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Epic Among the Shadows (Inactive)
Game Master Raventhorn

A mystery set in a small village, a large problem, and a small band of adventurers are the only thing standing in the way of this town and an evil that has yet to rear it's head.


Gameplay

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The door at the end of the hallway seems to have no lock or even the wards that appeared on the outer door.

What will the party do, do they open the door and face the last step on this hellish experience.

Pretty much i can't progress until group decides to open the door lol

Andoran (M Half-Elven Sorcerer(Divine)/1)

Kynneth moves towards the door in the back of the crypt. He examines it as he gets closer.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Devin also begins examining the door, specifically for traps or other devices.
Perception: 1d20 + 5 ⇒ (6) + 5 = 11

I don't think anyone is going to just 'open it' until we've checked it out first.


OK lets start this thing :)

As you inspect the door it almost seems to open slightly at your smalest touch.

As you open it further you find a well lit room braziers strewn about it except the very far wall, leaving that side in shadow where two burning green lights stare out at you. Then a strange rough cackling sound begins to reverberate around the room as the door shuts loudly leaving you all inside the room. Soon you realizd the sound is laughter issuing from a non existent throat. And then the voice begins to cackle and speak pausing as if to draw breath to long turned to dust lungs.

[b]"Well well the guests have decided to join ussss....They have broken down the master's door....do they know the master? No no....they are just pupptesss....come to find him....come...to join me in death....Come puppets let us see how you die...{/b]

Then slowly with the clank of ancient armor steps out a skeleton that is garbed in the armor of a king, its eyes blazing with a ghostly green light as it tilts it's head to draw out a large elegant sword from its back a shiled already strapped to it's fleshless arm.

(Female Human Cloistered Cleric 1)

This monster has reanimated the noble dead! Hermia's mind reel.

"Erastil, lend us your grace, that we might dispatch the bones of the most hallowed dead. And to triumph o'er the demon that raised him."

Andoran (M Half-Elven Sorcerer(Divine)/1)

Roll for inititive?


DC 12 Know Religion:
It's a skeleton Champion :) Arnt you glad?

Initiative rolls:

Devin1d20 + 3 ⇒ (7) + 3 = 10
Gaeron1d20 + 3 ⇒ (11) + 3 = 14
Hermia1d20 + 1 ⇒ (17) + 1 = 18
Kynneth1d20 + 1 ⇒ (8) + 1 = 9
Skeleton Champion1d20 + 1 ⇒ (9) + 1 = 10

For purposes of speed won't be allowing a map this time as there is one enemy approximately 20 feet away from you.

Order of Combat
Hermia
Gaeron
Devin
Champion
Kynneth

(Female Human Cloistered Cleric 1)

Knowledge Religion 1d20 + 7 ⇒ (5) + 7 = 12

Hermia moves up and casts Protection from Evil on Brother Abraxus, granting him a +2 deflection bonus to AC.

"This is no average skeleton. Please, do be careful."

(Male Human Draconic Bloodline Sorcerer/ 1)

Woah! I come back and its action time! Woo!

Gaeron feels her touch on his arm and he quickly interposes himself between the others beside Devin and the Skeletal Revenent, holding his mace and touching his chest while murmuring a spell to Apsu to Shield him from harm for what little good it would do.

AC now 16

He gives Hermia the tiniest of looks while trying to keep his eyes on the deadly opponent in front of them and he nods wordlessly.

I don't know if I can go into a parrying stance now, so I won't.


"Really! What gave it away, the armor or the talking?"

Fire crossbow: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 ⇒ 1


The skeleton looks down as the crossbow indeeds strikes his sheidl but merely bounces off.

Surprisingly the Skeleton halts it's advance and begins that manical laughter again jarring the party's nerves.

"Oh yessss....the Massster will be indeed pleased when I disssplay your bodiessss to him. Ssssooo much trouble over a group ssso weak." He rattels off to himself uncaring of the group as he sees them as nonthreatening to him.

Kynneth your action

Andoran (M Half-Elven Sorcerer(Divine)/1)

Kynneth mutters a few arcane words, and a silver dart shoots forth from the end of his extended finger. The dart streaks unerringly at the skeleton, striking it.

1d4 + 1 ⇒ (3) + 1 = 4


The skeletal champion pauses in it's laughter looking at the smoking hole in its armor and then looks up it's eyes blazing in renewed fury staring straight at Kynneth.

"PUNY MORTAL! I shall tear out your beating heart and offer it to my Massster! And then I shall give your body to the corpse walkers to let them feed and rend your body apart as all the others!"

Intimidate Demoralize, Kynneth DC is 14
1d20 + 7 ⇒ (10) + 7 = 17

Kynneth you are now Shaken as the condition for 1 round will disappear after your next action

Andoran (M Half-Elven Sorcerer(Divine)/1)

GULP!!!

(Female Human Cloistered Cleric 1)

For what it is worth, Hermia moves so that the Skeletal Champion is within 30' of her, and Channels Energy (4/5) to HARM Will Saving Throw DC 13 for half of 1d6 ⇒ 3 damage.

too wrecked to come up with any prayer today, thought I would move combat along, though

(Male Human Draconic Bloodline Sorcerer/ 1)

Gaeron growls and interposes himself between Hermia, Kynneth and the Skeleton again and he steps forwards, raising his mace in one hand and then opening the other towards the Champion in a claw from which a ray of light shoots forth to lance at the Undead creature.

Disrupt Undead

1d20 ⇒ 18 Ranged Touch
1d6 ⇒ 6 Damage

The lance of Undead-rebuking light hits the champion in a flash of white light.


Let fly another BOLT OF JUSTICE!

Att: 1d20 + 4 ⇒ (14) + 4 = 18
Dam: 1d8 ⇒ 4

Andoran (M Half-Elven Sorcerer(Divine)/1)

I am just waiting for the skeleton to act, I think I go after it.


Channel Resistance1d20 + 7 ⇒ (15) + 7 = 22 It takes 1 damage

The skeleton takes the wash of energy from the woman laughing not really feeling the slight flash of burning light as yet another crossbow bolt thunks into it's shield. However with the blast of energy it receives from the large cleric the Skeleton howls with rage.

The skeleton champion raises its sword in rage and strides forward 1d3 ⇒ 3 1Gaeron 2Devin 3Kyn

to Hit1d20 + 7 ⇒ (7) + 7 = 14DRAT!!! Damn you mage armor!!!

if hit1d8 + 3 ⇒ (6) + 3 = 9

The sword slices just shy of Kynneth's throat glancing at the last second of the glowing magical armor.

"DIE!"

Andoran (M Half-Elven Sorcerer(Divine)/1)

Double GULP!!!

Eyes widening, Kynneth barks out the words to disrupt the evil that holds this creature's force on this plane.

Disrupt Undead-Ranged Touch: 1d20 + 1 ⇒ (20) + 1 = 21

Whoot...do I get critical damage with the spell???


AWWW MAN!!!! yes.....yes you do roll to confirm x2 dmg....ass

Andoran (M Half-Elven Sorcerer(Divine)/1)

LOL...now watch me flub the confirm!!

Confirm Crit: 1d20 + 1 ⇒ (5) + 1 = 6 (doh!!! I knew it!!)

damage: 1d6 ⇒ 3


It is hermia's action again thought id say that incase people got lost

(Female Human Cloistered Cleric 1)

Hermia moves forward and attempts to assist Gaeron with hitting the skeleton. Placing her arms around his, she guides his next strike, lending him +2 to his next attack.

Hermia attack to assist in melee vs. AC 10 1d20 ⇒ 17 all right!

(Male Human Draconic Bloodline Sorcerer/ 1)

Is this an assist to any attack roll or only melee? The plan for me was to back up and blast it again as I doubt I can hit it in melee. If I can use this bonus

Five-foot step back away from the Skeleton

Ranged Touch Attack Roll 1d20 + 2 ⇒ (11) + 2 = 13
Disrupt Undead 1d6 ⇒ 1 Grrrr...Feel my wrath!

Gaeron steps back from the Skeleton slashing at Kynneth with its foul blade and he aims another blast of reubuking light at the creature, hoping to return it to its natural dead form.


Gaeron did you account for the skeleton being in melee with Kyn? which i now realize kynneth never saying he had taken a step back wouldve drawn an AOO for casting in melee but thats on me so gaeron with a minus 4 to hit you would miss and thus it is devins turn


Devin takes a 5-foot step up to the Skeleton while drawing his short sword. "Kynneth, get back!" He then preforms a feint maneuver.

Feint (Bluff): 1d20 + 5 ⇒ (9) + 5 = 14


GM: Sorry to ask, but I'm going to need a Map, at least a simple one showing where we all stand in relation to the skel. I'm going to try to get him into flanking and I'm not sure how far I need to go to get there. Thanks


Devin making me work here lol stupid feinting lol but he did fail so he is FL to your next attack

The skeleton turns following Devin's odd movements growling loudly and raises its sword swinging at the ranger slicing bodily through his armor across his chest and laughs manically as he watches Devin slump to the floor.

Sword 1d20 + 7 ⇒ (9) + 7 = 16

If hit 1d8 + 3 ⇒ (6) + 3 = 9

Sorry devin you are now at -5 and will need to make a con save at -4 on your next action to reach dc 10

Andoran (M Half-Elven Sorcerer(Divine)/1)

Seeing his companion go down to the fell attack of the skeleton, Kynneth takes a step back (5' step away from the skeleton) and quickly racks his memory for anything that might help give he an edge against this creature. He calls upon the magic in his blood and strikes the skeleton with a heavenly fire.

Knowledge-Religion: 1d20 + 6 ⇒ (1) + 6 = 7
Ranged Touch-Heavenly Fire: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: 1d4 ⇒ 3
As this spell is a 30 foot radius, would it also heal Devin?


Actually kyn it is not a 30ft area it is only a 30 ft ranged touch attack so no but hey you did bring down the skeleton :)

Andoran (M Half-Elven Sorcerer(Divine)/1)

Well once the skeleton drops I will rush over to Devin and use Heavenly Light on him
Heavenly Light: 1d4 ⇒ 3

(Female Human Cloistered Cleric 1)

Seeing the skeleton crumble, Hermia immediately goes to Mister Devin.

Celestial:

"Crass brute. You might at least have stood a few moments longer."

Hermia kneels down and takes ten on her heal check to assess Devin's wounds and his ability to continue should she heal him.


Con: 1d20 + 1 - 4 ⇒ (18) + 1 - 4 = 15

I really thought someone would have healed me from that damage I took Two fights ago but I guess that's what happens when you upset the healer.

(Female Human Cloistered Cleric 1)

Your healer only has 2 first level spells, one went to Bless, the other went to giving the Sorc who also went down in the last fight 2 more to AC. Her limited healing potential was traded for damaging undead, which you asked for. Given my luck with the dice roller, if I expend my last healing charge, you might be conscious, but I seriously doubt it happening.


I was really commenting on my inability to keep track of my own hit points. If I had realized that I was at 4hp I might not have charged him so eagerly. I'm not too worried about it, at least I didn't die out right. So now the question is, who gets to carry me back to town?

(Female Human Cloistered Cleric 1)

We cannot continue in this state, Hermia surmises, leaning over Mister Devin. Among the group, she was the only uninjured, and if she channeled again, it would be for the final time. After that... she would become useless. If they were attacked again on their return from the cemetery, they might all die.

"If we are to leave this place, we cannot do so carrying so much weight," Hermia decides, and takes her holy symbol in hand.

Celestial:
"Good Lord Erastil, let these men receive your blessings, so that we might continue to do your will."

Hermia Channels Energy (5/5) to Heal 1d6 ⇒ 1 damage.

There's my cleric dice....


Thanks for trying. That puts me at -1 and still unconscious.

Andoran (M Half-Elven Sorcerer(Divine)/1)

Kynneth again utters a few words in the celestial tongue, pouring possitive energy into the battered form of Devin

Heavenly Fire(4/6): 1d4 ⇒ 3


oh dont worry you guys you have successfully completed first stage in the long road lol tomorrow ill have a post up wrapping this part up rather nicely. on side note you will be leveling up rather soon keep in mind what you want to do with it and such oh and btw devin you are now positive 2 and conscious


As the last dancing glow of the magical flames fade away, Devin's eyes open wide and he begins to cough and sputter. "Ouch."


Suddenly the party hears the rapid approach of footstpes followed by shouts of query. Then a ragged shout of "In here, I found them!" Comes forth and Col and aband of villagers all armed run in looking about the crypt.

Calmly Col strides forward his eyes searching about until they fall on the skeleton's remains. "So it is true, the village fell under a mass attack soon after you all left and then suddenly the skeletons and these walking corpses just start to fade back into the woods many just falling apart."

Shaking his head as if in disbelief he continues "This thing must've been some sort of conduit or something, did it say anythingbefore you defeated it? It might be of use laater on, but the village needs your aid and it seems your party did not come out unscathed."

Turning he shouts to the escort, "Men help these heros up and lets get them all to town."

Andoran (M Half-Elven Sorcerer(Divine)/1)

Before he leaves, Kynneth scans the area for magic, checking the skeleton specifically. He then lends his arm to Hermia, gently leading her back out into the fresh, clean air.

(Female Human Cloistered Cleric 1)

Wow, Col musta been some altar boy...

"It said Master would be pleased if it defeated us," Hermia answers, then shakes her head. "Why would he attack the village?" she questions aloud, and frowns.

"I regret that I am without magics, but my hands are more skilled than most, I imagine."

Hermia spares Kynneth a polite 'thank you' for his cordiality, but it is clear that her concern and her attention is focused on assisting the villagers.


Devin gets to his feet, with the help of the villagers. "Does anyone know who's tomb this was supposed to be?" he asks to the collective group.

(Male Human Draconic Bloodline Sorcerer/ 1)

Gaeron sighs deeply and stows his mace in his belt, then glances down again at the now unmoving mass of bones and armor that was the dire creature and he mutters a quick prayer to Apsu to grant whoever originally was the corpse a peaceful afterlife, as his remains had not seen justice. Then he makes sure everyone is all right and then turns to question the conviently arrived Cole and his fellow villagers on the events of the most recent days.

Will have more up later, finally past most of my exams and will be able to post much more frequently

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