EM - [PFS] Feeling Hot Hot Hot (Inactive)

Game Master Evil Minion

A series of 6 PFS scenarios... starting off in Absalom and ending up, for an extended stay, in the hot and humid environs of the Mwangi Expanse.

─► Map ◄─


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Alright, the intent will be to start next week (or possibly sooner if Sedoriku gets her PC clear before then. They appear to be almost done).

First scenario of course: Mists of Mwangi from season 0!

As far as PC's, looks like

Dale - alchemist 1 or slayer 2
Froggie - cleric 1 (and hopefully a new name!)
Sedoriku - Medium 1
Mun - Oracle 3 or brawler 1
Erhun - Fighter 2, Cavalier 1, or Investigator 3
Matthais - unknown 1 (will have to use replays to play all 6, less you want to sub out for one)

Or some close approximation of that.

tier-wise, we'll be firmly low to start out though might shift into a higher tier on the 3rd or 4th... and low tier again on the last one.


To start out, as you check in, could I get the following basic information from you (as it will appear on the chronicles when I fill them out):

Your Name:
Character Name:
PFS#
Faction:
Current XP total:

I do not need/want day job type things at this point... at some point, I will also be asking you all for an email address (via pm, don't post those here!) to send the chronicles to as we get to them.

Also please confirm you can play the 6 scenarios listed on the Campaign Info tab.

Silver Crusade

ecclesitheurge of Sarenrae 15

Your Name: Redelia
Character Name: Froggie
PFS# 184425-4
Faction: Silver Crusade
Current XP total: 1

I'm still searching for a name for this little guy; I can fix it as long as I haven't posted 10 times. I'll be posting as Redelia in discussion for a bit while I think about it.


Names are important! Especially if you're trying to avoid the semi-campy joke-type names.
I spent a long time coming up with my grippli PC's name.

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

So which should I play? 4xp 2H Slayer or 2xp bomb/skills alchemist?

Liberty's Edge

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50

I think I would play either the fighter (Drusilla) or the Investigator (Lebrario)

It depends of what the group needs

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Your Name: Matthais777
Character Name: Mr. Monty
PFS# 176948-8
Faction: Grand Lodge
Current XP total: 1

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5
EM±GM wrote:

Names are important! Especially if you're trying to avoid the semi-campy joke-type names.

I spent a long time coming up with my grippli PC's name.

I know the feeling with the name thing. Kinda stuck with the name I had for this character when I played the first game with him, but a ancient monkey sage named "Mr. Mon...ty..." ends up working pretty well.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

I think I'm favoring playing this Brawler in this run, since it sounds like we'll be playing low-tier throughout. Does that leave us too low on healing if I do that? My Oracle is the other option (he's leveled up to 3 now, but I haven't updated the alias online yet).

Silver Crusade

Venture Lieutenant, Play by Post (online)

Froggie is an ecclesitheurge cleric, so he should be able to handle healing.


Opened up the gameplay thread, so folks can get this on their Campaign tab, for easier monitoring. Feel free to dot-and-delete or post in character intros and the like.

Not starting just yet, so still time to ponder PC choices. Aiming for after the weekend. We shall see!


No matter who picks what, you will be in the low tier for the first three (and last).

You might push into the higher tier (with a 4 player adjustment) for the 4th or 5th one, depending on what you choose, however.

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

I guess I need some input from the others. Dale here is mostly just a skill and knowledge Monkey. After I get to level 2 expect him to have really good knowledge checks and pretty good others skills. Very much a useful character. But his melee combat is zilch and his only ranged combat is the old unreliable bomb. Lots of water and physical situations aren't his strong suit.

Mort, is a greatsword swinging slayer that specializes in intimidate. Some social skills and some physical skills, very high melee damage with so so AC and decent HP.

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Mr. Monty is very much a combat trickster, tripping and doing damage and opening up opportunities for allies to do damage... skills, not so much. He is NOT a skill monkey. :P

Silver Crusade

ecclesitheurge of Sarenrae 15

For those deciding what characters to play, I should mention that Tad is very squishy because of his archetype. He's unarmed, just like a wizard, but he can cast more wizardy damage spells.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Brady is a straight-forward melee bruiser, but martial flexibility gives him some adaptability in combat (he can pick up combat feats on the fly). He's even more adaptable with a flanker, so you won't see me arguing against another melee fighter. I'm sure we'll have a need for a skill monkey at some point, though, so I think we should definitely include at least one of either Dale or Drusilla's Investigator, if not both. Brady's never going to be much for skills.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Your name: Sedoriku
Character Name: Faliana Galina
PFS#: 108507-3
Faction: Soverign Court
Current XP total: 1 (very shortly 2)

Hello people!

Sorry for the slow post! Faliana here is currently in a game that will be wrappng up this weekend, and I wasn't willing to post something here until I had a good idea when we would finish.

As a medium, she can fill holes as needed, but won't be able to do them as well as someone dedicated to a specific role. She does have decent melee capabilities with any spirit, except maybe the archmage. As she is a relic channeler and her choices are set, she is not a great skill monkey or utility mage, but she can do lots of damage with her limited spell selections, and, from next level, provide some bonuses to other's specialties. I'm looking at giving her a level of brawler at some point (3rd probably) for the IUS and martial flexibiity to help with her inability to get specialized feats.

As far as what to bring, a skill monkey would be good, but I'm hesistant to say bring someone who is only invested in skills.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Your Name: Zin Z'arin (Rob Riemersma)
Character Name: Brady Torquatus
PFS#: 192785-8
Faction: The Exchange
Current XP total: 1

Liberty's Edge

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50

Your Name: Escharid Blackrose
Character Name: Drusilla the Spear-Maiden
PFS# 133884-7
Faction: Liberty's Edge
Current XP total:3

Dru is a melee fighter, with decent AC and HP.
She isn't too bad with her composite longbow either.

Not many skills but that's not her point


So looks like we're close!

I see some folks have already checked into the Adril's empty office in the gameplay thread =)

If everyone could make sure they're PC info is in their profiles (I will be going over them all briefly (mostly to see what to expect, and to try to sort out how the Medium works! =))

Also, if you can add a short stat summary that shows up when you post, I'd appreciate it. (everyone has one except the frog and the monkey! but they're newly made, so probably just haven't got to it yet).

I'll try to get started on Sunday methinks!

Sovereign Court

Male Vanara 1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5
EM±GM wrote:

So looks like we're close!

I see some folks have already checked into the Adril's empty office in the gameplay thread =)

If everyone could make sure they're PC info is in their profiles (I will be going over them all briefly (mostly to see what to expect, and to try to sort out how the Medium works! =))

Also, if you can add a short stat summary that shows up when you post, I'd appreciate it. (everyone has one except the frog and the monkey! but they're newly made, so probably just haven't got to it yet).

I'll try to get started on Sunday methinks!

Mine is actually hidden under a spoiler block currently that you can click to open and show all my stats. If you'd prefer, I can cancel the spoiler block and let them all stand out in the open. :)


oops, totally missed the spoiler! That's fine =) I do that myself, so can hardly complain if others do!


OK, before we go, a bit about me and some expectations!

This will be my second PbP endeavor (though admittedly the first one was 6 scenarios long), but a bunch of RL gming.

I have found that I tend to get a little caught up in the story sometimes when posting, so occasionally things get a little wordy... that's normal =)

I check for posts frequently, so the game will move as fast as you guys manage to post. Though I do tend to put a hard limit of 24 hours waiting for a response, before moving things along. If you're going to be away, just let us know, and we'll work it in.

I use a block initiative format... such that everyone who goes before the bad guy will go at the same time. I will typically (though not always) resolve the actions in the order in which they are posted (NOT in initiative order) everyone else considered delaying slightly as you jockey for position. If you want to make sure you go after someone else who has not posted yet, or are earlier in the init and want to make sure you go before someone who has posted, just mention it in your post, and I'll try to resolve things accordingly. (I find this is the only way to keep the narrative sane).

I put most dice rolls inside a spoiler tag.

GM Screen:
That looks much like this!

This is mostly just to keep all the dice rolls from cluttering up the text. Feel free to look behind the screen whenever you want (or don't, if you like the air of mystery). Though occasionally some of the tags might be a bit cryptic... I try to keep attack rolls on PC's and such obvious, so you can check my math if needed.

Maps will be using Google Slides (There's a link at the top) and expect you to move your own tokens (or ask them to be moved if you cannot) when appropriate... if I move them for you, you might not always be in the most optimal location!

If you're really curious on posting styles you can check the previous Campaign thread (though spoilers abound, be warned), otherwise, we'll work it out as we go!

The goal of course being to have fun and create an organic story with a single group and six not-necessarily-intended-to-be-connected PFS scenarios!

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

Looking at all the melee brawn we've got, and the lack of some skills, I guess that means I'm bringing Dale along. While his current focus is skills, he does also provide the much needed swarm support and alchemical goodies.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Considering one of the scenarios I'm in just got horribly derailed by two swarms, please, please, please, bring the swarm support.

(The sad thing is the group has an alchemist, but he took an archetype that traded away bombs. Sigh.)

In other news, the campaign I'm in had the last GM post ending the scenario and we are just waiting on chronicle sheets!

Silver Crusade

ecclesitheurge of Sarenrae 15

Swarms are one thing Tad will be good at, because he has fire as his primary domain.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

If we encounter any swarms, you can firmly rely on Brady to run very, very far away. ;)

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

And she has a chronicle and is free! I need to double check her character sheet and would like to make a few tweaks to her character sheet, but Faliana is ready!

Silver Crusade

ecclesitheurge of Sarenrae 15

I just finished putting Tad together, and his info is now listed in his profile. I have not polished it yet (it's almost exactly what PCgen exported) or put the stats under his name, but at least he's ready for a looking over now. I also have not yet chosen spells to memorize. I will clean up his profile and choose spells tomorrow.


So its not Sunday... sue me! =)

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

Tweaks are done, double checking of stats and numbers is done, and giant introductory post is up! Faliana is ready!

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

@Dale While Improvisation allows you to use 'trained only' skills untrained, it doesn't make you trained in them. Which, unfortunately, means that you don't get the +2 from Heightened Awareness to Knowledge skills that you use with Improvisation; you need to be trained (i.e. have one or more ranks) to get that bonus.

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

Oh really? I'll have to read through those all a bit closer then... That would severely dampen my use of HA...

Silver Crusade

ecclesitheurge of Sarenrae 15

I just put on the finishing touches.

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

Reading through heightened awareness and improvisation again, the wording as written does seem to have a conflict. That's too bad, I was about to get a wand of that spell too and it was such a nice boost. Still a great spell but not one I'll bother with on this guy for now.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

It still might be worth it if you put ranks in Knowledge. You don't gain the +2 from Improvisation, but a single rank gets you +4 (1 +3 class skill), and then you can stack the +2 from Heightened Awareness. Swap out ranks in (for example) Appraise, Sleight of Hand, and Survival for three Knowledge skills and now you have HA interaction on those three, and Improvisation still lets you use the skills you dropped and the remaining Knowledge skills with its own +2. Not a bad trade.

You can't rebuild for this scenario anymore (or, maybe you could; we haven't taken any action yet, just roleplay). Even if not, you can still rebuild just before you level up to 2 (where you could add another couple knowledge skills to make HA even more attractive).

I also have an Investigator that I play, and Heightened Awareness was my first wand, and I'm burning through it fast.

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

I'm going to be taking the follow up to improvisation for the +4 to unranked skills. Alchemists only get nature and arcana? as their class skills so spending 10 skill ranks for what amounts to a total of 16 (36 with HA) points of knowledge doesn't seem as good to me as putting those skills into other more immediately useful skills and getting 40 points from improv and the follow up. I'll just pass on HA for now I guess and lose the +2. Mindchemists get crazy knowledges without the spell boost.

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

However, an alchemist only gets two knowledge class skills, Arcana and Nature, so only those two could, possibly, be worth it.

Welp, I got ninja'd there.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

Yup, that starts to make Improvisation and no ranks much more attractive, then.

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

It does however make me want to start using it for my arcanist with ranks in all the knowledges...

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

This is a heads up that I am traveling from now through the 4th of July holiday. I will be mostly in an area where cell service is spotty; I may not be able to post at all, but I will do my best to, if nothing else, post actions with limited roleplay. If you are also in the US, enjoy your holiday, and if you're not: don't mind us!


Yay, long weekends!
I get one as well, but am not going anywhere. =)

I always expect a little disruption on holidays, though try to keep things chugging along whenever I can!

Thanks for the heads up!


**random GM thoughts**

You know, now that I've read through the class description... if this were a home game, I could imagine all sorts of interesting things to do to a medium in this scenario.

Spirit stuff going on all over!

Too bad you start with all your relics up front. Are probably a couple of spots where one could explain acquiring one here, backstory and all.

Though that's probably true of any museum I suppose! But this place is extra lively at the moment!


Dale, never did get your PFS info for later chronicle fillage.. as per the 2nd post way up above.

Just a reminder =)

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

Sorry 'bout that.

Your Name: Massee
Character Name: Dale the Sage
PFS#: 202046-2
Faction: Dark Archives
Current XP total: 2

Day Job: Take 10 on Craft Alchemy + Crafter's Fortune: 25


Hmm... methinks folks are doing holiday stuff!
For shame! =)

Dark Archive

Male Alchemist 6 HP: 45/45 AC:17 FF:15 T:12 F:+8 R:+9 W:+7 CLW Fork:42 Perception +10 , Sense Motive +5 (Bombs: 12/12) Effects: Ant Haul

I'm sure. I happen to be home today, too bad I've got the least impact on winning this fight!

Sovereign Court

CG Female Half-elf Medium (Relic) 6, Brawler 1 | HP: 46/46 | AC: 20, T: 14, FF: 18 | CMB: +8 CMD: 20 | F: +6, R: +7, W: +10 (+8) | Init: +2 | Perc: +12 (+10), SM: +10 (+8) | Speed 20ft | Inf 2/4, No taboo | MF: 6/7; Channel 4/5 | Spells 1st: 5/5 2nd: 4/4 CLWand 46/50 |Current Spirit: Sasha | Active cond: Hierophant Boon and Bonus, DR 5/silver, Resist 5 acid, cold, electricity, MF: blind fight

I'm in Japan, no national holidays this weekend whatsoever. We get one on Monday in two weeks, but there's no festivities for Sea Day.

The Exchange

Male N Half-Orc Brawler 6 | HP: 52/52 | AC: 22 (14 Tch, 18 Fl) | CMD: 24 (20 Fl) | F: +8, R: +9, W: +6 | Init: +6 | Perc: +11, SM +11 | Speed 30ft | Active conditions: none | Martial Flexibility: none

So, I am back! I appreciate your patience, I had a little... intestinal discomfort... after my trip, but I am able to participate again. Thanks for botting me!


Ha, was a whole lot of missing! So was no problem at all! =)

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