Elves Versus Dwarves -- Who Is Better? (Inactive)

Game Master Chainmail

Elves and Dwarves fight to recreate their lost glory. Two parties, one of elves and one of dwarves interact on an increasting basis.
Final MAP!!


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I know Seltyn is busy on tons of other threads.

If he wants the responsibility, it is his. As the #2 you will be waiting in the wings, but we will wait on Seltyn's response. I may have dragged him into this way more than he intended.

When a player misses a post = small penalty
When leader misses a post = big penalty

What Lady Ciedrel and Rock Stonecrusher giveth, they will take away. They will also debrief party leader at stronghold regularly and will not tolerate failure. With great responsibilities come great consequences.


Oh I was thinking of an elf but if they are full I'll build a Dwarf Cleric. Go team Dwarf


If that is your decision, I'll abide by it. I accept this mantle. There are still some elves here who have the heart to go on, and that's what we'll do.
There will be a little time to decide who would best suit our purposes, and I'll consider the choices carefully, with Talon's help.

I'm really interested in who can show up and post. Nothing kills a PbP like waiting on people who can't post every day. You need to log in and know what's going on, and post what you're doing.


Chainmail wrote:

I know Seltyn is busy on tons of other threads.

Actually, all I've got left is the goblins. My attempts at playing have all died pretty quickly. Seltyn, here, is left over from a campaign that went about 4 pages.


Seltyn Sevenleaf wrote:
Chainmail wrote:

I know Seltyn is busy on tons of other threads.

Actually, all I've got left is the goblins. My attempts at playing have all died pretty quickly.

Seltyn, make the call on our compatriots who will help us cure the lands of the scourge that ails it, so we may begin discussions on matters of strategy and the like


If I can't get his campaign off the ground with the cool original theme, then I don't think any of my other ideas have a chance. The elves are by no means full. Volty submitted a wood elf druid that would make Treatmont proud. There will be attrition, and my goal is make this so cool and action packed that characters deaths exceed attrition from real life and boredom.

I plan on also implementing a rule from the original campaign - when a character dies, alternate players have priority over the player of the deceased character.

Seltyn, you have not officially accepted or rejected the choosing at this time.


By the way, this recrutiment thread is way ahead in terms of interest and participation then most others. Considering the duration of the elf life, we are not close to needing an answer.
My intial hope was we would have two alternates ready for the inevitable attrition over the six.


"Aye, a Beer fer tha King, an' a resoundin' defeat to tha Elves!" Brask fetches the King a tankard of beer, full to the brim, and is careful not to spill a drop that could quench his liege lord's thirst.
"Me thinks these Dwarves 'ave too li'l fire in thar bellies. I'd gladly die 'side these uns that 'ave volunteered, but tha rest, nay, not fer all gems in tha world would I even consider it."

Alright, I guess I gotta get out of my comfort zone some time. I'll look through the entries for the dwarves when I get a chance.


I edited the acceptance speech. Seltyn will lead. Talon and the druid are definitely in, and the bard and rogue are fine. Now we need some muscle! Dwarves are tough and magic resistant. We need to have a couple of guys who can smack 'em good! Wood elves, FTW!


Ayep. His and a couple of others. I dont have any experience with druids, much less magic in general. I kind of relied on their guidance. Any advice or suggestions are appreciated. This is the first time I've ever put any stats in the negative, and I dont like. lol.

It sucks, because I've joined a few campaigns, and they're all dying rapidly. No way to gain experience w/ tabletop gaming.


Marlamin wrote:

Ayep. His and a couple of others. I dont have any experience with druids, much less magic in general. Any advice or suggestions are appreciated. This is the first time I've ever put any stats in the negative, and I dont like. lol.

It sucks, because I've joined a few campaigns, and they're all dying rapidly. No way to gain experience w/ tabletop gaming.

Treantmonk's guide is very useful. Druids are awesome. Between a bard, ranger, and a druid, we've got decent healing, but they'll need wands. Until then, we're not so durable. The dwarves are sure to have a cleric or 2, and more hp than us, so getting some healing will be a priority for us. Would you consider a cleric? XD


I can make a bashy cleric with selective chanelling to help only those on our side, or a Paladin if we needed more muscle still. Whilst I like ranger builds, if the party were to prefer a more bashy side, then I can make the changes to the character within just a moment or two.


Is this thread the last hope for PbP? If every game you join fades to nothing after a few days of spirited posting, what hope is there. Is it DMs or the players?

I read Aaron's Kingmaker thread because it was actually one of the longest. Good players fought over dividing treasure. That was so ridiculous.

Anyway, with lots of good players you need a good leader or caller. I am forcing this mechanic in all my games after years of experience.

Look at the US congress righ now for how not to do it. Read Larry Niven's Dreampark and learn from Chester (I think that was his name)--probably the best party leader of all time== and you can lead one of my adventures anytime. I think Chester got the amorous attentions of a hot red head for being such a good roleplayer. If only that happened playing Pathfinder.

I am not making Dream Park required reading for party leaders, but it is on the recommended list.


I look forward to contributing to our Elven victory over any foe, be they large or tiny and the many conquests we shall embark on. Here's to Lady Ciedrel our beautiful queen, to Seltyn Sevenleaf our fearless leader, Talon Nightwalker our intrepid second Elf and all who join the elves on our path to victory.

yay cant wait to see what happens. thank yo so much for letting me join this.


Little Finder wrote:

I look forward to contributing to our Elven victory over any foe, be they large or tiny and the many conquests we shall embark on. Here's to Lady Ciedrel our beautiful queen, to Seltyn Sevenleaf our fearless leader, Talon Nightwalker our intrepid second Elf and all who join the elves on our path to victory.

yay cant wait to see what happens. thank yo so much for letting me join this.

Fair Elorin, it would be an honour to have you stand by us all and with your inspiring songs chant our way to victory. Truly there are few campaigns that begin without one who can motivate us when we require it, tend to our wounds with tender hands, and inspire our hearts when it feels like there are just the 6 of us and an unstoppable army breathing down our necks. Perhaps you could give us an example of your talents whilst we wait for the rest of our band to assemble?


Talon, your first character was fine. Just help Seltyn pick four other complementary characters. The elf queen will approve all selection as she has divine powers (out of game knowledge). No hurry to leave, but if people actually leave recruitment threads faster than they leave game threads, I may have to speed things up.


Talon, you were chosen for how you were. You cannot escape your fate.


Honestly, it seems to be a combination of things. Two died during combat, because you cannot make up for lost people. Waiting days for people to take turns just killed it. One, the GM just left, lol. Another, it was attrition, where one left, then another, then the remaining players kind of dropped out.

Ah well, complaining over. I'm still enjoying things, and trying to learn as much as possible, lol


Chainmail wrote:
Talon, your first character was fine. Just help Seltyn pick four other complementary characters. The elf queen will approve all selection as she has divine powers (out of game knowledge). No hurry to leave, but if people actually leave recruitment threads faster than they leave game threads, I may have to speed things up.

He and I, with fair Elorin makes 3. A druid and a rogue also work well to round out our group. Whilst I believe that it might be useful to have someone who can stand up for themselves in close quarters, I do not belive that that strategy would end up in anything but disaster for ourselves. They are the masters of close quarter combat, let us show them that what you cannot see, you cannot kill, and that therefore we are truly masters of these lands. For can we not hide ourselves in the shortest of grasses with all the skill of the viper? Can we not sting at the soft underbelly of our prey with all the strength of the praying mantis? We cannot match them for pure strength, so let us use our own natural strength, and the power of nature that surrounds us to let them come to a battle ground of our choosing, at a time that suits us best, when we are prepared for their assault, and they are tired and filled with dread, for we must be like shadows in the night if we are to succeed.


Talon Moonwalker wrote:
I can make a bashy cleric with selective chanelling to help only those on our side, or a Paladin if we needed more muscle still. Whilst I like ranger builds, if the party were to prefer a more bashy side, then I can make the changes to the character within just a moment or two.

Rangers are a natural for elves, particularly arcane archer types. We can use a woodsy character or 2.

Let's play to our strengths, and we'll see what other characters want to play. I'm sure we'll have some fun choices in a day or 2. Bard, druid, and ranger are good fits for an elf party. And a wizard, of course.

We DO need 1 or 2 meleers, though. A fighter, barb or even a magus could work out great.


Seltyn Sevenleaf wrote:
Talon Moonwalker wrote:
I can make a bashy cleric with selective chanelling to help only those on our side, or a Paladin if we needed more muscle still. Whilst I like ranger builds, if the party were to prefer a more bashy side, then I can make the changes to the character within just a moment or two.

Rangers are a natural for elves, particularly arcane archer types. We can use a woodsy character or 2.

Let's play to our strengths, and we'll see what other characters want to play. I'm sure we'll have some fun choices in a day or 2. Bard, druid, and ranger are good fits for an elf party. And a wizard, of course.

We DO need 1 or 2 meleers, though. A fighter, barb, or even a magus could work out great.

The only problem that I can see is that the magus is from the UM, and that hasn't been given as an approved text. I know if it were me, I would love to see a 20 point buy, and the called shot mechanic from the UC used. I think it adds amazing stuff to the possibility of the ranger, and really would like to play a character that uses it.


I will approve a party with the just the Druid for healing because I am the queen and have consulted the Elfstone. I would not send an elven party out that did not have the means for victory.

BUT==You are within you right to choose a party with more to be safe before submitting them for the oath and standard. One lucky shot to the druid could take him out.


Talon Moonwalker wrote:


The only problem that I can see is that the magus is from the UM, and that hasn't been given as an approved text.

Oops. Forgot! I think a wood elf barb and fighter would be great.

My character was a lot better with the admixture option for an evoker, but I'm cool with the rules as is. Good stats and options aren't as important as good play. Besides, all I need for this game is a single book. LOL!


On further thought, I will stay as a ranger and the archery build. I did notice actually though that I have no arrows currently which is a concern. Will update my equipment to rectify that.

Can we use classes and mechanics from the other books? Like I say, the build I will be using at higher levels will end up being very different if for example we can use the Called Shots mechanic in the Ultimate Combat books than if we cannot.


At first level then pretty much anything can oneshot a character. Heck, my longbow could kill a first level character if I were to crit and roll high on the damage roll. Its not hard to do.


Seltyn, if the four are as you have picked, and the four chosen are truly auspicious. I smile on the druid ane he makes me happy as he fills two critical roles lacking in the other three.

I cannot see another rogue, wizard, sorceror or bard in the last two.


Err, I'd love to heal, just keep in mind I'm going to be combat oriented. I was sort of thinking being 70% combat/30% magic, augmenting other healers. I dont mind being the only one, just keep in mind that I have only two heals per day.


Let there be song and dance! If just to cover my pickpocketting. Worrying about dwarves? Let them tromp through the glades, while we slowly take them one by one.


Core only. Unfortunately you young ones will be facing things not in any pathfinder material. The four chosen complement each other very well. Baa-- all that work on the dwarven end and I think elves will be ready to go first.

We will see how the oath taken in front of the elf queen on the core rulebook to stay true to the cause will work to stay attrition.


Lady Ciedrel wrote:

Seltyn, if the four are as you have picked, and the four chosen are truly auspicious. I smile on the druid ane he makes me happy as he fills two critical roles lacking in the other three.

I cannot see another rogue, wizard, sorceror or bard in the last two.

Very well, my lady. I shall enquire among the wood elves, and see what warriors may volunteer. We need elves with the strength and heart to wield arms with no fear.

If I weren't already playing a wiz, I'd go for a wood elf barbarian. Fun!


Well as they say, give your players free reign to do just about anything, and the plot will totally derail within moments.

I am curious as to why you count just 4 among our number. In a previous post, I am sure I was able to count 5. I will abide by your wishes however and leave it at that.


My lady, one has come to my attention who I did not consider before: Velesia Shadestep, reputed to be a stealthy and acrobatic rogue. She is not a warrior, but a maiden of quick wit and and a quicker hand, able to hurt enemies before they know she's there.

In our conflicts, our kind have always preferred brains over brawn. If our foes are stronger, we must be smarter. I think this girl shows great promise, and just as important, a strong desire to help. What say you?


Bard + Wizard + Ranger + Rogue + Druid = 5

Got it - another with melee needed


Chainmail wrote:

Bard + Wizard + Ranger + Rogue + Druid = 5

Got it - another with melee needed

Big time! LOL


Did I miss the rogue crunch?


Chainmail wrote:
Did I miss the rogue crunch?

It was there, then it was gone. Must be redoing it, I guess.


Well, I will work on your elf fluff. In the old days there was a big box around what you were supposed to read the players. I need to write that inspiring intro that made you want to buy the magazine like module on the shelf.


Maybe I don't want to be picked for Tomb of Horrors now.


How much melee power in bard + treatmont druid? Is that .5 + 1 = 1.5 characters worth?

How much melee defense is that? .3+.7 = 1 character worth?


Chainmail wrote:

How much melee power in bard + treatmont druid? Is that .5 + 1 = 1.5 characters worth?

How much melee defense is that? .3+.7 = 1 character worth?

We've got considerable buffing from the bard, moderate melee from the druid + animal, but no real frontliners, yet. I'd like 2 dedicated fighter types, but we don't even have one.

If the rogue would consider a TWF ranger, that would be cool. I'd love a wood elf fighter or barbarian. We need big BAB and hit points more than stealth, right now, IMO.


"Well, me Lord. I just finished goin' o'er tha recruits an' I can only fin' two that 'ave tha mettle ta face tha elves. Both o' 'em are Gnomes, a Sorcerer by tha name o' Gluckle an' a Monk named Ninni Lindnock. Me thinks it might be a time to brin' all o' tha Dwarves back to tha keep."


Ayep, including me, there are three for the Dwarves, and I'm the only Dwarf. Lemme know if I missed anyone.

Team Dwarf:
Brask Alpsbane - Dwarf Ranger
Ninni Lindnock - Gnome Monk
Gluckle - Gnome Sorcerer


gnomes count


I would switch to fighter if truly needed, but to be honest, I've only played fighters and I'm getting kind of bored. But, I'd do it if we have no other choice. That does nix any healing tho.


You need the pure rogue more than a front line fighter or TW ranger.


Jobo wrote:
gnomes count

That's what I figured, but still, I'm the only Dwarf by race on team Dwarf. A sneak, a healer, and a front-liner would round this out pretty well me thinks.


Hey, we're just getting started. I'm going to give it a day or two, and hopefully, we'll have a few more applicants to choose from.

Team Elf has:

Druid, wizard, ranger, bard, rogue. I want another fighter type; either a fighter, or a barbarian. Our GM has been kind enough to offer both races a +2 Str subtype.

We will meet you in combat, dwarves. Oh, yes... Our victory will be swift and final! Bwahahahahaha! ;)


"Vict'ry?! Don't ya mean yer death Toothpick? Ain't been bested by an Elf an' tha nine 'Ells will freeze o'er afore I am."


Brask Alpsbane wrote:
"Vict'ry?! Don't ya mean yer death Toothpick? Ain't been bested by an Elf an' tha nine 'Ells will freeze o'er afore I am."

You talk pretty big for a short guy. I know you don't shave those awful beards, but if you shaved your tongue now and then, I could at least understand you, ale-belly.


Okay, if things weren't complicated enough. The teams will be given a banner (pretty flag). When carried and displayed it will confer the effects of a bless spell to the team (no range limit) that is stackable with another bless spell. It takes two hands to hold and confers a penalty to stealth. The banner will also level up with the party (banner xps do not take away from any party member, they are a free share). The drawback is it is common knowledge significant power and status is invested in the banner. Everyone wants to take your banner.

You have a feeling if you take it with you and "lose it", you will not get another one and your liege will not be happy. If someone puts it away or loses it, there will be an equal lose of moral (stackable curse) for two rounds to adjust to its loss (temporary or permanent).

You will be offered a man at arms to come along and carry the banner. He will be well armored and trained to fight defensively, but is not trained to carry any weapons as the only time he will willingly let go of it is when he is dead.


Brask slaps his gut and gives a hearty laugh.
"Mehbe if ya cleaned out some o' that forest gunk outta yer big pointy ears ye could hear me. An' e'en then only when I wanted ya too, ale-belly or no."

and this makes two threads where I've gotten into in character banter before the players are even picked. :P

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