ship's Init: 1d20 + 7 ⇒ (10) + 7 = 17
Male Human (Mwangi) Gunslinger 5
DM Forgedawn wrote: You do need an engineer Then I'll do that.
There are 3 roles.
Pilot, who controls the ship.
Engineer, who heals and buffs the ship.
And Gunner, which fire guns.
Each of you choose a role.
The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day
Seerus will be the pilot.
Male Human (Mwangi) Gunslinger 5
So the other 2 are gunners.
The snake lashes at the ship.
Attack: 1d20 + 8 ⇒ (5) + 8 = 13
It misses. Ship's turn.
Gunners roll a ranged weapon attack.
The current ship guns do 5d6 B/P damage.
M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)
Arther emerges from the kitches below stirring a pot of brownish goo.
"You now guys, I don't this gazpach.....oh..." the stirring stops has Ather notices the snake for the first time.
what does arther know about snake?
K Dungeneering: 1d20 + 4 ⇒ (10) + 4 = 14
K Engineering: 1d20 + 4 ⇒ (10) + 4 = 14
K Local: 1d20 + 4 ⇒ (18) + 4 = 22
You can't identify it at all.
M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)
Arther clambors into an available gunners position and fires at the snake
Attack: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 5d6 ⇒ (2, 5, 5, 4, 1) = 17
Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
Didnt realize I was the one shooting
1d20 + 4 ⇒ (9) + 4 = 135d6 ⇒ (3, 4, 5, 2, 2) = 16
Now for engineers and pilots. Pilots can control the ship (turn, move forward, or stop moving) and Engineers can a part of the ship 3d10 per round.
The ship is currently going north. Mijoka and Seerus need to act.
The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day
Seerus keeps the ship moving forward and trying to put as much speed on as he can. Hoping for a chance to maybe outrun the serpent.
Male Human (Mwangi) Gunslinger 5
I'm going to assume you meant to say "Heal", but I don't think the ship has taken any damage yet.
M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)
"Where this this thing come from?" Arther shouts while reloading his siege engine.
what are the actions to fire/ reload the ships guns?
kengineering: 1d20 + 4 ⇒ (17) + 4 = 21
"Did it just start trying to kill us or did it offer us a job first like everyone else?" He says sarcastically.
The snake looks mad now, making a more powerful attack.
1d20 + 13 ⇒ (11) + 13 = 24
Hit
Damage
3d6 + 8 ⇒ (1, 3, 4) + 8 = 16
Ship's turn
The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day
Seerus makes a hard turn, to move the ship away from the serpent.
Male Human (Mwangi) Gunslinger 5
"Let's not have any more'a dat okay?" Miijoka said as he tried to stabilize the engine.
1d20 + 11 ⇒ (17) + 11 = 28
M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)
"Let's see, where's the best place to hurt you?" Arther mutters to himself aiming the ships gun.
Move action: activate Bullseye Shot
attack: 1d20 + 5 + 3 + 4 ⇒ (6) + 5 + 3 + 4 = 18
damage: 5d6 ⇒ (6, 6, 2, 4, 6) = 24
What size category is this serpent?
Welp, Owen. Turn skipped.
Mijoka: Your check is how much the ship is healed by. No taking ten.
To Hit:
1d20 + 13 ⇒ (11) + 13 = 24
Hit
Damage:
3d6 + 8 ⇒ (2, 2, 3) + 8 = 15
Male Human (Mwangi) Gunslinger 5
"Somebody kill dat ting!" Miijoka snarled.
1d20 + 11 ⇒ (2) + 11 = 13
M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)
"oh wow! Such amazing advice! Where would we be without your leadership? Any additional nuggets of wisdom Miijoka?"
fires gun
cha-chick: 1d20 + 5 + 3 + 4 ⇒ (4) + 5 + 3 + 4 = 16
BOOM!: 5d6 ⇒ (4, 1, 4, 4, 4) = 17
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