nightflier |
After the surprise attack, Zakmakiv speaks softly, "I keep watch while you question this live one...", moving to the edge of the ally entrance against the wall peering both directions to see if she can spot anyone else that may be interested in the goblin and dead human. All the while keeping an arrow notched.
[dice=Perception]1d20+7
The crowd is slowly gathering, drawn by the commotion...
nightflier |
"I will stay alert as well." says Alastor, as he starting looking around for suspicious activities.
[dice=Perception]1d20+6
Alastor Solrider |
I try to search for identifiable traits in the creature (maybe it's some sort of undead or outsider) and deduce its intentions, as well as identify any spell it might be casting.
Kn(Planes/Religion): 1d20 + 8 ⇒ (5) + 8 = 13
Sense Motive: 1d20 + 6 ⇒ (14) + 6 = 20
Spellcraft: 1d20 + 8 ⇒ (17) + 8 = 25
Glaive Morningstar |
Glaive stares at the ruined bodies of the war forged on the ground. Looks up and stares again at the crowd. That is growing. And curious.
"Let's move quick! Bring the prisoner with us…"
nightflier - is the ally we are in a dead end?
Alastor Solrider |
Alastor whisper to his new-found companions "A dark figure watches us... It somehow evades our senses. I was lucky to detect it. Be careful and don't let your guard down."
nightflier |
I try to search for identifiable traits in the creature (maybe it's some sort of undead or outsider) and deduce its intentions, as well as identify any spell it might be casting.
[dice=Kn(Planes/Religion)]1d20+8
[dice=Sense Motive]1d20+6
[dice=Spellcraft]1d20+8
Glaive Morningstar |
Glaive nods to Alastor, and attempts a smile, failing miserably. "Thanks - I won't!"
After accepting the proffered rope, he ties the prisoner, being sure to make the bonds tight.
"Anywhere but here. Make like this one is injured, and we may be able to escape…"
Thinking quickly, Glaive shoves his shapeless poncho over the hapless prisoner, then with the warforged between him and Codrus begins to make toward the main artery leading to this ally.
"Make way! Injured guards coming through! Make way!!!!"
Intimidate: 1d20 + 8 ⇒ (19) + 8 = 27 to move the crowd out of the mouth of the alley
Codrus Parin |
"Grab the victim's ring and gear!" Codrus calls back to the Human and Lizardwoman as he shoots a glare at the crowd to hasten their parting. "No point leaving them for looters!"
"Now we need a secure place to sort this all out..." he mutters to Glaive as the clear the crowd.
Zakmakiv Siraski |
Zakmakiv nods to the minotaur, and quickly heads to the human body quickly removing seemingly important items and stowing them quickly away, before resuming taking up position behind the warforge altering herself appearance to blend in with surroundings, keeping an eye out for followers.
Perception: 1d20 + 7 ⇒ (17) + 7 = 24 For items of value or importance
Appraise: 1d20 + 2 ⇒ (14) + 2 = 16 For items of value or importance
Sleight of hand: 1d20 + 9 ⇒ (19) + 9 = 28 To remove and stow away items
Perception: 1d20 + 7 ⇒ (19) + 7 = 26 For spotting any threat
Stealth: 1d20 + 19 ⇒ (4) + 19 = 23
nightflier |
Zakmakiv nods to the minotaur, and quickly heads to the human body quickly removing seemingly important items and stowing them quickly away, before resuming taking up position behind the warforge altering herself appearance to blend in with surroundings, keeping an eye out for followers.
[dice=Perception]1d20+7 For items of value or importance
[dice=Appraise]1d20+2 For items of value or importance
[dice=Sleight of hand]1d20+9 To remove and stow away items
[dice=Perception]1d20+7 For spotting any threat
[dice=Stealth]1d20+19
Alastor Solrider |
"Nothing to see here, people!" says Alastor to the crowd "Go back to your own businesses!"
Despite not being particularly threatening when addressing the people gathering around, Alastor still has his bardiche in hands and keeps his eyes on the shadowy figure at all times.
Can I take 10 in Perception to see if there are more suspicious characters around?
nightflier |
"Nothing to see here, people!" says Alastor to the crowd "Go back to your own businesses!"
Despite not being particularly threatening when addressing the people gathering around, Alastor still has his bardiche in hands and keeps his eyes on the shadowy figure at all times.
Can I take 10 in Perception to see if there are more suspicious characters around?
Not if you want to keep the bad guy in sight.
nightflier |
Three men in the city watch uniforms push through the gathering observers. The leader has a barred sword in his hands and a small globe of arcane light orbiting his head, while the two behind him have halberds.
"By the Six! What is happening here?!", the leader shouts. "By the order of the Watch, everyone drop your weapons! Somebody better explain what happened here!" He turns to the watchers. "And you, lot - disperse!"
Zakmakiv Siraski |
Not wanting to be a target of the city watch, she quickly stows the arrow and slings her bow onto her back once more. She remains still, and silence while looking out for any threat to her, as she ponders the note with her name on it, How did the Black Mambas find me so quick... Also why are the name of those I just met also on the note too.
Alastor Solrider |
"Forgive if I keep hold of my weapon..." says Alastor, calmly "But we just witnessed cold blooded murder and a dark presence still looms around..."
I take 10 in Diplomacy. Total 18
Tarragon |
"We came to investigate when a goblin announced that he found a dead body and were attacked when some other warforged showed up. We managed to capture one, and plan to interrogate them." Tarragon says without guile.
Tomp XR-451 |
"As my companions tell, Sir. We got here lead by the goblin and...Kik...These warfoged killed the goblin, we were just defending ourselves, Sir." Tomp sheathes his sword and puts away his shield, he stands infront of the leader, salutes while telling what happened.
Alastor Solrider |
"Were criminals so kind to stay away from us, my friends and I would have no need to draw our weapons. Alas, when threatened by those of vile intent, one cannot always afford to wait for reinforcements..."
Glaive Morningstar |
Was offline for a few days sorry…
Glaive has slightly better Diplo (+9) but I agree Alastor is better suited to relations with human watch officials…
And as before, don't forget you guys can Aid Another very simply by scoring 10 or more, each success adds 2 to the character in question's attempt
Glaive puts his falchion away with professional alacrity, and makes an attempt at assuming a non-threatening stance.
"Thank you officers for the timely warning. We will endeavor to approach all future hostilities with a minimum of bloodshed and apply to the appropriate channels for aid."
Aid Another: Diplomacy: 1d20 + 9 ⇒ (10) + 9 = 19
Glaive Morningstar |
Glaive is incensed as Codrus pushes the Warforged toward the Watch. The former soldier speaks swiftly to the Watch leader.
"Officer - we were unduly accosted by a mysterious band without provocation. I beseech you - let us interrogate this captured one - in your presence if you deem it well. We would know what cause they are supported by, lest we find ourselves again subject to uncommon and reckless hostility."
Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23
nightflier |
Glaive is incensed as Codrus pushes the Warforged toward the Watch. The former soldier speaks swiftly to the Watch leader.
"Officer - we were unduly accosted by a mysterious band without provocation. I beseech you - let us interrogate this captured one - in your presence if you deem it well. We would know what cause they are supported by, lest we find ourselves again subject to uncommon and reckless hostility."
[dice=Diplomacy]1d20 + 9
"Well, there may be some merit to what you say. Come to the Guardhouse tomorrow and we'll see what we can do."
Alastor Solrider |
"If you don't mind. We'd rather question this criminal right now. I fear he may be silenced if we wait. His group was being watched by a very suspicious figure."
Diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23
Glaive Morningstar |
Glaive nods ("sagely" he hopes) as Alastor mentions the need for information now from a living prisoner rather than less than nothing from a corpse.
"While I desire to cast no besmirchment on your security, operations or power - with respect, we have no desire to wait for this one to disappear and give us nothing. Let us have the grace of some moment's light conversation. There are those nearby, watching this scene, who are fell and mighty. We would thwart their aims, and vouchsafe our own safety."
Aid Another: Diplomacy: 1d20 + 9 ⇒ (8) + 9 = 17
Codrus Parin |
Codrus rumbles in his chest, but relents. "Very well, we'll come for him in the morning." motioning the others aside, he tells them "It will take time for his friends to come for him," He whispers, "I should make my way near the guardhouse at sunset and keep my own watch."
Glaive Morningstar |
Glaive's response is warforge inscrutable. "Very well." is his stolid reply.
He turns to the assembled adventurers.
"Well, perhaps we should introduce each other somewhat. I'm Glaive - this [indicates other warforged] is Tarragon and this is Tomp. Currently looking for employment. And now looking for answers. And you all are?"
Happy to skip introductions if folk want - Glaive is pretty much looking to return to the inn we were in and secure lodgings for his group before fronting up at the watchhouse in the morning...
Zakmakiv Siraski |
"Well Tomp and I introduced each other already. I go by the name of Zak.", preferring not to give out her entire name.
Looking to see where the guards are, she whispers to the warforge, "Perhaps it is best we find some place more private and more secure than here to discuss what happened and figure out what is going on."
Glaive Morningstar |
"Well met Zak, Alastor, Codrus. Let us return to the inn we left so hastily? Or should we repair to a different locale so as not to insure future visits from those that might have traced our beginning?"